Archive for the 'Development' topic

Josh Seiden – Hypothesis-based Design within Lean UX

In traditional development environments, requirements are what you base the project’s direction on. However, requirements assume that you know what you’re doing and why you’re building it. Substituting your thinking to adopt a hypothesis approach allows you to examine where you may be wrong. Lean UX itself embraces hypotheses to quickly determine what is and isn’t true about a project and which is the right path to go down.

UIEtips: Misconceptions about Collaboration

In today’s UIEtips, Dan Brown of EightShapes discusses the three ways in which people misunderstand collaboration. You’ll be much more successful encouraging collaboration with an understanding of these misconceptions. Want more of Dan’s thinking about design teams and collaboration? Join us on May 15 when he presents our next virtual seminar, Make Collaboration Happen, Even with […]

Ben Callahan – Structuring Your Workflow for Responsive Web Design

As responsive web design becomes more prevalent, our approach to designing for the web is changing. With former assumptions, as dismissive as they may have been, that the web was a fixed width, it was easier to have a more linear workflow. With the need for the web to reconfigure and adapt to different devices and displays, designers and developers need to adapt to changing workflows.

Wanted: Amazing Web Developer Intern

We’re looking for an amazing Web Developer Intern for a paid, 4­-month internship, starting late Summer 2013. Fast Forward Four Months… We’d like to thank you for doing a fantastic job as our 2013 fall Web Developer Intern. You’ve excelled at maintaining, editing, and documenting our stable of web properties. You created all of our […]

Jeff Gothelf – Lean UX: Escaping Product Requirement Hell

Assumptions tend to be the downfall of many research projects. Making design decisions based on generalizations of what people are likely to do leads to surprises once you finally get your product in front of actual users. The result? Rework and frustration due to an overall lack of communication within the team.

UIEtips: Embracing the Medium

In this week’s UIEtips, Richard Rutter discusses how you should consider the users’ medium and their environment. Here’s an excerpt from the article: Designing web sites is a strange and wonderful thing. The web is often described as a medium, but it is no more a medium than ink. To be a medium, ink must […]

UIEtips: Applying Comics

In this week’s UIEtips Kevin Cheng discusses how to communicate ideas using comics and sketches. Here’s an excerpt from the article Having everybody reading the requirements document before a project starts isn’t just bureaucratic nonsense; it also ensures there are no surprises at the end. The problem is that requirements documents use words like “community,” […]

Change Attitudes By Involving Developers in Regular Usability Testing

Here’s a simple trick that will produce dramatic improvements in your product or service: bring the developers to your usability tests. Have them spend time watching users actually use the things they’ve built. I’ve been doing this for 30 years and every time it’s exactly the same. As soon as they see someone working with […]

Are you UIE’s newest Back-end Web Developer?

Fast Forward One Year… We’d like to thank you for your fantastic job of building and maintaining the business-critical server functionality that keeps User Interface Engineering running. Your hard work has driven our revenue to new levels, increased our productivity, and helped us enter new markets that we only dreamed of before you arrived. We’re […]

Build a Winning UX Strategy from the Kano Model – Our October 25 Virtual Seminar

The Kano Model focuses on users’ basic expectations first; it predicts the investment a team needs to make to elicit delight from users. On October 25 our own Jared Spool will talk about how your competitors, existing design debt, and the evolution of ideas from innovation to market maturity all affect how you need to […]