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	<title>UIE Brain Sparks &#187; Resources</title>
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	<link>http://www.uie.com/brainsparks</link>
	<description>UIE\'s latest insights on the world of design</description>
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	<itunes:summary>The latest insights from User Interface Engineering on the world of design. Shows include the SpoolCast, Userability and Usability Tools Podcast.</itunes:summary>
	<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://www.uie.com/BSAL/Artwork/bsalart144x.jpg" />
	<itunes:owner>
		<itunes:name>Jared M. Spool and User Interface Engineering (UIE)</itunes:name>
		<itunes:email>mailbag@uie.com</itunes:email>
	</itunes:owner>
	<managingEditor>mailbag@uie.com (Jared M. Spool and User Interface Engineering (UIE))</managingEditor>
	<copyright>2006-2011</copyright>
	<itunes:subtitle>The latest insights from User Interface Engineering on the world of design, including the SpoolCast, Userability, and the Usability Tools Podcasts.</itunes:subtitle>
	<itunes:keywords>Design, web, usability, Spoolcast, information architecture, interaction design, user experience design,</itunes:keywords>
	<image>
		<title>UIE Brain Sparks &#187; Resources</title>
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		<itunes:category text="Management &amp; Marketing" />
	</itunes:category>
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		<itunes:category text="Design" />
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		<rawvoice:location>North Andover, Massachusetts</rawvoice:location>
		<item>
		<title>Tying Agile &amp; UX Together</title>
		<link>http://www.uie.com/brainsparks/2011/08/17/tying-agile-ux-together/</link>
		<comments>http://www.uie.com/brainsparks/2011/08/17/tying-agile-ux-together/#comments</comments>
		<pubDate>Wed, 17 Aug 2011 14:11:45 +0000</pubDate>
		<dc:creator>Adam Churchill</dc:creator>
				<category><![CDATA[agile]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design Process]]></category>
		<category><![CDATA[Design Teams]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[Lean UX]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Skills]]></category>
		<category><![CDATA[Starting UX Projects]]></category>
		<category><![CDATA[Success Stories]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=5176</guid>
		<description><![CDATA[Story mapping is a way of organizing Agile user stories that communicate user experience. Agile expert Jeff Patton will show you how this technique helps you put the big picture of UX and the little pictures of Agile in one place. Users will always have an experience with your product. Story mapping will pull your UX focus into the organization’s process and ensure that experience is a great one. ]]></description>
			<content:encoded><![CDATA[<p>Do you work in an Agile environment and struggle with knitting UX thinking more closely into the organization’s iterative process? You&#8217;re going to want your entire team to see our next UIE Virtual Seminar on Thursday, September 1, Story Mapping for UX Practitioners: <a href="http://www.uie.com/events/virtual_seminars/agileux/">Tying Agile &#038; UX Together</a> with Jeff Patton.</p>
<p><strong>Story mapping is a way of organizing Agile user stories that communicate user experience</strong>. It allows us to build the collection of stories that become the backlog. Agile expert Jeff Patton will show you how story mapping gives you a tool: a tool to both quickly think through and simply describe the user experience. This strong technique helps you put the big picture of UX and the little pictures of Agile in one place, engaging the developers and stakeholders you’re working with.</p>
<p>Users will always have an experience with your product. Story mapping will pull your UX focus into your organization’s process and ensure that experience is <em>a great one</em>.</p>
<p><em>You&#8217;ll learn:</em></p>
<p><strong>How to build a story map—something you already use—from scratch</strong></p>
<p>You’ll learn to keep the focus on what people are doing, while decomposing into the things your organization designs, and how development happens.</p>
<ul>
<li>Bring user experience to the project early and often, while still letting the Agile folks move forward in their process of breaking everything down into little pieces</li>
<li>Explore ways of describing user experience with Agile stories, and get involved with the “what to build” part</li>
</ul>
<p><strong>How to overcome the Agile dogma that often starts projects off on the wrong foot</strong></p>
<p>You’ve heard stories and are suspicious, or maybe even had an experience of your own.</p>
<ul>
<li>Make sense and avoid trouble in your projects when talking about the user experience, something seemingly antithetical to the agile process</li>
<li>Story mapping gives you an intermediate structure to represent both the big business “whys” and the specific development “whats” of what the user is trying to do
</li>
</ul>
<p><strong>Why the story mapping vocabulary can alleviate the lack of common understanding that comes with tying Agile &#038; UX together</strong></p>
<p>Between project management, developers, and the UX contingent, you can get everyone on the same page with the terms you introduce and define.</p>
<ul>
<li>Use language that still helps you plan and track progress, but doesn’t lose the user experience</li>
<li>Succeed in working with others on your team who may not be UX-literate, using story mapping as a conversation piece and a collaborative element</li>
</ul>
<p><strong>You can put this process in place for projects you’re working on right now</strong></p>
<p>Regardless of how far along your team is on a project, it’s never too late to put this technique in play.</p>
<ul>
<li>Take control of current projects. Use story mapping to ensure the user experience is an integral part of the product you deliver.</li>
<li>
Reap the rewards of story mapping when you’re stuck, or unsure of next steps, even several iterations into a project</li>
</ul>
<p>A team deep in the Agile process need things at a certain time, in a certain way. That’s foreign to the traditional UX effort. Story mapping is a way to merge these two worlds. Jeff will dig into why the two approaches are different, and what user experience professionals will do in this Agile environment.</p>
<p>Start story mapping in your agile environment and you’ll be tightly integrated as active team members in the whole development process, and not added as an afterthought. Others will see you as a critical contributor to the process of what to build, and in framing and delivering your product. <a href="http://www.uie.com/events/virtual_seminars/agileux/">Join us on September 1</a>.</p>
<p><strong>Get Jeff’s Agile Primer:</strong></p>
<p><a href="https://uie.com/events/virtual_seminars/register/?seminar=agileux">Register</a> before August 25 and get complimentary access to Jeff’s 2009 virtual seminar: An Agile UX Primer. Agile refers to a class of processes, and Jeff’s the guy we turn to for this aspect of the design and development world. It’s not a prerequisite, but it’ll add to your takeaways from Jeff’s seminar on Sept. 1.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.uie.com/brainsparks/2011/08/17/tying-agile-ux-together/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>A Sampling of Design Resources from the Web Design Masterclass</title>
		<link>http://www.uie.com/brainsparks/2011/06/22/a-sampling-of-design-resources-from-the-web-design-masterclass/</link>
		<comments>http://www.uie.com/brainsparks/2011/06/22/a-sampling-of-design-resources-from-the-web-design-masterclass/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 18:30:53 +0000</pubDate>
		<dc:creator>Lauren Cramer</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[css3 resources]]></category>
		<category><![CDATA[design resources]]></category>
		<category><![CDATA[html resources]]></category>
		<category><![CDATA[web design masterclass]]></category>
		<category><![CDATA[web fonts]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=4627</guid>
		<description><![CDATA[Attendees at the two Web Design Masterclass workshops list the resources as one of the most valuable parts of the workshop. Here&#8217;s a sample of what you&#8217;ll get during the workshop. Patterns, textures, PSDs, printable sketch templates and more to help you save time and energy on your visual design. Premium Pixels Pixel Patterns Konigi [...]]]></description>
			<content:encoded><![CDATA[<p>Attendees at the two <a href="http://www.sidebarworkshops.com">Web Design Masterclass</a> workshops list the resources as one of the most valuable parts of the workshop. Here&#8217;s a sample of what you&#8217;ll get during the workshop.  </p>
<p><em>Patterns, textures, PSDs, printable sketch templates and more to help you save time and energy on your visual design.</em></p>
<ul>
<li><a href="http://premiumpixels.com/">Premium Pixels</a></li>
<li><a href="http://naomiatkinsonproducts.com/">Pixel Patterns</a></li>
<li><a href="http://konigi.com/tools/graph-paper">Konigi Graph Paper PDF</a></li>
</ul>
<p><em>HTML + CSS &ndash; Front-end development takes enough time as it is &#8212; save as much time as possible by using these tools, resources and reference materials.</em></p>
<ul>
<li><a href="http://html5boilerplate.com/">HTML5 Boilerplate</a></li>
<li><a href="http://diveintohtml5.org/">Free, online book all about HTML5</a></li>
<li><a href="http://modernizr.com/">Modernizr</a></li>
<li><a href="http://duet.me">Duet</a>: Dan&#8217;s example of Modernizr usage and graceful degradation</li>
</ul>
<p><em>Webfonts</em></p>
<ul>
<li><a href="http://www.fontsquirrel.com/fontface/generator">Create your own web fonts, including subsetting</a></li>
<li><a href="http://24ways.org/2009/spruce-it-up">Font subsetting for performance and enhancement</a></li>
<li><a href="http://typekit.com/">Typekit</a></li>
</ul>
<p><em>JavaScript</em></p>
<ul>
<li><a href="http://raphaeljs.com/">Rapha&euml;l</a>, a JavaScript library for creating dynamic vector graphics</li>
<li><a href="http://www.kevs3d.co.uk/dev/asteroids/">Asteroids</a></li>
</ul>
<p></p>
<h2>Get $100 off the August 16 Web Design Masterclass in LA</h2>
<p>If these resources piqued your interest, then you&#8217;ll definitely want to attend our final<br />
 <a href=http://www.sidebarworkshops.com">Web Design Masterclass</a> workshop in Los Angeles, August 16. <a href="http://www.regonline.com/Register/Checkin.aspx?EventID=920719">Register by July 25</a> with the promotion code <strong>UIE</strong>, and you&#8217;ll get $100 off.</p>
<p>The Web Design Masterclass, taught by the brilliant minds of Dan Rubin, Steve Smith, Jonathan Snook, and Byran Veloso (Sidebar Creative) promise that you&#8217;ll learn how to:</p>
<ul>
<li>Take advantage of the coolest enhancements of HTML5 and CSS3 that will <strong>speed your production time</strong> and deliver stunning results.</li>
<li><strong>Wrangle powerful lesser-known and underutilized functions of tools</strong> like Photoshop and Fireworks.</li>
<li>Learn new strategies for getting clients on the same page, plowing through projects faster, and <strong>producing awe-inspiring designs</strong>.</li>
<li><strong>Vanquish your coding fears by conquering JavaScript with jQuery</strong> along with a storehouse of easy-to-learn techniques.</li>
</ul>
<p>Add to your resource list at the Web Design Masterclass. Learn more about this full-day workshop at <a href="http://sidebarworkshops.com">Sidebarworkshops.com</a> and be sure to register with the code <strong>UIE</strong> by July 25 to get the $100 off.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Until March 14, Free Access to Last Year&#8217;s Web App Masters Tour Show</title>
		<link>http://www.uie.com/brainsparks/2011/03/10/until-march-14-free-access-to-last-years-web-app-masters-tour-show/</link>
		<comments>http://www.uie.com/brainsparks/2011/03/10/until-march-14-free-access-to-last-years-web-app-masters-tour-show/#comments</comments>
		<pubDate>Thu, 10 Mar 2011 21:45:39 +0000</pubDate>
		<dc:creator>Lauren Cramer</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Form design]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Navigation]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Web App Masters Tour]]></category>
		<category><![CDATA[Bill Scott]]></category>
		<category><![CDATA[complex navigation]]></category>
		<category><![CDATA[free talks]]></category>
		<category><![CDATA[jared spool]]></category>
		<category><![CDATA[luke wroblewski]]></category>
		<category><![CDATA[mobile design]]></category>
		<category><![CDATA[web form design]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=3677</guid>
		<description><![CDATA[We&#8217;re celebrating this year&#8217;s Web App Masters Tour fantastic program by giving everyone access to last year&#8217;s great show. The recordings and slide decks contain great information like dealing with complex navigation, integrating social components, moving away from static forms, and using design patterns. You&#8217;ll hear from top web app masters like Luke Wroblewski, Hagan [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re celebrating this year&#8217;s Web App Masters Tour fantastic program by <a href="http://www.uie.com/events/web_app_masters/2011/recordings">giving everyone access to last year&#8217;s great show</a>. The recordings and slide decks contain great information like dealing with complex navigation, integrating social components, moving away from static forms, and using design patterns.</p>
<p>You&#8217;ll hear from top web app masters like Luke Wroblewski, Hagan Rivers, Bill Scott, Stephen Anderson, and Jared Spool. And you&#8217;ll get the details on Facebook, Twitter, 37signals, and Marriott Corporation&#8217;s design process.</p>
<p><strong>How To Get the Free Recordings?</strong></p>
<p>It&#8217;s easy. <a href="http://www.uie.com/events/web_app_masters/2011/recordings"> Just submit your email</a> by March 14, 11:59 PM PT and you&#8217;ll get last year&#8217;s Web App Masters Tour talks and materials for free. No tricks, no quantity limits. We&#8217;ll send you an email with details on how to access this bundle of goodness.</p>
<p><strong>Details on This Year&#8217;s Web App Masters Tour</strong></p>
<p>After listening to last year&#8217;s talks, you&#8217;ll be itching join us this year in Philadelphia, Seattle, or Minneapolis.</p>
<p>More than half the conference focuses on mobile design, including Luke Wroblewski discussing mobile strategy, Josh Clark explaining the differences between mobile native apps and browser-based applications, and I&#8217;ll be looking at how mobile affects UX. And you&#8217;ll discover how emotionally connecting with your users and spending time with them can dramatically change how they use your applications.  Plus you&#8217;ll hear case studies from Faceboook, PatientsLikeMe, SalesForce.com, AARP, and Netflix.</p>
<p>Get all the details on this year&#8217;s tour at <a href="http://www.uietour.com">UIETour.com</a>. Use the promotion code <strong>RECORDINGS</strong> and pay just $795 when you register by March 24</p>
<p>Now hurry and get <a href="http://www.uie.com/events/web_app_masters/2011/recordings">last year&#8217;s bundle of goodness</a> before 11:59 pm on March 14.</p>
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			<wfw:commentRss>http://www.uie.com/brainsparks/2011/03/10/until-march-14-free-access-to-last-years-web-app-masters-tour-show/feed/</wfw:commentRss>
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		<item>
		<title>UIEtips: Understanding the Kano Model &#8211; A Tool for Sophisticated Designers</title>
		<link>http://www.uie.com/brainsparks/2011/01/18/uietips-kano-model/</link>
		<comments>http://www.uie.com/brainsparks/2011/01/18/uietips-kano-model/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 21:18:28 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Measurement]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Satisfaction]]></category>
		<category><![CDATA[delight versus frustration]]></category>
		<category><![CDATA[Kano Model]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=3132</guid>
		<description><![CDATA[&#8220;We learned that it was all about getting the basics right,&#8221; the product manager told me, having just come back from a tour of observing multiple customers. &#8220;We can invest in all the nifty new features we want, but if we don&#8217;t get the product&#8217;s basic features to work right, our users don&#8217;t care.&#8221; This [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;We learned that it was all about getting the basics right,&#8221; the product manager told me, having just come back from a tour of observing multiple customers. &#8220;We can invest in all the nifty new features we want, but if we don&#8217;t get the product&#8217;s basic features to work right, our users don&#8217;t care.&#8221;</p>
<p>This was news to her. But it wasn&#8217;t news to me. That&#8217;s because &#8220;getting the basics right&#8221; is a basic tenet (no pun intended) of the Kano Model. Had the product manager known about this model and how it works, she wouldn&#8217;t have been so surprised by her customer&#8217;s reactions to new features.</p>
<p>In this <a href="http://www.uie.com/uietips">UIEtips</a>, we&#8217;ll closely inspect the Kano Model and see what it can bring us.</p>
<p>Read the article: <a href="http://www.uie.com/articles/kano_model">Understanding The Kano Model &#8211; A Tool for Sophisticated Designers</a></p>
