Archive for the 'Pattern Libraries' topic
By Jared Spool July 18th, 2012
A well-built design pattern library is an extremely valuable tool for highly productive design teams. It ensures the designs they create feel like they were built by the same folks. It helps everyone on the team understand how things get put together. When combined with a component library, it can shorten development time by using [...]
By Sean Carmichael July 13th, 2012
Nathan discusses how the team at EightShapes brought their modular philosophy to creating rich interactive prototypes using HTML, CSS, and JavaScript. He explains how, through modular thinking, they were able to write scripts that chunked aspects of their designs to repurpose and reuse across multiple pages.
By Jared Spool February 28th, 2012
During a podcast recording, back in 2010, Nathan Curtis of EightShapes set me on the right path regarding UX design libraries. As we were talking, I had suggested that a UX Design Library was a snapshot of what the team felt the future of the design would be like. “Oh, no!” Nathan exclaimed. “I strongly [...]
By Jared Spool October 12th, 2011
Pull-to-Refresh is all the rage in mobile apps. Take something like the Twitter client. In the timeline, if you want to see if any new messages have been posted, you pull down on the list with your thumb, then release. The gesture signals the app to check with Twitter’s servers to see if anything new [...]
By Jared Spool October 7th, 2011
[Here's another introduction to one of the folks speaking at the User Interface 16 Conference in November.] Right now, few things are hotter topics that mobile in the design world. With the burst of smartphone and tablet technology, the mobile design landscape has just exploded. With this new landscape comes a new way of thinking [...]
By Lauren Cramer August 10th, 2011
If you weren’t able to attend this year’s Web App Masters Tour, we have the next best thing for you and your organization: Web App Masters 2011 OnDemand. This is your opportunity to hear all 12 Masters from the Tour give their 75-minute presentations. The OnDemand collection consists of 15 hours of audio recordings, Q&A [...]
By Jared Spool July 24th, 2011
[We've built this year's User Interface 16 Conference around eight important challenges facing today's UX Professionals. This is the first in a series of posts where I discuss my thoughts on those challenges and how I came to pick the expert who will be your guide at UI16. Enjoy! – Jared] What happens over time [...]
By Jared Spool June 2nd, 2011
Following the brilliance of Day 1 of the UIE Web App Masters Tour, we had a another awesome day of great presentations. Pam Rodriguez and Luke Wroblewski did a nice job of posting their notes. Thanks guys! Steve Portigal on Design Fieldwork: Uncovering Innovation from the Outside In – Pam’s notes, Luke’s notes. Kate Brigham [...]
By Jared Spool May 23rd, 2011
Well, we’ve just wrapped up the first day of the UIE Web App Masters Tour stop in Seattle. What a day! Blogger Pam Rodriguez has done a tremendous job summarizing the first day’s sessions. You can read them here: My talk: Mobilism & UX: Inside the Eye of the Perfect Storm Bill Scott’s talk: Designing [...]
By Jared Spool February 20th, 2011
Greg wrote: I’m interested in finding information about “On Object UI”. To me, this term means displaying controls on or near an object after the user has interacted with the object by hovering over or clicking on the object. For example, in Microsoft Word, after highlighting/selecting some text, a Mini-toolbar appears near the text with [...]