Archive for the 'UI15' topic

UIETips: Goods, Bads, and Dailies – Lessons for Conducting Great Critiques

  Critique is a critical role in the design process but often it’s not done in a productive manner. In this article, I explores critique techniques and discusses four important roles of the process. Design studios and critiques are so instrumental in the design processes that we’ve included it as a one day workshop at […]

Free Access to UI15 Recordings and Materials

Get all of the recordings and slide decks from last year’s User Interface 15 Conference for free. We’re celebrating this year’s User Interface 16 Conference’s fantastic program by giving everyone access to last year’s great show. The recordings and slide decks contain these great topics: Engaging team members in the design process Developing a content […]

Hagan Rivers – Simplifying Complex Applications

It’s easy for applications to get overcomplicated and bogged down with data – especially in an enterprise setting. It’s hard to keep track of so many different things. When dashboards and widgets are employed, the goal is to make your life easier, but often that’s not the result. The solution – simplifying these applications for specific use cases and giving the right people the right information they need for their given task. Hagan Rivers spends her time meeting with teams to show them exactly what they need to do to streamline these complex applications.

SpoolCast: Kim Goodwin’s “Getting Design Into the Corporate DNA” UI15 Session Sample

Design has made a lot of progress in the corporate landscape over the past decade, but many designers still find themselves justifying their existence on a fairly regular basis. In Kim Goodwin’s talk, “Getting Design Into the Corporate DNA” from the 2010 User Interface Conference, she explains that it’s a matter of changing the culture of your organization.

SpoolCast: Luke Wroblewski’s “Why You Should Design for Mobile First” UI15 Session Sample

For years, the mobile web experience was little more than an afterthought as most design teams focused on catering their designs to the desktop. As Luke Wroblewski explains in his session “Why You Should Design for Mobile First” from the User Interface 15 Conference, this is becoming an increasingly backwards way of thinking.

SpoolCast: Kristina Halvorson’s “Message and Medium: Better Content by Design” UI15 Session Sample

At this year’s User Interface Conference, Kristina Halvorson presented “Message and Medium: Better Content by Design.” Here’s a sample of her talk from the conference.

UI15: Previews of the full-day workshops—How will you ever decide?

This seems to be a common sentiment about this year’s User Interface Conference. I’m sitting here staring at the updated program for #UI15 and I am thinking that I need to clone myself. Too many cool sessions, only one me. – @mxfive4 So we thought we’d try to help in the decision making process. Figuring […]

UIEtips: What Goes into a Well-Done Critique?

Probably more used than any other tool in the toolbox, the critique is the lost orphan of the user experience world. There are books written about usability testing, endless debates on the validity of heuristic evaluations, and hours of lectures on persona development. But, when it comes to developing the essential skills for a good […]

UIEtips: Why We Sketch

One of my fondest childhood memories is traveling to New York City to see an exhibit filled with Leonardo daVinci’s notebooks. I remember staring, with awe, at the pages of sketches he’d created—solved problems that were years ahead of their time. These memories all came flooding back during a recent phase of our ongoing research […]

SpoolCast: Reusable Components & Libraries with Nathan Curtis

Jared Spool chats with Nathan Curtis about the reuse and standardization of components that make up your web site.