Archive for the 'Design' topic

Josh Seiden – Hypothesis-based Design within Lean UX

In traditional development environments, requirements are what you base the project’s direction on. However, requirements assume that you know what you’re doing and why you’re building it. Substituting your thinking to adopt a hypothesis approach allows you to examine where you may be wrong. Lean UX itself embraces hypotheses to quickly determine what is and isn’t true about a project and which is the right path to go down.

Sarah Horton and Jonathan Lazar – Accessibility Research Methods

Accessibility research can help us better understand how people with disabilities use the web and what we in product design and development can do to make that experience more successful and enjoyable. However, accessibility research is often carried out in academia. The valuable insights gained through research are shared and built upon among scholars, but often do not make their way into the practice of people who are designing and building digital products and services.

Register for UI19 by May 15 to Secure the Lowest Rate

Take advantage of the $1,395 Rate – Register by May 15 Save money and guarantee your spot in the workshops of your choice. Register for the User Interface 19 Conference, October 27–29, in Boston at the lowest rate of $1,395 by May 15. “Both the workshops and speeches were extremely useful and inspiring. The whole […]

The Aura, Excitement, and Energy of the UI19 Conference

Registration now open for the User Interface 19 Conference. Find out what’s going on. Find out what matters most.  

Whitney Quesenbery and Lainey Feingold – Structured Negotiations

If you work in user experience or accessibility, you probably spend part of your time on advocacy–making the case for a new design idea or a new way of working. Lawsuits are the ultimate way to get two sides to come to an agreement, but it’s also an extremely confrontational style of advocacy. A more collaborative process might be a better way to reach your goal with an agreement that is a win for everyone.

UIEtips: Why Lean UX?

In today’s UIEtips, we reprint an article on the debate and discussion surrounding Lean UX. Some have seen it as a condemnation of extensive documentation while others have said it’s a rebranding of techniques they’ve been practicing for years. In this excerpt from Lean UX: Applying Lean Principles to Improve User Experience, authors Jeff Gothelf and […]

Getting Clients & Stakeholders Onboard with a Bias for Making

Shaun wrote: I recently read your article A Bias for Making. I was wondering if you had any tips on how to educate clients/stakeholders and get them onboard with the process? Shaun has asked a great question. I have four tips for getting clients and stakeholders onboard. The first is to choose clients who are […]

Sarah Horton and Whitney Quesenbery – Introducing A Podcast for Everyone

In this premiere episode of A Podcast for Everyone, Sarah Horton and Whitney Quesenbery speak with UIE’s Adam Churchill about the book that inspired the podcast, and give a preview of what they will be talking about in upcoming episodes.

Chris Farnum – Wireframing Strategies

The notion that “wireframes are dead” has been coming up every so often over the past few years. In truth, wireframes are still a valuable way for teams to communicate. Building up scenarios through state changes helps to both show and define a user’s journey through your design.

UIEtips: Responsive Design for Apps

In this week’s UIEtips article, Jason Grigsby tackles the concept of responsive design for mobile apps. He looks at widgets for desktop and mobile and explores the idea if phones are really different platforms than tablets. When it comes to incorporating and understanding mobile first responsive design, Jason Grigsby is one of the UX superstars […]