Strengthen Your UX Skills with 9 Videos from the UI19 Conference

Lauren Cramer

December 8th, 2014

Lifetime Access for You and Your Team for Just $99

UI19 OnDemand brings you 9 UX experts sharing techniques, proven practices, and ideas to make you and your team stronger designers.

Use these videos for team lunch and learns or get up to speed with the latest in UX. With one sign-in and password for everyone in your organization, watch the videos whenever you want, as often as you want.

Luke WroblewskiLuke Wroblewski

Screen Time: Multi-Device Design

Get tips to clarify design decisions, manage issues like “the fold,” different device resolutions, aspect ratios, and input types.

Steph HaySteph Hay

What Video Games Teach Us about UX

Video games teach us the value of writing content before the interface, applying content-first UX design, and the importance of voice and tone.

Marc StickdornMarc Stickdorn

Service Design: Basic Tools and Insights

Gain a deeper understanding of seamless UX across channels and silos. Explore service ecosystems.

Stephen AndersonStephen Anderson

The Architecture of Understanding

Design for experiences that span people, artifacts, and environments. Examine how thought and interactions facilitate understanding.

Jared SpoolJared Spool

UX Strategy Means Business

Explore how design fuses with and supports an organization’s strategy. Learn how to coordinate UX strategy with your business’s objectives.

Kim GoodwinKim Goodwin

The Power of Principles

Explore how design principles impact your organizational culture, visual and interaction design, product definition, and policy.

Tim BrownTim Brown

The Transformative Power of Typography and Graphic Design

Find out how understanding and applying high-level typography and graphic design can improve your work.

Dan SafferDan Saffer

The Complexity of Simplicity

Discover ways to recognize and avoid complicated products and solutions, and tools to achieve simplicity.

Leah BuleyLeah Buley

Hunches, Instincts, and Trusting Your Gut

Learn ways to assess the effectiveness of layout, typography, and messaging. Know when design elements are out of place.

UIEtips: A Definition of Content Strategy

Jared Spool

December 3rd, 2014

In this week’s UIEtips article, Facebook’s Jonathon Colman offers his definition for content strategy. With the help of other content strategy experts—Brain Traffic’s Kristina Halvorson and Rachel Lovinger from Razorfish—he makes the case that content strategy is part of a triumvirate of disciplines that, when they work together, build better experiences for everyone.

Here’s an excerpt from the article:

Content strategists use language, data, and systems to build better experiences for people than either IAs or designers can working by themselves. Ideally, all three disciplines work together as part of a user experience team that puts the Why before the How.

Read the article: A Definition of Content Strategy.

Do you consider yourself to be a content strategist? Leave us a note below.

November Free Resources & Upcoming Events

Adam Churchill

December 1st, 2014

UX Articles & Podcasts

Recently Published Articles

Smart Watches, Wearables, and That Nasty Data Rash

Josh Clark

Josh Clark discusses how to make wearable technology less obtrusive.


Dissecting Design Live!

Ben Callahan

Imagine showing clients your work in Week 1.

Beyond the UX Tipping Point

Jared Spool

Jared Spool reveals the past, present, and future of the UX Tipping Point.

Choosing Which Mobile Experience to Build Live!

Nate Schutta

The answer rarely is such a simple choice.

Un-Sucking the Touchpoint

Chris Risdon

Chris Risdon goes beyond jargon to explore the touchpoint.

Doing “Pocket Research” to Learn About Your Users’ Lives Live!

Cyd Harrell

Cyd Harrell knows how to gather data without breaking budgets or extending timelines.

Live & Online Events


Live Events:

Warm Gun Conference

December 4, 2014, San Francisco, CA

The Warm Gun Conference is a one day event produced by UIE and 500Startups. This event spotlights the challenges of design in the startup world.

