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	<title>Comments on: Putting Fairy Doors Into The Design</title>
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	<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/</link>
	<description>UIE\'s latest insights on the world of design</description>
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		<title>By: natasha&#8217;s corner &#187; Blog Archive &#187; Nokia&#8217;s fairy door</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-144100</link>
		<dc:creator>natasha&#8217;s corner &#187; Blog Archive &#187; Nokia&#8217;s fairy door</dc:creator>
		<pubDate>Fri, 17 Oct 2008 16:07:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-144100</guid>
		<description>[...] is a great example of fairy doors that are funny and don&#8217;t get in the way of the main goals for the [...]</description>
		<content:encoded><![CDATA[<p>[...] is a great example of fairy doors that are funny and don&#8217;t get in the way of the main goals for the [...]</p>
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		<title>By: &#187; A business card with a story @ rhjr.net</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-113045</link>
		<dc:creator>&#187; A business card with a story @ rhjr.net</dc:creator>
		<pubDate>Thu, 20 Mar 2008 19:17:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-113045</guid>
		<description>[...] Fairy doors like this one can have a big impact on a user’s impression of a web site or application as well. We just need to paint a few. [...]</description>
		<content:encoded><![CDATA[<p>[...] Fairy doors like this one can have a big impact on a user’s impression of a web site or application as well. We just need to paint a few. [...]</p>
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		<title>By: Screenspace &#187; Blog Archive &#187; Adding Fairy Doors to your web (or other) design</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-89977</link>
		<dc:creator>Screenspace &#187; Blog Archive &#187; Adding Fairy Doors to your web (or other) design</dc:creator>
		<pubDate>Wed, 03 Oct 2007 19:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-89977</guid>
		<description>[...] by, giving them something unexpected and different.” I first heard about these fair doors on the UEI Brian Sparks blog, on which Jared Spool makes this great statement regarding fairy doors and design: “Finding ways [...]</description>
		<content:encoded><![CDATA[<p>[...] by, giving them something unexpected and different.” I first heard about these fair doors on the UEI Brian Sparks blog, on which Jared Spool makes this great statement regarding fairy doors and design: “Finding ways [...]</p>
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		<title>By: A Perfectly Cromulent Fairy Door at Flickr &#187; UIE Brain Sparks</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-89270</link>
		<dc:creator>A Perfectly Cromulent Fairy Door at Flickr &#187; UIE Brain Sparks</dc:creator>
		<pubDate>Tue, 25 Sep 2007 12:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-89270</guid>
		<description>[...] Embiggen, a made-up word for a Simpson&#8217;s episode, found its way into an options screen at Flickr. We think that&#8217;s a perfectly cromulent fairy door. [...]</description>
		<content:encoded><![CDATA[<p>[...] Embiggen, a made-up word for a Simpson&#8217;s episode, found its way into an options screen at Flickr. We think that&#8217;s a perfectly cromulent fairy door. [...]</p>
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		<title>By: The &#8220;I Haven&#8217;t Posted&#8221; Post That I Am Posting. at doug nelson: DISENGAGE!</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-82070</link>
		<dc:creator>The &#8220;I Haven&#8217;t Posted&#8221; Post That I Am Posting. at doug nelson: DISENGAGE!</dc:creator>
		<pubDate>Mon, 09 Jul 2007 00:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-82070</guid>
		<description>[...] In the meantime, I link you to UIE Brain Sparks&#8217; brief discussion of &#8220;fairy doors&#8221; (a term I will now begin using constantly). [...]</description>
		<content:encoded><![CDATA[<p>[...] In the meantime, I link you to UIE Brain Sparks&#8217; brief discussion of &#8220;fairy doors&#8221; (a term I will now begin using constantly). [...]</p>