<p>Does the Kano Model explain things you&#8217;ve learned about your designs and your users? We&#8217;d love to hear about your experiences. Share them with us below.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.uie.com/brainsparks/2011/01/18/uietips-kano-model/feed/</wfw:commentRss>
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		<item>
		<title>Today is the First UIE Book Club</title>
		<link>http://www.uie.com/brainsparks/2010/08/17/today-is-the-first-uie-book-club/</link>
		<comments>http://www.uie.com/brainsparks/2010/08/17/today-is-the-first-uie-book-club/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 15:24:08 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Content Strategy]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Book Club]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=2461</guid>
		<description><![CDATA[Event: UIE Book Club: Kristina Halvorson&#8217;s Content Strategy for the Web Date: Tuesday, August 17, 2010 (TODAY!) from 2:00 PM &#8211; 3:00 PM (ET) Location: http://live.5by5.tv Call to ask your question: +1 407 278-4070 This is all very exciting. The first UIE Book Club is almost upon us. I&#8217;m so excited you&#8217;ll be part of [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Event:</strong> UIE Book Club: Kristina Halvorson&#8217;s Content Strategy for the Web<br />
<strong>Date:</strong> Tuesday, August 17, 2010 (TODAY!) from 2:00 PM &#8211; 3:00 PM (ET)<br />
<strong>Location:</strong> <a href="http://live.5by5.tv">http://live.5by5.tv</a><br />
<strong>Call to ask your question:</strong> +1 407 278-4070</p>
<p>This is all very exciting. The first UIE Book Club is almost upon us. I&#8217;m so excited you&#8217;ll be part of it.</p>
<p>Join us today at 2pm Eastern, 1pm Central, and 11am Pacific. (If you&#8217;re in Mountain Time, you&#8217;re definitely clever enough to figure out the pattern. Except for Arizona. Those folks mess me up every time.)</p>
<p>Point your browser at <a href="http://live.5by5.tv">http://live.5by5.tv</a>.</p>
<p>That&#8217;s where you&#8217;ll find Kristina and me.</p>
<p>There&#8217;s two ways you can put your questions to Kristina. We&#8217;ll have an online chat room, where you can type in your question.</p>
<p>But even better is our dial-in lines. You can dial +1 407 278-4070 and talk directly to Kristina and me. (If you get a busy signal, it means we&#8217;ve filled up all the available lines. Just watch the show and we&#8217;ll tell you when the lines are free again.)</p>
<p>If everything goes as planned, we&#8217;ll record both the video and audio of the session, so you can pass it on to your colleagues at work (or catch it if you can&#8217;t join us).</p>
<p>See you there.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Missed the Masters Tour? You Can Still Experience It</title>
		<link>http://www.uie.com/brainsparks/2010/08/06/missed-the-masters-tour-you-can-still-experience-it/</link>
		<comments>http://www.uie.com/brainsparks/2010/08/06/missed-the-masters-tour-you-can-still-experience-it/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 21:02:28 +0000</pubDate>
		<dc:creator>Lauren Cramer</dc:creator>
				<category><![CDATA[Content]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Web App Masters Tour]]></category>
		<category><![CDATA[proceedings]]></category>
		<category><![CDATA[tour recordings]]></category>
		<category><![CDATA[ux and web apps]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=2404</guid>
		<description><![CDATA[On July 13 our new conference series, the Web App Masters Tour 2010 made its final stop. It was an ambitious task to organize a 2 day conference in 4 cities with 14 of the best and brightest in web application design. We had to provide more than just inspiration. We needed to make sure [...]]]></description>
			<content:encoded><![CDATA[<p>On July 13 our new conference series, the Web App Masters Tour 2010 made its final stop. It was an ambitious task to organize a 2 day conference in 4 cities with 14 of the best and brightest in web application design.  </p>
<p>We had to provide more than just inspiration.  We needed to make sure attendees left with new tools, ideas and processes they could immediately implement. We needed to make sure that the conference was going to impact their day to day work. Improve it, refine it, energize it.</p>
<p>As we put together the Masters, we realized we had something really special. A group of people you’re unlikely to see present ever again at one single event.</p>
<p>We knew we hit the mark when we received comments like this.</p>
<blockquote><p>
&#8220;Absolutely one of the BEST conferences I&#8217;ve been to. Each speaker brought valuable lessons we can take away with us.&#8221; <em>Philadelphia attendee</em></p>
<p>&#8220;First conference I’ve been to in a while where I was very glad I attended every presentation. Content quality was excellent.&#8221; <em>Philadelphia attendee</em></p>
<p>&#8220;A great 2 days. I could build the rest of my career on what I learned at this conference.&#8221; Stan C
</p></blockquote>
<h2>Even though we broke up the band, you can still experience the Tour</h2>
<p></p>
<p>With the <a href="http://www.uie.com/events/web_app_masters/proceedings/">Tour Proceedings</a>, you can listen to over 13 hours of audio from 12 sessions, view all the PDFs of the presentations, hear interviews with many of the speakers, and get discounts to their books.</p>
<p><a href="http://www.uie.com/events/web_app_masters/proceedings/order/">Order your proceedings</a> by August 31, and you’ll pay just $249 &#8211; $50 off the regular price. You’ll immediately get access to the proceedings and make an impact on your web applications.</p>
<h2>You’ll hear from these Masters</h2>
<p></p>
<p><strong>Luke Wroblewski, author of Web Form Designs</strong>. Luke masterfully blended entertainment and information in his presentation. He focused on ways to improve web forms, where they need to grow and change, and what to consider when designing for mobile applications. </p>
<p><strong>Bill Scott, co-author of Designing Web Interfaces</strong>. Bill showed us rich interaction design principles in action on several web applications. He explained his concept of interesting moments &#8212; opportunities to engage with the user,  and that these moments can actually be mapped out in a grid.</p>
<p><strong>Doug Bowman, creative director, Twitter</strong>. Doug gave us a fascinating look at how Twitter helps new and one-time users become loyal repeaters. He discussed how users fall into 3 main groups &#8211; curious, casual, committed/core and how they track the users in these groups.</p>
<p><strong>Ken Kellogg, director of user research, Marriott</strong>. Ken told us what it takes to redesign a web site with dozens of internal stakeholders involved. He discussed how negotiation was an important tactic during the redesign and the importance of never harming the corporate cash cow.</p>
<p><strong>Jason Fried, co-founder, and Ryan Singer, lead designer, 37signals</strong>. Both Jason and Ryan talked about solving design problems. Ryan takes a more hands-on approach and shows you the methods 37signals uses for designing&mdash;from low fidelity sketches to using Photoshop. He emphasizes the lack of wireframes and detailed designs. Jason&#8217;s approach is more around the dynamics of the team&mdash;their communication around a design and how ownership of a design evolves.</p>
<p><strong>Hagan Rivers, co-founder, Two Rivers Consulting</strong>. Hagan&#8217;s session covered several ways of tackling navigation in web applications. She carefully details the four types of navigation to consider: local navigation, global navigation, cross navigation, and dashboard navigation. Hagan&#8217;s session was very in-depth and detailed.</p>
<p><strong>Christian Crumlish, co-author of Designing Social Interfaces</strong>. Christian lead us on a journey around social design principles and patterns. His talk covered five social principles: pave the cowpaths, talk like a person, embrace openness, learn from games, and respect the ethical dimension. He then continued on with five social pattern groups and five social anti-patterns.</p>
<p><strong>Stephen Anderson, creator of the Mental Notes cards</strong>. Stephen explained how to use psychological concepts to motivate users. He engaged the audience with exercises on how to make mundane tasks fun and engaging. </p>
<p><strong>Jared Spool, founder, User Interface Engineering</strong>. Jared delighted attendees with two presentations on current findings from UIE research. In his first presentation, Jared discussed the importance of vision, feedback, and culture. His second presentation looked at the importance of creating an experience vision.</p>
<p><strong>Julie Zhuo, designer, Facebook</strong>. Julie gave us an inside look at how designers at Facebook work. She covered Facebook&#8217;s design strategy of designing for the system, not the individual, and how design decisions are data focused. It was fascinating to hear how a team of 35 design for over 400 million users.</p>
<p>Get all the <a href="http://www.uie.com/events/web_app_masters/topic_descriptions/">details on each presentation</a>.</p>
<h2> So What Are You Waiting For?</h2>
<p>You’ll want to order before August 31 to save $50 and pay just $249. <a href="http://www.uie.com/events/web_app_masters/proceedings/order/">Ready to order</a>? You won&#8217;t regret it. As soon as we receive your order, you’ll get the information to immediately access this bundle of goodness. </p>
<p class="extRLWrap"><span class="extRLImage"><img src="http://www.uie.com/events/web_app_masters/img/ext-res-wamt.jpg" alt="Web App Masters Tour" /></span><span class="extRLText">Get $50 off the Tour Proceedings when you order by 8/31/10.  <a href="http://www.uie.com/events/web_app_masters/proceedings/">Learn more about the proceedings</a></span><span class="extRLClear"><!-- do not remove --></span></p>
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		<title>UIE Book Club: Kristina Halvorson&#8217;s Content Strategy</title>
		<link>http://www.uie.com/brainsparks/2010/07/15/uie-book-club-kristina-halvorsons-content-strategy/</link>
		<comments>http://www.uie.com/brainsparks/2010/07/15/uie-book-club-kristina-halvorsons-content-strategy/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 23:44:28 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Content Strategy]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Book Club]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=2323</guid>
		<description><![CDATA[Announcing the first UIE Book Club: Kristina Halvorson&#8217;s Content Strategy UIE Book Club: Kristina Halvorson&#8217;s Content Strategy August 3, 2010 August 17, 2010 2pm ET / 1pm CT / 11am PT Interested? Sign up here so we get a sense as to how many are joining us. Note: Due to a conflict from an already [...]]]></description>
			<content:encoded><![CDATA[<h2>Announcing the first UIE Book Club: Kristina Halvorson&#8217;s <em>Content Strategy</em></h2>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/0321620062/?tag=userinterface-20"><img src="http://www.uie.com/images/blog//Content_Strategy-20100715-191158.png" alt="Kristina Halvorson's Content Strategy" /></a></p>
<p>UIE Book Club: <strong>Kristina Halvorson&#8217;s <em>Content Strategy</em></strong><br />
<del datetime="2010-07-16T19:57:28+00:00">August 3, 2010</del> August 17, 2010<br />
2pm ET / 1pm CT / 11am PT<br />
Interested? <strong><a href="http://uiebookclub.eventbrite.com">Sign up here</a></strong> so we get a sense as to how many are joining us.<br />
<em>Note: Due to a conflict from an already planned engagement involving heavy narcotics, we had to change the date to 8/17/10. Sorry for any inconvenience.</em></p>
<p>Ever since I was a kid, I&#8217;ve been the type of person to learn new things from reading books. I&#8217;ve read hundreds of programming books, management books, and design books. It&#8217;s a great way to expand my ideas and thinking.</p>
<p>Right now, I&#8217;m reading Kristina Halvorson&#8217;s new <em>Content Strategy</em> book. It&#8217;s a fabulously detailed look at what a content strategy is all about and what we need to do to make it happen in our own organization. She&#8217;s got a fun writing style and it&#8217;s clear from her writing that she&#8217;s wicked smart.</p>
<p>As happens when I read a book like this, questions pop into my head. What&#8217;s the right size project to start a content strategy with? How would I convince the powers-that-be to let me do an audit? Who else should be part of the audit? What jobs to I assign them?</p>
<p>I&#8217;m only about a one-third of the way into the book and all these questions are floating around my brain. So, I thought, what if I called Kristina and asked her my questions? (Fortunately, she&#8217;s one of the experts speaking at <a href="http://uiconf.com">our upcoming UI15 conference</a> and also a friend, so I could get away with just bending her ear for an hour.)</p>
<p><img src="http://www.uie.com/images/blog//Kristina_Halvorson-20100715-193204.png" alt="The funny &#038; talented Kristina Halvorson" /></p>
<h2>My Eureka! Moment</h2>
<p>But then a better thought occurred to me: What if we had a discussion with you too? I mean, if you were to read her book (or maybe you already have), you probably have great questions too. What if you joined my call with Kristina and we all talked about it.</p>
<p>That&#8217;s when I had my eureka! moment. We should host a talk show.</p>
<p>I called my friend Dan Benjamin who runs the 5by5 network. He&#8217;s got all these fancy gizmos that let us have a live, online talk show. Kristina and I will be live, with video. You can call in on Dan&#8217;s fancy phone system and we can all talk about the book.</p>
<h2>The UIE Book Club: Kristina Halvorson&#8217;s <em>Content Strategy</em></h2>
<p>How cool does that sound? Awesomely cool is what I&#8217;m thinking. So, here&#8217;s how it&#8217;ll work.</p>
<p><strong>Step #1:</strong> You need to get a copy of Kristina&#8217;s <em>Content Strategy</em> book. (Amazon has it for a great price. That&#8217;s <a href="http://www.amazon.com/exec/obidos/ASIN/0321620062/?tag=userinterface-20">where I got my copy</a>.)</p>
<p><strong>Step #2:</strong> You need read the book. (It&#8217;s an easy, fun read.) Write down questions as they occur to you. </p>
<p><strong>Step #3:</strong> Join us on <del datetime="2010-07-18T03:07:35+00:00">August 3</del> August 17 at 2pm ET / 1pm CT / 11am PT at <a href="http://5by5.tv">5by5.tv</a>. (Watch this blog for instructions, <a href="http://uiebookclub.eventbrite.com">sign up here</a>, or follow me on the twitters at @jmspool.)</p>
<p><strong>Step #4:</strong> Ask Kristina some brilliant questions. (She&#8217;s wicked smart and funny. It would be awesome to see if you could stump her. That would be a moment to treasure for a long time.)</p>
<p>That&#8217;s it!</p>
<p>How much does this cost? Other than buying the book and your time, NOTHING. It&#8217;s completely free.</p>
<p>This is a complete crazy experiment that we&#8217;re trying. (<a href="http://uiconf.com">The UI15 conference</a> is underwriting some of the costs and we&#8217;re looking for others to help sponsor it. Interested? Contact me.)</p>
<p>Mostly, I&#8217;m good with meeting deadlines and knowing that I have to read Kristina&#8217;s book by August 3 will push me to get it done. (Does that happen to you?) So, this is all a trick to make a hard-and-fast gotta be done book deadline.</p>
<p>So, mark your calendar:</p>
<p>UIE Book Club: <strong>Kristina Halvorson&#8217;s <em>Content Strategy</em></strong><br />
<del datetime="2010-07-16T19:57:28+00:00">August 3, 2010</del> August 17, 2010<br />
2pm ET / 1pm CT / 11am PT<br />
Interested? <strong><a href="http://uiebookclub.eventbrite.com">Sign up here</a></strong> so we get a sense as to how many are joining us.</p>
<p>See you there.</p>
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		<title>Userability # 14 &#8211; Growing in UX</title>
		<link>http://www.uie.com/brainsparks/2010/04/02/userability-14-growing-in-ux/</link>
		<comments>http://www.uie.com/brainsparks/2010/04/02/userability-14-growing-in-ux/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 16:54:21 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Userability]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1702</guid>
		<description><![CDATA[This week, Mohammed Alaa calls in from Egypt with questions about convincing stakeholders of the value of UX and about improving his own UX skills. Robert Hoekman and Jared Spool are back with another episode of Userability!]]></description>
			<content:encoded><![CDATA[<p>Duration: 16m | 9 MB<br />
Recorded: February, 2010<br />
Brian Christiansen, UIE Podcast Producer<br />
[ <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119728465">Subscribe to our podcast via <img title="Use iTunes to subscribe to UIE's RSS feed." src="http://ax.itunes.apple.com/images/badgeitunes61x15dark.gif" alt="Use iTunes to subscribe to UIE's RSS feed." width="61" height="15" /></a> ←This link will launch the iTunes application.]<br />
[ <a href="http://www.uie.com/podcast/">Subscribe with other podcast applications.</a>]<br />
[ <a href="http://www.uie.com/BSAL/trans/Userability_Alaa_Transcript.html">Transcript Available</a> ]<br />
</p>
<p>It is a good Friday indeed, because the Userability Podcast is back from hiatus! We have several all-new episodes in the pipeline that you&#8217;ll see in the coming weeks.</p>
<p>This week&#8217;s episode features guest Mohammed Alaa, calling in all the way from Cairo, Egypt. Mohammed is a UI designer who wants to expand his skills to include more from experience design. He asked two questions:</p>
<ul>
