Archive for the 'Microinteractions' topic

Dan Saffer – Big Considerations from Microinteractions

User Experience is really all about delighting your users. You want them to accomplish tasks with ease and not encounter any roadblocks that are a direct result of your design. Many of the delightful things about an app or interface go unnoticed because they are the tiniest of features. These microinteractions can set the tone for your users and dictate the feel and performance of your design.

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Resources around designing microinteractions

Microinteractions are often an overlooked UX element, yet they can be incredibly powerful. It can be the difference from engaging and delighting your user to turning them away from your web site. Crafting the right copy to use is just a small element. There are many factors that go into it including appropriate timing, how […]

UIETips: Feedback Illuminates the Rules

Feedback is an integral part of microinteractions. A good microinteraction immediately shares a result with a user. It lets them know the next steps to take or if they’re going in the right direction. Microinteractions aren’t something that easily or randomly occur. Dan Saffer has spent so much time thinking about it that he wrote […]

UIETips: Designing Intuitive Microinteractions

In this week’s UIEtips, I talk about designing better microinteractions. Here’s an excerpt from the article: “Wait! What did you just do there?” In this case, I had just unlocked my iPhone by sliding over a notification’s icon. The person I was standing next to had never seen anyone unlock their phone that way. They’d […]

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UIEtips: Designing Microinteractions

In this week’s UIEtips, I talk to author and interaction design guru Dan Saffer about microinteractions. Here’s an excerpt from the article: Jared: What are microinteractions? Dan: Microinteractions are the small pieces of functionality that exist around or sometimes in place of larger features. An example is turning off the ringer on your phone. Nobody […]

Dan Saffer – Designing Microinteractions

Do you think about the ringer on your phone and the ability to turn it off? Dan Saffer uses this example to kick off his book Microinteractions. Silencing the ringer on your phone is a common feature. If that feature is clunky or hard to find it interferes with needing to silence it quickly, in a crowded movie theatre for example. These tiny interactions that surround the main functionality are integral to rounding out the entire experience.