<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Microsoft&#8217;s New Strategy for iPod&#8217;s Market Share</title>
	<atom:link href="http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/</link>
	<description>UIE\'s latest insights on the world of design</description>
	<pubDate>Wed,  7 Jan 2009 22:21:06 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: J. Timothy King&#8217;s Blog &#187; Blog Archive &#187; Must-Read Blog: UIE Brain Sparks</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/#comment-18028</link>
		<dc:creator>J. Timothy King&#8217;s Blog &#187; Blog Archive &#187; Must-Read Blog: UIE Brain Sparks</dc:creator>
		<pubDate>Wed, 19 Jul 2006 05:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=282#comment-18028</guid>
		<description>[...] Microsoft’s New Strategy for iPod’s Market Share. &#8220;Any competitor to Apple is going to need something more than a device with better technology. They are going to need a better experience.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Microsoft’s New Strategy for iPod’s Market Share. &#8220;Any competitor to Apple is going to need something more than a device with better technology. They are going to need a better experience.&#8221; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Moe Rubenzahl</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/#comment-17098</link>
		<dc:creator>Moe Rubenzahl</dc:creator>
		<pubDate>Mon, 10 Jul 2006 01:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=282#comment-17098</guid>
		<description>&#62; most players seem to try compete on capacity, price, or battery life, 
&#62; and utterly miss the parts that users care about, which is to say the 
&#62; other 90% of the experience.

Well said, Noah. The interesting  part is that they don't know what they don't know. It makes an engineer friend crazy that Apple wins with what he thinks of as lesser value and no technology advantage. 

"Experience" is exactly the right word -- it's the whole package, starting with the advertising. And the packaging, for that matter. I remember when I got my iPod, showing someone the clever, stylish packaging. How many products do you own that you remember how it was boxed?

With regard to tagging and wireless -- those could be real winners. I can see teens, especially, sharing pointers to new music and videos, which makes this product viral. And since Apple's entrenched models lack wireless, they could be caught short.</description>
		<content:encoded><![CDATA[<p>&gt; most players seem to try compete on capacity, price, or battery life,<br />
&gt; and utterly miss the parts that users care about, which is to say the<br />
&gt; other 90% of the experience.</p>
<p>Well said, Noah. The interesting  part is that they don&#8217;t know what they don&#8217;t know. It makes an engineer friend crazy that Apple wins with what he thinks of as lesser value and no technology advantage. </p>
<p>&#8220;Experience&#8221; is exactly the right word &#8212; it&#8217;s the whole package, starting with the advertising. And the packaging, for that matter. I remember when I got my iPod, showing someone the clever, stylish packaging. How many products do you own that you remember how it was boxed?</p>
<p>With regard to tagging and wireless &#8212; those could be real winners. I can see teens, especially, sharing pointers to new music and videos, which makes this product viral. And since Apple&#8217;s entrenched models lack wireless, they could be caught short.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul Irish</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/#comment-16945</link>
		<dc:creator>Paul Irish</dc:creator>
		<pubDate>Sat, 08 Jul 2006 15:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=282#comment-16945</guid>
		<description>&lt;a href="http://www.nytimes.com/2006/07/07/technology/07ipod.html?ex=1309924800&#38;en=e32b60071f4168cf&#38;ei=5090&#38;partner=rssuserland&#38;emc=rss" rel="nofollow"&gt;this nyt link&lt;/a&gt; won't need registration. ;-)</description>
		<content:encoded><![CDATA[<p><a href="http://www.nytimes.com/2006/07/07/technology/07ipod.html?ex=1309924800&amp;en=e32b60071f4168cf&amp;ei=5090&amp;partner=rssuserland&amp;emc=rss" rel="nofollow">this nyt link</a> won&#8217;t need registration. <img src='http://www.uie.com/brainsparks/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noah Iliinsky</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/#comment-16793</link>
		<dc:creator>Noah Iliinsky</dc:creator>
		<pubDate>Fri, 07 Jul 2006 22:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=282#comment-16793</guid>
		<description>David Pogue got it right in his &lt;a href="http://www.nytimes.com/2006/03/09/technology/circuits/09pogue.html" rel="nofollow"&gt;review&lt;/a&gt; of a new Samsung player, and why it just doesn't matter. 

Short version: the iPod wins because of cool HW, fun &#38; easy scroll wheel, good software, good synchronization experience, seamless music store integration, and tons of accessories. (I think he misses the also-relevant issue of a music store pricing model that doesn't suck.) 

He concludes that no attack on the iPod's dominance will be credible if it only addresses one or two points in this ecosystem. 

As far as I'm aware, most players seem to try compete on capacity, price, or battery life, and utterly miss the parts that users care about, which is to say the other 90% of the experience.</description>
		<content:encoded><![CDATA[<p>David Pogue got it right in his <a href="http://www.nytimes.com/2006/03/09/technology/circuits/09pogue.html" rel="nofollow">review</a> of a new Samsung player, and why it just doesn&#8217;t matter. </p>
<p>Short version: the iPod wins because of cool HW, fun &amp; easy scroll wheel, good software, good synchronization experience, seamless music store integration, and tons of accessories. (I think he misses the also-relevant issue of a music store pricing model that doesn&#8217;t suck.) </p>
<p>He concludes that no attack on the iPod&#8217;s dominance will be credible if it only addresses one or two points in this ecosystem. </p>
<p>As far as I&#8217;m aware, most players seem to try compete on capacity, price, or battery life, and utterly miss the parts that users care about, which is to say the other 90% of the experience.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