<li>I mostly work with business applications. I want to convince my manager and my client of how important it is to have a plan for usability testing, during the process of creating the project. How?</li>
<li>My current position is as a user interface designer. And I would love to know if there is any specific course of study to become a user experience designer? And what&#8217;s the difference between a UI designer and a UX designer?</li>
</ul>
<p>Two questions means twice the ridiculousness as Robert and Jared stall for time with their replies. Eventually, they arrive at useful advice for Mohammed (and perhaps you) even if there was a hike involved getting there.</p>
<p>Have a serious UX question? Send it in and Jared Spool and Robert Hoekman, Jr. will answer it with a healthy dose of levity. Please send your deep, vexing questions to us at userability@uie.com. We’d love to feature you on the show!</p>
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<enclosure url="http://media.rawvoice.com/uie_podcasts/www.uie.com/BSAL/UserabilityEp14MohammedAlaa.mp3" length="9360380" type="audio/mpeg" />
			<itunes:subtitle>This week, Mohammed Alaa calls in from Egypt with questions about convincing stakeholders of the value of UX and about improving his own UX skills. Robert Hoekman and Jared Spool are back with another episode of Userability!</itunes:subtitle>
		<itunes:summary>This week, Mohammed Alaa calls in from Egypt with questions about convincing stakeholders of the value of UX and about improving his own UX skills. Robert Hoekman and Jared Spool are back with another episode of Userability!</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>15:45</itunes:duration>
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		<title>The 2010 UIE Virtual Seminar Schedule</title>
		<link>http://www.uie.com/brainsparks/2009/11/25/the-2010-uie-virtual-seminar-schedule/</link>
		<comments>http://www.uie.com/brainsparks/2009/11/25/the-2010-uie-virtual-seminar-schedule/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 14:44:33 +0000</pubDate>
		<dc:creator>Adam Churchill</dc:creator>
				<category><![CDATA[Business Strategy]]></category>
		<category><![CDATA[Content]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Information Architecture]]></category>
		<category><![CDATA[Pattern Libraries]]></category>
		<category><![CDATA[Personas]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Team Management]]></category>
		<category><![CDATA[UIE]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[2010 calendar]]></category>
		<category><![CDATA[Ad-hoc personas]]></category>
		<category><![CDATA[Content Management]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[jared spool]]></category>
		<category><![CDATA[Kristina Halvorson]]></category>
		<category><![CDATA[Louis Rosenfeld]]></category>
		<category><![CDATA[Mark Burrell]]></category>
		<category><![CDATA[Peter Morville]]></category>
		<category><![CDATA[Search Analytics]]></category>
		<category><![CDATA[search design patterns]]></category>
		<category><![CDATA[Steve Portigal]]></category>
		<category><![CDATA[Tamara Adlin]]></category>
		<category><![CDATA[Todd Zaki Warfel]]></category>
		<category><![CDATA[user interface engineering]]></category>
		<category><![CDATA[webinars]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1092</guid>
		<description><![CDATA[This is your chance to save up to 50% plus lifetime access to the virtual seminars offered during your subscription period. We're wrapping up 2009 and kicking off 2010 with stellar insights from some of the best speakers in the user experience design community. You choose the program that works best for you. Choose a 3-Month Subscription or a 6-Month Subscription. Sign-up Once. Pay Once. Lifetime Access. ]]></description>
			<content:encoded><![CDATA[<p><strong>We&#8217;re really excited about the online seminars we have planned for 2010.</strong>  There’s lots <em>under construction</em>, but we’ve already got plenty of exciting talks you’re going to want on your team’s calendar. I wanted to give you a sneak preview of what we have in store.</p>
<p>On January 7 Peter Morville will discuss Search Design Patterns, and in the same session, Mark Burrell will tell you how to then use them.  </p>
<p>Later in the month, on January 28, Steve Portigal will present to you his thoughts on studying your users in their own context, Ethnography.</p>
<p>During last year’s UIE Roadshow, our audiences couldn’t get enough on the topic of personas.  So, on February 18, we’ve asked Tamara Adlin to talk about The Power of Ad-hoc Personas. Personas can be your ticket to lasting organizational clarity&#8230; and it doesn&#8217;t take a ton of costly research.</p>
<p>With his book, <a href="http://www.rosenfeldmedia.com/books/prototyping/">Prototyping:  A Practitioner&#8217;s Guide</a> just hitting the bookstore shelves, Todd Zaki Warfel will help you flesh out your design ideas, test your assumptions, and gather real-time feedback from users on March 29.</p>
<p>In the Spring, look for Kristina Halvorson to help you with your content strategy and Louis Rosenfeld to dive deep on Search Analytics.  And there is much more in the works.</p>
<p>Until December 3, you can still sign your team up for the <a href="http://www.uie.com/events/virtual_seminars/three_and_six_month/">UIE Virtual Seminar Subscription</a> programs .   Not only is it a tremendous savings, but you get the benefit of  lifetime access to each recording and the ease of registering and paying just one time.</p>
<p>We also plan to unveil our plan for our User Experience Training Library.  Believe it or not, there is a method to our madness.  </p>
<p>Have you ever attended a <a href="http://www.uie.com/events/virtual_seminars/">UIE Virtual Seminar</a>?  What do you like best about them?  How has your team maximized what it gets out of these learning events? Share your thoughts and experiences below.</p>
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		<title>Effectively Moderating Usability Tests, October 21</title>
		<link>http://www.uie.com/brainsparks/2009/10/14/effectively-moderating-usability-tests-october-21/</link>
		<comments>http://www.uie.com/brainsparks/2009/10/14/effectively-moderating-usability-tests-october-21/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 13:37:05 +0000</pubDate>
		<dc:creator>Adam Churchill</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[Usability Testing]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[Beth Loring]]></category>
		<category><![CDATA[jared spool]]></category>
		<category><![CDATA[Moderating]]></category>
		<category><![CDATA[UIE]]></category>
		<category><![CDATA[UIEVS]]></category>
		<category><![CDATA[Usability Tests]]></category>
		<category><![CDATA[user research]]></category>
		<category><![CDATA[Virtual Seminar]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=1026</guid>
		<description><![CDATA[You&#8217;ve just been asked to moderate a usability test. Whether it&#8217;s your first or your 199th, do you know how to do it and capture the best results? Will you be able to start it without a lump in your throat, or without being distracted by the thought that your every move is being watched? [...]]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve just been asked to moderate a usability test. Whether it&#8217;s<br />
your first or your 199th, do you know how to do it and capture the<br />
best results? Will you be able to start it without a lump in your<br />
throat, or without being distracted by the thought that your every<br />
move is being watched? We&#8217;re bringing an expert in to help you make<br />
the most of this important research study. In our next UIEVS on<br />
Wednesday, October 21, Beth Loring will teach you 6 Golden Rules to<br />
Effectively Moderate Usability Tests.</p>
<p>Conducting a usability test can be stressful, but you know how<br />
important this effort is. Effectively moderating a usability test is<br />
a critical part of your user research. It can put the design team on<br />
the path to success or failure in the next steps of a product&#8217;s<br />
design. Relax, you can do this. With a little guidance, and some<br />
practice, you can master this art of interacting with you users and<br />
get the results your organization needs.</p>
<p><a href="https://www.uie.com/events/virtual_seminars/good_moderating/">Want to learn more, see Beth&#8217;s preview, or register?</a>.</p>
<p>Beth will answer your questions and offer some strategies to<br />
consider. Whether you&#8217;ve conducted hundreds of usability tests or<br />
about to do your first one, this seminar is sure to give you<br />
valuable tips to use right away. Sign up today, and learn from one<br />
of the experts in moderating usability tests!</p>
<p>If you have yet to moderate a usability test, but will at some<br />
point, what concerns do you have? If you&#8217;ve done them, what tricks<br />
and tips do you have to pass along? <strong>Share your thoughts, questions,<br />
and concerns below.</strong></p>
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		<title>Userability #11 &#8211; The Most Influential Books in UX</title>
		<link>http://www.uie.com/brainsparks/2009/07/10/userability-11-the-most-influential-books-in-ux/</link>
		<comments>http://www.uie.com/brainsparks/2009/07/10/userability-11-the-most-influential-books-in-ux/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 18:20:59 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Userability]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=837</guid>
		<description><![CDATA[This week a question from one of the world's most well-read cities fittingly enquires about the must-read books in design. Damon Dimmock asks Jared and Robert to recommend their top three books on design.]]></description>
			<content:encoded><![CDATA[<p>This week: The Most Influential Books in UX<br />
Duration: 14m | 8 MB<br />
Recorded: July, 2009<br />
Brian Christiansen, UIE Podcast Producer<br />
[ <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119728465">Subscribe to our podcast via <img title="Use iTunes to subscribe to UIE's RSS feed." src="http://ax.itunes.apple.com/images/badgeitunes61x15dark.gif" alt="Use iTunes to subscribe to UIE's RSS feed." width="61" height="15" /></a> ←This link will launch the iTunes application.]<br />
[ <a href="http://www.uie.com/podcast/">Subscribe with other podcast applications.</a>]<br />
[ <a href="http://www.uie.com/BSAL/UserabilityEp11Dimmick.mp3">Direct Link to MP3 File</a> ]</p>
<p>This week a question from one of the world&#8217;s most well-read cities fittingly enquires about the must-read books in design.</p>
<p>Damon Dimmock of Cambridge, MA, asked, </p>
<blockquote><p>If you had to recommend just three books on user experience (classic, new, fundamental, etc.), which ones would they be?</p></blockquote>
<p>How will Robert hold off from recommending his <a href="http://www.amazon.com/gp/product/0321535081?ie=UTF8&#038;tag=userinterface-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0321535081" title="Designing the Moment">own</a> <a href="http://www.amazon.com/gp/product/032145345X?ie=UTF8&#038;tag=briandigcom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=032145345X" title="Designing the Obvious">books</a>? You&#8217;ll have to tune in to see!</p>
<p>Have a serious UX question? Send it in and Jared Spool and Robert Hoekman, Jr. will answer it with a healthy dose of levity. Please send your deep, vexing questions to us at userability@uie.com. We&#8217;d love to feature you on the show!</p>
<p>Here are links to each of the books Robert and Jared recommended:</p>
<p>Robert:</p>
<ul>
<li><a href="http://www.amazon.com/gp/product/0672326140?ie=UTF8&#038;tag=userinterface-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0672326140">The Inmates Are Running the Asylum by Alan Cooper</a></li>
<li><a href="http://www.amazon.com/gp/product/0321607376?ie=UTF8&#038;tag=userinterface-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0321607376">A Project Guide to UX Design by Russ Unger and Carolyn Chandler</a></li>
<li><a href="http://www.amazon.com/gp/product/0321344758?ie=UTF8&#038;tag=userinterface-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0321344758">Don&#8217;t Make Me Think: A Common Sense Approach to Web Usability by Steve Krug</a></li>
</ul>
<p>Jared:</p>
<ul>
<li><a href="http://www.amazon.com/gp/product/1581153120?ie=UTF8&#038;tag=userinterface-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=1581153120">Designing for People by Henry Dreyfuss</a></li>
<li><a href="http://www.amazon.com/gp/product/0262134748?ie=UTF8&#038;tag=userinterface-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0262134748">Designing Interactions by Bill Moggridge</a></li>
<li><a href="http://www.amazon.com/gp/product/0471178314?ie=UTF8&#038;tag=userinterface-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0471178314">User and Task Analysis for Interface Design by JoAnn Hackos and Janice Redish</a></li>
</ul>
<p>What are the most influential books you&#8217;ve read in the field? Share them with us in the comments!</p>
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<enclosure url="http://media.rawvoice.com/uie_podcasts/www.uie.com/BSAL/UserabilityEp11Dimmick.mp3" length="8454757" type="audio/mpeg" />
			<itunes:subtitle>This week a question from one of the world&#039;s most well-read cities fittingly enquires about the must-read books in design. Damon Dimmock asks Jared and Robert to recommend their top three books on design.</itunes:subtitle>
		<itunes:summary>This week a question from one of the world&#039;s most well-read cities fittingly enquires about the must-read books in design. Damon Dimmock asks Jared and Robert to recommend their top three books on design.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>13:53</itunes:duration>
	</item>
		<item>
		<title>Userability Podcasts: The Most Entertaining 12 Minutes in UX</title>
		<link>http://www.uie.com/brainsparks/2009/06/03/userability-podcasts/</link>
		<comments>http://www.uie.com/brainsparks/2009/06/03/userability-podcasts/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 19:46:58 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Roadshow]]></category>
		<category><![CDATA[Userability]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=829</guid>
		<description><![CDATA[Back in February we introduced a new podcast series &#8211; the Userability Show. We think they&#8217;re some of the most entertaining and educational podcasts available on UX. Since it&#8217;s inception, we&#8217;ve answered questions ranging from design exploration, career changes from coding to interface design and usability, and the most common UIs that confuse or impede the average user. Robert Hoekman [...]]]></description>
			<content:encoded><![CDATA[<p>Back in February we introduced a new podcast series &#8211; the Userability Show. We think they&#8217;re some of the most entertaining and educational podcasts available on UX.</p>
<p>Since it&#8217;s inception, we&#8217;ve answered questions ranging from <a href=" http://cli.gs/9ndbVX">design exploration</a>, <a href="http://cli.gs/Wqu5sW">career changes from coding to interface design and usability</a>, and the <a href="http://cli.gs/g1atPg">most common UIs that confuse or impede the average user</a>.</p>
<p>Robert Hoekman and I use our wits, humor, and knowledge (it occasionally creeps in) to answer these vexing questions. I know when I get notified about an exciting new episode I want to immediately check it out, however I&#8217;m usually too busy to do it at that moment, and then it slips my mind.</p>
<p>I&#8217;ve always appreciated receiving a summary on episodes I may have missed, so I thought you might appreciate it too.</p>
<p>Our latest episodes, podcasts 5-8, cover these topics:</p>
<ul>
<li><a href="http://cli.gs/Tuq870" target="_blank">The most important UX activity in a web project</a></li>
<li><a href="http://cli.gs/pNLtps" target="_blank">Why so many basic usability failures are still around</a></li>
<li><a href="http://cli.gs/g07QVP" target="_blank">How a consultant can woo over a design team</a></li>
<li><a href="http://cli.gs/6r8Z2G" target="_blank">How to deal with link treatments when content display varies</a></li>
</ul>
<p>With each podcast there is a place to share your thoughts with us, or you can let us know what you think below.  </p>
<p>If you want to hear more of me, you can see me live in Seattle, Denver, or DC at the <a href="http://www.uie.com/events/roadshow/" target="_blank">UIE Roadshow: Secrets Behind Designing Great User Experiences</a>. Use the promotion code SHOW09 and get $75 off the registration price.</p>
<p>Enjoy the podcasts.</p>
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		<title>Web Anatomy: Effective Interaction Design with Frameworks</title>
		<link>http://www.uie.com/brainsparks/2009/05/13/web-anatomy-effective-interaction-design-with-frameworks/</link>
		<comments>http://www.uie.com/brainsparks/2009/05/13/web-anatomy-effective-interaction-design-with-frameworks/#comments</comments>
		<pubDate>Wed, 13 May 2009 15:30:09 +0000</pubDate>
		<dc:creator>Adam Churchill</dc:creator>
				<category><![CDATA[Content]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[Pattern Libraries]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Designing the Moment]]></category>
		<category><![CDATA[Designing the Obvious]]></category>
		<category><![CDATA[frameworks]]></category>
		<category><![CDATA[Jr.]]></category>
		<category><![CDATA[Miskeeto]]></category>
		<category><![CDATA[Robert Hoekman]]></category>
		<category><![CDATA[UIE User Experience Training Library]]></category>
		<category><![CDATA[Web Anaotmy]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=818</guid>