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		<title>By: A Digital Sailor&#8217;s Diary &#187; Blog Archive &#187; Fairy Doors</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-81643</link>
		<dc:creator>A Digital Sailor&#8217;s Diary &#187; Blog Archive &#187; Fairy Doors</dc:creator>
		<pubDate>Thu, 28 Jun 2007 04:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-81643</guid>
		<description>[...] [via UIE Brain Sparks] [...]</description>
		<content:encoded><![CDATA[<p>[...] [via UIE Brain Sparks] [...]</p>
]]></content:encoded>
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		<title>By: UIE Brain Sparks &#187; Blog Archive &#187; Twitter&#8217;s Fairy Doors</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-77543</link>
		<dc:creator>UIE Brain Sparks &#187; Blog Archive &#187; Twitter&#8217;s Fairy Doors</dc:creator>
		<pubDate>Mon, 04 Jun 2007 22:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-77543</guid>
		<description>[...] Of course, frequent outages will continue to frustrate users, no matter how cute the messages become. However, adding a little levity into the situation does a nice job of communicating the bad news with personality. Levity and personality are two elements of a successful Fairy Door. [...]</description>
		<content:encoded><![CDATA[<p>[...] Of course, frequent outages will continue to frustrate users, no matter how cute the messages become. However, adding a little levity into the situation does a nice job of communicating the bad news with personality. Levity and personality are two elements of a successful Fairy Door. [...]</p>
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		<title>By: Fairy Stone State Park - Fairy Links</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-12396</link>
		<dc:creator>Fairy Stone State Park - Fairy Links</dc:creator>
		<pubDate>Sun, 11 Jun 2006 05:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-12396</guid>
		<description>[...] UIE Brain Sparks Blog Archive Putting Fairy Doors Into The In Ann Arbor, MI, fairy doors have started showing up at shops. According to National Public Radio , a six-inch white wooden door with a carved jamb framed by miniature bricks was the first to appear [...]</description>
		<content:encoded><![CDATA[<p>[...] UIE Brain Sparks Blog Archive Putting Fairy Doors Into The In Ann Arbor, MI, fairy doors have started showing up at shops. According to National Public Radio , a six-inch white wooden door with a carved jamb framed by miniature bricks was the first to appear [...]</p>
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		<title>By: Chris</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8438</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 14 May 2006 16:03:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8438</guid>
		<description>We don&#039;t have a fairy door at the foot of our blog.  But we do have a potting shed.  Will be adding mention of fairy doors later.  It might catch on over here in the UK too.</description>
		<content:encoded><![CDATA[<p>We don&#8217;t have a fairy door at the foot of our blog.  But we do have a potting shed.  Will be adding mention of fairy doors later.  It might catch on over here in the UK too.</p>
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		<title>By: Jared Spool</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8395</link>
		<dc:creator>Jared Spool</dc:creator>
		<pubDate>Sun, 14 May 2006 04:03:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8395</guid>
		<description>Ben, I think you&#039;re absolutely right. This only works on top of a well-built design to start.</description>
		<content:encoded><![CDATA[<p>Ben, I think you&#8217;re absolutely right. This only works on top of a well-built design to start.</p>
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		<title>By: Ben Saunders</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8367</link>
		<dc:creator>Ben Saunders</dc:creator>
		<pubDate>Sat, 13 May 2006 19:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8367</guid>
		<description>I am very much in favour of this idea. However, I am fairly certain that the following is true: if your users are happy, fairy doors will likely make them happier; but if they are unhappy, fairy doors will likely make them even less happy.

