9 Glowing Remarks You’d Like Your Boss to Say About You

Jared Spool

July 28th, 2014

Wow! You just significantly enhanced the user experience of our site. You did an amazing job facilitating discussions around our goals, roles, and responsibilities. Creating those scenarios helped identify and resolve many of our design issues. And mapping out the conversation we want with our customers and designing around that was brilliant.

The way the site now shows data is very impressive. It is clear, concise, and easy to understand. You really captured the nuances of the microinteractions with our users.

Some how you conveyed the right importance and hierarchies for the site through typography. You really nailed it.

As you know, mobile design was critical for us. I’m impressed with the layouts and navigation you implemented to make the mobile experience exceptional.

The User Interface 19 Conference was an amazing learning opportunity. I’m so glad we sent the entire team!

Want to make this type of impression?

It is no easy task to achieve the skills that lead you to these types of rave reviews. That’s why the format of the User Interface 19 Conference is built around hands-on, full day workshops so you become proficient at that topic.

Make yourself the most valuable UX person possible by attending UI19 in Boston October 27-29. Use the promotion code BLOGUI19 and get $300 off the current price. Send a team of four or more and get $500 off each person (make sure you use the code BLOGUI19 for the full discount).

Now go figure out which amazing workshops is right for you.

“Nice Guy Discount” of $300 on UI19 through Sunday, July 27

Lauren Cramer

July 25th, 2014

Did you miss out on the lower rate for the User Interface 19 Conference? Well it’s not too late. Register between now (Friday, July 25) and Sunday, July 27 midnight ET and you’ll still pay $1,695. It’s a $300 savings. No promotion codes needed. If you’re thinking of joining us for the UI19 Conference October 27-29 in Boston, now is the time to register.

Five Reasons to Attend UI19

 1. The best UX experts share critical skills, tools, & techniques 

You’ll choose two daylong workshops that dive deep into topics necessary to create delightful user experiences. Plus you’ll have an opportunity to hear from the workshop leaders during the Tuesday, 90-minute talks.

2. The brightest minds in UX are ready to answer your questions

The workshop leaders are there for you. Attendees tell us things like, “The workshops and speeches are extremely useful and inspiring.” “The accessibility of the different speakers. I can literally walk up, get a handshake, say hi, and talk.”

3. Meet with your peers to discuss your successes and challenges

UI18 attendees have said, “It was an environment where one could actually have real conversations with experts and meet people in the field.” And “Casual, very welcoming, very professional.” As well as “It was exciting to meet so many UX professionals from around the world.”

4. Leave the conference with practical, actionable “stuff”

You’ll quickly integrate tips and tricks into your everyday workflow. With your new found learning, you’ll empower your coworkers and clients by sharing great advice, direction, and new skills.

5. Your learning starts the moment you register

With your registration, you’ll have a year of access to All You Can Learn by UIE. With more than 160 virtual seminar recordings and past conference recordings, you don’t have to wait until October to improve your UX skill set.

 

“There is an aura. There is an excitement, an energy. And it’s fun to be a part of that.”  - Rob Stenzinger

You too can be part of it.

Register for UI19

 

UIEtips: Designing Microinteractions

Jared Spool

July 24th, 2014

Microinteractions can truly delight the user or go completely unnoticed and be void of an actual interaction. In today’s article, we look back on an interview with Jared Spool and Dan Saffer on what microinteractions are and how they can completely change the user experience.

Last year’s Designing for Microinteractions workshop from Dan was the highest rated workshop. We’re excited to have him back again October 29 in Boston at UI19. Learn what it takes to make effective microinteractions.

Here’s an excerpt from the article:

Jared: In this day and age, anybody who’s doing any sort of app, whether it’s desktop or mobile or even just building some content-related stuff, there are microinteractions involved in that.

Dan: There are microinteractions involved in every product. The question is whether you’re actually going to spend the time and care to make them the best that they can be. In my opinion, you’re only as good as your worst microinteraction. There’s a lot of things that are completely undifferentiated, but if you have some really nice microinteractions around it, that makes all the difference in the world. An obvious example is your operating system. Most operating systems are doing the exact same things. How all those things work is all about people focusing on the microinteractions inside the operating system and that really differentiates one from the other.

Read the article: Designing Microinteractions.

How have you created microinteractions in your designs and products? Leave us a note below.

Minimizing Design Risk with The Minimal Viable Product (MVP)

Adam Churchill

July 22nd, 2014

If your team has been practicing some form of Agile or Scrum, it likely has a loose definition of a MVP. The question is, are you launching MVPs at the end of each sprint, or are you launching “whatever we fit into a 2-week sprint cycle?”

If your iteration planning tends to focus on timelines, feature sets, and estimates – rather than on the value to the customer of whatever you’re building – then join us on August 14.

Attend this seminar if you:

  • Want your products to get more use–and maybe spawn new products, too
  • Are tired of endless sprints that still take months or years to launch
  • Have heard of MVPs but aren’t sure how to define or build them
  • Think “pivots” apply only to Silicon Valley startups (they don’t)

It’s not too late to make this seminar part of your team’s 6 Month Program. Pay once, save your spot in all UIE Virtual seminars through the end of 2014.

UI19 – Save $300 When You Register by July 24

Lauren Cramer

July 16th, 2014

The daylong workshops at the User Interface 19 Conference in Boston, October 27-29 give you skills and techniques to up your UX game.

