Archive for the 'Design Strategy' topic

UIEtips: Scenarios and Journey Maps Help Designers Become Storytellers

In today’s UIEtips, Jared Spool explains how storytelling is the core of design communication. Here’s an excerpt from the article: Knowing how to change the users’ behaviors is one thing. Knowing which behaviors to change is another. There are often many approaches to improving a design. Everyone can think they are working towards a better […]

Register for UI19 by May 15 to Secure the Lowest Rate

Take advantage of the $1,395 Rate – Register by May 15 Save money and guarantee your spot in the workshops of your choice. Register for the User Interface 19 Conference, October 27–29, in Boston at the lowest rate of $1,395 by May 15. “Both the workshops and speeches were extremely useful and inspiring. The whole […]

UIEtips: Pleasure, Flow, and Meaning — The 3 Approaches to Designing for Delight

Here’s an excerpt from the article: We can measure a design on a scale from frustration to delight. The middle of this scale is a neutral point, where the design is neither frustrating nor delightful. It doesn’t suck, but it’s not remarkable either. It’s just a neutral experience. When improving a bad design, we first must remove the frustrating […]

Ahava Leibtag – Content: Messaging and Marketing

The goal of any site is to have great, compelling content. But what constitutes great content? How is the success of a blog post or a video measured? How can you be sure the time and effort put into crafting your content is providing an adequate return on investment?

UIEtips: Why Lean UX?

In today’s UIEtips, we reprint an article on the debate and discussion surrounding Lean UX. Some have seen it as a condemnation of extensive documentation while others have said it’s a rebranding of techniques they’ve been practicing for years. In this excerpt from Lean UX: Applying Lean Principles to Improve User Experience, authors Jeff Gothelf and […]

Sharron Rush and Whitney Quesenbery – Accessibility Easy Checks

Sharron Rush heads the Easy Checks project at the Web Accessibility Initiative. These simple steps help you get an idea of whether a site meets some of the basics for good accessibility, without any special technology or tools. She joins Whitney Quesenbery for this episode of A Podcast for Everyone to answer some of these questions.

UIEtips: New Rule – Every Desktop Design Has To Go Finger-Friendly, Part 2

In this week’s UIEtips, we offer part 2 of Josh Clark’s article New Rule: Every Desktop Design Has To Go Finger-Friendly. In it, Josh reminds us that ideally the web is a platform that can be accessed from any device, no matter what its input or output method. For now, that means opening up all […]

UIEtips: New Rule – Every Desktop Design Has To Go Finger-Friendly

Josh Clark’s article New Rule: Every Desktop Design Has To Go Finger-Friendly reminds us that the web can be accessed from any device, regardless of its input or output method. For now, that means opening up all desktop layouts for easy finger-tapping. If you want to convert your mouse-focused desktop sites into mobile layouts with […]

Sarah Horton and Whitney Quesenbery – Introducing A Podcast for Everyone

In this premiere episode of A Podcast for Everyone, Sarah Horton and Whitney Quesenbery speak with UIE’s Adam Churchill about the book that inspired the podcast, and give a preview of what they will be talking about in upcoming episodes.

UIEtips: The Beginning of a Beautiful Friendship – Data and Design in Innovative Citizen Experiences

Applications built on public data (think flight and train schedules) bring great benefits to their users. But the benefits they bring are highly dependent on how well the applications are designed. Designs will get better if the designers really watch users with the applications and use their feedback for updates. Today’s article by Cyd Harrell […]