		<description><![CDATA[When starting a new design project, whether it&#8217;s a design-from-scratch or an upgrade beyond existing functionality, much of what we are about to do has been done before. How do you make sure you&#8217;ve got everything the user will expect? Even the most thought out design requirements (and most, unfortunately, aren&#8217;t too well thought out) [...]]]></description>
			<content:encoded><![CDATA[<p>When starting a new design project, whether it&#8217;s a design-from-scratch or an upgrade beyond existing functionality, much of what we are about to do has been done before. How do you make sure you&#8217;ve got everything the user will expect? Even the most thought out design requirements (and most, unfortunately, aren&#8217;t too well thought out) still leave out important components and features.  <strong>You won&#8217;t want to miss our May 27 UIE Virtual Seminar</strong>.  </p>
<p>UIE Virtual Seminar<br />
<strong>Web Anatomy: Effective Interaction Design with Frameworks</strong><br />
<em>With Robert Hoekman, Jr.</em><br />
Wednesday, May 27, 2009, 1:30pm ET<br />
90-minute online presentation</p>
<p>In your project, you&#8217;ll need to ensure you&#8217;ve got all the essential features along with those new, super-cool, hip capabilities that will dazzle your users. By using these interaction design frameworks, you&#8217;ll have a ready kit of necessary components so you&#8217;ll create the best possible design.</p>
<p>To help us understand how <em>interaction design frameworks</em> help us think through our designs, we&#8217;ve invited Robert Hoekman, Jr to tell us how they work. Robert&#8217;s been thinking about <em>Interaction Design Frameworks</em> more than anyone we know. He&#8217;ll show you how frameworks fill in the gaps left by design standards, best practices, and libraries of individual patterns. You&#8217;ll see examples from major web sites, where the frameworks helped predict missing functionality and critical design elements. Avoid these costly mistakes, and you&#8217;ll deliver a top-notch experience for your users. </p>
<p>Robert put together a great preview for you, to help you understand what to expect out of this seminar.<br />
<a href="http://www.uie.com/events/virtual_seminars/frameworks/">Click here to visit the site page with the preview.</a></p>
<p>If your team needs to quickly come up with designs that are both creative and usable, Robert&#8217;s seminar is a must for you.  You&#8217;ll want to watch this with your entire team, so they come away knowing how interaction design frameworks will dramatically simplify your organization&#8217;s design process. Reserve your spot today!</p>
<p><a href="https://www.uie.com/events/virtual_seminars/register/?seminar=frameworks"><img src="/images/register-now.gif" alt="Register Now" /></a></p>
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		<title>An Agile UX Primer &#8211; March 4 UIE Virtual Seminar with Jeff Patton</title>
		<link>http://www.uie.com/brainsparks/2009/02/23/an-agile-ux-primer-march-4-uie-virtual-seminar-with-jeff-patton/</link>
		<comments>http://www.uie.com/brainsparks/2009/02/23/an-agile-ux-primer-march-4-uie-virtual-seminar-with-jeff-patton/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 20:11:31 +0000</pubDate>
		<dc:creator>Adam Churchill</dc:creator>
				<category><![CDATA[Business Strategy]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design Deliverables]]></category>
		<category><![CDATA[Design Process]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[agileproductdesign.com]]></category>
		<category><![CDATA[iterations]]></category>
		<category><![CDATA[iterative]]></category>
		<category><![CDATA[jeff patton]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=796</guid>
		<description><![CDATA[Every design team has a design process.  Hopefully, one that meets deadlines, on budget, with the limited resources at your disposal.  Have you been exposed to Agile?  It&#8217;s one solution to consider, and the topic of our next Virtual Seminar. In this presentation, Jeff Patton will discuss the essentials of Agile Development, the distinct culture [...]]]></description>
			<content:encoded><![CDATA[<p>Every design team has a design process.  Hopefully, one that meets deadlines, on budget, with the limited resources at your disposal.  Have you been exposed to Agile?  It&#8217;s one solution to consider, and the topic of our next Virtual Seminar.</p>
<p>In this presentation, Jeff Patton will discuss the essentials of Agile Development, the distinct culture and value system that Agile brings, and the common Agile process you&#8217;re likely to see. You&#8217;ll hear about the myths of Agile and common pitfalls organizations tend to encounter. Armed with the foundations, you&#8217;ll explore some emerging UX practices and how to thrive within an agile process.</p>
<p>As an added incentive to attend, use the Promotion Code MYARCHIVE to receive free lifetime access to the recorded presentation. You or anyone in your organization can watch it whenever you want, as often as you want!</p>
<p><a href="https://www.uie.com/events/virtual_seminars/register/?seminar=agile"><img src="/images/register-now.gif" alt="Register Now" /></a></p>
<p>In advance of the presentation, we’d love to hear from you.  What are the scary stories you&#8217;ve heard about Agile?  Do you have success stories to tell about iterative development?  What hurdles would you face bringing such a discipline into the culture of your organization? Share your thoughts below.</p>
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		<title>Userability: Seriously Seeking UX Questions</title>
		<link>http://www.uie.com/brainsparks/2009/01/08/userability-seriously-seeking-ux-questions/</link>
		<comments>http://www.uie.com/brainsparks/2009/01/08/userability-seriously-seeking-ux-questions/#comments</comments>
		<pubDate>Thu, 08 Jan 2009 19:30:38 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Amusing]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Userability]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=775</guid>
		<description><![CDATA[Have a design question you&#8217;re dying to get an answer to? Well, look no further. (For the answer, that is.) Robert Hoekman, world famous author of Designing the Obvious and Designing the Moment, and I, Jared M. Spool, a person who co-authored a book in 1996 that you&#8217;ve probably never seen, are joining forces to [...]]]></description>
			<content:encoded><![CDATA[<p>Have a design question you&#8217;re dying to get an answer to? Well, look no further. (For the answer, that is.)</p>
<p>Robert Hoekman, world famous author of <em>Designing the Obvious</em> and <em>Designing the Moment</em>, and I, Jared M. Spool, a person who co-authored a book in 1996 that you&#8217;ve probably never seen, are joining forces to do the unthinkable: We&#8217;re starting a new weekly podcast to answer any user experience or design questions you can come up with. We&#8217;re calling it <strong>Userability</strong>. Seriously.</p>
<p>Yup. You&#8217;ll give us a question and we&#8217;ll give you an answer. We&#8217;re not sure it&#8217;ll be a good answer, but we&#8217;re promising it&#8217;ll be an entertaining one.</p>
<p>(Actually, like all good user experience processes, it&#8217;s not that simple. You give us a question. We pick your question for the show. We tell you what time we&#8217;re recording and make sure you&#8217;re available. We call you while we&#8217;re recording and you get to ask us &#8220;on the air&#8221; and then we give you the answer. And we have a lot of fun while doing it.)</p>
<p>And here&#8217;s where you come in: We need your questions. Think of a great question. Something you&#8217;d love to find out the answer to. It can even be a serious question. Send it to <a href="userability@uie.com">userability@uie.com</a>. Brian Christiansen, our producer, will pick the best ones and tell you how to be on the program.</p>
<p>Don&#8217;t worry. Once the first program is ready, we&#8217;ll be sure to let you know, even if you can&#8217;t come up with a good question..</p>
<p>Looking forward to your questions (and our answers),</p>
<p>Jared Spool &#038; Robert Hoekman, Co-hosts of Userability<br />
Brian Christiansen, Producer of Userability (forced into it &#8212; wasn&#8217;t his choice)</p>
<p><a href="mailto:userability@uie.com">userability@uie.com</a></p>
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		<title>Review of Designing for Sign-up Virtual Seminar</title>
		<link>http://www.uie.com/brainsparks/2009/01/05/review-of-designing-for-sign-up-virtual-seminar/</link>
		<comments>http://www.uie.com/brainsparks/2009/01/05/review-of-designing-for-sign-up-virtual-seminar/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 21:42:23 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[Web Applications]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=761</guid>
		<description><![CDATA[Last month, Deb Brown at Aligned Structures wrote up a great review of Joshua Porter&#8217;s recent UIE Virtual Seminar, Designing for Signup: Yesterday I attended an outstanding seminar by Joshua Porter produced by those great folks at UIE (yep shameless Ak’ing there.):) The topic was Designing for Sign-up. What struck me the most about the [...]]]></description>
			<content:encoded><![CDATA[<p>Last month, Deb Brown <a href="http://www.alignedstructures.com/?p=49">at Aligned Structures</a> wrote up a great review of Joshua Porter&#8217;s recent UIE Virtual Seminar, <em><a href="http://www.uie.com/events/virtual_seminars/Designing_Sign_Up_Seminar/">Designing for Signup</a></em>:</p>
<blockquote><p><em>Yesterday I attended an outstanding seminar by Joshua Porter produced by those great folks at UIE (yep shameless Ak’ing there.):) The topic was Designing for Sign-up. What struck me the most about the presentation, as a UX geek, was that the issue was not about the mechanical process of making the sign-up easier, but around the socio-psychological issues of helping users make a commitment.</em></p></blockquote>
<p>Read Deb&#8217;s <a href="http://www.alignedstructures.com/?p=49">entire post</a>.</p>
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		<title>Boston CHI UX Seminars</title>
		<link>http://www.uie.com/brainsparks/2009/01/05/boston-chi-ux-seminars/</link>
		<comments>http://www.uie.com/brainsparks/2009/01/05/boston-chi-ux-seminars/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 04:13:01 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=772</guid>
		<description><![CDATA[Here in the Boston area, we&#8217;ve got some great UX talent. Folks like Chauncey Wilson, Deb Mayhew, Mary Beth Rettger, Lynn Cherny, and Lisa Neal Gautieri have been working in the business for many years, developing and refining their practices. And now you can have a chance to learn from them. On January 23, the [...]]]></description>
			<content:encoded><![CDATA[<p>Here in the Boston area, we&#8217;ve got some great UX talent. Folks like Chauncey Wilson, Deb Mayhew, Mary Beth Rettger, Lynn Cherny, and Lisa Neal Gautieri have been working in the business for many years, developing and refining their practices. And now you can have a chance to learn from them.</p>
<p>On January 23, the Boston CHI chapter will host six full-day seminars on a variety of great user experience topics. There sessions range from UI nuts &#038; bolts to online health care to usability tools and techniques.</p>
<p>You can find out details <a href="http://bostonchi.org/">here</a> about the sessions, instructors, and the very reasonable price for access to all this great information. This is a great opportunity to really boost your UX knowledge and skills.</p>
<p><a href="http://bostonchi.org/">Boston CHI Workshops</a></p>
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		<title>@SemanticWill&#8217;s Process of Wireframing</title>
		<link>http://www.uie.com/brainsparks/2009/01/04/semanticwills-process-of-wireframing/</link>
		<comments>http://www.uie.com/brainsparks/2009/01/04/semanticwills-process-of-wireframing/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 17:15:15 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[ajax]]></category>
		<category><![CDATA[Design Deliverables]]></category>
		<category><![CDATA[Design Documentation]]></category>
		<category><![CDATA[Design Process]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Web Applications]]></category>
		<category><![CDATA[Wireframes]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=769</guid>
		<description><![CDATA[Over at Semantic Foundry, designer extraordinaire, Will Evans, has a wonderful essay explaining how he uses wireframing as both a problem setting and a problem solving approach. I pick my primary audience and the one activity which allows them to solve one goal quickly, effortlessly, elegantly. In this case, the primary audience wants to easily [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.uie.com/images/blog/SemanticFoundry_SampleWireframe-20090102-120548.png" alt="One of the sample wireframe images from Will Evans." /></p>
<p>Over at Semantic Foundry, designer extraordinaire, Will Evans, has <a href="http://blog.semanticfoundry.com/2009/01/01/shades-of-gray-wireframes-as-thinking-device/">a wonderful essay</a> explaining how he uses wireframing as both a problem setting and a problem solving approach. </p>
<blockquote><p><em>I pick my primary audience and the one activity which allows them to solve one goal quickly, effortlessly, elegantly. In this case, the primary audience wants to easily find the best cruise, at the right time, for the right price. I don’t even look at the requirements document or competitive analysis until after I have sketched a couple of ideas either on paper or using Omnigraffle, which explores the primary goal. I’m not looking for solutions at this point because the first round of wireframes provide a space to engage in a dialogue with other designers, stakeholders, and the wireframes themselves.</em></p></blockquote>
<p>It&#8217;s a great description of how Will tackles a design and he&#8217;s provided his work products for you to download.</p>
<p>Read Will&#8217;s essay: <a href="http://uxmag.com/design/shades-of-grey-wireframes-as-thinking-device"><em>Shades of Gray: Wireframes as Thinking Device</em></a><br />
<br />
<!--[Plug: At the upcoming UIE Web App Summit, we have two sessions dealing with wireframing. Dan Brown will talk about how wireframes are an essential part of your overall design deliverable strategy in his full-day workshop, <a href="http://www.uie.com/events/web_app_summit/2009/program/#brown"><em>Communicating Design: Essential Deliverables for Highly Effective Design Teams</em>. James Box and Richard Rutter will spend half of their full-day seminar, <a href="http://www.uie.com/events/web_app_summit/2009/program/#box-rutter"><em>Wireframing and Prototyping for Highly Interactive Web Apps</em></a>, demonstrating how to use wireframes when building Ajax and social networking tools.]&#8211;></p>
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		<title>Free Download: Is IT Ready for Experience Design?</title>
		<link>http://www.uie.com/brainsparks/2009/01/02/free-download-is-it-ready-for-experience-design/</link>
		<comments>http://www.uie.com/brainsparks/2009/01/02/free-download-is-it-ready-for-experience-design/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 16:17:01 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[IT]]></category>
		<category><![CDATA[Management]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=765</guid>
		<description><![CDATA[Earlier this year, Carolyn Snyder and the good folks at the Cutter Consortium asked me to write an article for the Cutter IT Journal. Several weeks later, I submitted Is IT Ready for Experience Design? I wrote this essay for IT managers and CIOs looking to understand what it means to create great experiences for [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier this year, <a href="http://www.snyderconsulting.net/">Carolyn Snyder</a> and the good folks at the Cutter Consortium asked me to write an article for the Cutter IT Journal.</p>
<p>Several weeks later, I submitted <em>Is IT Ready for Experience Design?</em> I wrote this essay for IT managers and CIOs looking to understand what it means to create great experiences for customers.</p>
<p>Now, as a holiday gift, Cutter is letting me give our friends (that includes you) a complimentary PDF of the entire special journal issue, <em>IT Usability: Bridging the Gap Between Machines and People</em>. If you&#8217;d like to get it, just <a href="http://www.cutter.com/offers/itusability.html">go to this page on the Cutter site</a> and follow the instructions.</p>
<p><em><strong>Warning:</strong> The Cutter folks ask for information before you download. I don&#8217;t know what they do with this, but I&#8217;m betting they use it for the forces of good and not to support the axis of evil. Proceed at your own risk. (It&#8217;s ok with me if Bill Gates downloads a bunch of copies. Not that I&#8217;m suggesting you falsify information. Wink. Wink.)</em></p>
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		<title>UIEtips: Ideal UX Team Makeup &#8211; Specialists, Generalists, or Compartmentalists</title>
		<link>http://www.uie.com/brainsparks/2008/11/17/uietips-ideal-ux-team/</link>
		<comments>http://www.uie.com/brainsparks/2008/11/17/uietips-ideal-ux-team/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 20:24:10 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Careers]]></category>
		<category><![CDATA[Management]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Team Management]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=744</guid>
