Archive for the 'Design' topic

Chris Farnum – Wireframing Strategies

The notion that “wireframes are dead” has been coming up every so often over the past few years. In truth, wireframes are still a valuable way for teams to communicate. Building up scenarios through state changes helps to both show and define a user’s journey through your design.

UIEtips: Responsive Design for Apps

In this week’s UIEtips article, Jason Grigsby tackles the concept of responsive design for mobile apps. He looks at widgets for desktop and mobile and explores the idea if phones are really different platforms than tablets. When it comes to incorporating and understanding mobile first responsive design, Jason Grigsby is one of the UX superstars […]

Stephanie Lemieux – Using Taxonomy to Manage Content Sprawl

Ultimately, your content is the reason users visit your site. Taxonomy can build a structure underneath that content, making it much more dynamic. By employing a layer of taxonomy, your CMS can better understand the relationships between the content. This allows you to easily surface related content, dynamically display bits of information, and improve your users’ experience.

Sign up by 2/11 for UXIM Mobile Conference and Save $300

The increasing use of mobile devices makes designing sites and apps more complex. To design for the user, you have to completely change the ways you work and learn new tools, techniques, and patterns for success. We built the UX Immersion Mobile Conference in Denver, CO April 7-9 to help you meet those challenges. You’ll be […]

A Bias for Making

Today’s UIEtips article looks at the communication process designers and developers follow to bring designs to life. From the waterfall approach to an Agile method, the common goal is creating, building, and executing better designs. If you or your team struggles with communicating design objectives and process with developers and other key players, then you’ll […]

Stephen Hay – Responsive Web Design Workflow

The web is no longer fixed width. Designs are more malleable than ever because of fluid grids, media queries, and everything else that comes with responsive web design. This makes using static photoshop comps as a deliverable unmanageable. Design workflows inevitably have to change and adapt as the way we design for the web evolves.

Three Reasons To Register for UXIM Mobile by Jan. 30

Sure there are many reasons to attend the UX Immersion Mobile Conference in Denver, CO April 7-9. But there are three specific reasons to register by January 30. 1. We’ll guarantee you get your first choice in workshops There’s nothing worse than narrowing down your workshop decision and then finding out there’s no space for […]

Atlanta UXers – Get Ready for a Day of UX Awesomeness

UX Thursday – The one and only local, full day conference designed just for user experience pros is on its way to Atlanta! UIE and Vitamin T have joined forces to bring you a great group of Atlanta UX luminaries for a day of real-life case studies. Plus you’ll hear two fantastic keynote presentations from […]

Brad Frost – Creating Responsive Interfaces

Frameworks and design patterns are no strangers in the world of web design. As responsive web design becomes common practice, making sure these templates work across every imaginable screen and device is trickier. There have been attempts to break down page elements in separate modules, but you often never see it fully assembled.

Jason Grigsby – Responsive Web Design with Mobile in Mind

With the mobile web, specifically m dot sites increasingly becoming a thing of the past, responsive web design has become common practice. The ability for your site to display across screen sizes and devices, reduces development time and allows for one design to work anywhere. However, this shouldn’t signal a shift away from mobile-first thinking.