Virtual Seminars

All You Can Learn:

Watch, Listen, and Learn from the World’s Best UX InstructorsGet access to great presentations on topics like:

UX Mobile Immersion Conference

April 13-15, 2014, Salt Lake City, UT

Conference Recordings:

UI19 OnDemand

Coming Soon: Recordings & materials from the 2014 User Interface 19 Conference

Get access to this and 176 other presentations for just $23/month in All You Can Learn.

UX Thought of the Day:

Five UX thoughts a week to inspire you to do something differently in your design work. Delivered to your inbox.

Upcoming Virtual Seminars:

Designing Content for Product Experiences

Thursday December 11, 2014 at 1:30pm ET

with Jonathon Colman

  • Create a foundation for content strategy
  • Approach content with an iterative methodology
  • Learn how to create better content experiences for interfaces
  • Build better content experiences


Warm Gun Conf. – Save $100 on Reg

Lauren Cramer

December 1st, 2014

Register with the promotion code WARM and pay $445 to attend the Warm Gun Conference.

Kim Goodwin

Kim Goodwin


Hiring Designers

Maria Giudice

Maria Giudice


The Role of the DEO

Christina Wodtke

Christina Wodtke


Objectives & Key Results

Maria Giudice

Aviva Rosenstein


Data-Driven Design

Samuel Hulick

Samuel Hulick

User Onboarding

Abi Jones

Abi Jones


Gaining Design Independence

Braden Kowitz

Braden Kowitz

Google Ventures

Core Product Design

Amy Jackson

Amy Jackson


Landing the Perfect Design Job

Hiten Shah

Hiten Shah


Designing for Analytics

Jessica Harllee

Jessica Harllee


Experimentation and design

Leah Buley

Leah Buley


Trusting Your Gut

Steve Portigal

Steve Portigal

Portigal Consulting

Uncovering Customer Needs

PJ McCormick

PJ McCormick


Designing Proactively

Des Traynor

Des Traynor


Project Strategy

Amritha Prasad

Amritha Prasad


Understanding your users

Maria Zepeda

Maria Zepeda


Building trust with users

Take advantage of the $100 savings and use the code WARM when you register.

Explore the agenda


Free Videos on Creating Great Mobile Experiences

Lauren Cramer

December 1st, 2014

Eight UX Experts Tell You How to Create Great Mobile Experiences

We’re celebrating the upcoming 2015 UX Immersion Mobile Conference by giving you the videos from the UXIM 2014 talks. No strings attached.

Five of the videos are available now. We’ll continue to add videos weekly until you have access to all eight videos. See what you’ve been missing right now.

Designing Content for Product Experiences, A December 11 Virtual Seminar

Adam Churchill

November 26th, 2014

We’re wrapping up the 2014 Virtual Seminar schedule with a presentation from Facebook’s Jonathon Colman – Designing Content for Product Experiences.

In this seminar, Jonathon Colman shares a framework he’s using at Facebook, one that anyone can use to build useful, usable content experiences for products. You’ll learn the principles of content strategy for interfaces by looking at several real-world examples. And you’ll gain the confidence you need to self-identify as a content designer, so you can act as a user advocate and have an impact with your organization or clients.

  • Create a foundation for content strategy
  • Approach content with an iterative methodology
  • Learn how to create better content experiences for interfaces
  • Build better content experiences

If you want to learn how to build better product experiences, Jonathon’s seminar is for you.

Oh, and watch our Virtual Seminars site page in early December for the 2015 schedule.

Looking for Another Amazing Web Developer Intern

Adam Churchill

November 25th, 2014

We’re looking for an amazing Web Developer Intern for a paid, 6-month internship. It starts in January 2015 in our offices just north of Boston.

Fast Forward Six Months…

We’d like to thank you for doing a fantastic job as our 2015 Winter/Spring Web Developer Intern. You’ve excelled at maintaining, editing, and documenting our stable of web properties. You spent much of your time creating all of our outbound HTML emails, and managed those campaigns through MailChimp, our email service provider.

