Archive for the 'UI16' topic
By Lauren Cramer January 5th, 2012
UI16 OnDemand brings you the best of the premier UX conference, complete with 12 hours of video, audio, and every presentation slide from 10 experts. You’ll hear the latest insights on: Web forms and user input from Luke Wroblewski Application maps from Hagan Rivers Kickoff meetings from Kevin Hoffman UX leadership from Kim Goodwin Design [...]
By Jared Spool November 21st, 2011
In full-day workshops, it’s not uncommon for the workshop instructor to put together exercises. When the workshop is about design, those exercises are often design projects, where the attendees work through the techniques while building something. Now, what they are building is usually some made-up project, constructed to practice the techniques. The actual results of [...]
By Jared Spool October 25th, 2011
The field of user experience has grown incredibly over the past decade. It is really quite refreshing to see the number of companies who are starting to view user experience as an essential part of their business strategy. Design skills are in high demand. It is a great time to be a UX professional. But [...]
By Jared Spool October 7th, 2011
[Here's another introduction to one of the folks speaking at the User Interface 16 Conference in November.] Right now, few things are hotter topics that mobile in the design world. With the burst of smartphone and tablet technology, the mobile design landscape has just exploded. With this new landscape comes a new way of thinking [...]
By Sean Carmichael October 5th, 2011
Mobile is the “hot topic” these days. It’s increasingly at the front of designers’ minds. In a world where the power and capabilities of the device in your pocket are so great, the possibilities become somewhat astounding. The mobile landscape is changing so rapidly that it makes developing a formal strategy to “figure mobile out” all but impossible. Luke discusses how taking advantage of the market as it is today and the capabilities of these devices can lead to the refinement and evolution of your product.
By Jared Spool September 29th, 2011
When we prepare for our user research sessions, it’s easy to focus on the questions we should ask. But what about the ones we shouldn’t ask? Our goal, of course, is to learn everything we can. We need to leverage the research time to ensure we’re filling our brains with the information. Then we’ll need [...]
By Sean Carmichael September 16th, 2011
As we use a multitude of devices to access the same content, we expect a similar experience across platforms. If you have a great user experience on the desktop, it would be easy to rationalize that your mobile experience, for example, shouldn’t be painful. User experience professionals now need to consider how and where their applications and content are being accessed more than ever before. Developing rich interactions across all of these platforms can be a daunting task. Bill Scott discusses how employing design patterns can help ensure that your users have a great experience wherever they use your product.
By Jared Spool September 14th, 2011
Could the new changes with HTML5 and CSS3 create a utopian society? Doubtful, but what it can do is make a designer’s life a lot easier and bring about more SEO results. A few weeks ago I interviewed Stephanie (Sullivan) Rewis and Greg Rewis to find out what they’ll cover in their UI16 workshop, Everything [...]
By Sean Carmichael September 9th, 2011
Everybody strives to arrive at the end of a project with a great design. But often times the “brilliant idea” isn’t easy to communicate and takes a long time to develop. Brandon Schauer believes that you can develop techniques to help this communication, arriving at good design in shorter amounts of time. By putting your ideas on paper and post-its, and getting everyone participating, you create a collaborative environment that allows these ideas to grow and develop.
By Lauren Cramer September 8th, 2011
Need another reason to be in Boston, November 7-9 for the User Interface 16 Conference? How about your own personal designer’s toolkit? C’mon, you know you want one. Communicating your design ideas is hard enough. You certainly don’t want to worry about the tools you use to get your message across. So we made a [...]