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	<title>Comments on: UIEtips Article: The Freedom of Fast Iterations: How Netflix Designs a Winning Web Site</title>
	<atom:link href="http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/</link>
	<description>UIE\'s latest insights on the world of design</description>
	<pubDate>Fri, 29 Aug 2008 21:39:55 +0000</pubDate>
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		<title>By: solkem</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-112010</link>
		<dc:creator>solkem</dc:creator>
		<pubDate>Mon, 10 Mar 2008 18:04:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-112010</guid>
		<description>the netfix approach is really excting stuff but it has a lot of the ingredients of xtreme programming(xp) and i surrely is the way to go.</description>
		<content:encoded><![CDATA[<p>the netfix approach is really excting stuff but it has a lot of the ingredients of xtreme programming(xp) and i surrely is the way to go.</p>
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		<title>By: ibah</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-82092</link>
		<dc:creator>ibah</dc:creator>
		<pubDate>Tue, 10 Jul 2007 00:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-82092</guid>
		<description>I feel rapid iteration development works well when you have a consumer product or service. I worked at an entertainment software development company where rapid development was employed in the engineering team.

This process started to break down when they began to hire engineers at a faster clip. Whereas in the past there was time to bring an engineer up to speed, now the team began to let new eng hires work on features due to pressures to fix bugs and get features out the door. These not-yet-up-to-speed engineers became responsible for many of the kinds of bugs they were hired to help fix. Fixing bugs instead of working on features meant more new engineers needed to get hired. Rinse and repeat. 

Not being on the engineering team, I was able to view this from the sidelines and noticed that net productivity was nearly the same with almost double the team!

I think this approach to development works well with small and well managed groups. At this job, the team had grown too big too soon with no growth in engineering management.</description>
		<content:encoded><![CDATA[<p>I feel rapid iteration development works well when you have a consumer product or service. I worked at an entertainment software development company where rapid development was employed in the engineering team.</p>
<p>This process started to break down when they began to hire engineers at a faster clip. Whereas in the past there was time to bring an engineer up to speed, now the team began to let new eng hires work on features due to pressures to fix bugs and get features out the door. These not-yet-up-to-speed engineers became responsible for many of the kinds of bugs they were hired to help fix. Fixing bugs instead of working on features meant more new engineers needed to get hired. Rinse and repeat. </p>
<p>Not being on the engineering team, I was able to view this from the sidelines and noticed that net productivity was nearly the same with almost double the team!</p>
<p>I think this approach to development works well with small and well managed groups. At this job, the team had grown too big too soon with no growth in engineering management.</p>
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		<title>By: Mike Sabat</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-62804</link>
		<dc:creator>Mike Sabat</dc:creator>
		<pubDate>Tue, 13 Mar 2007 03:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-62804</guid>
		<description>Great Article-

Can you tell me what some of the best tools are to track the effects of a redesign. Obviously, I want to focus on conversion rates and watch where people click, but are there any more specific tests etc?</description>
		<content:encoded><![CDATA[<p>Great Article-</p>
<p>Can you tell me what some of the best tools are to track the effects of a redesign. Obviously, I want to focus on conversion rates and watch where people click, but are there any more specific tests etc?</p>
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		<title>By: Rein Groot</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-38649</link>
		<dc:creator>Rein Groot</dc:creator>
		<pubDate>Thu, 07 Dec 2006 10:02:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-38649</guid>
		<description>Great article!

I myself am a (Cooperian) Interaction Designer in the field of web applications with a background in webprogramming. But I find myself developing ever greater interest for the iterative development process.

I have been reading more and more about this way of developing. One thing I tend to not find in these (mostely) success stories is an explanation of how these companies guard their code from 'scar tissue' because of the many changes (also see: http://www.fawcette.com/interviews/beck_cooper/default.asp).

Do any of you have more information about this because culture and attitude is one thing, but keeping your code healthy is another.</description>
		<content:encoded><![CDATA[<p>Great article!</p>
<p>I myself am a (Cooperian) Interaction Designer in the field of web applications with a background in webprogramming. But I find myself developing ever greater interest for the iterative development process.</p>
<p>I have been reading more and more about this way of developing. One thing I tend to not find in these (mostely) success stories is an explanation of how these companies guard their code from &#8217;scar tissue&#8217; because of the many changes (also see: <a href="http://www.fawcette.com/interviews/beck_cooper/default.asp" rel="nofollow">http://www.fawcette.com/interviews/beck_cooper/default.asp</a>).</p>
<p>Do any of you have more information about this because culture and attitude is one thing, but keeping your code healthy is another.</p>
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		<title>By: ExperienceCurve</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-36422</link>
		<dc:creator>ExperienceCurve</dc:creator>
		<pubDate>Thu, 23 Nov 2006 00:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-36422</guid>
		<description>&lt;strong&gt;Fast Iterations vs. Big Bang Design...&lt;/strong&gt;