		<description><![CDATA[The User Experience world is filled with many disciplines: information architecture, user researcher, interaction design, copywriting, and visual design &#8212; to name just a few. Each of these disciplines have a rich history, a deep knowledge base, and an extensive tool set. Each takes a lifetime to master. While the successful team needs all of [...]]]></description>
			<content:encoded><![CDATA[<p>The User Experience world is filled with many disciplines: information architecture, user researcher, interaction design, copywriting, and visual design &#8212; to name just a few. Each of these disciplines have a rich history, a deep knowledge base, and an extensive tool set. Each takes a lifetime to master.</p>
<p>While the successful team needs all of these disciplines, there are more of them than most teams have members. This creates a challenge as teams need to spread the experience, knowledge, and skills across multiple team members, turning them from specialists into generalists.</p>
<p>In today&#8217;s <strong><a href="http://www.uie.com/uietips/">UIEtips</a></strong> article, I share some of our recent findings in how teams make the call: when should they hire a specialist and when will a generalist work better? Whether you&#8217;re a team manager or someone looking to direct their  career choices, I think our findings will interest you.</p>
<p>Read the article &#8211; <a href="http://www.uie.com/articles/ideal_UX_team">Ideal UX Team Makeup: Specialists, Generalists, or Compartmentalists</a>.</p>
<p>What does your organization do to embrace its failures? We&#8217;d love to hear from you. Share your thoughts below.</p>
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		<title>Browser Compatibility: Asked &amp; Answered</title>
		<link>http://www.uie.com/brainsparks/2008/10/04/browser-compatibility-asked-answered/</link>
		<comments>http://www.uie.com/brainsparks/2008/10/04/browser-compatibility-asked-answered/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 03:55:48 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=735</guid>
		<description><![CDATA[A client wrote in and asked a question that I didn&#8217;t know the answer to, so I posted it to the twitter: Where would you send a client looking for an article on designing for different browsers and conducting browser-compatibility testing? One of the downsides of being a researcher and never actually doing the hard [...]]]></description>
			<content:encoded><![CDATA[<p>A client wrote in and asked a question that I didn&#8217;t know the answer to, so I posted it to the twitter:</p>
<blockquote><p><em>Where would you send a client looking for an article on designing for different browsers and conducting browser-compatibility testing?</em></p></blockquote>
<p>One of the downsides of being a researcher and never actually doing the hard work is that you don&#8217;t know the answers to the important questions. However, I know people who do. Here are the responses I got back:</p>
<p><img src="http://s3.amazonaws.com/twitter_production/profile_images/56623116/me_120px_bigger.jpg" alt="Andrew Smith (somenice)" /><br />
<a href="http://twitter.com/somenice/statuses/943750791">Andrew Smith (@somenice)</a>:</p>
<blockquote><p><em>@jmspool I would recommend <a href="http://www.quirksmode.org/dom/compatibility.html">http://www.quirksmode.org/dom/compatibility.html</a> and <a href="http://browsershots.org/">http://browsershots.org/</a></em></p></blockquote>
<p><img src="http://s3.amazonaws.com/twitter_production/profile_images/58234375/photo_bigger.jpg" alt="rustyspeidel" /><br />
<a href=" http://twitter.com/rustyspeidel/statuses/943756719">@rustyspiedel</a></p>
<blockquote><p><em>@jmspool <a href="http://www.netmechanic.com/products/Browser-Tutorial.shtml">http://www.netmechanic.com/products/Browser-Tutorial.shtml</a> and <a href="@jmspool and http://www.justskins.com/design/browser-compatibility/137">http://www.justskins.com/design/browser-compatibility/137</a></em></p></blockquote>
<p><img src="http://s3.amazonaws.com/twitter_production/profile_images/26948682/photo_wasp_bigger.jpg" alt="Peter-Paul Koch (ppk)" /><br />
<a href="http://twitter.com/ppk/statuses/943756859">Peter-Paul Koch (@ppk)</a>:</p>
<blockquote><p><em>@jmspool: My <a href="http://quirksmode.org">quirksmode.org</a> is one of the best resources, even though it doesn&#8217;t contain an article about the basics, just lots of facts.<br />
This article looks promising, too: <a href="http://anthonyshort.com.au/blog/comments/how-to-get-cross-browser-compatibility-everytime/">http://anthonyshort.com.au/blog/comments/how-to-get-cross-browser-compatibility-everytime/</a>.  Is only about CSS, though.</em></p></blockquote>
<p><img src="http://s3.amazonaws.com/twitter_production/profile_images/57889413/amy-im3_bigger.jpg" alt="Amy Stewart (@astewart)" /><br />
<a href="http://twitter.com/astewart/statuses/943762351">Amy Stewart (@astewart)</a>:</p>
<blockquote><p><em>@jmspool check out Browsershots: <a href="http://browsershots.org/">http://browsershots.org/</a> and Position is Everything <a href="http://www.positioniseverything.net">http://www.positioniseverything.net</a>/</em></p></blockquote>
<p>Thanks everyone!</p>
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		<title>Group Activities to Demonstrate Usability and Design</title>
		<link>http://www.uie.com/brainsparks/2008/10/04/group-activities-to-demonstrate-usability-and-design-issues/</link>
		<comments>http://www.uie.com/brainsparks/2008/10/04/group-activities-to-demonstrate-usability-and-design-issues/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 01:08:14 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=733</guid>
		<description><![CDATA[Over at the IxDA Discussion List, Benjamin Ho asked about activities he could use at the end of a presentation he was giving at his company&#8217;s annual user conference. I got thinking about different exercises we use when we&#8217;re training and thought this was a good time to share some of them. Activity Option #1: [...]]]></description>
			<content:encoded><![CDATA[<p>Over at the IxDA Discussion List, <a href="http://www.ixda.org/discuss.php?post=33794">Benjamin Ho asked about activities</a> he could use at the end of a presentation he was giving at his company&#8217;s annual user conference. I got thinking about different exercises we use when we&#8217;re training and thought this was a good time to share some of them.</p>
<p><strong>Activity Option #1: Making a PB&#038;J Sandwich</strong><br />
Minimum Time: 20 minutes<br />
Goal: To enforce the importance of clear user assistance</p>
<p><em>This is a classic. (I first saw it demonstrated in 1972 by my sixth grade English teacher and I think it&#8217;s the only thing about her class I retained.) You ask each attendee to write down instructions for assembling a peanut butter &#038; jelly sandwich. Then, taking the raw materials (bread, peanut butter, jelly, a knife) and a randomly chosen set of instructions, you proceed to follow the directions LITERALLY.</p>
<p>For example, if the author never mentions removing the bread from the package, you proceed with to assemble it with the bread still in the bag. &#8220;Put the jelly on the bread&#8221; is funny in that context. The more literal you interpret the instructions, the funnier it gets. Make the point that this is what real people do when they don&#8217;t realize it.</em></p>
<p><strong>Activity Option #2: Testing Lego Construction</strong><br />
Minimum Time: 40 minutes<br />
Goal:  To enforce the benefits of usability testing</p>
<p><em>We use this for training people on simple observation and moderator skills. We purchase inexpensive Lego sets (well, as inexpensive as it gets, like <a href="http://shop.lego.com/ByTheme/Product.aspx?p=7235&#038;cn=153&#038;d=9">this one</a>) and have small teams conduct a sample usability test, with one person assembling the kit and two others acting as observers (or one as moderator, if we&#8217;ve done the training).</p>
<p>If you can&#8217;t get the budget for Lego sets, it also works with origami sets (and there&#8217;s a ton of origami instructions on the web).</em></p>
<p><a href="http://shop.lego.com/ByTheme/Product.aspx?p=7235&#038;cn=153&#038;d=9"><img src="http://www.uie.com/images/blog//Lego_PoliceMotorcycle-20081004-205524.png" alt="Lego Police Motorcycle Kit" /></a></p>
<p><strong>Activity Option #3: What&#8217;s Changed?</strong><br />
Minimum Time: 10 minutes<br />
Goal: To help participants see the impact of the work you&#8217;ve done</p>
<p><em>This is a good way for people to see how you&#8217;ve had an impact on their work. Show before and after screen shots of designs you&#8217;ve worked on, without explaining the differences. (Ideally, you can display them simultaneously on two screens or have high-res printouts they can compare side-by-side.)</p>
<p>Have the audience suggest differences. Then, ask them to provide reasons why you might&#8217;ve made them. You can compare their rationale to yours. It&#8217;s a good opportunity to explain the research you&#8217;ve done and how it has influenced your approach to design.</em></p>
<p><strong>Activity Option #4: The Focus Quiz</strong><br />
Minimum Time: 15 minutes<br />
Goal: To demonstrate how focus can change during observation</p>
<p><em>We use this to train teams on how to observe during field studies. (I <a href="http://www.uie.com/brainsparks/2006/09/01/learning-how-to-focus-on-field-studies/">wrote about it back in 2006</a>.) You give each person a different criteria to observe in the room (such as &#8220;all the round items&#8221;) and ask them to write them down.</p>
<p>Then, you have the people with the same criteria to name objects they observed without naming the criteria. Everyone else tries to guess the criteria. It&#8217;s a demonstration of how you notice some things only when you&#8217;re trying.</em></p>
<p><strong>Activity Option #5: Guess the Reason</strong><br />
Minimum Time: 15 minutes<br />
Goal: To show the differences between observations and inferences</p>
<p><em>We use this to train teams on <a href="http://www.uie.com/events/roadshow/articles/recommendation/">the difference between an observation and an inference</a>. You display a screen shot and cite a specific observation from testing or analytics, such as &#8220;6 out of 8 participants we observed didn&#8217;t scroll beyond the first screen.&#8221;</p>
<p>Then you ask the audience to suggest reasons why this might&#8217;ve happened. What was it that made the users behave that way? We use the different answers to show that different inferences could result in different changes to the design. We then talk about how we&#8217;d construct research to identify which inference is the one we should design for.</em></p>
<p><strong>Activity Option #6: Human Bar Charts</strong><br />
Minimum Time: 15 minutes<br />
Goal: To demonstrate the range of individual differences and to collect data on audience diversity</p>
<p><em>This is a new exercise we just started doing. It has the benefit of demonstrating how people are different, while giving us some data on our audience. We pass out a survey with scales, such as &#8220;On a scale of 1 to 5, rate how important these features are to your work&#8221; (and then we list 5-10 features that the audience would use).</p>
<p>We&#8217;ve placed the numbers 1 through 5 on the wall. We ask the audience stand next to the numbers that represent their rating for each question. It&#8217;s fun to see people move around, plus it helps you see the areas where everyone agrees and where people are diverse.</p>
<p>Jeff Patton told me he&#8217;s done this with two dimensions simultaneously. He created two 1-to-10 axis on the floor, then had attendees in his workshop stand at the intersection of &#8220;How well their organization implemented Agile techniques&#8221; and &#8220;How well their organization implemented UCD techniques&#8221;. It gave him a great snapshot of how many folks were well versed in both issues. (During the exercise, he used the mic to have some of the &#8220;outliers&#8221; explain what their organizations were or weren&#8217;t doing.)</em></p>
<p><strong>Activity Option #7: KJ Analysis</strong><br />
Minimum Time: 40 minutes<br />
Goal: To identify top issues surrounding a focus question</p>
<p><em>If you&#8217;ve got 40 minutes and a good wall for post-its, you can do <a href="http://www.uie.com/articles/kj_technique/">a KJ analysis</a>. Posing a focus question (such as &#8220;What&#8217;s the most important change you&#8217;d like to see in our product?&#8221;), you have groups of 8-10 folks walk through the brainstorming and organizing steps, concluding with ratings.</p>
<p>The largest audience I&#8217;ve done this with is about 340 people (34 teams of 10 in a very large ballroom). Every team worked on the same focus (&#8220;What can we do to improve our field?&#8221;) question and practically every team came up with the same top 3 answers. It was amazing how much consensus there was, even though everyone worked in separate teams.</em></p>
<p>I&#8217;d be interested in any exercises you&#8217;ve come up with. Finding new ways to talk about what we do in interesting and engaging ways makes me very happy.</p>
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		<title>UIE Virtual Seminar &#8211; The Quick, the Cheap, and the Insightful: Conducting Usability Tests in the Wild</title>
		<link>http://www.uie.com/brainsparks/2008/10/02/uie-virtual-seminar-the-quick-the-cheap-and-the-insightful-conducting-usability-tests-in-the-wild/</link>
		<comments>http://www.uie.com/brainsparks/2008/10/02/uie-virtual-seminar-the-quick-the-cheap-and-the-insightful-conducting-usability-tests-in-the-wild/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 15:55:40 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Field Studies]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UI13]]></category>
		<category><![CDATA[UIE]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[Usability Testing]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=732</guid>
		<description><![CDATA[UIE Virtual Seminar &#8211; The Quick, the Cheap, and the Insightful: Conducting Usability Tests in the Wild With Dana Chisnell of Usabilityworks Date: Wednesday, October 22, 2008 Time: 1pm ET It&#8217;s not clear when &#8220;quick and dirty&#8221; became a dirty phrase in the usability world. There are those that believe that testing must be scientific, [...]]]></description>
			<content:encoded><![CDATA[<p>UIE Virtual Seminar &#8211; The Quick, the Cheap, and the Insightful: Conducting Usability Tests in the Wild<br />
With Dana Chisnell of Usabilityworks<br />
Date: Wednesday, October 22, 2008<br />
Time: 1pm ET</p>
<p>It&#8217;s not clear when <i>&#8220;quick and dirty&#8221;</i> became a dirty phrase in the usability world. There are those that believe that testing must be scientific, and that takes time and money — luxuries not often available to many development projects.</p>
<p>Usability testing expert <a href="http://www.uie.com/events/uiconf/2008/speakers/#chisnell">Dana Chisnell</a> knows what it means to work by-the-book – she co-wrote “the book” <a href="http://www.wiley.com/WileyCDA/WileyTitle/productCd-0470185481,descCd-DOWNLOAD.html">(The Handbook of Usability Testing, 2nd ed.)</a> with Jeff Rubin. In this seminar, Dana will break down the process of collecting user research data, exploring the must-haves, the nice-to-haves, and the certainly-can-do-withouts. You&#8217;ll learn how you can answer your essential design questions using methods that would make MacGyver proud.</p>
<p>This presentation is perfect if you have yet to conduct your first usability test. If you’re experienced with testing, Dana will show you some new ways to inject user research into those tight-on-resources projects that keep cropping up.</p>
<p>Register today at <a href = "http://www.uie.com/events/virtual_seminars/wild/">http://www.uie.com/events/virtual_seminars/wild/</a></p>
<p>What questions do you have about Usability Testing in the Wild? What tools or tricks have you used to maximize the resources available, and still deliver quality results? We&#8217;d love to hear your thoughts and experiences.</p>
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		<title>Manager-Tools: Sharing Your References</title>
		<link>http://www.uie.com/brainsparks/2008/09/27/manager-tools-sharing-your-references/</link>
		<comments>http://www.uie.com/brainsparks/2008/09/27/manager-tools-sharing-your-references/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 21:11:25 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Careers]]></category>
		<category><![CDATA[Podcast News]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Team Management]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=727</guid>
		<description><![CDATA[From a user experience professional perspective, the current economy has a weird convergence happening: Because of the economic downturn (due to the rising fuel costs and mortgage market crisis), some companies are laying off and some are disappearing outright. Because executives understand the competitive value of creating great experiences, user experience professionals are in great [...]]]></description>
			<content:encoded><![CDATA[<p>From a user experience professional perspective, the current economy has a weird convergence happening:</p>
<ul>
<li>Because of the economic downturn (due to the rising fuel costs and mortgage market crisis), some companies are laying off and some are disappearing outright.</li>