So (and I&#039;m certain this is implicitly understood around here already): first make sure you build the thing right, and then look into adding stuff like this.</description>
		<content:encoded><![CDATA[<p>I am very much in favour of this idea. However, I am fairly certain that the following is true: if your users are happy, fairy doors will likely make them happier; but if they are unhappy, fairy doors will likely make them even less happy.</p>
<p>So (and I&#8217;m certain this is implicitly understood around here already): first make sure you build the thing right, and then look into adding stuff like this.</p>
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		<title>By: Moe Rubenzahl</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8230</link>
		<dc:creator>Moe Rubenzahl</dc:creator>
		<pubDate>Sat, 13 May 2006 00:16:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8230</guid>
		<description>I have to disagree with the naysayers -- a little whimsy takes negligible server resources and should  not interfere with usability. The only hard part is coming up with them -- humor is the hardest kind of writing. 

In our EE Glossary, we have several funny definitions and humorous touches in otherwise staid application notes. The CONTACT US link on each page is the schematic symbol for a a switch (a &#039;contact&#039;) -- it&#039;s an electrical engineering joke. Trust me, they laugh so hard they drop their slide rules into their Jolt Cola. 

What does it accomplish? 

Branding!

Our company seems a bit more clever, a lot more human, and more memorable.</description>
		<content:encoded><![CDATA[<p>I have to disagree with the naysayers &#8212; a little whimsy takes negligible server resources and should  not interfere with usability. The only hard part is coming up with them &#8212; humor is the hardest kind of writing. </p>
<p>In our EE Glossary, we have several funny definitions and humorous touches in otherwise staid application notes. The CONTACT US link on each page is the schematic symbol for a a switch (a &#8216;contact&#8217;) &#8212; it&#8217;s an electrical engineering joke. Trust me, they laugh so hard they drop their slide rules into their Jolt Cola. </p>
<p>What does it accomplish? </p>
<p>Branding!</p>
<p>Our company seems a bit more clever, a lot more human, and more memorable.</p>
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		<title>By: Ashley Gadd</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8228</link>
		<dc:creator>Ashley Gadd</dc:creator>
		<pubDate>Fri, 12 May 2006 23:32:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8228</guid>
		<description>Jared, that&#039;s one way to rethink it.  I like the idea.  I also agree with the later posters who recognize there&#039;s a fine line between, as Joel Flom said, &quot;fairy doors and fairy fluff.&quot;

Whimsy strikes me as a great way to give your app character.  Macs have this in spades with the little animations here and there, like the genie effect when a window&#039;s minimized.</description>
		<content:encoded><![CDATA[<p>Jared, that&#8217;s one way to rethink it.  I like the idea.  I also agree with the later posters who recognize there&#8217;s a fine line between, as Joel Flom said, &#8220;fairy doors and fairy fluff.&#8221;</p>
<p>Whimsy strikes me as a great way to give your app character.  Macs have this in spades with the little animations here and there, like the genie effect when a window&#8217;s minimized.</p>
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		<title>By: jonathan</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8186</link>
		<dc:creator>jonathan</dc:creator>
		<pubDate>Fri, 12 May 2006 16:32:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8186</guid>
		<description>Wheeeeeeeeeeeeee!!
Glad you noticed, Jared.

I do try and put a &quot;fairy door&quot; in my design...not ALWAYS literaly.

PS. Whimsy DOES have a function.</description>
		<content:encoded><![CDATA[<p>Wheeeeeeeeeeeeee!!<br />
Glad you noticed, Jared.</p>
<p>I do try and put a &#8220;fairy door&#8221; in my design&#8230;not ALWAYS literaly.</p>
<p>PS. Whimsy DOES have a function.</p>
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		<title>By: Joel Flom</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8185</link>
		<dc:creator>Joel Flom</dc:creator>
		<pubDate>Fri, 12 May 2006 16:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8185</guid>
		<description>I think there&#039;s a fine line between fairy doors and fairy fluff. From their home page, &lt;a href=&quot;http://www.sears.com&quot; rel=&quot;nofollow&quot;&gt;Sears&lt;/a&gt; provides a link to Sears Games in the lower right-hand corner. The current game involves mowing the lawn without running over cutesy squirrels, garden shrubs, etc. 

Where’s the value? Although customers can select a character to represent themselves, perhaps it would have been more beneficial to provide them with the ability to choose a mower from the product catalog. Then at least customers could envision themselves “enjoying&quot; the mowing experience using a variety of mower types. Maybe even compare size, sound or style?

Does this really engage or enlighten the customer? Will I return to Sears ready to play their newest game to break up my day? Loading the washing machine, perhaps? I think designers will need to weigh the value of fairy doors like these against the risks (e.g. customer off task) and the resources (e.g. dollars, resources, long meetings debating squirrel comps).