One question that comes to mind as I read the excellent UIE article The Freedom of Fast Iterations: How Netflix Designs a Winning Web Site the question comes to mind, what would have Netflix looked like if a big interactive agency had been involved? I ...</description>
		<content:encoded><![CDATA[<p><strong>Fast Iterations vs. Big Bang Design&#8230;</strong></p>
<p>One question that comes to mind as I read the excellent UIE article The Freedom of Fast Iterations: How Netflix Designs a Winning Web Site the question comes to mind, what would have Netflix looked like if a big interactive agency had been involved? I &#8230;</p>
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		<title>By: on2.biz</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-36285</link>
		<dc:creator>on2.biz</dc:creator>
		<pubDate>Wed, 22 Nov 2006 05:21:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-36285</guid>
		<description>&lt;strong&gt;On2Biz Iterative Development - a winning strategy?...&lt;/strong&gt;

On2Biz is a living breathing application. It is permanantly &#8220;under construction&#8221;. We keep adding and modifying features that help users improve their comfort with the tools. And the process never ends. Compared to traditional product develo...</description>
		<content:encoded><![CDATA[<p><strong>On2Biz Iterative Development - a winning strategy?&#8230;</strong></p>
<p>On2Biz is a living breathing application. It is permanantly &#8220;under construction&#8221;. We keep adding and modifying features that help users improve their comfort with the tools. And the process never ends. Compared to traditional product develo&#8230;</p>
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		<title>By: Mabel Ney</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-36053</link>
		<dc:creator>Mabel Ney</dc:creator>
		<pubDate>Mon, 20 Nov 2006 17:31:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-36053</guid>
		<description>Great article! In traditional development so many great ideas get swept under the "consider for the next release" rug only to never get a chance to see the light of day. This methodology allows the team to feel more creative and as though they'll have a chance to try out those great ideas.

I wonder if you can elaborate on how you specifically measure the success or failure of a change and how that fits into the design cycle.</description>
		<content:encoded><![CDATA[<p>Great article! In traditional development so many great ideas get swept under the &#8220;consider for the next release&#8221; rug only to never get a chance to see the light of day. This methodology allows the team to feel more creative and as though they&#8217;ll have a chance to try out those great ideas.</p>
<p>I wonder if you can elaborate on how you specifically measure the success or failure of a change and how that fits into the design cycle.</p>
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		<title>By: Donna Maurer</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35431</link>
		<dc:creator>Donna Maurer</dc:creator>
		<pubDate>Fri, 17 Nov 2006 03:45:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35431</guid>
		<description>Wowwwwwww!</description>
		<content:encoded><![CDATA[<p>Wowwwwwww!</p>
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		<title>By: Jared Spool</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35402</link>
		<dc:creator>Jared Spool</dc:creator>
		<pubDate>Thu, 16 Nov 2006 23:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35402</guid>
		<description>Netflix does a ton of user research. They have a very slick lab, right off the main lobby behind the receptionist's desk.  

It has one of the largest observation spaces I've ever seen, with huge plasma displays for everyone to see what's going on. Apparently, there are so many people interested in observing that it frequently fills up.</description>
		<content:encoded><![CDATA[<p>Netflix does a ton of user research. They have a very slick lab, right off the main lobby behind the receptionist&#8217;s desk.  </p>
<p>It has one of the largest observation spaces I&#8217;ve ever seen, with huge plasma displays for everyone to see what&#8217;s going on. Apparently, there are so many people interested in observing that it frequently fills up.</p>
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		<title>By: Donna Maurer</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35398</link>
		<dc:creator>Donna Maurer</dc:creator>
		<pubDate>Thu, 16 Nov 2006 23:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35398</guid>
		<description>Jared/Josh

Do you know if they do traditional user research or usability testing? I'm exploring whether some of these successful companies do so - I'm guessing no (I know you have looked at this before).</description>
		<content:encoded><![CDATA[<p>Jared/Josh</p>
<p>Do you know if they do traditional user research or usability testing? I&#8217;m exploring whether some of these successful companies do so - I&#8217;m guessing no (I know you have looked at this before).</p>
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		<title>By: Donald</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35323</link>
		<dc:creator>Donald</dc:creator>
		<pubDate>Thu, 16 Nov 2006 16:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35323</guid>
		<description>The article cites Eric Raymond and open source as an inspiration for iterative design and development.  Alas, too often the open source community has been prone to emphasize implementation at the expense of design.