<li>Because executives understand the competitive value of creating great experiences, user experience professionals are in great demand.</li>
</ul>
<p>This convergence means you should have your resume and references up to date. Even if you&#8217;re likely only to change jobs within your current organization, having these prepared can make the difference between having a choice and missing an opportunity.</p>
<p>As a hiring manager, I often find people don&#8217;t really know how to prepare their references well. <a href="http://www.manager-tools.com/2008/07/sharing-your-references/">This podcast</a>, from the fine folks at <a href="http://www.manager-tools.com">Manager Tools</a>, does a great job of explaining how to recruit, prepare, and share your references. It should be a must for anyone who thinks they&#8217;d like to grow into a new job, either in the near or far future.</p>
<p>The podcast blurb:</p>
<blockquote><p><em>This cast tells you how to handle requests for your references when engaged in a job search.</p>
<p>Even though “References Available Upon Request” is no longer a good idea, reference CHECKING is on the rise and will only increase in the coming years. It seems like since resumes don’t include the age-old line — the why of which we’ll share — somehow far too many job seekers are caught off-guard by reference requests. Ahh, Horstman’s Christmas Rule!</p>
<p>We’ll tell you how to manage and share your references in this cast. And hey, if you’re maintaining your network, this one is EASY!</em></p></blockquote>
<p><a href="http://www.manager-tools.com/2008/07/sharing-your-references/"><strong>Sharing Your References at Manager-Tools.com</strong></a></p>
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		<title>Journal of Usability Studies Articles &#8211; Lacking in Usability</title>
		<link>http://www.uie.com/brainsparks/2008/09/27/journal-of-usability-studies-articles-lacking-in-usability/</link>
		<comments>http://www.uie.com/brainsparks/2008/09/27/journal-of-usability-studies-articles-lacking-in-usability/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 20:57:32 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Scent]]></category>
		<category><![CDATA[Scent of Information]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=725</guid>
		<description><![CDATA[It&#8217;s been years since we&#8217;ve written about the Scent of Information and how to use trigger words in links to make them more usable. So, it shouldn&#8217;t be news or a surprise to anyone in the world of web site usability that having clear links that describe what the user will find after clicking is [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been years since we&#8217;ve written about <a href="http://www.uie.com/reports/scent_of_information/">the Scent of Information</a> and <a href="http://www.uie.com/articles/trigger_words/">how to use <em>trigger words</em> in links</a> to make them more usable.</p>
<p>So, it shouldn&#8217;t be news or a surprise to anyone in the world of web site usability that having clear links that describe what the user will find after clicking is a priority in the design process.</p>
<p>Fortunately, making things usable isn&#8217;t a priority for the folks at the Journal of Usability Studies, who just released <a href="http://www.upassoc.org/upa_publications/jus/index.html">their latest issue</a>. It&#8217;s great that they now have online versions of the articles, instead of having to read the PDFs. </p>
<p>However, we think they could do better on the table of contents for the article:</p>
<p><img src="http://www.uie.com/images/blog//UPASSOC.org_JUS_ArticleContents-20080927-164713.png" alt="The Table of Contents for an article in the Journal of Usability Studies" /></p>
<p>They could say a little more about what the article says in each section, don&#8217;t you think? I wonder what would happen if they did a little testing?</p>
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		<title>HBR Article: Design Thinking by Tim Brown</title>
		<link>http://www.uie.com/brainsparks/2008/07/05/hbr-article-design-thinking-by-tim-brown/</link>
		<comments>http://www.uie.com/brainsparks/2008/07/05/hbr-article-design-thinking-by-tim-brown/#comments</comments>
		<pubDate>Sun, 06 Jul 2008 01:39:01 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[Management]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Success Stories]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=690</guid>
		<description><![CDATA[In the corporate boardroom, Innovation has moved beyond the fad stage and has now become an enterprise mandate. Problem is, ordering your institution to innovate is akin to a gym teacher ordering the class to meditate. (&#8220;OK CLASS, TODAY WE&#8217;RE GOING TO MEDITATE. BEGIN. ONE. TWO. MEDITATE. THREE. FOUR. MEDITATE. SPOOL! YOU&#8217;RE NOT MEDITATING!&#8221; Is [...]]]></description>
			<content:encoded><![CDATA[<p>In the corporate boardroom, <em>Innovation</em> has moved beyond the fad stage and has now become an enterprise mandate. Problem is, ordering your institution to innovate is akin to a gym teacher ordering the class to meditate. (<em>&#8220;OK CLASS, TODAY WE&#8217;RE GOING TO MEDITATE. BEGIN. ONE. TWO. MEDITATE. THREE. FOUR. MEDITATE. SPOOL! YOU&#8217;RE NOT MEDITATING!&#8221;</em> Is my high school phys ed experience showing?)</p>
<p>In the June 2008 issue of the Harvard Business Review, there is <a href="http://tinyurl.com/6syaab">a super article by IDEO&#8217;s Tim Brown</a> on what it takes to bring innovation down to the execution. Tim&#8217;s solution: <em>Design Thinking</em>.</p>
<p>Tim tells us that Design Thinking is:</p>
<blockquote><p><em>a discipline that uses the designer’s sensibility and methods to match people’s needs with what is technologically feasible and what a viable business strategy can convert into customer value and market opportunity.</em></p></blockquote>
<p>Anyone who is immersed in UX design will find familiar comfort in Tim&#8217;s descriptions of how this works. There&#8217;s nothing new is how he goes about it. It&#8217;s just that he&#8217;s done a great job of explaining what we do in business terms that executives can understand.</p>
<p>For example, the Tim explains why prototypes are important to an organization&#8217;s understanding of the problems they are trying to solve through design:</p>
<blockquote><p><em>Prototypes should command only as much time, effort, and investment as are needed to generate useful feedback and evolve an idea. The more “finished” a prototype seems, the less likely its creators will be to pay attention to and profit from feedback. The goal of prototyping isn’t to finish. It is to learn about the strengths and weaknesses of the idea and to identify new directions that further prototypes might take.</em></p></blockquote>
<p>If you don&#8217;t have a Harvard Business Review premium subscription, it will cost you $6.50 to get the PDF of this article. However, if you are looking for a good way to help your senior management team understand the value of design, this article will be well worth it.<br />
<a href="http://harvardbusinessonline.hbsp.harvard.edu/hbsp/hbr/articles/article.jsp?ml_action=get-article&#038;ml_issueid=BR0806&#038;articleID=R0806E&#038;pageNumber=1&#038;ml_subscriber=true&#038;uid=24497469&#038;aid=R0806E&#038;rid=24584779&#038;eom=1"><br />
<strong>Access the Harvard Business Review Article, <em>Design Thinking</em> by Tim Brown.</strong></a></p>
]]></content:encoded>
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		<title>Upcoming Presentations &#8211; May thru July 2008</title>
		<link>http://www.uie.com/brainsparks/2008/04/28/upcoming-presentations-may-thru-july-2008/</link>
		<comments>http://www.uie.com/brainsparks/2008/04/28/upcoming-presentations-may-thru-july-2008/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 19:39:08 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2008/04/28/upcoming-presentations-may-thru-july-2008/</guid>
		<description><![CDATA[My late spring / early summer isn&#8217;t as busy as the first 4 months of this year, but I&#8217;m still getting out and about. Here&#8217;s where we can meet up: May 2008 May 5-6, Chicago Web Design World/Chicago Web 2.0: The Power Behind the Hype &#8211; 5/5 10:15-11:15am Enhancing Experiences with AJAX, RIAs, and Browser-Side [...]]]></description>
			<content:encoded><![CDATA[<p>My late spring / early summer isn&#8217;t as busy as the first 4 months of this year, but I&#8217;m still getting out and about. Here&#8217;s where we can meet up:</p>
<h2>May 2008</h2>
<h3>May 5-6, Chicago</h3>
<p><a href="http://webdesignworld.com/2008/chicago/default.aspx">Web Design World/Chicago</a><br />
<em>Web 2.0: The Power Behind the Hype</em> &#8211; 5/5 10:15-11:15am<br />
<em>Enhancing Experiences with AJAX, RIAs, and Browser-Side Intelligence</em> &#8211; 5/6 2:00-4:15pm<br />
<em>Deconstructing&#8230; You! (with Jim Heid and Lance Loveday)</em> &#8211; 5/6 &#8211; 4:30-5:30pm</p>
<p>I don&#8217;t get to Chicago too often, so this is going to be fun. Let me know if you&#8217;d like connect up while I&#8217;m there.</p>
<h3>May 28, Boston</h3>
<p><a href="http://www.upaboston.org/miniconf08/index.shtml">UPA-Boston&#8217;s Seventh Annual Mini UPA Conference</a><br />
<em>Web Apps: The Collision of Design and Business</em> &#8211; 5/28 9:15-10:00am</p>
<p>The Boston UPA Chapter does an amazing job putting together a nice program for a great price: $135 ($75 if you&#8217;re a student) I&#8217;ve found the presentations here to be as good as those I see at conferences that cost four times or more.</p>
<h2>June 2008</h2>
<h3>June 4, Philadephia</h3>
<p><a href="http://www.stc.org/55thconf/">STC&#8217;s 2008 Technical Communication Summit</a><br />
<em>What Makes A Design Seem Intuitive?</em> &#8211; 6/4 10:30-11:30am</p>
<p>Keynotes at this conference by Howard Rheingold and Richard Saul Wurman make it very attractive.</p>
<h3>June 16-20, Baltimore</h3>
<p><a href="http://www.usabilityprofessionals.org/conference/2008/">UPA 2008</a></p>
<p>I haven&#8217;t spoken at this conference since 2001 for reasons that nobody seems to know. However, I&#8217;ve been known to show up on occasion. Could happen this year. Stranger things have happened.</p>
<h3>June 23-24, Boston</h3>
<p><a href="http://aneventapart.com/">An Event Apart &#8211; Boston</a><br />
<em>Scent of a Web Page</em> &#8211; 6/23 5:00-6:00pm</p>
<p>My second time speaking at An Event Apart, the conference put on my Jeffrey Zeldman and Eric Meyer. This is a great gathering of the some of the brightest minds in the design world. (And me.)</p>
<h2>July 2008</h2>
<h3>July 15-16, Philadelphia</h3>
<p><a href="http://www.med.upenn.edu/uiconf/">Higher Education Web Symposium &#8211; University of Pennsylvania</a><br />
<em>Cooking Up Gourmet User Experiences on a Fast-Food Budget</em> &#8211; 7/16 9:00-10:15a</p>
<p>I&#8217;ll be presenting the keynote after full day workshops from Steve Mulder and Ricardo LaRosa (AJAX &#038; Web 2.0), Eric Meyer &#038; Stephanie Sullivan (CSS Tips &#038; Techniques), Luke Wroblewski (Web Form Design Best Practices), and Usability Testing (Dana Chisnell). $299 gets you a full day workshop and the second day of great sessions. (As of last week, they were almost sold out.)</p>
<h3>July 19-20, Boston</h3>
<p><a href="http://www.podcampboston.org/">Podcamp Boston</a></p>
<p>I&#8217;ve gone to the last two podcamps and had a blast. I expect I&#8217;ll do something here again, at least on the 19th. (I have to fly to Seattle on the 20th.)</p>
<h3>July 21-23, Seattle</h3>
<p><a href="http://webdesignworld.com/2008/seattle/default.aspx">Web Design World/Seattle</a><br />
<em>Web 2.0: The Power Behind the Hype</em> &#8211; 5/5 10:15-11:15am<br />
<em>Enhancing Experiences with AJAX, RIAs, and Browser-Side Intelligence</em> &#8211; 5/6 2:00-4:15pm</p>
<p>They are still nailing down the program, but this is what it looks like now. I expect I&#8217;ll be doing an evening presentation or get together while I&#8217;m here.</p>
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		<title>IA Summit Keynote: Journey to the Center of Design</title>
		<link>http://www.uie.com/brainsparks/2008/04/23/ia-summit-keynote-journey-to-the-center-of-design/</link>
		<comments>http://www.uie.com/brainsparks/2008/04/23/ia-summit-keynote-journey-to-the-center-of-design/#comments</comments>
		<pubDate>Wed, 23 Apr 2008 16:09:20 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2008/04/23/ia-summit-keynote-journey-to-the-center-of-design/</guid>
		<description><![CDATA[On April 12, I gave the keynote at the IA Summit. It was my second time keynoting this event and a real honor for me. The audience was great and it lead to some very interesting discussion, both at the conference and on blogs and discussion lists everywhere. I&#8217;ve posted the slides above and have [...]]]></description>
			<content:encoded><![CDATA[<p>On April 12, I gave the keynote at the IA Summit. It was my second time keynoting this event and a real honor for me. The audience was great and it lead to some very interesting discussion, both at the conference and on blogs and discussion lists everywhere.</p>
<p>I&#8217;ve posted the slides above and have synched it up with audio from the conference. (Unfortunately, there was a mic-input problem during the recording and they ended up using the built-in mics instead of the sounds system. So, the recording is noisy and unintelligible in places. Sorry about that.)</p>
<p>Here&#8217;s the description of the talk:</p>
<h3>Journey to the Center of Design</h3>
<p><em>User-centered design was born in the 1980s, amidst a world filled with frustration with blinking VCR clocks and computer command lines. Up until this time, developers focused on making the devices work, giving little heed to how they&#8217;d be used. Terms like &#8220;user friendly&#8221; and &#8220;easy to use,&#8221; buzzwords for the UCD movement, soon became as common as &#8220;new and improved&#8221; on laundry soap.</p>
<p>Fast forward 25 years and it now seems the foundations of user-centered design are now disintegrating. Notable community members are suggesting UCD practice is burdensome and returns little value. There&#8217;s a growing sentiment that spending limited resources on user research takes away from essential design activities. Previously fundamental techniques, such as usability testing and persona development, are now regularly under attack. And let&#8217;s not forget that today&#8217;s shining stars, such as Google, Facebook, Twitter, and the iPod, came to their success without UCD practices.</p>
<p>Is it time for user-centered design to evolve into something else? Or is there something else happening in our world of experience design that makes UCD obsolete? Should something else occupy the center of design?</p>
<p>These are just the questions that this year&#8217;s keynote presenter, Jared Spool, likes to answer. Especially after a few drinks. And while a Saturday morning keynote may seem early for the kind of heavy drinking these particular questions demand, Jared will have just arrived from Italy, a nation with a long tradition of philosophical intoxication. This will set the perfect stage for an entertaining and insightful presentation to open our conference.</p>
<p>We guarantee a journey that shouldn&#8217;t be missed.</em></p>
<div style="width:625px;text-align:left" id="__ss_349904"><object style="margin:0px" width="625" height="522"><param name="movie" value="http://static.slideshare.net/swf/ssplayer2.swf?doc=journey-to-the-center-of-design-1208035318382292-9"/><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slideshare.net/swf/ssplayer2.swf?doc=journey-to-the-center-of-design-1208035318382292-9" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="625" height="522"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;"><a href="http://www.slideshare.net/?src=embed"><img src="http://static.slideshare.net/swf/logo_embd.png" style="border:0px none;margin-bottom:-5px" alt="SlideShare"/></a> | <a href="http://www.slideshare.net/jmspool/journey-to-the-center-of-design?src=embed" title="View 'Journey To The Center Of Design' on SlideShare">View</a> | <a href="http://www.slideshare.net/upload?src=embed">Upload your own</a></div>
</div>
<p>You can <a href="http://www.slideshare.net/jmspool/journey-to-the-center-of-design/download">download the slides</a> (without audio). On the Slideshare site, you can <a href="http://www.slideshare.net/jmspool/journey-to-the-center-of-design?src=embed">view this presentation full screen</a> to see the details.</p>
<p>What do you think of this presentation?</p>
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		<slash:comments>34</slash:comments>
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		<item>
		<title>Usability Tools Podcast: Successful Web App Usability Techniques, Part 2</title>
		<link>http://www.uie.com/brainsparks/2008/02/13/usability-tools-podcast-successful-web-app-usability-techniques-part-2/</link>
		<comments>http://www.uie.com/brainsparks/2008/02/13/usability-tools-podcast-successful-web-app-usability-techniques-part-2/#comments</comments>
		<pubDate>Wed, 13 Feb 2008 23:22:26 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Field Studies]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Usability Toolbox]]></category>
		<category><![CDATA[Usability Tools Podcast]]></category>
		<category><![CDATA[Web App Summit]]></category>
		<category><![CDATA[Web Applications]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2008/02/13/usability-tools-podcast-successful-web-app-usability-techniques-part-2/</guid>
		<description><![CDATA[In this week’s podcast, Brian Christiansen and I continue exploring usability techniques for web-based applications. 
