Archive for the 'Design Process' topic

UIEtips: Content and Design Are Inseparable Work Partners

It’s not uncommon within organizations that web site content is treated differently and separately from the web site design process. Yet the users do not separate the two and see it as one experience. When the content and design process are not done hand-in-hand, poor user experiences is often the result. Today’s article focuses on […]

Luke Wroblewski – Mobile as a Medium

Luke says it’s necessary to look at how your service or product is framed in the broader picture. Most are built upon tradition web structures, and then “mobilized” now that smartphones and tablet growth has exploded. He compares the difference between mobile and PC to that of television and radio. You wouldn’t just drop a radio program onto TV without optimizing it for that platform. The same should be considered for mobile as a medium.

3 Easy Steps to Become a Better Designer

Strengthening your design skills at the UI19 Conference begins with these three simple steps: Review the UI19 conference web site to see what we have planned for you. Pick the two daylong workshops you most want to attend. Choose from eight amazing workshops. Register now to save money and guarantee your spot before UI19 sells […]

UIEtips: Dissecting Design – Part 2

In this week’s UIEtips, we offer part two of Ben Callahan’s article, Dissecting Design. In it, he explores which tools are the most helpful for different parts of the design process. Ben was one of our top speakers at this year’s UX Immersion Mobile Conference and we’re pleased to have him back for our next virtual seminar […]

UIEtips: Dissecting Design – Part 1

In this week’s UIEtips, Ben Callahan dissects the design process to explore which tools are the most helpful for different parts of the process. Ben was one of our top speakers at this year’s UX Immersion Conference, and he’s also presenting our next virtual seminar on June 5, Responsive Workflows: Because There’s No Such Thing as […]

Josh Seiden – Hypothesis-based Design within Lean UX

In traditional development environments, requirements are what you base the project’s direction on. However, requirements assume that you know what you’re doing and why you’re building it. Substituting your thinking to adopt a hypothesis approach allows you to examine where you may be wrong. Lean UX itself embraces hypotheses to quickly determine what is and isn’t true about a project and which is the right path to go down.

UIEtips: Attaining a Collaborative Shared Understanding

In this week’s UIEtips, we look back at an article that discusses two types of shared understanding we uncovered and how one of them is far more likely to end with a successful design. Our next virtual seminar with Dan Brown covers shared understanding and how you and your team interprets and responds to everyday […]

Just 2 Days Left To Secure the $1,395 Price

If you’ve been thinking about attending the User Interface 19 Conference in Boston, October 27-29, now is the time to register. Secure the lowest price of $1,395 for the full conference when you register by May 15, 2014. The 8 workshops at UI19 will help you understand your users’ needs and create experiences that engage […]

UIEtips: Scenarios and Journey Maps Help Designers Become Storytellers

In today’s UIEtips, Jared Spool explains how storytelling is the core of design communication. Here’s an excerpt from the article: Knowing how to change the users’ behaviors is one thing. Knowing which behaviors to change is another. There are often many approaches to improving a design. Everyone can think they are working towards a better […]

Register for UI19 by May 15 to Secure the Lowest Rate

Take advantage of the $1,395 Rate – Register by May 15 Save money and guarantee your spot in the workshops of your choice. Register for the User Interface 19 Conference, October 27–29, in Boston at the lowest rate of $1,395 by May 15. “Both the workshops and speeches were extremely useful and inspiring. The whole […]