Geez, maybe I should go out and mow the lawn to cool down.</description>
		<content:encoded><![CDATA[<p>I think there&#8217;s a fine line between fairy doors and fairy fluff. From their home page, <a href="http://www.sears.com" rel="nofollow">Sears</a> provides a link to Sears Games in the lower right-hand corner. The current game involves mowing the lawn without running over cutesy squirrels, garden shrubs, etc. </p>
<p>Where’s the value? Although customers can select a character to represent themselves, perhaps it would have been more beneficial to provide them with the ability to choose a mower from the product catalog. Then at least customers could envision themselves “enjoying&#8221; the mowing experience using a variety of mower types. Maybe even compare size, sound or style?</p>
<p>Does this really engage or enlighten the customer? Will I return to Sears ready to play their newest game to break up my day? Loading the washing machine, perhaps? I think designers will need to weigh the value of fairy doors like these against the risks (e.g. customer off task) and the resources (e.g. dollars, resources, long meetings debating squirrel comps).</p>
<p>Geez, maybe I should go out and mow the lawn to cool down.</p>
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		<title>By: Susan Curran</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8120</link>
		<dc:creator>Susan Curran</dc:creator>
		<pubDate>Thu, 11 May 2006 22:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8120</guid>
		<description>On the MIT &lt;a href=&quot;http://whereis.mit.edu/&quot; rel=&quot;nofollow&quot;&gt;campus map&lt;/a&gt;, cute messages come up at random while users are waiting for their selections to load.

These were so well received that when the map was optimized to load faster, people complained that they missed the messages!</description>
		<content:encoded><![CDATA[<p>On the MIT <a href="http://whereis.mit.edu/" rel="nofollow">campus map</a>, cute messages come up at random while users are waiting for their selections to load.</p>
<p>These were so well received that when the map was optimized to load faster, people complained that they missed the messages!</p>
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		<title>By: Josh Peters</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8104</link>
		<dc:creator>Josh Peters</dc:creator>
		<pubDate>Thu, 11 May 2006 19:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8104</guid>
		<description>I think fairy doors really are tough to pull off in most designs.  I think Google and Reddit do a nice job of providing that sort of thing (though I think of it more as an easter egg hidden in the open than a fairy door).</description>
		<content:encoded><![CDATA[<p>I think fairy doors really are tough to pull off in most designs.  I think Google and Reddit do a nice job of providing that sort of thing (though I think of it more as an easter egg hidden in the open than a fairy door).</p>
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		<title>By: Jared Spool</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8094</link>
		<dc:creator>Jared Spool</dc:creator>
		<pubDate>Thu, 11 May 2006 18:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8094</guid>
		<description>Ashley, good question.

I&#039;m thinking, in an interactive environment, &lt;em&gt;fairy doors&lt;/em&gt; don&#039;t have to take up space. They are just something things that bring a smile to the user. It can be as simple as a little animation transition when a button is clicked or option is chosen.

Skype, for example, doesn&#039;t have the usual beeps when it wants your attention. Instead, the noises are, at least to me, cute little swooshes and boops. Each time I hear them, I grin. In that way, they are a fairy door to me.</description>
		<content:encoded><![CDATA[<p>Ashley, good question.</p>
<p>I&#8217;m thinking, in an interactive environment, <em>fairy doors</em> don&#8217;t have to take up space. They are just something things that bring a smile to the user. It can be as simple as a little animation transition when a button is clicked or option is chosen.</p>
<p>Skype, for example, doesn&#8217;t have the usual beeps when it wants your attention. Instead, the noises are, at least to me, cute little swooshes and boops. Each time I hear them, I grin. In that way, they are a fairy door to me.</p>
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		<title>By: Ashley Gadd</title>
		<link>http://www.uie.com/brainsparks/2006/05/11/putting-fairy-doors-into-the-design/comment-page-1/#comment-8091</link>
		<dc:creator>Ashley Gadd</dc:creator>
		<pubDate>Thu, 11 May 2006 17:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=242#comment-8091</guid>
		<description>How easy is it to put fairy doors into software without them getting in the way?

In the real world, there is a lot of leftover space -- walls with nothing on them, in this case.  In software we&#039;re frequently tasked with fitting too much information into not enough space.  Do we really have room to spare for non-functional whimsy?

I&#039;d like to believe we do but I&#039;m skeptical.  I&#039;d love to see examples of interfaces where this has been done effectively.</description>
		<content:encoded><![CDATA[<p>How easy is it to put fairy doors into software without them getting in the way?</p>
<p>In the real world, there is a lot of leftover space &#8212; walls with nothing on them, in this case.  In software we&#8217;re frequently tasked with fitting too much information into not enough space.  Do we really have room to spare for non-functional whimsy?</p>
<p>I&#8217;d like to believe we do but I&#8217;m skeptical.  I&#8217;d love to see examples of interfaces where this has been done effectively.</p>
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