Archive for the 'Lean UX' topic

Jeff Gothelf – Discover What Customers Really Want with Lean UX

When some people hear the term Lean UX, they dismiss it as simply a nouveau buzzword. There can be some confusion as to its relationship to Agile, both the methodology and the adjective. Some of the biggest resistance came from the idea that Lean UX was shortcutting and lazily undoing much of the groundwork to get organizations to buy into the value of UX. But as waterfall development increasingly becomes “the old way” of doing things, teams are operating in more agile, or Lean, ways.

UIEtips: Why Lean UX?

In this week’s UIEtips, we reprint an article from Jeff Gothelf and Josh Seiden. They show us why Lean UX is important. Here’s an excerpt from the article: Lean UX is deeply collaborative and cross-functional, because we no longer have the luxury of working in isolation from the rest of the product team. We can’t continue to […]

Crucial Topics That Firms Must Tackle to Get the UX Advantage

The power of a well-designed experience can generate millions in profits. Large companies are starting to put UX in the forefront of their organization which gives them a distinct competitive advantage. The UX Advantage Conference is a series of interviews with 14 design leaders covering how they instill UX within their corporate DNA. In this […]

Josh Seiden – Lean UX for Enterprise

With the widespread adoption of Agile development methods, Lean UX has grown in popularity in the user experience world. It’s built around small, collaborative, cross-functional teams and is an extremely useful approach for startups and smaller teams. However, challenges arise when trying to adapt it to a larger, enterprise organization.

Lean UX for Enterprise, with Josh Seiden on Feb 19

In Lean UX for Enterprise, Josh Seiden will show you that Lean UX does scale, and can be just as effective in larger organizations. Attend this seminar and be sure your work is making a difference. Recognize when Lean UX can help Set expectations and get started Construct productive teams Prepare for obstacles Josh Seiden will show […]

UIEtips: Why Lean UX

In this week’s UIEtips, we reprint an article from Jeff Gothelf and Josh Seiden. They show us why Lean UX is important Here’s an excerpt from the article: Lean UX is deeply collaborative and cross-functional, because we no longer have the luxury of working in isolation from the rest of the product team. We can’t […]

UIEtips: Explore These 7 Great Podcasts from 2014

Here, for your listening pleasure, are a few of our favorite podcasts from 2014 in no particular order. Creating Responsive Interfaces As responsive web design becomes common practice, making sure these templates work across every imaginable screen and device is trickier. Brad Frost shares this frustration and introduces Atomic Design as a solution. Borrowing from […]

Minimizing Design Risk with The Minimal Viable Product (MVP)

If your team has been practicing some form of Agile or Scrum, it likely has a loose definition of a MVP. The question is, are you launching MVPs at the end of each sprint, or are you launching “whatever we fit into a 2-week sprint cycle?” If your iteration planning tends to focus on timelines, […]

Lean Roadmapping: Where Product Management & UX Meet, Our June 26 Virtual Seminar

Imagine a conversation between a UX designer and a product manager. This conversation delves into big-picture business goals and fast, low-risk ways to test design ideas—such as prototyping—that might achieve those goals. After all, this is the quickest way to gather real user data to inform a practical roadmap that’s focused on what problem you’re […]

Josh Seiden – Hypothesis-based Design within Lean UX

In traditional development environments, requirements are what you base the project’s direction on. However, requirements assume that you know what you’re doing and why you’re building it. Substituting your thinking to adopt a hypothesis approach allows you to examine where you may be wrong. Lean UX itself embraces hypotheses to quickly determine what is and isn’t true about a project and which is the right path to go down.