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	<title>Comments on: Microsoft&#8217;s New Strategy for iPod&#8217;s Market Share</title>
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	<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/</link>
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		<title>By: J. Timothy King&#8217;s Blog &#187; Blog Archive &#187; Must-Read Blog: UIE Brain Sparks</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/comment-page-1/#comment-18028</link>
		<dc:creator>J. Timothy King&#8217;s Blog &#187; Blog Archive &#187; Must-Read Blog: UIE Brain Sparks</dc:creator>
		<pubDate>Wed, 19 Jul 2006 05:21:46 +0000</pubDate>
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		<description>[...] Microsoft’s New Strategy for iPod’s Market Share. &#8220;Any competitor to Apple is going to need something more than a device with better technology. They are going to need a better experience.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Microsoft’s New Strategy for iPod’s Market Share. &#8220;Any competitor to Apple is going to need something more than a device with better technology. They are going to need a better experience.&#8221; [...]</p>
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		<title>By: Moe Rubenzahl</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/comment-page-1/#comment-17098</link>
		<dc:creator>Moe Rubenzahl</dc:creator>
		<pubDate>Mon, 10 Jul 2006 01:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=282#comment-17098</guid>
		<description>&gt; most players seem to try compete on capacity, price, or battery life, 
&gt; and utterly miss the parts that users care about, which is to say the 
&gt; other 90% of the experience.

Well said, Noah. The interesting  part is that they don&#039;t know what they don&#039;t know. It makes an engineer friend crazy that Apple wins with what he thinks of as lesser value and no technology advantage. 

&quot;Experience&quot; is exactly the right word -- it&#039;s the whole package, starting with the advertising. And the packaging, for that matter. I remember when I got my iPod, showing someone the clever, stylish packaging. How many products do you own that you remember how it was boxed?

With regard to tagging and wireless -- those could be real winners. I can see teens, especially, sharing pointers to new music and videos, which makes this product viral. And since Apple&#039;s entrenched models lack wireless, they could be caught short.</description>
		<content:encoded><![CDATA[<p>&gt; most players seem to try compete on capacity, price, or battery life,<br />
&gt; and utterly miss the parts that users care about, which is to say the<br />
&gt; other 90% of the experience.</p>
<p>Well said, Noah. The interesting  part is that they don&#8217;t know what they don&#8217;t know. It makes an engineer friend crazy that Apple wins with what he thinks of as lesser value and no technology advantage. </p>
<p>&#8220;Experience&#8221; is exactly the right word &#8212; it&#8217;s the whole package, starting with the advertising. And the packaging, for that matter. I remember when I got my iPod, showing someone the clever, stylish packaging. How many products do you own that you remember how it was boxed?</p>
<p>With regard to tagging and wireless &#8212; those could be real winners. I can see teens, especially, sharing pointers to new music and videos, which makes this product viral. And since Apple&#8217;s entrenched models lack wireless, they could be caught short.</p>
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		<title>By: Paul Irish</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/comment-page-1/#comment-16945</link>
		<dc:creator>Paul Irish</dc:creator>
		<pubDate>Sat, 08 Jul 2006 15:28:30 +0000</pubDate>
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		<description>&lt;a href=&quot;http://www.nytimes.com/2006/07/07/technology/07ipod.html?ex=1309924800&amp;en=e32b60071f4168cf&amp;ei=5090&amp;partner=rssuserland&amp;emc=rss&quot; rel=&quot;nofollow&quot;&gt;this nyt link&lt;/a&gt; won&#039;t need registration. ;-)</description>
		<content:encoded><![CDATA[<p><a href="http://www.nytimes.com/2006/07/07/technology/07ipod.html?ex=1309924800&amp;en=e32b60071f4168cf&amp;ei=5090&amp;partner=rssuserland&amp;emc=rss" rel="nofollow">this nyt link</a> won&#8217;t need registration. <img src='http://www.uie.com/brainsparks/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Noah Iliinsky</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/comment-page-1/#comment-16793</link>
		<dc:creator>Noah Iliinsky</dc:creator>
		<pubDate>Fri, 07 Jul 2006 22:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=282#comment-16793</guid>
		<description>David Pogue got it right in his &lt;a href=&quot;http://www.nytimes.com/2006/03/09/technology/circuits/09pogue.html&quot; rel=&quot;nofollow&quot;&gt;review&lt;/a&gt; of a new Samsung player, and why it just doesn&#039;t matter. 

Short version: the iPod wins because of cool HW, fun &amp; easy scroll wheel, good software, good synchronization experience, seamless music store integration, and tons of accessories. (I think he misses the also-relevant issue of a music store pricing model that doesn&#039;t suck.) 

He concludes that no attack on the iPod&#039;s dominance will be credible if it only addresses one or two points in this ecosystem. 

As far as I&#039;m aware, most players seem to try compete on capacity, price, or battery life, and utterly miss the parts that users care about, which is to say the other 90% of the experience.</description>
		<content:encoded><![CDATA[<p>David Pogue got it right in his <a href="http://www.nytimes.com/2006/03/09/technology/circuits/09pogue.html" rel="nofollow">review</a> of a new Samsung player, and why it just doesn&#8217;t matter. </p>
<p>Short version: the iPod wins because of cool HW, fun &amp; easy scroll wheel, good software, good synchronization experience, seamless music store integration, and tons of accessories. (I think he misses the also-relevant issue of a music store pricing model that doesn&#8217;t suck.) </p>
<p>He concludes that no attack on the iPod&#8217;s dominance will be credible if it only addresses one or two points in this ecosystem. </p>
<p>As far as I&#8217;m aware, most players seem to try compete on capacity, price, or battery life, and utterly miss the parts that users care about, which is to say the other 90% of the experience.</p>
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