Recognizing this, Red Hat has a number of initiatives underway that attempt to combine a fast-iteration, user-centric, prototype-driven "design thinking" approach with the open source development method.  Red Hat's open community site Mugshot (&lt;a href="http://mugshot.org" rel="nofollow"&gt;mugshot.org&lt;/a&gt;) is developed using a design thinking approach -- see &lt;a href="http://developer.mugshot.org" rel="nofollow"&gt;developer.mugshot.org&lt;/a&gt; for background.  Design Thinking and its applicability to open source was also featured in a &lt;a href="http://www.redhat.com/magazine/019may06/" rel="nofollow"&gt;recent edition&lt;/a&gt; of the online Red Hat Magazine.</description>
		<content:encoded><![CDATA[<p>The article cites Eric Raymond and open source as an inspiration for iterative design and development.  Alas, too often the open source community has been prone to emphasize implementation at the expense of design.</p>
<p>Recognizing this, Red Hat has a number of initiatives underway that attempt to combine a fast-iteration, user-centric, prototype-driven &#8220;design thinking&#8221; approach with the open source development method.  Red Hat&#8217;s open community site Mugshot (<a href="http://mugshot.org" rel="nofollow">mugshot.org</a>) is developed using a design thinking approach &#8212; see <a href="http://developer.mugshot.org" rel="nofollow">developer.mugshot.org</a> for background.  Design Thinking and its applicability to open source was also featured in a <a href="http://www.redhat.com/magazine/019may06/" rel="nofollow">recent edition</a> of the online Red Hat Magazine.</p>
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		<title>By: Joe McCarthy</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35177</link>
		<dc:creator>Joe McCarthy</dc:creator>
		<pubDate>Thu, 16 Nov 2006 02:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35177</guid>
		<description>I paticularly liked one of the observation in the UIEtips article:
"Once, a designer had spent time and energy working on a feature that testing showed didn't work. When it came time for the team to remove the feature from the site, the designer was distraught. He had become too emotionally invested in his design, and it got in the way of his job. "

I just saw &lt;a href="http://www.billbuxton.com" rel="nofollow"&gt;Bill Buxton&lt;/a&gt; give an inspiring closing keynote at the Computer Supported Cooperative Work conference, in which he shared some related observations:
"The worst thing in the world is a precious idea. The worst person to have on your team is someone who thinks his idea is precious. Good ideas are cheap, they are not precious. The key is not to come up with ideas but to cultivate the &lt;i&gt;adoption&lt;/i&gt; of ideas."

(more notes from Bill's talk can be found &lt;a href="http://gumption.typepad.com/blog/2006/11/cscw_2006_notes.html" rel="nofollow"&gt;here&lt;/a&gt; ... near the bottom)</description>
		<content:encoded><![CDATA[<p>I paticularly liked one of the observation in the UIEtips article:<br />
&#8220;Once, a designer had spent time and energy working on a feature that testing showed didn&#8217;t work. When it came time for the team to remove the feature from the site, the designer was distraught. He had become too emotionally invested in his design, and it got in the way of his job. &#8221;</p>
<p>I just saw <a href="http://www.billbuxton.com" rel="nofollow">Bill Buxton</a> give an inspiring closing keynote at the Computer Supported Cooperative Work conference, in which he shared some related observations:<br />
&#8220;The worst thing in the world is a precious idea. The worst person to have on your team is someone who thinks his idea is precious. Good ideas are cheap, they are not precious. The key is not to come up with ideas but to cultivate the <i>adoption</i> of ideas.&#8221;</p>
<p>(more notes from Bill&#8217;s talk can be found <a href="http://gumption.typepad.com/blog/2006/11/cscw_2006_notes.html" rel="nofollow">here</a> &#8230; near the bottom)</p>
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		<title>By: DJ</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35106</link>
		<dc:creator>DJ</dc:creator>
		<pubDate>Wed, 15 Nov 2006 21:16:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35106</guid>
		<description>Good answers, thanks guys.
I think this probably reinforces my understanding that getting to a more "agile" and responsive web development approach is not really about technology, it's about people, process &#38; culture.
I guess if you're in an environment with entrenched people, processes and culture which is not so compatible with the sort of approach that's embedded at Netflix and a few other dotcoms then one way or another you'll need some serious clout behind you to change things...
Also proving the value of doing things in "different" ways to the accepted norm can only help in the long term.</description>
		<content:encoded><![CDATA[<p>Good answers, thanks guys.<br />
I think this probably reinforces my understanding that getting to a more &#8220;agile&#8221; and responsive web development approach is not really about technology, it&#8217;s about people, process &amp; culture.<br />
I guess if you&#8217;re in an environment with entrenched people, processes and culture which is not so compatible with the sort of approach that&#8217;s embedded at Netflix and a few other dotcoms then one way or another you&#8217;ll need some serious clout behind you to change things&#8230;<br />
Also proving the value of doing things in &#8220;different&#8221; ways to the accepted norm can only help in the long term.</p>
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		<title>By: Walter Underwood</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35084</link>
		<dc:creator>Walter Underwood</dc:creator>
		<pubDate>Wed, 15 Nov 2006 18:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-35084</guid>
		<description>A few answers for DJ ...

