<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	>
<channel>
	<title>Comments on: UI14 Session Sampler: Leah Buley&#8217;s A UX Team of One.</title>
	<atom:link href="http://www.uie.com/brainsparks/2009/11/11/ui14-session-sampler-leah-buleys-a-ux-team-of-one/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.uie.com/brainsparks/2009/11/11/ui14-session-sampler-leah-buleys-a-ux-team-of-one/</link>
	<description>UIE\'s latest insights on the world of design</description>
	<lastBuildDate>Thu, 18 Mar 2010 16:06:49 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Interact Seattle &#187; Blog Archive &#187; User eXperience (UX) Digest #4</title>
		<link>http://www.uie.com/brainsparks/2009/11/11/ui14-session-sampler-leah-buleys-a-ux-team-of-one/comment-page-1/#comment-149236</link>
		<dc:creator>Interact Seattle &#187; Blog Archive &#187; User eXperience (UX) Digest #4</dc:creator>
		<pubDate>Mon, 23 Nov 2009 22:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1060#comment-149236</guid>
		<description>[...] Leah Buley’s A UX Team of One. [...]</description>
		<content:encoded><![CDATA[<p>[...] Leah Buley’s A UX Team of One. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jared Spool</title>
		<link>http://www.uie.com/brainsparks/2009/11/11/ui14-session-sampler-leah-buleys-a-ux-team-of-one/comment-page-1/#comment-149118</link>
		<dc:creator>Jared Spool</dc:creator>
		<pubDate>Sat, 14 Nov 2009 00:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1060#comment-149118</guid>
		<description>@Jason:

There are some design principles that will be true for most things you design, such as &quot;make the state of the design as clear to the user as possible.&quot; These you&#039;d arrive at first.

However, it&#039;s likely, when designing complex interactions, that you&#039;ll arrive at other design principles as soon as you start exploring design alternatives. Some alternatives will become more appealing and the underlying principles will drive the design in a certain direction. 

For example, once you start playing with alternatives, you might notice that you&#039;re favoring designs that hide the underlying processes more than those that reveal them. Or you might find you&#039;re gravitating towards designs that are more expressive towards your brand elements.

These would be principles that emerge in the design process.</description>
		<content:encoded><![CDATA[<p>@Jason:</p>
<p>There are some design principles that will be true for most things you design, such as &#8220;make the state of the design as clear to the user as possible.&#8221; These you&#8217;d arrive at first.</p>
<p>However, it&#8217;s likely, when designing complex interactions, that you&#8217;ll arrive at other design principles as soon as you start exploring design alternatives. Some alternatives will become more appealing and the underlying principles will drive the design in a certain direction. </p>
<p>For example, once you start playing with alternatives, you might notice that you&#8217;re favoring designs that hide the underlying processes more than those that reveal them. Or you might find you&#8217;re gravitating towards designs that are more expressive towards your brand elements.</p>
<p>These would be principles that emerge in the design process.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason</title>
		<link>http://www.uie.com/brainsparks/2009/11/11/ui14-session-sampler-leah-buleys-a-ux-team-of-one/comment-page-1/#comment-149094</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Thu, 12 Nov 2009 22:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1060#comment-149094</guid>
		<description>I am not clear as to why I would establish my &quot;design principles&quot; after the fact. Why not come up with the design principles first and use those to drive a design? 

Also, I would interested in learning more about conceptual frameworks. Did she just make this up or what?</description>
		<content:encoded><![CDATA[<p>I am not clear as to why I would establish my &#8220;design principles&#8221; after the fact. Why not come up with the design principles first and use those to drive a design? </p>
<p>Also, I would interested in learning more about conceptual frameworks. Did she just make this up or what?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sean</title>
		<link>http://www.uie.com/brainsparks/2009/11/11/ui14-session-sampler-leah-buleys-a-ux-team-of-one/comment-page-1/#comment-149088</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Thu, 12 Nov 2009 16:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1060#comment-149088</guid>
		<description>I will be attending a &quot;bootcamp&quot; with her at the Web 2.0 Expo next week. Was already looking forward to it, but reading this has really gotten me excited about the session.</description>
		<content:encoded><![CDATA[<p>I will be attending a &#8220;bootcamp&#8221; with her at the Web 2.0 Expo next week. Was already looking forward to it, but reading this has really gotten me excited about the session.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: UIEtips: Design &#8211; Exploring Options and Making Decisions &#187; UIE Brain Sparks</title>
		<link>http://www.uie.com/brainsparks/2009/11/11/ui14-session-sampler-leah-buleys-a-ux-team-of-one/comment-page-1/#comment-149078</link>
		<dc:creator>UIEtips: Design &#8211; Exploring Options and Making Decisions &#187; UIE Brain Sparks</dc:creator>
		<pubDate>Wed, 11 Nov 2009 22:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1060#comment-149078</guid>
		<description>[...] the handouts from the Featured Talks, and the presentation slides to the eight full-day workshops. Listen to a sample from Leah Buley&#8217;s talk on How to be a User Experience Team of [...]</description>
		<content:encoded><![CDATA[<p>[...] the handouts from the Featured Talks, and the presentation slides to the eight full-day workshops. Listen to a sample from Leah Buley&#8217;s talk on How to be a User Experience Team of [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Wood</title>
		<link>http://www.uie.com/brainsparks/2009/11/11/ui14-session-sampler-leah-buleys-a-ux-team-of-one/comment-page-1/#comment-149075</link>
		<dc:creator>Adam Wood</dc:creator>
		<pubDate>Wed, 11 Nov 2009 22:09:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1060#comment-149075</guid>
		<description>This is the most useful thing I&#039;ve read today... maybe all week. Plus, now I&#039;m subscribed to Leah&#039;s blog as well.

Thanks!</description>
		<content:encoded><![CDATA[<p>This is the most useful thing I&#8217;ve read today&#8230; maybe all week. Plus, now I&#8217;m subscribed to Leah&#8217;s blog as well.</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
