<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: UIEtips Article: Assessing Your Team&#8217;s UX Skills</title>
	<atom:link href="http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/</link>
	<description>UIE\'s latest insights on the world of design</description>
	<pubDate>Fri,  5 Dec 2008 13:34:51 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: how can i assess my job skills</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-140410</link>
		<dc:creator>how can i assess my job skills</dc:creator>
		<pubDate>Wed, 04 Jun 2008 13:28:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-140410</guid>
		<description>[...] to describe my job skills - they could not ... how would I assess the candidate??s UX skills? ...http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/how can I built my future in IT field?... experience is very important, many people develop their [...]</description>
		<content:encoded><![CDATA[<p>[...] to describe my job skills - they could not &#8230; how would I assess the candidate??s UX skills? &#8230;http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/how can I built my future in IT field?&#8230; experience is very important, many people develop their [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sunday Weekly Roundup #18 - 12/16/2007 &#187; Blog at veanndesign.com</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99611</link>
		<dc:creator>Sunday Weekly Roundup #18 - 12/16/2007 &#187; Blog at veanndesign.com</dc:creator>
		<pubDate>Mon, 17 Dec 2007 05:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99611</guid>
		<description>[...] Assessing your team&#8217;s UX Skills [...]</description>
		<content:encoded><![CDATA[<p>[...] Assessing your team&#8217;s UX Skills [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The missing skill: Creating UI Mockups &#187; UIE Brain Sparks</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99294</link>
		<dc:creator>The missing skill: Creating UI Mockups &#187; UIE Brain Sparks</dc:creator>
		<pubDate>Fri, 14 Dec 2007 22:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99294</guid>
		<description>[...] wrote: I enjoyed your December 10th article, on assessing UX skills, so I sent it around to my colleagues. It was favorably received, but the folks on the alias found [...]</description>
		<content:encoded><![CDATA[<p>[...] wrote: I enjoyed your December 10th article, on assessing UX skills, so I sent it around to my colleagues. It was favorably received, but the folks on the alias found [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve Psomas</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99147</link>
		<dc:creator>Steve Psomas</dc:creator>
		<pubDate>Wed, 12 Dec 2007 19:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99147</guid>
		<description>Unfortunately, my team is just me. I took the test for my "team" anyway. Didn't pass with flying colors. But I did want to push it further by asking the question, if I were to hire another team member, how would I assess the candidate's UX skills? Or asked another way, if I were applying for a position in a UX team, what would I want the hiring manager to know about me?

So I created this document to do the &lt;a href="http://smpsomas.googlepages.com/UXSkillsAssessment_blank.xls" rel="nofollow"&gt;UX Skills Self Assessment&lt;/a&gt;. (Best thing to do is print out the Scoring Criteria sheet so you have that beside you.) Problem is, the rating scale in Jared's article is a little unforgiving. Maybe someone can offer another scale. Enjoy.

-Steve</description>
		<content:encoded><![CDATA[<p>Unfortunately, my team is just me. I took the test for my &#8220;team&#8221; anyway. Didn&#8217;t pass with flying colors. But I did want to push it further by asking the question, if I were to hire another team member, how would I assess the candidate&#8217;s UX skills? Or asked another way, if I were applying for a position in a UX team, what would I want the hiring manager to know about me?</p>
<p>So I created this document to do the <a href="http://smpsomas.googlepages.com/UXSkillsAssessment_blank.xls" rel="nofollow">UX Skills Self Assessment</a>. (Best thing to do is print out the Scoring Criteria sheet so you have that beside you.) Problem is, the rating scale in Jared&#8217;s article is a little unforgiving. Maybe someone can offer another scale. Enjoy.</p>
<p>-Steve</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daniel Szuc</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99108</link>
		<dc:creator>Daniel Szuc</dc:creator>
		<pubDate>Wed, 12 Dec 2007 04:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99108</guid>
		<description>Great read!

For UX Teams who are overloaded with work because the business is already sold on UX and seeing the value of their work -- what tips can we offer to help them better prioritize? 

Questions:

1. How does a UX manager better prioritize work coming into the team? 
2. What factors should they take into account?

I think this is becoming an important question to answer as UX folks continue to become more senior in their organisations, especially in emerging UX markets.

This may also be a nice topic for a future article or PodCast ... 

rgds,
Dan</description>
		<content:encoded><![CDATA[<p>Great read!</p>
<p>For UX Teams who are overloaded with work because the business is already sold on UX and seeing the value of their work &#8212; what tips can we offer to help them better prioritize? </p>
<p>Questions:</p>
<p>1. How does a UX manager better prioritize work coming into the team?<br />
2. What factors should they take into account?</p>
<p>I think this is becoming an important question to answer as UX folks continue to become more senior in their organisations, especially in emerging UX markets.</p>
<p>This may also be a nice topic for a future article or PodCast &#8230; </p>
<p>rgds,<br />
Dan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Claus Wagner</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99082</link>
		<dc:creator>Claus Wagner</dc:creator>
		<pubDate>Tue, 11 Dec 2007 19:20:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99082</guid>
		<description>Hallo Jared,

I read your list of skills and must say: Great! Mainly cause the content creation is respected and listed as - in m y opinion - one of the keys for ux and content usability in a special way. A lot of projects I did struggled cause of a lack in that skills: Bad words - bad experience!

