Archive for the 'Careers' topic
By Jared Spool January 14th, 2012
[This is part 2 of a two-part post. For this article to make sense, you probably want to read part 1. This article was originally published on JohnnyHolland.org.] In the last installment, we talked about the distinction between Hands contractors and Brains consultants. Hands are brought in by the team as an extra resource to [...]
By Jared Spool January 3rd, 2012
Natural talent isn’t hard to spot. We see it when someone walks up and accomplishes something with ease, something that we ourselves struggle with. Look at any young and accomplished musician or artist. Or at those twenty-something sports stars. They are obviously talented. Yet, how much of a role does their talent really play in [...]
By Jared Spool December 30th, 2011
[This article originally appeared at Johnny Holland.] What’s the difference between contracting and consulting? One major difference comes down to whether the job is handwork or brainwork. Whether you’re an “innie” or an “outie,” this is applicable. Innies are UX professionals who work inside an organization. Even though they are part of the company, they [...]
By Jared Spool December 29th, 2011
We’re looking for an amazing Business Intern for a paid, 4-month internship. Fast Forward Four Months… We’d like to thank you for doing a fantastic job as our 2012 Winter Business Intern. You started with a thorough analysis of the purchasing patterns in our UIE Virtual Seminar series. This led to some amazing insights on [...]
By Jared Spool November 7th, 2011
On the trail of exploring our next career move, it’s likely we’ll need to show the path we’ve been on. As part of a design team, that usually means displaying our work. However, if we didn’t make proper arrangements before we took the job, it’s very likely we can’t show much of our work to [...]
By Lauren Cramer August 31st, 2011
You see the value in attending the User Interface 16 Conference. You see how the full-day workshops provide the tools and techniques to create a better user experience. But how do you convince your boss to send you? Why you need to be in Boston, November 7-9. Invest in your skills Spend a little money [...]
By Jared Spool July 19th, 2011
The other night, I had a conversation that I’ve been having a lot lately. It usually starts like this: “Hi. I’m a designer at [a big deal company] and I’m considering leaving. The problem I have is my employer has made it very clear I can’t use anything I’ve done here in my portfolio. What [...]
By Adam Churchill July 5th, 2011
You’re going to want your entire team to see our next UIE Virtual Seminar on Thursday, July 21, UX Design when Time, Money, and Support is Limited with Cennydd Bowles. In this 90-minute online seminar, Cennydd will show you: Ways to tailor your UX design process to the culture of your organization How to conduct [...]
By Jared Spool June 6th, 2011
[This topic has set off a firestorm of debate. That's good. You can see my original post here. There have been thoughtful responses from Jennifer Tidwell, Hillel at Jackson Fish Market, Matt Nish-Lapidus, and Michael Angeles. This is my last post on the topic for a little while.] Not every job will require that a [...]
By Jared Spool June 1st, 2011
[Continuing on the theme of designers who can code.] If you’re a designer, imagine you had a chance to work with two development teams. Team 1: One team has top-notch developers who know virtually nothing about design. They can code miracles, but the designs of their applications are horrible and frustrating to use. And they [...]