Archive for the 'Design Skills' topic

Improving the Critique and Design Process

Giving critique is not an easy task. Doing it constructively and effectively without hurting someone’s feelings or coming off as cruel and inflexible is difficult. Being able to successfully critique and create design studios is so important we’ve dedicated many articles and podcasts to the topic, along with a full-day workshop. In this post, we’ve […]

UIEtips: Designing with Remote Teams

Collaboration is a critical part of the design process. With more teams consisting of members who work remotely, this can be a challenge. In today’s article, an excerpt from Jeff Gothelf’s book Lean UX, Jeff outlines the biggest challenges encountered with remote collaboration. Jeff says that it all comes down to communication. He knows what […]

UIEtips: Building a Cohesive Design Team

It’s not accidental that successful teams share certain characteristics. Those teams conscientiously build their skills, bringing members up to speed. The process makes them stronger and more cohesive. In today’s article, Jared covers six characteristics that repeatedly emerge in research on successful teams. At UI18‘s workshops you’ll gather the skills to make your team more […]

UIE Book Corner: Dan Brown’s “Designing Together”

Dan believes that collaboration and conflict—that’s right, conflict—are the basis for good design. The book itself evolved from his Surviving Design Projects card game. Dan joins us for this podcast to discuss his book, and his thinking around collaboration and managing conflict.

What’s In a Microinteraction?

The Design Details that Users Remember Most If you sit in meetings about “increasing engagement,” then it’s time to design microinteractions, those tiny moments that make or break a user’s experience. Why Microinteractions Matter Recall: Users love to see unexpected, delightful details Engagement: Users love intuitive designs that feel personalized Virality: Users love to tell […]

We Want You to Have the UI17 OnDemand Recordings on Us

Last year’s sold out conference was amongst the best. Now you can have the recordings from this incredible conference absolutely free. No strings attached. The video and audio recordings contain all of last year’s great topics, including: UX practices to craft productive meetings Becoming a masterful change agent within your organization Designing for emotional impact and […]

Adam Connor & Aaron Irizarry – Building Consensus in Critiques and Design Studios

Critique is often confused with being negative and critical. However, the basis of critique is communication. Having strongly grounded communication is necessary for any relationship in life, work related or not.

UIETips: Designing Intuitive Microinteractions

In this week’s UIEtips, I talk about designing better microinteractions. Here’s an excerpt from the article: “Wait! What did you just do there?” In this case, I had just unlocked my iPhone by sliding over a notification’s icon. The person I was standing next to had never seen anyone unlock their phone that way. They’d […]

Stephen Anderson – Displaying Data in Digestible Ways

Culling through massive amounts of data is a headache. A dense table of aggregated data points can be useful in theory, but the manner in which it’s displayed is often a hindrance. Even more than that, showing that data in a chart or graph is confusing if it’s not effectively labeled. Data is useless when you can’t make good decisions from it.

Why Use Scenarios in UX Design?

Scenarios Can Change the User Experience If you work on a team that struggles to prioritize features or makes assumptions about users’ experiences, then it’s time for scenarios and journey maps. Benefits of Scenarios and Journey Maps Clarity: Data on how your desktop or mobile site makes users feel Harmony: Digestible problem statements your team […]