Archive for the 'Management' topic

UIEtips: Critique: The Secret to Growing Your UX Team Skills

In this week’s UIEtips, we offer an original article. In it, I introduce critique as a growth tool for UX teams. Here’s an excerpt from the article: Regular critique, whether formal or ad-hoc, ramps up team members’ skills quickly. By changing up what the focus of learning is for each session, the team ensures that […]

Jared Spool – How Do We Design Designers? Live!

Why don’t design students coming out of school know about responsive design or creating mobile apps? Why are our self-taught hackers and C.S. grads having a tough time keeping up with the pace of technology innovation? It’s not that schools or professional development programs are slow to adapt; it’s more complicated than that. But our tendency to focus on skills alone just isn’t sustainable. Instead, we need to start investing in the ways we create designers and fuel their growth.

UIEtips: Beyond the UX Tipping Point

In this week’s UIEtips, we offer an original article. In it, I reveal the past, present, and future of the UX Tipping Point. Here’s an excerpt from the article: For an organization to move beyond the UX Tipping Point, it must first become literate in user experience, then fluent in how to produce great experiences. […]

Ben Callahan – Dissecting Design Live!

Many teams follow a linear design process with a big reveal—ta-da!—once the aesthetics, layout, and flow are “ready” for client feedback.
Weeks later, the front-end developer enters to turn an approved design into a responsive site that functions perfectly across devices.
Now imagine showing clients your work in Week 1. How would everyone respond to unpolished designs?

UIEtips: Hiring a UX Pro – 4 Techniques from Smart Teams

In this week’s UIEtips, we reprint an article. In it, I share ideas on how to hire the best UX professional. I also make the case that hiring the right person is the most important factor to a UX team’s success. Here’s an excerpt from the article: Hiring is not a natural process. It needs […]

A Human-Centered Design Process

Better collaboration skills matter If you think you might find yourself on a team planning UX strategy—or on a team planning anything, really—this workshop is brimming with information that will turn you into a skilled collaborator. A human-centered design process Focus: Conducting research with the right people within budget and time constraints Buy-in: Participate in […]

Convincing your boss to send you to UI19

Convincing your boss to spend more than $1,700 to send you to the User Interface 19 Conference is no easy task. Your boss wants to understand how it benefits the organization, team, and you. In part 1 of of our 2 part series, you’ll learn how to explain the benefits of attending the User Interface […]

Minimizing Design Risk with The Minimal Viable Product (MVP)

If your team has been practicing some form of Agile or Scrum, it likely has a loose definition of a MVP. The question is, are you launching MVPs at the end of each sprint, or are you launching “whatever we fit into a 2-week sprint cycle?” If your iteration planning tends to focus on timelines, […]

Lean Roadmapping: Where Product Management & UX Meet, Our June 26 Virtual Seminar

Imagine a conversation between a UX designer and a product manager. This conversation delves into big-picture business goals and fast, low-risk ways to test design ideas—such as prototyping—that might achieve those goals. After all, this is the quickest way to gather real user data to inform a practical roadmap that’s focused on what problem you’re […]

Josh Seiden – Hypothesis-based Design within Lean UX

In traditional development environments, requirements are what you base the project’s direction on. However, requirements assume that you know what you’re doing and why you’re building it. Substituting your thinking to adopt a hypothesis approach allows you to examine where you may be wrong. Lean UX itself embraces hypotheses to quickly determine what is and isn’t true about a project and which is the right path to go down.