Your site development skills are top-notch, as you worked closely with our web team to improve our online subscription program. You worked your magical HTML5, CSS3, and Javascript/jQuery skills to get our next version closer to what our users want. You kept the  content in our ExpressionEngine-based content management system up to date and, because of you, this program continues its success.

To top it off, you’ve even helped us improve the documentation for our Git-based development process to make life easier for future interns and mined useful data from multiple databases for our Director of Marketing.

Thanks for your energy and enthusiasm during your internship. We know you’ll succeed at your future ventures.

Now back to today…

If you’d like this to be your story, send us:

1) Your resume

2) A half-page write up of your most significant web development accomplishment

While we’re less concerned with your skills and qualifications, we won’t compromise on your ability to deliver team results. We’ll be back to you in 24 hours if you can follow these simple directions and have what it takes to achieve something special.

You might even want to check out our web sites—,,—for some insight into our current efforts. We think you’ll be excited by where we are today and the challenge to get us where we’re going.

You will work in our North Andover offices. (Sorry, we don’t hire remote employees, or those not already in the United States.) We’ll provide all the equipment you need, including Apple hardware and Mac software to bring out the best in your talents and skills.

We’d like this internship to begin the first full week in January, with the ideal individual working 30 to 40 hours per week, but offer flexibility to the right candidate.

Send your resume and write-up to:

or: Adam Churchill / Director, Online Products / User Interface Engineering

510 Turnpike Street, Suite 102  North Andover, MA 01845


Jared Spool – How Do We Design Designers? Live!

Sean Carmichael

November 21st, 2014


[ Transcript Available ]

Jared Spool

Why don’t design students coming out of school know about responsive design or creating mobile apps? Why are our self-taught hackers and C.S. grads having a tough time keeping up with the pace of technology innovation?

It’s not that schools or professional development programs are slow to adapt; it’s more complicated than that. But our tendency to focus on skills alone just isn’t sustainable. Instead, we need to start investing in the ways we create designers and fuel their growth.

Doing just that takes a combination of practical education, soft-skill development, and a commitment to lifelong learning. And in this talk, Jared Spool will dig into all three so you can be a part of developing the next generation of designers.

Recorded: April, 2014
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UIEtips: Un-Sucking the Touchpoint

Jared Spool

November 18th, 2014

In this week’s UIEtips article, Chris Risdon defines and establishes criteria for touchpoints, in effect, unsucking the touchpoint.

Here’s an excerpt from the article:

It became clear that a touchpoint is a moment in time. I want to design to support that moment in time. More specifically, a touchpoint is meeting that need through delivering on the company’s value proposition in that time and place.

Read the article: Un-Sucking the Touchpoint.

How does Chris’ definition relate to your understanding of the touchpoint? Leave us a note below.

Cyd Harrell – Doing “Pocket Research” to Learn About Your Users’ Lives Live!

Sean Carmichael

November 18th, 2014


[ Transcript Available ]

Cyd Harrell

Mobile phones are like research platforms in our pockets. With the right strategy, we can quickly understand our users’ behavior, wherever they are. And given the ubiquity of mobile usage — even among hard-to-reach populations — we as UX designers are especially poised to make our lives easier while designing better products. That is, if we actually do the research. Fortunately, Cyd Harrell knows how to gather data without breaking budgets or extending timelines.

In this talk, you’ll hear how to:

  • Choose the right mobile methods to answer deeper UX questions
  • Set up a diary study, experience sample, and SMS and voice-based survey
  • Identify physical space triggers, and use them to gather more user data
  • Build research into your process without breaking the bank

Cyd’s been doing remote research since 2007 while at Bolt | Peters. She even developed methods to broadcast remote research sessions to observation teams. Today, as the UX lead for Code for America, Cyd regularly performs research on mobile phones from low-income residents through smartphone-happy elite populations.

Recorded: April, 2014
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