Archive for the 'Design Deliverables' topic

SpoolCast: Prototyping Experiences

Todd Zaki Warfel has just finished two years of research into the tools and processes used in prototyping web sites. His findings will be published in a book due out this fall and we’ve asked him to give a full-day workshop on the topic at UI14. Todd sat down with us to talk all about prototyping tools and processes, and previews his upcoming workshop at UI14.

SpoolCast: Getting to Good Design Faster

Leah Buley brings us her insight to getting to the good design faster in your process and improving the input you receive from your organization. There are some great ideas here that you should listen to.

Why Designers and Developers Need Couples Therapy – July 30 UIE Virtual Seminar with Ethan Marcotte

We often use a conveyor belt method to manage products. Designers do their work up front, then “hand off” their creation expecting it can be built and won’t change. Then the Developers need to create something they’ve previously had little involvement with. It’s critical that these transition phases be a two-way channel, and not the […]

UIE Podcasts: Web App Expert Interviews – Part 2

Last week in part 1 of our series, I brought you 5 great podcasts covering Ajax and accessibility, patterns and components, web form design, web standards, and interactive prototyping.  In part 2, we have new topics to muse over. Are you building out a web 2.0 strategy? Having trouble communicating and documenting the design process? How do you tie […]

Userability Podcast #5 – Just One UX Method?

This week, Jared Spool and Robert Hoekman, Jr. spoke to Mile Dowsett from Cambridge, UK who is stratling the worlds of desktop and web-based applications. He wanted to know, “What do you think is the most important or significant UX deliverable/activity in a web project, and why?”

SpoolCast: Roughing it with Interactive Prototypes

Planning documents for web app projects are often overlooked, despite their importance in the success of the product. James Box and Richard Rutter of Clearleft share their successful process of creating rough interactive prototypes for clients when creating web applications.

UIEtips: In Which a Concept Model Makes Me Giddy

For almost ten years, the research team at UIE has been searching to uncover the secrets behind great designs. As we talk to team after team, a key truth continues to emerge: The best teams communicate internally really well, while those teams that struggle also struggle at their internal communication. When we think of a […]

An Agile UX Primer – March 4 UIE Virtual Seminar with Jeff Patton

Every design team has a design process.  Hopefully, one that meets deadlines, on budget, with the limited resources at your disposal.  Have you been exposed to Agile?  It’s one solution to consider, and the topic of our next Virtual Seminar. In this presentation, Jeff Patton will discuss the essentials of Agile Development, the distinct culture […]

Writing Web Content that Works – An Upcoming UIE Virtual Seminar with Ginny Redish

UIE’s Virtual Seminar on February 11 is sure to be a special treat for you.  Ginny Redish, author of the book Letting Go of the Words, will talk with us about Writing Web Content that Works. We love Ginny’s book and recommend it to all of our clients. This is going to be a great […]

Tools for Creating Pattern Libraries

Back in 2006, I wrote an article called The Elements of a Design Pattern which has proven to be very popular. The interesting thing about popular articles is they regularly get good comments, long after they were written. Fast forward three years and today we get a comment from Tessie asking: I am currently designing […]