Archive for the 'Events' topic

What Will You Tell Your Peers about Your Conference Experience?

Spend time among the brightest minds in UX The UI19 workshop leaders are there for you and ready to answer your questions. Attendees tell us things like, “The workshops and speeches are extremely useful and inspiring.” “The accessibility of the different speakers. I can literally walk up, get a handshake, say hi, and talk.” Attendees […]

A Human-Centered Design Process

Better collaboration skills matter If you think you might find yourself on a team planning UX strategy—or on a team planning anything, really—this workshop is brimming with information that will turn you into a skilled collaborator. A human-centered design process Focus: Conducting research with the right people within budget and time constraints Buy-in: Participate in […]

Kim Goodwin – Silo-busting, Scenario-driven Design

Lately, Jared Spool has been mulling over what he defines as deliverables and artifacts in the design process. The idea is that deliverables are more authoritative and complete, whereas artifacts are more conversational and exploratory. Scenarios are an important part of the design process and Jared was curious where they might fit in. So he enlisted Kim Goodwin to chat about it in this podcast.

Defining a UX Design Strategy – Our August 28 Virtual Seminar

Establishing a realistic strategy is a creative endeavor based on analysis and results in a practical plan. Of course, it also can be a frustrating, ambiguous process fueled by pipe dreams and personal opinions. So what characteristics lead to concrete elements that will actually work for your team? In our August 28 virtual seminar, Defining […]

Leah Buley – UX as a Team Sport

User experience is rarely something you do completely alone. Even if people on the team don’t necessarily focus on UX, they could be indirectly acting in favor of it. Sometimes it comes from a lack of understanding exactly what user experience is or means. People with different approaches and skillsets can be valuable assets when incorporated into the larger human centered design focus.

Dan Saffer – Big Considerations from Microinteractions

User Experience is really all about delighting your users. You want them to accomplish tasks with ease and not encounter any roadblocks that are a direct result of your design. Many of the delightful things about an app or interface go unnoticed because they are the tiniest of features. These microinteractions can set the tone for your users and dictate the feel and performance of your design.

UIEtips: Developing a Right Feeling for Designing with Type

You know that feeling when you look at a web site and think everything looks just right? It flows well, there’s a nice balance of white space, and it’s pleasing on the eyes. Perhaps you may not realize it but it’s likely that the type plays the dominant role in this. Today’s article looks at […]

Laying out the costs to your boss to attend the User Interface 19 Conference

There are likely two main pieces of information your boss needs to decide whether or not to send you to the User Interface 19 Conference (in Boston, MA October 27-29). Costs and benefits. In this second post of our 2 part series, we’ll cover the costs. The first post covers the benefits of attending. There’s […]

Convincing your boss to send you to UI19

Convincing your boss to spend more than $1,700 to send you to the User Interface 19 Conference is no easy task. Your boss wants to understand how it benefits the organization, team, and you. In part 1 of of our 2 part series, you’ll learn how to explain the benefits of attending the User Interface […]

9 Glowing Remarks You’d Like Your Boss to Say About You

Wow! You just significantly enhanced the user experience of our site. You did an amazing job facilitating discussions around our goals, roles, and responsibilities. Creating those scenarios helped identify and resolve many of our design issues. And mapping out the conversation we want with our customers and designing around that was brilliant. The way the […]