Archive for the 'Articles' topic

UIEtips: Perspectives over Power – Habits of Collaborative Team Meetings

We’ve all been in productive, energetic meetings and we’ve been in dragged out, nothing accomplished, pull your hair out meetings. The difference between the two types of meetings comes down to planning and facilitating. In our research, we’ve found teams that have the most effective meetings create a particular type of experience and they follow […]

UIETips: Feedback Illuminates the Rules

Feedback is an integral part of microinteractions. A good microinteraction immediately shares a result with a user. It lets them know the next steps to take or if they’re going in the right direction. Microinteractions aren’t something that easily or randomly occur. Dan Saffer has spent so much time thinking about it that he wrote […]

UIEtips: Devising a Strategy for Responsive Design

In this week’s UIEtips, I discuss some practices to help prepare your design to be adaptive for multiple device sizes. Here’s an excerpt from the article This year, it will be hard to find an organization that doesn’t prioritize making their web site responsive. Yet, as we talk to organizations moving in this direction, we’re […]

UIEtips: 6 popular articles from 2012

During 2012, we published 37 articles in a variety of areas in user experience. Sure, we’d love you to read all the articles, but we realize it’s difficult to find the time. So we’ve put together a list of the more popular articles. Some of these articles are by guest writers, others are based on […]

UIEtips: The Hunt for Missing Expectations

In today’s UIEtips, I discusses the difference between failed and missed expectations, and how to avoid them. Here’s an excerpt from the article. When many folks reach into their user research toolbox, the first tools to emerge are surveys and usability testing. However, these are not that helpful with discovering potential missed expectations. Surveys are […]

UIEtips: What Good Teaching and Meetings Share

In today’s UIEtips, guest writer Kevin M. Hoffman shares four simple, easy-to-remember guidelines about how to convey information.Here’s an excerpt from the article. A college lecture and a business meeting are similar in that they are both mechanisms for conveying structured information. It’s also common that in both situations, not everyone in the room is […]

UIEtips: 8 Things You Need to Know About Taxonomy, Metadata and Information Architecture in SharePoint

In today’s UIEtips, Jeff Carr and Seth Earley discuss eight important things to keep in mind concerning taxonomy, metadata, and IA when using SharePoint. Here’s an excerpt from the article: Only after we have designed and constructed a solid foundation with respect to the organizing principles of our information can we consider how it is […]

UIEtips: Five Factors for Successful Persona Projects

Personas are one of the most controversial tools in the professional UX toolbox. People either swear by them or swear at them. When they work, they are awesome, but when they fail, well, they fail gloriously. For the past few years, we’ve been researching why so many persona projects have such dismal results. We discovered […]

UIE Tips: 4 Tricks To Quick Intranet UX Improvements

It sucks when an employee tells you how frustrating the new intranet system is that they went home crying and didnʼt want to come to work. The systems we build shouldnʼt becausing anxiety attacks in our co-workers. Yet thatʼs exactly what happened in one company. As a result of a merger, they swapped in a […]

UIEtips: Cost Effective Approaches to Iteration in Agile UX

Try out an idea. See how it works. That’s the basics of an iteration, which we’ve used in our user experience work since the beginning. On the surface, it feels like when a team moves to an Agile development method, they are also moving to an iterative process. After all, what is a series of […]