Unwieldy legacy systems? Not to be flip, but if you are afraid of changing your code, any of it, you are already dead. I've seen it happen too many times.

Do fast iterations work better with smaller, skilled, and general teams? It is easier with small teams. Skilled people keep teams small. Generalists have nothing to do with iterations, though it may be helpful to have one around to cover holes in your expertise (see Jared's work on teams and desgn for a scary list of useful skills).

Outsourcing? I would only outsource slowly-changing parts of the system. That doesn't mean you write everything. Use libraries and third-party stuff like crazy.

What about “good” software development practice? Netflix handles credit cards, so I think you have your answer. Good process fits the business requirements. A practice-based process, like many agile ones, may be a better fit than a milestone-based process. Test-driven development is another process than can work well. Some things don't change -- you must know exactly what code you have running on the site.

Where I am now, the QA people sit with the developers. We are actually in alternating offices, QA, HTML production engineer, QA, Java developer, but I don't think that is by design.

Don't people hate it if you change the pages every two weeks? Of course. If you have enough traffic, test the changes on a slice of users. If you don't have a lot of traffic, evolve the site, change one part of it, use visual changes to signal functional changes. 

This stuff isn't new. We had a two-week push cycle at Infoseek nine years ago. Also, think of much shorter cycles than two weeks. For an emergency push (site down, security vulnerability) the whole process might run in a few hours. With full SarbOx.</description>
		<content:encoded><![CDATA[<p>A few answers for DJ &#8230;</p>
<p>Unwieldy legacy systems? Not to be flip, but if you are afraid of changing your code, any of it, you are already dead. I&#8217;ve seen it happen too many times.</p>
<p>Do fast iterations work better with smaller, skilled, and general teams? It is easier with small teams. Skilled people keep teams small. Generalists have nothing to do with iterations, though it may be helpful to have one around to cover holes in your expertise (see Jared&#8217;s work on teams and desgn for a scary list of useful skills).</p>
<p>Outsourcing? I would only outsource slowly-changing parts of the system. That doesn&#8217;t mean you write everything. Use libraries and third-party stuff like crazy.</p>
<p>What about “good” software development practice? Netflix handles credit cards, so I think you have your answer. Good process fits the business requirements. A practice-based process, like many agile ones, may be a better fit than a milestone-based process. Test-driven development is another process than can work well. Some things don&#8217;t change &#8212; you must know exactly what code you have running on the site.</p>
<p>Where I am now, the QA people sit with the developers. We are actually in alternating offices, QA, HTML production engineer, QA, Java developer, but I don&#8217;t think that is by design.</p>
<p>Don&#8217;t people hate it if you change the pages every two weeks? Of course. If you have enough traffic, test the changes on a slice of users. If you don&#8217;t have a lot of traffic, evolve the site, change one part of it, use visual changes to signal functional changes. </p>
<p>This stuff isn&#8217;t new. We had a two-week push cycle at Infoseek nine years ago. Also, think of much shorter cycles than two weeks. For an emergency push (site down, security vulnerability) the whole process might run in a few hours. With full SarbOx.</p>
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		<title>By: Joshua</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-34947</link>
		<dc:creator>Joshua</dc:creator>
		<pubDate>Wed, 15 Nov 2006 01:14:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-34947</guid>
		<description>Hi DJ,

Fast iterations would probably not work well with an unwieldy legacy system. In fact, most processes probably won't work well with an unwieldy legacy system... :)

Netflix doesn't have a particularly small team. They do have different design arms concentrated on different parts of the site, so they may act as small teams as necessary. Some changes, however, are bigger than a single team. In general, however, it doesn't take more than a few people to make a new feature (or tweak an older one) for testing.