This week, we explore the usability technique toolbox, focusing on those methods that help us with web-based applications.]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://www.uie.com/BSAL/UIEUsabilityTools14_WebAppTestsPart2.mp3" title="Direct Link to the MP3 Audio File.">Usability Tools Podcast: Useful Web App Usability Techniques, Part 2</a></strong><br />
Recorded: January 25th, 2007 from the studios of UIE<br />
Brian Christiansen, UIE Podcast Producer</p>
<p>Duration: 22min | File size: 12.5 MB<br />
[ <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119728465">Subscribe to our podcast via iTunes.</a> This link will launch the iTunes application.]<br />
[ <a href="http://www.uie.com/podcast/">Subscribe with other podcast applications.</a> ]<br />
[ <a href="http://www.uie.com/BSAL/trans/WebAppTesting2.txt">Text Transcript</a> ]<br />
</p>
<p><em>Each week in our Usability Tools Podcast, we will be sitting down to discuss tips and tools for improving your site&#8217;s user experience. The goal of our weekly podcast is to share some of the most important findings from UIE&#8217;s research on web design and usability.</em></p>
<p>In this week’s podcast, Brian Christiansen and I continue exploring usability techniques for web-based applications. Web-based applications are different from content-based web sites because the users are involved in a transaction. When we’re researching the usability of a content-based site, we’re focused on how users will find and react to the information. However, with web-based applications, there are many other considerations that we need to account for.</p>
<p>If you missed the first part of the show, you can listen to it here:<br />
<a href="http://www.uie.com/brainsparks/2008/02/07/usability-tools-podcast-useful-web-app-usability-techniques-part-1/">Usability Tools Podcast: Useful Web App Usability Techniques, Part 1</a></p>
<p>This week, we explore the usability technique toolbox, focusing on those methods that help us with web-based applications. </p>
<p>In this episode we start with the basic usability test, move onto variants, then talk about field studies. In each case, we explore the web-app specific advantages and talk about how we get the information we need to make informed design decisions.</p>
<p>We talked about several books in this episode:</p>
<ul>
<li><a href="http://www.amazon.com/Handbook-Usability-Testing-Conduct-Effective/dp/0471594032/userinterface-20">The Handbook of Usability Testing</a>&mdash;by Jeff Rubin</li>
<li><a href="http://www.amazon.com/Practical-Guide-Usability-Testing/dp/1841500208/userinterface-20">A Practical Guide to Usability Testing</a>&mdash;by Ginny Reddish and Joe Dumas</li>
<li><a href="http://www.amazon.com/Paper-Prototyping-Interfaces-Interactive-Technologies/dp/1558608702/userinterface-20">Paper Prototyping</a>&mdash;by Carolyn Snyder</li>
</ul>
<p>As always, we&#8217;re very interested in hearing from you. Do you have questions or comments about this episode? We love to create shows based on your questions. Please leave a comment below or email us directly at mailbag@uie.com</p>
<p><strong>UIE&#8217;s Latest Research</strong>: If you&#8217;re interested in the topics we discuss in the podcasts, I highly suggest you sign up for our free newsletter, <a href="http://www.uie.com/uietips/">UIEtips</a>, to read our latest usability and design research as soon as we publish it. We&#8217;ll also notify you in UIEtips when we publish new podcasts.</p>
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		<slash:comments>2</slash:comments>
<enclosure url="http://media.rawvoice.com/uie_podcasts/www.uie.com/BSAL/UIEUsabilityTools14_WebAppTestsPart2.mp3" length="13034132" type="audio/mpeg" />
			<itunes:subtitle>In this week’s podcast, Brian Christiansen and I continue exploring usability techniques for web-based applications.  This week, we explore the usability technique toolbox, focusing on those methods that help us with web-based applications.</itunes:subtitle>
		<itunes:summary>In this week’s podcast, Brian Christiansen and I continue exploring usability techniques for web-based applications. 
This week, we explore the usability technique toolbox, focusing on those methods that help us with web-based applications.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<title>Usability Tools Podcast: Department and Store Pages</title>
		<link>http://www.uie.com/brainsparks/2007/08/27/usability-tools-podcast-department-and-store-pages/</link>
		<comments>http://www.uie.com/brainsparks/2007/08/27/usability-tools-podcast-department-and-store-pages/#comments</comments>
		<pubDate>Mon, 27 Aug 2007 15:18:02 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Business Strategy]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Usability Tools Podcast]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/08/27/usability-tools-podcast-department-and-store-pages/</guid>
		<description><![CDATA[In last week's podcast, we talked about Gallery Pages, which are pages with links to the site’s content pages. This week, Christine asked me about two other types of pages: Department pages and Store pages. These  pages become crucial when an information-rich site has thousands (and sometimes millions) of pages. ]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://www.uie.com/BSAL/UIEUsabilityTools3DeptandStorePages.mp3" title="Direct Link to the MP3 Audio File.">UIE Usability Tools Podcast: Department and Store Pages</a></strong><br />
Recorded: August 7, 2007 from the studios of UIE<br />
Brian Christiansen, UIE Podcast Producer<br />
Duration: 21 min | File size: 10 MB<br />
[ <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119728465">Subscribe to our podcast via iTunes.</a> This link will launch the iTunes application.]<br />
[ <a href="http://www.uie.com/podcast/">Subscribe with other podcast applications.</a> ]<br />
</p>
<p><em>Each week in our Usability Tools Podcast, I will be sitting down with UIE&#8217;s Managing Director, Christine Perfetti to discuss tips and tools for improving your site&#8217;s user experience. The goal of our weekly podcast is to share some of the most important findings from UIE&#8217;s research on web design and usability.</em></p>
<p>In last week&#8217;s podcast, we talked about <a href="http://www.uie.com/brainsparks/2007/08/13/usability-tools-podcast-gallery-pages/">Gallery Pages</a>, which are pages with links to the site’s content pages. This week, Christine asked me about two other types of pages: Department pages and Store pages. These  pages become crucial when an information-rich site has thousands (and sometimes millions) of pages.<br />
In this podcast, we discuss:</p>
<p>» How Department and Store Pages help narrow down the content choices for users<br />
» How Department pages help users make confident choices between galleries<br />
» What sites successfully take advantage of Department Pages, including the Bureau of Labor Statistics<br />
» What common mistakes designers make when implementing Department and Store pages</p>
<p>As always, we&#8217;re very interested in hearing from you. Do you have questions or comments about this episode? Do you have suggestions for future episodes? We want to know. Please leave a comment below or email us directly at mailbag@uie.com.</p>
<p><strong>UIE&#8217;s Latest Research</strong>: If you&#8217;re interested in the topics Christine and I discuss in the podcasts, I highly suggest you sign up for our free newsletter, <a href="http://www.uie.com/uietips/">UIEtips</a>, to read our latest usability and design research as soon as we publish it. We&#8217;ll also notify you in UIEtips when we publish new podcasts.</p>
<p><strong>New: <a href="http://www.surveymonkey.com/s.aspx?sm=8eKGh1aSYq6w3FmY_2fBnqLg_3d_3d">Survey and listener drawing!</a></strong><br />
We would like to give you and your co-workers free admission to our next Virtual Seminar program, with full, lifetime access to the archived program as well! All you need to do to be eligible is give us your feedback on your podcast listening experience. Fill out the following survey and each week we&#8217;ll randomly send one survey participant a <strong>free admission to the next <a href="http://www.uie.com/events/virtual_seminars/">UIE Virtual Seminar</a> and Archive, a $169.00 value!</strong> <em>We appreciate your input!</em></p>
<p><a href="http://www.surveymonkey.com/s.aspx?sm=8eKGh1aSYq6w3FmY_2fBnqLg_3d_3d">Participate in our survey to win!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.uie.com/brainsparks/2007/08/27/usability-tools-podcast-department-and-store-pages/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://media.rawvoice.com/uie_podcasts/www.uie.com/BSAL/UIEUsabilityTools3DeptandStorePages.mp3" length="10417259" type="audio/mpeg" />
			<itunes:subtitle>In last week&#039;s podcast, we talked about Gallery Pages, which are pages with links to the site’s content pages. This week, Christine asked me about two other types of pages: Department pages and Store pages.</itunes:subtitle>
		<itunes:summary>In last week&#039;s podcast, we talked about Gallery Pages, which are pages with links to the site’s content pages. This week, Christine asked me about two other types of pages: Department pages and Store pages. These  pages become crucial when an information-rich site has thousands (and sometimes millions) of pages.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<title>SpoolCast: An Interview with Cooper&#8217;s Kim Goodwin</title>
		<link>http://www.uie.com/brainsparks/2007/08/14/spoolcast-an-interview-with-coopers-kim-goodwin/</link>
		<comments>http://www.uie.com/brainsparks/2007/08/14/spoolcast-an-interview-with-coopers-kim-goodwin/#comments</comments>
		<pubDate>Tue, 14 Aug 2007 19:00:58 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[SpoolCast]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/08/14/spoolcast-an-interview-with-coopers-kim-goodwin/</guid>
		<description><![CDATA[In today's SpoolCast, Christine Perfetti, UIE's Managing Director, sits down with Kim Goodwin, the General Manager and Vice President of Design at Cooper. The folks at Cooper are widely regarded for their design methods, including Goal-Directed Design and Personas.]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://www.uie.com/BSAL/BSAL017SpoolCast_KGoodwin.mp3" title="Direct Link to the MP3 Audio File.">SpoolCast: An Interview with Cooper&#8217;s Kim Goodwin</a></strong><br />
Recorded: July 5th, 2007 from the studios of UIE<br />
Brian Christiansen, UIE Podcast Producer<br />
Duration: 35m | File size: 16 MB<br />
[ <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119728465">Subscribe to our podcast via iTunes.</a> This link will launch the iTunes application.]<br />
[ <a href="http://www.uie.com/podcast/">Subscribe with other podcast applications. </a>]<br />
[ <a href="http://www.uie.com/BSAL/trans/Kim_Goodwin.txt">Text Transcript</a> ]<br />
</p>
<p>In today&#8217;s SpoolCast, Christine Perfetti, UIE&#8217;s Managing Director, sits down with Kim Goodwin, the General Manager and Vice President of Design at Cooper. The folks at Cooper are widely regarded for their design methods, including Goal-Directed Design and Personas.</p>
<p>In the interview, Christine and Kim discuss:</p>
<p>» An overview of Goal-Directed Design, an interaction design methodology based on user research<br />
» Why personas should be fictitious user archetypes synthesized from research with actual users<br />
» Cooper&#8217;s groundbreaking design methods for gathering user data<br />
» The role of usability testing in the design process<br />
» A preview of Kim&#8217;s UI12 full-day seminar, <a href="http://www.uie.com/events/uiconf/2007/sessions/goodwin/">The Essentials of Interaction Design</a></p>
<p>There&#8217;s a lot of great information here and I think you&#8217;ll enjoy it. As always, we welcome your feedback in the comments.</p>
<p><strong>New: <a href="http://www.surveymonkey.com/s.aspx?sm=8eKGh1aSYq6w3FmY_2fBnqLg_3d_3d">Survey and listener drawing!</a></strong><br />
We would like to give you and your co-workers free admission to our next scheduled Virtual Seminar, with lifetime access to the archived program as well! All you need to do to be eligible is give us your feedback on your podcast listening experience. Fill out the following survey and each week we&#8217;ll randomly send one survey participant a <strong>free admission to the next <a href="http://www.uie.com/events/virtual_seminars/web_2_power/">UIE Virtual Seminar</a> and Archive, a $169.00 value!</strong> <em>We appreciate your input!</em></p>
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]]></content:encoded>
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<enclosure url="http://media.rawvoice.com/uie_podcasts/www.uie.com/BSAL/BSAL017SpoolCast_KGoodwin.mp3" length="17343388" type="audio/mpeg" />
			<itunes:subtitle>In today&#039;s SpoolCast, Christine Perfetti, UIE&#039;s Managing Director, sits down with Kim Goodwin, the General Manager and Vice President of Design at Cooper. The folks at Cooper are widely regarded for their design methods,</itunes:subtitle>
		<itunes:summary>In today&#039;s SpoolCast, Christine Perfetti, UIE&#039;s Managing Director, sits down with Kim Goodwin, the General Manager and Vice President of Design at Cooper. The folks at Cooper are widely regarded for their design methods, including Goal-Directed Design and Personas.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Usability Tools Podcast: Gallery Pages</title>
		<link>http://www.uie.com/brainsparks/2007/08/13/usability-tools-podcast-gallery-pages/</link>
		<comments>http://www.uie.com/brainsparks/2007/08/13/usability-tools-podcast-gallery-pages/#comments</comments>
		<pubDate>Mon, 13 Aug 2007 20:24:40 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Usability Tools Podcast]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/08/13/usability-tools-podcast-gallery-pages/</guid>
		<description><![CDATA[In this week’s episode, Christine Perfetti asks Jared Spool about UIE’s research on Gallery Pages. Gallery Pages, the list of links to content, are a web site’s hardest working page. They are the final page that determine whether users will successfully find their content.]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://www.uie.com/BSAL/UIEUsabilityTools2-GalleryPages.mp3" title="Direct Link to the MP3 Audio File.">UIE Usability Tools Podcast: Gallery Pages</a></strong><br />
Recorded: August 7, 2007 from the studios of UIE<br />
Brian Christiansen, UIE Podcast Producer<br />
Duration: 24 min | File size: 11 MB<br />
[ <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119728465">Subscribe to our podcast via iTunes.</a> This link will launch the iTunes application.]<br />
[ <a href="http://www.uie.com/podcast/">Subscribe with other podcast applications.</a> ]</p>
<p>Each week in our Usability Tools podcast, I will be sitting down with UIE&#8217;s Managing Director, Christine Perfetti to discuss tips and tools for improving your site&#8217;s user experience. The goal of our weekly podcast is to share some of the most important findings from UIE&#8217;s research on web design and usability.</p>
<p>In this week&#8217;s episode, Christine asks me about UIE&#8217;s research on Gallery Pages. Gallery Pages, the list of links to content, are a web site&#8217;s hardest working page. They are the final page that determine whether users will successfully find their content. </p>
<p>In this podcast, we discuss:</p>
<p>» How galleries help users make confident choices<br />
» What behavior users exhibit when gallery pages fail them<br />
» How to order links so users can successfully find their content<br />
» Why alphabetized links are often viewed as randomly ordered links<br />
» How to utilize trigger words, the specific words that have meaning to users<br />
» Why longer gallery pages may help users</p>
<p>I hope you enjoy our discussion. For a more lengthy discussion on the topic of Gallery Pages, I highly recommend you listen to our recorded Virtual Seminar, <a href="http://www.uie.com/events/virtual_seminars/vs6/">Gallery Pages: The Hardest Working Page on Your Site</a>.</p>
<p>As always, we&#8217;re very interested in hearing from you. Do you have questions or comments about this episode? Do you have suggestions for future episodes? We want to know. Please leave a comment below or email us directly at mailbag@uie.com.</p>
<p><strong>New: <a href="http://www.surveymonkey.com/s.aspx?sm=8eKGh1aSYq6w3FmY_2fBnqLg_3d_3d">Survey and listener drawing!</a></strong><br />
