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	<title>Comments on: UIEtips: UX &amp; Mobile Design &#8211; 2012&#8242;s Challenges and Opportunities</title>
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		<title>By: Jayne Schurick</title>
		<link>http://www.uie.com/brainsparks/2012/01/31/uietips-ux-mobile-design-opps/comment-page-1/#comment-199853</link>
		<dc:creator>Jayne Schurick</dc:creator>
		<pubDate>Tue, 31 Jan 2012 21:46:34 +0000</pubDate>
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		<description>I would like to see how people are doing usability testing with mobile, more info about the paper prototyping/rubber band idea above, plus higher fidelity prototypes, whether it&#039;s possible for someone (not me) to develop a screen capture app, and what other methodologies exist? I&#039;ve read about building a device holder for mounting a camera. I&#039;ve tried just peering over the user&#039;s shoulder and encouraging talk out loud. Is there anything else? Thank you.</description>
		<content:encoded><![CDATA[<p>I would like to see how people are doing usability testing with mobile, more info about the paper prototyping/rubber band idea above, plus higher fidelity prototypes, whether it&#8217;s possible for someone (not me) to develop a screen capture app, and what other methodologies exist? I&#8217;ve read about building a device holder for mounting a camera. I&#8217;ve tried just peering over the user&#8217;s shoulder and encouraging talk out loud. Is there anything else? Thank you.</p>
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