Claus (from Germany - therefore maybe a bad english - sorry)</description>
		<content:encoded><![CDATA[<p>Hallo Jared,</p>
<p>I read your list of skills and must say: Great! Mainly cause the content creation is respected and listed as - in m y opinion - one of the keys for ux and content usability in a special way. A lot of projects I did struggled cause of a lack in that skills: Bad words - bad experience!</p>
<p>Claus (from Germany - therefore maybe a bad english - sorry)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Deepak</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99035</link>
		<dc:creator>Deepak</dc:creator>
		<pubDate>Tue, 11 Dec 2007 06:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99035</guid>
		<description>The list is amazingly great and simple to understand but I haven't seen the simple 130-point scoring process. Can you tell me where i can download or get it.</description>
		<content:encoded><![CDATA[<p>The list is amazingly great and simple to understand but I haven&#8217;t seen the simple 130-point scoring process. Can you tell me where i can download or get it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keith Instone</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99009</link>
		<dc:creator>Keith Instone</dc:creator>
		<pubDate>Mon, 10 Dec 2007 22:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-99009</guid>
		<description>Great list of skills. It feels like it is focused on UX teams that are only delivering web sites or software products, however. Should hardware design or hardware human factors be added for those UX teams where a physical object is part of the user's experience? 

Also, it seems like the hardware/software coverage is not even enough anymore - UX teams are working on service systems. Are there any additional skills needed for UX teams where the service is the major part of the experience? For example, designing for a quality patient experience probably has more to do with how the "human service" is designed as the software or hardware a patient encounters.

Perhaps your list of skills is good enough to cover these situations. I think it would be interesting to try out your skill assessments on a wider variety of UX team contexts and see who they stack up.

Great work as usual.</description>
		<content:encoded><![CDATA[<p>Great list of skills. It feels like it is focused on UX teams that are only delivering web sites or software products, however. Should hardware design or hardware human factors be added for those UX teams where a physical object is part of the user&#8217;s experience? </p>
<p>Also, it seems like the hardware/software coverage is not even enough anymore - UX teams are working on service systems. Are there any additional skills needed for UX teams where the service is the major part of the experience? For example, designing for a quality patient experience probably has more to do with how the &#8220;human service&#8221; is designed as the software or hardware a patient encounters.</p>
<p>Perhaps your list of skills is good enough to cover these situations. I think it would be interesting to try out your skill assessments on a wider variety of UX team contexts and see who they stack up.</p>
<p>Great work as usual.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve Psomas</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-98996</link>
		<dc:creator>Steve Psomas</dc:creator>
		<pubDate>Mon, 10 Dec 2007 19:19:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-98996</guid>
		<description>Thanks Jared,

I touched on "Framing Your Strengths and Weaknesses" in my UX matters article: &lt;a href="http://www.uxmatters.com/MT/archives/000230.php" rel="nofollow"&gt;The Five Competencies of User Experience Design&lt;/a&gt;. There are two more scenarios for the use of this assessment that would complete the circle.

1) The UX professional provides this assessment to the hiring manager as a self-evaluation 
2) The manager uses this assessment to evaluate a UX professional's skill areas

For these, the scoring criteria will have to be tailored to address an individual's skill level. I'd love to take a crack at it, if only for my self-serving purposes. 

-Steve</description>
		<content:encoded><![CDATA[<p>Thanks Jared,</p>
<p>I touched on &#8220;Framing Your Strengths and Weaknesses&#8221; in my UX matters article: <a href="http://www.uxmatters.com/MT/archives/000230.php" rel="nofollow">The Five Competencies of User Experience Design</a>. There are two more scenarios for the use of this assessment that would complete the circle.</p>
<p>1) The UX professional provides this assessment to the hiring manager as a self-evaluation<br />
2) The manager uses this assessment to evaluate a UX professional&#8217;s skill areas</p>
<p>For these, the scoring criteria will have to be tailored to address an individual&#8217;s skill level. I&#8217;d love to take a crack at it, if only for my self-serving purposes. </p>
<p>-Steve</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom Philo</title>
		<link>http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-98985</link>
		<dc:creator>Tom Philo</dc:creator>
		<pubDate>Mon, 10 Dec 2007 17:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/12/10/uietips-article-assessing-your-teams-ux-skills/#comment-98985</guid>
		<description>Specializing Generalist. One person at work came up with that phrase to describe my job skills - they could not pigon-hole me due to my widely varied abilities at work, so I have ended up in job areas where they can be best put to work and not doing a single specific job. Your article about teams is moving them into that type of classification - they can do a lot of different items but a few select areas they are very good at - specialists and know in depth. However, they can work and undrestand the other areas well enough to know what they can - and more imporatantly - what they cannot do and when to call in a specialist to tackle those unique problems.
What you article also does not take into account is when there IS no other person who can be called in, those same people can still do the job - it just takes them longer to accomplish than a true specialist.
Me, I would rather be a "specializing generalist" than a specialist.
Tom Philo
http://www.taphilo.com</description>
		<content:encoded><![CDATA[<p>Specializing Generalist. One person at work came up with that phrase to describe my job skills - they could not pigon-hole me due to my widely varied abilities at work, so I have ended up in job areas where they can be best put to work and not doing a single specific job. Your article about teams is moving them into that type of classification - they can do a lot of different items but a few select areas they are very good at - specialists and know in depth. However, they can work and undrestand the other areas well enough to know what they can - and more imporatantly - what they cannot do and when to call in a specialist to tackle those unique problems.<br />
What you article also does not take into account is when there IS no other person who can be called in, those same people can still do the job - it just takes them longer to accomplish than a true specialist.<br />
Me, I would rather be a &#8220;specializing generalist&#8221; than a specialist.<br />
Tom Philo<br />
<a href="http://www.taphilo.com" rel="nofollow">http://www.taphilo.com</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
