Archive for the 'Design' topic

Brad Frost – Building Design Systems from Atomic Elements Live!

Have you seen style tiles, element collages, or pattern libraries? These are just a few examples of how designers are reacting to the explosion of devices and interface sizes. After all, thinking about the parts of a “page”—not just the sum of those parts—helps us create smart, scalable, maintainable designs for all those newfangled technologies.

Cyd Harrell – Techniques for Mobile Research

The so called Digital Divide is increasingly being filled with mobile devices. Because of that, you need an understanding of how your designs are appearing and behaving on smaller screens. Cyd Harrell is an expert on user research, and the one we to turn for mobile research. She says that it’s not just how your designs display on these devices but also the behavior of your users as they interact on these more personal gadgets. Users consider their mobile phones to be a much more private device than a desktop computer.

Luke Wroblewski – Mobile Behavior and Design Trends Live!

What’s going to make your whole company focus on mobile? How do people interact with their mobiles device? How can you design for this new reality and even create experiences that translate from mobile to laptop to TV?

Free Videos on Creating Great Mobile Experiences

Eight UX Experts Tell You How to Create Great Mobile Experiences We’re celebrating the upcoming 2015 UX Immersion Mobile Conference by giving you the videos from the UXIM 2014 talks. No strings attached. Five of the videos are available now. We’ll continue to add videos weekly until you have access to all eight videos. See what you’ve […]

Jared Spool – How Do We Design Designers? Live!

Why don’t design students coming out of school know about responsive design or creating mobile apps? Why are our self-taught hackers and C.S. grads having a tough time keeping up with the pace of technology innovation? It’s not that schools or professional development programs are slow to adapt; it’s more complicated than that. But our tendency to focus on skills alone just isn’t sustainable. Instead, we need to start investing in the ways we create designers and fuel their growth.

Nate Schutta – Choosing Which Mobile Experience to Build Live!

By now, companies know they need to be “on mobile.” But should that experience be a native app, a mobile web app, or something in between? The answer rarely is such a simple choice. And if you’ve ever entered into mobile discussions with a series of stakeholders, it may seem impossible to reach consensus.

Ben Callahan – Dissecting Design Live!

Many teams follow a linear design process with a big reveal—ta-da!—once the aesthetics, layout, and flow are “ready” for client feedback.
Weeks later, the front-end developer enters to turn an approved design into a responsive site that functions perfectly across devices.
Now imagine showing clients your work in Week 1. How would everyone respond to unpolished designs?

UIEtips: Smart Watches, Wearables, and That Nasty Data Rash - Part 2

In this week’s UIEtips, we’re reprinting part two of an article from Josh Clark, Smart Watches, Wearables, and That Nasty Data Rash. You can read part 1 here. In the article, Josh takes his insight on mobile design to the world of wearables. He makes an argument that through design, we can avoid information poisoning […]

UIEtips: Smart Watches, Wearables, and That Nasty Data Rash - Part 1

In this week’s UIEtips, we’re reprinting part one of an article from Josh Clark, Smart Watches, Wearables, and That Nasty Data Rash. In the article, Josh takes his insight on mobile design to the world of wearables. He makes an argument that through design, we can avoid information poisoning and prevent the risk of the […]

Aviva Rosenstein – Working with UX in an Agile Environment

Integrating UX into an Agile workflow has historically been a bit of a challenge. This could be due to a general lack of communication with the development team, or not feeling like the proper time or value is given to UX within the organization. Through her research, Aviva Rosenstein discovered that many problems people were having are commonplace. Additionally, she found that others had actually already worked out solutions to some of these.