Outsourcing would definitely make this a bigger challenge than not, because there would be more communication necessary. 

Certainly, some apps should change more than others. As I hinted in the article, the designers at Netflix aren't satisfied with their already amazing site, and want to continually improve it. Other businesses would have different constraints...especially if their website isn't the only conduit to success as it is with Netflix.</description>
		<content:encoded><![CDATA[<p>Hi DJ,</p>
<p>Fast iterations would probably not work well with an unwieldy legacy system. In fact, most processes probably won&#8217;t work well with an unwieldy legacy system&#8230; <img src='http://www.uie.com/brainsparks/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Netflix doesn&#8217;t have a particularly small team. They do have different design arms concentrated on different parts of the site, so they may act as small teams as necessary. Some changes, however, are bigger than a single team. In general, however, it doesn&#8217;t take more than a few people to make a new feature (or tweak an older one) for testing.</p>
<p>Outsourcing would definitely make this a bigger challenge than not, because there would be more communication necessary. </p>
<p>Certainly, some apps should change more than others. As I hinted in the article, the designers at Netflix aren&#8217;t satisfied with their already amazing site, and want to continually improve it. Other businesses would have different constraints&#8230;especially if their website isn&#8217;t the only conduit to success as it is with Netflix.</p>
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		<title>By: DJ</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-34928</link>
		<dc:creator>DJ</dc:creator>
		<pubDate>Tue, 14 Nov 2006 22:23:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-34928</guid>
		<description>Hi Jared &#38; Josh

Enjoyed the article and the approach sounds great... 
however I have some questions:
- How would small fast iterations work if Netflix had an unwieldy legacy system to interface with?
- Does the concept of small fast iterations work better with smaller, more highly skilled and generalist teams?
- I assume having an internal team with control over all aspects of the technology is essential? Outsourcing aspects of the workflow to third parties is probably less likely to work...?
- What about "good" software development practice? How do the QA folks get on with this approach? (If we changed the credit card payment page or the search results page every 2 weeks where I work, we wouldn't be the favourite people that we are!)

Perhaps I need to drop some of my pre-conceptions about how best to manage this web stuff but appreciate your thoughts on this.

All the best
DJ</description>
		<content:encoded><![CDATA[<p>Hi Jared &amp; Josh</p>
<p>Enjoyed the article and the approach sounds great&#8230;<br />
however I have some questions:<br />
- How would small fast iterations work if Netflix had an unwieldy legacy system to interface with?<br />
- Does the concept of small fast iterations work better with smaller, more highly skilled and generalist teams?<br />
- I assume having an internal team with control over all aspects of the technology is essential? Outsourcing aspects of the workflow to third parties is probably less likely to work&#8230;?<br />
- What about &#8220;good&#8221; software development practice? How do the QA folks get on with this approach? (If we changed the credit card payment page or the search results page every 2 weeks where I work, we wouldn&#8217;t be the favourite people that we are!)</p>
<p>Perhaps I need to drop some of my pre-conceptions about how best to manage this web stuff but appreciate your thoughts on this.</p>
<p>All the best<br />
DJ</p>
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		<title>By: Richard Kerr</title>
		<link>http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-34923</link>
		<dc:creator>Richard Kerr</dc:creator>
		<pubDate>Tue, 14 Nov 2006 21:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/11/14/uietips-article-the-freedom-of-fast-iterations-how-netflix-designs-a-winning-web-site/#comment-34923</guid>
		<description>Hi. Interesting insights. 

You can track when and how often Netflix updates their site using the &lt;a href="http://web.archive.org/web/*/http://www.netflix.com" rel="nofollow"&gt;Internet Archive Wayback Machine&lt;/a&gt;

It appears that the fast iterations really started cranking out from October 1st 2005.

Cheers, Rich.</description>
		<content:encoded><![CDATA[<p>Hi. Interesting insights. </p>
<p>You can track when and how often Netflix updates their site using the <a href="http://web.archive.org/web/*/http://www.netflix.com" rel="nofollow">Internet Archive Wayback Machine</a></p>
<p>It appears that the fast iterations really started cranking out from October 1st 2005.</p>
<p>Cheers, Rich.</p>
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