Archive for the 'Design Deliverables' topic
By Jared Spool May 2nd, 2013
In this week’s UIEtips, I discuss the five most common pitfalls of prototyping. Here’s an excerpt from the article: Prototypes are a fabulous way to exploring ideas with a team. They shorten the time between “This is what we’re thinking…” and “Oh, I get it.” In our work with design teams, we see a lot [...]
By Jared Spool July 26th, 2011
[We're butt-deep in preparations for the User Interface 16 Conference. For my part, I get to work closely with the amazing speakers we've assembled, helping them construct their full-day workshops. Here's the second part of my series introducing each of the UI16 experts.] So much of a project’s success is determined at its start. If [...]
By Jared Spool July 25th, 2011
Have a look into a project we’ve been working on for a year now. A special event, designed for UX Professionals, just like you. The User Interface 16 Conference. These experts will dive deep and get to the nitty-gritty details that make any designer a UX pro. Look at the intensive full-day workshops we’re putting [...]
By Jared Spool July 19th, 2011
The other night, I had a conversation that I’ve been having a lot lately. It usually starts like this: “Hi. I’m a designer at [a big deal company] and I’m considering leaving. The problem I have is my employer has made it very clear I can’t use anything I’ve done here in my portfolio. What [...]
By Sean Carmichael January 7th, 2011
Prototyping is an iterative process. You generate design concepts. You test them. You discover what works, what needs improving, and opportunities for new ideas. Tune in to this podcast to hear Todd Zaki Warfel talk about prototyping.
By Jared Spool December 7th, 2010
Deliverables are the bread-and-butter of the UX profession. We produce a ton of them. We’re constantly reading them. We send them to our clients and hope for their comments. Our deliverables need good design. They perform a function, just like the work they’re describing. They either do their job well, or they miss the boat. [...]
By Lauren Cramer May 6th, 2010
When was the last time you witnessed a web site redesign live at a conference? It’s exactly what Jason Fried of 37signals did in Minneapolis at the Web App Masters Tour. Jason shared with the audience the last 4 days of redesign that their Basecamp product went through. What’s unique about their process, is how [...]
By Brian Christiansen January 28th, 2010
How can we design systems that encourage the behaviors we want? In this episode, Jared speaks with Stephen Anderson about using human psychology in web apps to encourage users’ behavior.
By Jared Spool September 23rd, 2009
Todd Zaki Warfel has just finished two years of research into the tools and processes used in prototyping web sites. His findings will be published in a book due out this fall and we’ve asked him to give a full-day workshop on the topic at UI14. Todd sat down with us to talk all about prototyping tools and processes, and previews his upcoming workshop at UI14.
By Jared Spool August 28th, 2009
Leah Buley brings us her insight to getting to the good design faster in your process and improving the input you receive from your organization. There are some great ideas here that you should listen to.