Archive for the 'Design' topic

Cyd Harrell – The Challenges of Usability Testing Mobile Apps

As much as we may like to pretend, there is nothing natural about usability testing. There’s always a level of concentration involved that likely wouldn’t be present in a natural setting. This “unnaturalness” is magnified when testing mobile applications. Users have to focus on things like posture and how they’re holding the device while trying to interact with it realistically.

Just 51 Spots Left at the $1,389 Price for UX Immersion Mobile Conference

UXIM 2014 will sell out again. Get your spot now at the $1389 rate. With more users accessing your sites and products via mobile, it’s critical to provide a strongly integrated experience. These UX luminaries will provide you with intensive, game-changing material that will change how you think about and design for mobile. Brad Frost […]

UIEtips: Devising a Strategy for Responsive Design

In today’s UIEtips, I’m sharing a reprint of an article on the importance of organizations nailing down a strategy for making their sites responsive. Saying yes to responsive design will require changes to your editorial process, the ways you approach visual and interaction design, and how you think about your users and their goals. And […]

The Insider Scoop on the Must-Attend Mobile UX Conference of 2014

The mobile boom can be daunting. More and more users are accessing your site and products on their mobile devices, making a clear case for you to know how to design for those experiences. Designers must create designs that function across multiple devices. Good design practices are being changed by a need for cross-platform experiences, […]

UIEtips: Multi-Device Adaptation vs. Optimization

In this week’s UIEtips, we revisit an article about multi-device adaptation vs. optimization. Luke Wroblewski uses a great analogy of how responsive design and optimization relates to taking a trip and packing appropriately. Here’s an excerpt from the article: If you don’t exactly know what you’re getting into, it’s difficult to arrive 100% prepared. Instead, you […]

IA Summit 2013: Karen McGrane’s Closing Plenary

Technology changes quickly. A lot of organizations struggle to keep up with this change. It’s not just mobile design that’s throwing a wrench in the spokes. Content strategy and information architecture are more important than ever in this changing, multi device landscape. Karen McGrane believes in the not too distant future IAs and UXers will be leading organizations in the face of these changes.

Resources around designing microinteractions

Microinteractions are often an overlooked UX element, yet they can be incredibly powerful. It can be the difference from engaging and delighting your user to turning them away from your web site. Crafting the right copy to use is just a small element. There are many factors that go into it including appropriate timing, how […]

UIEtips: Debunking the Myths of Innovation: An Interview with Scott Berkun

Being innovative sounds scarier than it really is. It doesn’t necessarily mean creating something new, but perhaps repurposing something in a new way that brings added value to a user. Scott Berkun is a master of looking at the concept of innovation from all different angles. In this article he debunks the myths around innovation. […]

UIEtips: Designing with Remote Teams

Collaboration is a critical part of the design process. With more teams consisting of members who work remotely, this can be a challenge. In today’s article, an excerpt from Jeff Gothelf’s book Lean UX, Jeff outlines the biggest challenges encountered with remote collaboration. Jeff says that it all comes down to communication. He knows what […]

Brian Suda – Data Visualizations that Pack a Punch

Creating visualizations from data can be a powerful and intriguing way to present findings. But way too many design teams sit on vast amounts of data. They also spend entirely too much time making static images rather than interactive tools.