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	<title>Comments on: UIEtips: 12 Best Practices for UX in an Agile Environment - Part 2</title>
	<atom:link href="http://www.uie.com/brainsparks/2008/08/05/uietips-12-best-practices-for-ux-in-an-agile-environment-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.uie.com/brainsparks/2008/08/05/uietips-12-best-practices-for-ux-in-an-agile-environment-part-2/</link>
	<description>UIE\'s latest insights on the world of design</description>
	<pubDate>Fri,  9 Jan 2009 02:51:41 +0000</pubDate>
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		<title>By: Daniel Szuc</title>
		<link>http://www.uie.com/brainsparks/2008/08/05/uietips-12-best-practices-for-ux-in-an-agile-environment-part-2/#comment-143379</link>
		<dc:creator>Daniel Szuc</dc:creator>
		<pubDate>Sat, 09 Aug 2008 09:30:54 +0000</pubDate>
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		<description>Great read!

"This is the stuff we sketch or model to better understand what we're doing. It only needs to be good enough to understand, to learn, to communicate quickly with our co-workers, then it can be thrown away."

Using a whiteboard to communicate a UI, a concept and story is especially powerful when your audience cannot speak the same language. Used this a lot in a project recently in China where we were integrating a public web site and a few products requiring customer login. Being able to tell a story through white boarding really helped communicate to the IT team and they were able to walk away knowing what to do next in their development.</description>
		<content:encoded><![CDATA[<p>Great read!</p>
<p>&#8220;This is the stuff we sketch or model to better understand what we&#8217;re doing. It only needs to be good enough to understand, to learn, to communicate quickly with our co-workers, then it can be thrown away.&#8221;</p>
<p>Using a whiteboard to communicate a UI, a concept and story is especially powerful when your audience cannot speak the same language. Used this a lot in a project recently in China where we were integrating a public web site and a few products requiring customer login. Being able to tell a story through white boarding really helped communicate to the IT team and they were able to walk away knowing what to do next in their development.</p>
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		<title>By: Catherine Gaddy</title>
		<link>http://www.uie.com/brainsparks/2008/08/05/uietips-12-best-practices-for-ux-in-an-agile-environment-part-2/#comment-143344</link>
		<dc:creator>Catherine Gaddy</dc:creator>
		<pubDate>Wed, 06 Aug 2008 13:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=707#comment-143344</guid>
		<description>Jeff Patton's articles on UX for an agile world are brilliant - thanks so much!</description>
		<content:encoded><![CDATA[<p>Jeff Patton&#8217;s articles on UX for an agile world are brilliant - thanks so much!</p>
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