Archive for the 'Design Decisions' topic

UIETips: Designing without a Designer

In today’s UIEtips, we’re happy to offer my latest original article. In it I discuss how designers can benefit your team in more ways than just delivering a design. Design must be infused within an entire organization to get the competitive advantage. It’s so critical that we created a conference all around this – UX […]

Improve your Mobile UX Skills with 8 Videos

Improve your Mobile UX Skills with 8 Videos Make you and your team better designers with these videos from the UX Immersion Mobile Conference. Eight UX experts share the latest techniques, proven practices, and important UX ideas. Use these videos for team lunch and learns or individual training. Pay just $99 for lifetime access for […]

UIETips: Style Guide Best Practices

In today’s UIEtips, we’re happy to publish an article on Style Guides from Brad Frost. If you want to hear more from Brad on this topic, join us on June 4, when he presents our next virtual seminar, The Why & How of Successful Style Guides. Brad’s presentation will challenge you to think differently and […]

Rachel Nabors – Using Animation to Enhance Your UX

Animation in interfaces has traditionally been seen as purely decorative and unnecessary. There are real accessibility and usability concerns associated with a heavy reliance on Flash. Advances in CSS have allowed for sophisticated animations and transitions that actually add to the experience. In fact, a well timed transition can help alleviate the cognitive load on users.

Stephen Hay – Structured Content and Responsive Workflows

Responsive web design’s combination of fluid grids and media queries has really changed the design and development process. It’s an elegant way to ensure that one set of code can display appropriately across devices. It is, however, a bit of a problem with large legacy products and waterfall strategies.

Jason Grigsby – Real World Responsive Web Design

Media queries shape and form a web page to display on multiple screen sizes. That’s the core of responsive web design. Users can maintain the same level of experience that they get on the desktop even when they switch to a smaller device. The theory of responsive web design is great, but it’s not a silver bullet. When real world constraints and use cases arise it makes responsive design a bit trickier.

UIETips: Some Thoughts on “Designing in the Browser”

In this week’s UIEtips, we print an article from Stephen Hay. He shows what “designing in the browser” really means and how he implements it. Here’s an excerpt from the article: When I speak of designing in the browser, I mean creating browser-based design mockups/comps (I use the terms interchangeably), as opposed to static comps (like the […]

Aaron Gustafson & Jenn Lukas – Cross-device Adaptive Design

Responsive web design is widely regarded as a must when designing for multiple devices. With just one code base, instead of multiple sites, you can more efficiently make use of your resources. But, how your design looks is only a piece of the overall experience for a user. Having it be able to adapt to different browsers and technology can fully round out the interaction.

UIEtips: Components Versus Patterns

In this week’s UIEtips, we reprint an article from Nathan Curtis. He shows us how patterns and components are different and what you should be building for your library. Here’s an excerpt from the article: For example, consider countless video players proliferating needlessly throughout the sections and contexts of a website: embedded in a product […]

Chris Risdon – Orchestrating Experiences for Complex Ecosystems

User experience, as it has come to be known and understood, is generally associated with the digital space. Designers and developers working in concert to make a site, app, or digital product more usable and well designed. However, a user’s interaction with you as an organization isn’t necessarily confined to just your digital identity. This user experience design can be applied across all channels, such as a call center or physical location.