Archive for the 'Design Skills' topic

Mobile UX Design That Delights

How often do you start researching a product, reading an article, or listening to a podcast on one device and finish up on another? Common, right? Well your users are doing it too, and if you’re not creating delightful, cross-platform experiences—you’re likely to lose them. The increasing use of mobile devices makes designing sites and […]

Just 51 Spots Left at the $1,389 Price for UX Immersion Mobile Conference

UXIM 2014 will sell out again. Get your spot now at the $1389 rate. With more users accessing your sites and products via mobile, it’s critical to provide a strongly integrated experience. These UX luminaries will provide you with intensive, game-changing material that will change how you think about and design for mobile. Brad Frost […]

UIEtips: Devising a Strategy for Responsive Design

In today’s UIEtips, I’m sharing a reprint of an article on the importance of organizations nailing down a strategy for making their sites responsive. Saying yes to responsive design will require changes to your editorial process, the ways you approach visual and interaction design, and how you think about your users and their goals. And […]

At $1,389, UXIM 2014 will sell out fast so get your spot now

If creating designs that function across multiple devices is important to you, then you’ll want a seat at the UX Immersion Mobile Conference in Denver, April 7-9, 2014 (Pssst. Last year sold out.) Designing for cross-platform experiences affects every phase of your projects — user research, content flow, page break-up and patterns, and the ways […]

UIEtips: LiRPPS – Lightweight, Research-Based Principles, Personas, and Scenarios – Part 2

In LiRPPS: Lightweight, Research-Based Principles, Personas, and Scenarios – Part 1, I began to tell you how to use a lightweight, research-based approach to create usable decision-making references for designers. Well, now I’m going to tell you about how you can actually do them. Are you ready to go? Here’s an excerpt from the article: […]

The Insider Scoop on the Must-Attend Mobile UX Conference of 2014

The mobile boom can be daunting. More and more users are accessing your site and products on their mobile devices, making a clear case for you to know how to design for those experiences. Designers must create designs that function across multiple devices. Good design practices are being changed by a need for cross-platform experiences, […]

Resources around designing microinteractions

Microinteractions are often an overlooked UX element, yet they can be incredibly powerful. It can be the difference from engaging and delighting your user to turning them away from your web site. Crafting the right copy to use is just a small element. There are many factors that go into it including appropriate timing, how […]

Jeff Gothelf: The Champion of Lean UX

Jeff Gothelf knows better than anyone the importance of validating product ideas and concepts early in the design process to ensure you’re on the right track. He also knows the value of using rapid prototyping techniques and how to focus your efforts on achieving a business outcome rather than building features. If you agree with these […]

Improving the Critique and Design Process

Giving critique is not an easy task. Doing it constructively and effectively without hurting someone’s feelings or coming off as cruel and inflexible is difficult. Being able to successfully critique and create design studios is so important we’ve dedicated many articles and podcasts to the topic, along with a full-day workshop. In this post, we’ve […]

UIEtips: Designing with Remote Teams

Collaboration is a critical part of the design process. With more teams consisting of members who work remotely, this can be a challenge. In today’s article, an excerpt from Jeff Gothelf’s book Lean UX, Jeff outlines the biggest challenges encountered with remote collaboration. Jeff says that it all comes down to communication. He knows what […]