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	<title>Comments on: Dividing User Time Between Goal And Tool</title>
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		<title>By: UIE Brain Sparks &#187; Blog Archive &#187; Eyetracking: Worth The Expense?</title>
		<link>http://www.uie.com/brainsparks/2006/04/20/dividing-user-time-between-goal-and-tool/comment-page-1/#comment-12558</link>
		<dc:creator>UIE Brain Sparks &#187; Blog Archive &#187; Eyetracking: Worth The Expense?</dc:creator>
		<pubDate>Tue, 13 Jun 2006 13:41:12 +0000</pubDate>
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		<description>[...] Third, they reduce the amount of time you actually collect data from your users. Getting a participant set up and calibrated with the device can take time away from learning about your design. The most valuable piece of any usability test is the time the participant is interacting with your design, not setting up the measurement equipment. What&#8217;s worse is many devices lose calibration quickly, forcing the test to stop and the participant to spend more time futzing with recalibrating. This tool time is distracting and not adding to the session&#8217;s value. [...]</description>
		<content:encoded><![CDATA[<p>[...] Third, they reduce the amount of time you actually collect data from your users. Getting a participant set up and calibrated with the device can take time away from learning about your design. The most valuable piece of any usability test is the time the participant is interacting with your design, not setting up the measurement equipment. What&#8217;s worse is many devices lose calibration quickly, forcing the test to stop and the participant to spend more time futzing with recalibrating. This tool time is distracting and not adding to the session&#8217;s value. [...]</p>
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