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	<title>Comments on: SpoolCast: Follow-up Podcast for An Agile UX Primer</title>
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		<title>By: Florian</title>
		<link>http://www.uie.com/brainsparks/2009/03/20/spoolcast-follow-up-podcast-for-an-agile-ux-primer/comment-page-1/#comment-164575</link>
		<dc:creator>Florian</dc:creator>
		<pubDate>Mon, 05 Sep 2011 14:13:46 +0000</pubDate>
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		<description>I might miss something here, but shouldn&#039;t UX happen much earlier? Shouldn&#039;t the &#039;Product Backlog&#039; support the &#039;Sprint Backlog&#039; and the &#039;Sprint Planing&#039; in Scrum? Of course it takes some work to get stakeholder, design team and developers on same page but seems very important to me.

We usually do not start a project unless we know exactly what we build and WHY (If my work succeeded). My team members get a fully design description before the planing to understand the tasks and estimate time for the planing. When developers pick a task to work on they usually go after design description that contains Design Criteria and users expectations. That way they also know why they built something.</description>
		<content:encoded><![CDATA[<p>I might miss something here, but shouldn&#8217;t UX happen much earlier? Shouldn&#8217;t the &#8216;Product Backlog&#8217; support the &#8216;Sprint Backlog&#8217; and the &#8216;Sprint Planing&#8217; in Scrum? Of course it takes some work to get stakeholder, design team and developers on same page but seems very important to me.</p>
<p>We usually do not start a project unless we know exactly what we build and WHY (If my work succeeded). My team members get a fully design description before the planing to understand the tasks and estimate time for the planing. When developers pick a task to work on they usually go after design description that contains Design Criteria and users expectations. That way they also know why they built something.</p>
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		<title>By: UXA: SPUD - The Lean Agile UX Process &#171; Tales from a Trading Desk</title>
		<link>http://www.uie.com/brainsparks/2009/03/20/spoolcast-follow-up-podcast-for-an-agile-ux-primer/comment-page-1/#comment-146179</link>
		<dc:creator>UXA: SPUD - The Lean Agile UX Process &#171; Tales from a Trading Desk</dc:creator>
		<pubDate>Wed, 29 Apr 2009 23:27:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=802#comment-146179</guid>
		<description>[...] SpoolCast: Follow-up Podcast for An Agile UX Primer [...]</description>
		<content:encoded><![CDATA[<p>[...] SpoolCast: Follow-up Podcast for An Agile UX Primer [...]</p>
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		<title>By: WAHS Podcast #31 Goal Setting with Danielle Miller &#124; Hobby Cash: Make Cash Blogging About the Things You Love</title>
		<link>http://www.uie.com/brainsparks/2009/03/20/spoolcast-follow-up-podcast-for-an-agile-ux-primer/comment-page-1/#comment-145891</link>
		<dc:creator>WAHS Podcast #31 Goal Setting with Danielle Miller &#124; Hobby Cash: Make Cash Blogging About the Things You Love</dc:creator>
		<pubDate>Fri, 20 Mar 2009 23:23:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=802#comment-145891</guid>
		<description>[...] SpoolCast: Follow-up Podcast for An Agile UX Primer » UIE Brain Sparks [...]</description>
		<content:encoded><![CDATA[<p>[...] SpoolCast: Follow-up Podcast for An Agile UX Primer » UIE Brain Sparks [...]</p>
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