You’ll leave knowing how to:

  • Get more information from users
  • Design products faster
  • Communicate more holistically within your group
  • Become more flexible and collaborative

 

Explore the detailed workshop descriptions

 

Mobile design

Luke Wroblewski

Design process

Leah Buley

Service-design thinking

Marc Stickdorn

User scenarios

Kim Goodwin

Microinteractions

Dan Saffer

Data visualization

Stephen Anderson

 

Register Now and Save $300.
 

UIEtips: Lean Content

Jared Spool

July 15th, 2014

How lean is your content? Are you testing your messages to see if it generates a click before creating lots of marketing copy? That’s what Steph Hay discusses in today’s article on lean content.

If you’re challenged to find the right words for your customers and feel there’s a disconnect between your content and your design, then you’ll want to attend Steph Hay’s daylong workshop at the User Interface 19 Conference in Boston October 27. Explore Steph’s workshop Content-First UX Design: A Lean Approach.

Here’s an excerpt from the article:

I’m now regularly applying lean principles to content development in my own work with FastCustomer. Seriously, the hardest part has been putting aside my creative journalistic ego. The laser-focus it gives the rest of our efforts is incredible.

I’m also advocating this approach while mentoring via 500 Startups. (Holla!) For example, SafeShepherd was ready to do blogger outreach, but they didn’t yet know which messages were making users come to their site in the first place. This is SO COMMON, but it renders any press or user-acquisition attempts fairly crap-shoot-ish. Which is a bummer, because it’s just not as smart as it can be.

So, lean content is all about writing in smarter ways — by testing messages to find what makes people click.

Read the article: Lean Content.

How does your organization test your messaging? Leave us a note below.

Stephen Anderson – Deciphering Data through Design

Sean Carmichael

July 15th, 2014

Play

[ Transcript Available ]

Stephen Anderson

Understanding problems are common when trying to visualize data. Designing a layout to effectively communicate complex or even simple data can be a challenge. If the visualization isn’t immediately apparent to a user, it requires a level of understanding to get the most out of their experience.

Stephen Anderson has been working to unlock these understanding problems. He says that oftentimes really simple changes can have dramatic effects on a user’s ability to interpret data. He cites the many examples of designers taking stabs at airline boarding pass redesigns and the evolution Target’s Pharmacy prescription bottle went through. Presenting the information in a much clearer way reduces the cognitive barrier.

In this podcast with Jared Spool, Stephen outlines what he calls the 7 Problems of Understanding. These range from problems of comprehension to problems of discovery and more. Each of these problems is usually brought about by a design or display decision. Looking further at these issues, simple changes can greatly increase the experience for users.

Stephen will be presenting one of 8 daylong workshop choices at the User Interface 19 Conference, October 27-29 in Boston. For more information on the workshops and the conference, visit uiconf.com.

Recorded: June, 2014
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UIEtips: Design’s Fully-Baked Deliverables and Half-Baked Artifacts

Jared Spool

July 9th, 2014

Creating artifacts is critical to convey our design ideas and decisions. Without these artifacts the design deliverables are likely to not meet the objectives and perform poorly. Today’s article discusses how artifacts and deliverables are connected and how the artifact eventually becomes the deliverable.

Both Leah Buley and Marc Stickdorn discuss the process and curation of artifacts in their full-day workshops at the User Interface 19 Conference in Boston, October 27-29. Learn more about all of the workshops.

Here’s an excerpt from the article:

A design’s story isn’t just its final outcome. The story also needs to include the journey the team took to arrive at that outcome.

Artifacts are useful for communicating that journey. In fact, it can make for a very powerful presentation to stakeholders to show some of the artifacts that demonstrate the constraints, challenges, and thinking behind the final design.

Surfacing the effort can be both enlightening and entertaining. (After all, who doesn’t like the behind-the-scenes footage found in the DVD extras?)

Deliverables tell the story of what we think the design should be. Artifacts tell the story of how we got there. Each are powerful storytelling tools.

Read the article: Design’s Fully-Baked Deliverables and Half-Baked Artifacts.

How does you and your team overcome the challenge of differentiating between artifacts and deliverables? Leave us a note below.

Content-First UX Design: What Video Games Teach Us about UX, Our July 17 Virtual Seminar

Adam Churchill

July 9th, 2014

Great UX design influences one video game becoming a cultural icon while another lands in the $5 bin at GameStop. So what cues can we take from these popular games—and from this technology-driven industry that so closely parallels our own?

In her July 17 virtual seminar, Steph is going to teach us about two: Content-First UX Design and Contextual Learning.

Attend this seminar, especially if you:

  • Think “content before design” is a pipe dream
  • Want a fresh-but-practical approach to designing for engagement
  • Are looking for low-cost, low-fidelity ways to design faster
  • Play video games
  • Don’t play video games

Make this seminar the first of 9 for your team by by registering for our 6 Month Program. Pay once, save your spot in all 9 UIE Virtual seminars from July – December.

3 Reasons to Register for UI19 Now

Lauren Cramer

July 7th, 2014

Here are three reasons why you should sign up now for the User Interface 19 Conference in Boston,
October 27-29.

Toolkit

  1. Save $300 when you register now and pay $1,695. Starting July 25 the price goes up to $1,995.
  2. Beef up your UX skills before you get to UI19 with All You Can Learn by UIE. It’s yours free as soon as you register.
  3. You’ll get a bonus gift of a designer’s toolkit. It’s a great way to iterate and share ideas in physical form.

 

Explore the Conference.