We would like to give you and your co-workers free admission to our next scheduled Virtual Seminar, with lifetime access to the archived program as well! All you need to do to be eligible is give us your feedback on your podcast listening experience. Fill out the following survey and each week we&#8217;ll randomly send one survey participant a <strong>free admission to the next <a href="http://www.uie.com/events/virtual_seminars/web_2_power/">UIE Virtual Seminar</a> and Archive, a $169.00 value!</strong> <em>We appreciate your input!</em></p>
<p><a href="http://www.surveymonkey.com/s.aspx?sm=8eKGh1aSYq6w3FmY_2fBnqLg_3d_3d">Participate in our survey to win!</a></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
<enclosure url="http://media.rawvoice.com/uie_podcasts/www.uie.com/BSAL/UIEUsabilityTools2-GalleryPages.mp3" length="10786933" type="audio/mpeg" />
			<itunes:subtitle>In this week’s episode, Christine Perfetti asks Jared Spool about UIE’s research on Gallery Pages. Gallery Pages, the list of links to content, are a web site’s hardest working page. They are the final page that determine whether users will successfull...</itunes:subtitle>
		<itunes:summary>In this week’s episode, Christine Perfetti asks Jared Spool about UIE’s research on Gallery Pages. Gallery Pages, the list of links to content, are a web site’s hardest working page. They are the final page that determine whether users will successfully find their content.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<title>UIEtips Article: Communicating Concepts with Comics &#8212; An Interview with Kevin Cheng</title>
		<link>http://www.uie.com/brainsparks/2007/07/12/uietips-article-communicating-concepts-with-comics-an-interview-with-kevin-cheng/</link>
		<comments>http://www.uie.com/brainsparks/2007/07/12/uietips-article-communicating-concepts-with-comics-an-interview-with-kevin-cheng/#comments</comments>
		<pubDate>Thu, 12 Jul 2007 19:08:13 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Users]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/07/12/uietips-article-communicating-concepts-with-comics-an-interview-with-kevin-cheng/</guid>
		<description><![CDATA[Ashley McKee recently had the opportunity to talk with Kevin Cheng about the increasing popularity of using comics in the design process, the five inherent properties of successful comics, the skills needed to create comics, and the best way to deliver comics to key stakeholders. ]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://www.uie.com/uietips/">UIEtips</a> 7/12/07:</em> <strong><a href="http://www.uie.com/articles/kevin_cheng_comics_interview/">Communicating Concepts with Comics &#8212; An Interview with Kevin Cheng</a></strong></p>
<p>Over the past few months I&#8217;ve been writing about how design teams can continue to ensure that they focus on their users by creating an experience vision. Creating an experience vision allows the team to picture mentally what the experience of using a design will be like at some point in the future. This keeps the team on track and on the same page through each step of the design process. </p>
<p>As designs and product visions become more complex, there is an increasing need to find ways that effectively convey just how people will use the product and integrate it into their lives. While teams traditionally use requirements documents, personas, use cases, and storyboards to explain these concepts, these tools often yield suboptimal and unsatisfactory results. They suffer from being ignored after their creation, interpreted differently by everyone who uses them, and focus on the interface instead of the user&#8217;s actual experience.</p>
<p>Recently, more and more organizations and design teams have turned to comics to communicate difficult product and design concepts to large and diverse audiences. Comics depict user experiences and user interactions in an unintimidating, easy to follow, accessible, and portable way that gets everyone on the same page.   </p>
<p>In this week&#8217;s article, UIE&#8217;s Ashley McKee talks with Kevin Cheng, a senior interaction designer with Yahoo! Maps and Yahoo! Local, and co-creator OK/Cancel, the best web comic on usability and design, about the emergence of comics as a tool to provide your team and key stakeholders with an approachable and easy to digest way of understanding product concepts.  </p>
<p><a href="http://www.uie.com/articles/kevin_cheng_comics_interview/">Read today&#8217;s UIEtips article</a>.</p>
<p>Is your organization considering the use of comics to convey product concepts? Are you already using comics in the design process? What have your experiences been with using comics? Join the discussion below about this week&#8217;s topic below.</p>
<p><i>[If you're having difficulty communicating the concepts behind new products and features to key stakeholders, you'll definitely want to attend this year's <a href="http://www.uiconf.com">UI12 Conference</a>, where Kevin will present: <a href="http://www.uie.com/events/uiconf/2007/sessions/cheng/">Communicating Product Concepts with Comics</a>. In this full-day seminar, you'll learn how to rally your stakeholders and team around a shared vision for your product by using comics as a technique to convey the key concepts behind a design's intended user experience.]</i></p>
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		<title>Where to Get Transcriptions</title>
		<link>http://www.uie.com/brainsparks/2007/07/06/where-to-get-transcriptions/</link>
		<comments>http://www.uie.com/brainsparks/2007/07/06/where-to-get-transcriptions/#comments</comments>
		<pubDate>Fri, 06 Jul 2007 14:01:13 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Field Studies]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/07/06/where-to-get-transcriptions/</guid>
		<description><![CDATA[A number of our customers and podcast listeners ask us where we get our audio transcriptions done. We are using CastingWords, a company who takes a very Web 2.0 angle on producing transcripts.]]></description>
			<content:encoded><![CDATA[<p>A number of our customers and podcast listeners ask us where we get our audio transcriptions done. </p>
<p>We are using <a href="http://www.castingwords.com/">CastingWords.</a></p>
<p>They produce transcriptions in plain text, Rich Text Format and HTML formats. They give you access to a handy RSS feed which allows you to download your file when its ready. They also notify you via email when the files are complete.</p>
<p>You may find it interesting that their company is built upon Amazon.com&#8217;s technologies. The prime tool they use is the <a href="http://www.mturk.com/">Mechanical Turk</a>.</p>
<p>We use their transcription service for just about anything we have an audio file of, from podcasts to recordings we make during field research. Converting them to text makes them easily searchable, both for people on the web looking to find good content, and for ourselves to find information from a field excursion. Since we use Macs in the office, we can take great advantage of <a href="http://www.apple.com/macosx/features/spotlight/">Spotlight</a>&#8216;s ability to catalog within text documents (.txt, .html, .rtf, .doc) to find information inside hours and hours of information almost instantly. The transcriptions themselves become both our content and metadata for the audio files.</p>
<p>Are you using transcriptions to try to get a handle on your audio information? Have any tips to share?</p>
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		<title>Sharing SharePoint</title>
		<link>http://www.uie.com/brainsparks/2007/06/01/sharing-sharepoint/</link>
		<comments>http://www.uie.com/brainsparks/2007/06/01/sharing-sharepoint/#comments</comments>
		<pubDate>Fri, 01 Jun 2007 14:12:36 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Success Stories]]></category>
		<category><![CDATA[Web Applications]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/06/01/sharing-sharepoint/</guid>
		<description><![CDATA[Our friend Cameron Moll offers some advice on getting the most out of SharePoint, with semantic code and CSS styling. He's done some heavy lifting so you don't have to.]]></description>
			<content:encoded><![CDATA[<p>Cameron Moll offers some advice on <a href="http://cameronmoll.com/archives/2007/05/skinning_ms_sharepoint_with_st/">getting the most out of SharePoint, with semantic code and CSS styling.</a></p>
<p>For those of you not familiar with <a href="http://www.microsoft.com/sharepoint/">SharePoint,</a> it is a web application from Microsoft that&#8217;s deployed within an organization for collaboration purposes. I&#8217;ll pigeon-hole it as an <em>intranet-in-a-box™</em> app.</p>
<p>There are a lot of people out there, web developers and designers especially, who have this app in their organization and they don&#8217;t much about it. And now they&#8217;ve been charged with wrangling it. The complaint I hear repeatedly is that it is difficult to make properly coded web pages (CSS, semantics, et al) on the SharePoint framework. The phrase “surrender” is thrown about commonly.</p>
<p>Several people <a href="http://joanna.briggs.ca/blog/2007/02/08/jared-spool-on-sharepoint/">have referenced Jared&#8217;s comments</a> on the topic of SharePoint at the Web Directions North conference.</p>
<blockquote><p>Implementing Sharepoint is a lot like building a house. It’s like a friend of yours says, “I know exactly what to do.” And, he drives you to a Home Depot, drops you off at the front door and says, “Everything you need is here.” Then, drives off.</p></blockquote>
<p>Luckily for SharePoint users, Cameron knows a ton about semantics and CSS, has been thrown into the same position as many of you, and is sharing his discoveries. A big <em>thanks</em> to Cameron.</p>
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		<title>An Ad-hoc Design Pattern Library</title>
		<link>http://www.uie.com/brainsparks/2007/04/09/an-ad-hoc-design-pattern-library/</link>
		<comments>http://www.uie.com/brainsparks/2007/04/09/an-ad-hoc-design-pattern-library/#comments</comments>
		<pubDate>Mon, 09 Apr 2007 17:00:41 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/04/09/an-ad-hoc-design-pattern-library/</guid>
		<description><![CDATA[We stumbled upon a gallery of design patterns today hosted on Flickr, thanks to Chris Messina of Citizen Agency.]]></description>
			<content:encoded><![CDATA[<p>We stumbled upon <a href="http://www.flickr.com/photos/factoryjoe/collections/72157600001823120/">a gallery of design patterns today hosted on Flickr</a>, thanks to <a href="http://factoryjoe.com/blog/">Chris Messina</a> of <a href="http://citizenagency.com/">Citizen Agency</a>. </p>
<p>If you need a quick primer, Jared wrote <a href="http://www.uie.com/articles/design_patterns/">an article on design patterns</a> previously.</p>
<p>Good stuff. Building up a library like this helps to support the old programmer &#8220;DRY&#8221; strategy, &#8220;Don&#8217;t Repeat Yourself.&#8221; Reuse, recycle, but don&#8217;t reinvent the wheel unless necessary.</p>
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		<title>References for Further Reading on Field Studies</title>
		<link>http://www.uie.com/brainsparks/2007/03/20/references-for-further-reading-on-field-studies/</link>
		<comments>http://www.uie.com/brainsparks/2007/03/20/references-for-further-reading-on-field-studies/#comments</comments>
		<pubDate>Tue, 20 Mar 2007 20:06:17 +0000</pubDate>
		<dc:creator>Ashley McKee</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/03/20/references-for-further-reading-on-field-studies/</guid>
		<description><![CDATA[For our recent Field Studies Virtual Seminar attendees and anyone interested in learning more about Field Research, here is Kate Gomoll&#8217;s list of resources on Field Studies. You can also expect a new UIE Research Report detailing the ins and outs of the entire Field Study process from Kate and her colleagues, Ellen Story Church [...]]]></description>
			<content:encoded><![CDATA[<p>For our recent <a href="http://www.uie.com/events/virtual_seminars2/vs9/">Field Studies Virtual Seminar</a> attendees and anyone interested in learning more about Field Research, here is Kate Gomoll&#8217;s list of resources on Field Studies. You can also expect a new <a href="http://www.uie.com/reports/">UIE Research Report</a> detailing the ins and outs of the entire Field Study process from Kate and her colleagues, Ellen Story Church and Eric Bond, in the next few weeks. </p>
<ul>
Baecker, R. and Buxton, W. <em>Readings in Human-Computer Interaction: A Multidisciplinary Approach</em>. Los Altos, CA: Morgan Kaufmann, 1987.</p>
<p>Bauersfeld, P. <em>Software by Design: Creating People Friendly Software.</em> New York, NY: M&#038;T Books, 1994.</p>
<p>Carroll, J. (Ed.) <em>Scenario-Based Design: Envisioning Work and Technology in System Development</em>. New York, NY: John Wiley &#038; Sons Ltd., 1995.</p>
<p><em>CHI Conference Proceedings</em>. Reading, MA: Addison-Wesley. (Proceedings published annually since 1983 by ACM’s SIGCHI.)</p>
<p>Hackos, J. and Redish, J. <em>User and Task Analysis for Interface Design</em>. New York, NY: John Wiley &#038; Sons Ltd., 1998.</p>
<p>Holtzblatt, K. and Beyer, H., (Eds.) <em>Communications of the ACM</em>. May 1995, Vol. 38, No. 5. (Theme of the issue is “Requirements Gathering: The Human Factor.”)</p>
<p>Gardiner, M. and Christie, B. <em>Applying Cognitive Psychology to User-Interface Design</em>. New York, NY: John Wiley &#038; Sons Ltd., 1987.</p>
<p>Gomoll, K. “Some Techniques for Observing Users” from <em>The Art of Human-Computer Interface Design</em>, Brenda Laurel, editor. Reading, MA: Addison-Wesley Publishing Company, Inc., 1990.</p>
<p>Greenbaum, J. and Kyng, M., (Eds.) <em>Design at Work</em>. Hillsdale, NJ: Lawrence Earlbaum Associates, 1991.</p>
<p>Laurel, Brenda, (Ed.) <em>The Art of Human-Computer Interface Design</em>. Reading, MA: Addison-Wesley Publishing Company, Inc., 1990.</p>
<p>Muller, M. and Kuhn, S., (Eds.) <em>Communications of the ACM</em>. June 1993, Vol. 36, No. 4. (Theme of the issue is participatory design.)</p>
<p>Norman, D. <em>Design of Everyday Things </em>(formerly <em>Psychology of Everyday Things</em>). New York: Basic Books, Inc. Publishers, 1988.</p>
<p>Stone, D., Jarrett, C., Woodroffe, M., and Minocha, S. <em>User Interface Design and Evaluation</em>. San Francisco, CA: Morgan Kaufmann Publishers, The Open University, 2005.</p>
<p>Schuler, D. and Namioka, A., (Eds.) <em>Participatory Design: Principles and Practices</em>. Hillsdale, NJ. Lawrence Earlbaum Associates, 1993.</p>
<p>Wixon, D. and Ramey, J.  <em>Field Methods Casebook for Software Design</em>. New York, NY: John Wiley &#038; Sons Ltd., 1996.</ul>
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		<title>Paper Prototyping &#8211; Highly Effective Lo-Fi</title>
		<link>http://www.uie.com/brainsparks/2007/01/26/paper-prototyping-highly-effective-lo-fi/</link>
		<comments>http://www.uie.com/brainsparks/2007/01/26/paper-prototyping-highly-effective-lo-fi/#comments</comments>
		<pubDate>Fri, 26 Jan 2007 22:51:18 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/01/26/paper-prototyping-highly-effective-lo-fi/</guid>
		<description><![CDATA[Our friends at the highly respected A List Apart have come out this week with an article near and dear to us, Paper Prototyping. &#8230;the prototyping stage is the right time to catch design flaws and change directions, and the flexibility and disposability of paper encourages experimentation and speedy iteration. Instead of &#8220;deleting&#8221; hours worth [...]]]></description>
			<content:encoded><![CDATA[<p>Our friends at the highly respected <a title="For People Who Make Websites." href="http://alistapart.com/">A List Apart</a> have come out this week with an article near and dear to us, <a title="Paper Prototyping by Shawn Medero" href="http://alistapart.com/articles/paperprototyping">Paper Prototyping</a>.</p>
<blockquote><p>&#8230;the prototyping stage is the right time to catch design flaws and change directions, and the flexibility and disposability of paper encourages experimentation and speedy iteration. Instead of &#8220;deleting&#8221; hours worth of layout code you’ve used to position a column in the right place, you can draw a prototype, throw away the ideas that don’t work, and move on.</p></blockquote>
<p>Another benefit of the use of paper is it&#8217;s highly inclusive to the non technical people who may be involved in the design process. Someone might not dive right into Flash/Dreamweaver/Photoshop, but they can pick up the scissors and sharpie pen and draw some boxes and arrows to get their point across.</p>
<p><em>[We've been talking about Paper Prototyping for some time, and if you're interested in learning more on how you can quickly unite your stakeholders with wheat paste, you're in luck! On February 6, 2007 we'll be holding <a href="http://www.uie.com/events/virtual_seminars/vs7/">our next Virtual Seminar, <em>Paper Prototyping: Streamlining the User-Centered Design Process.</em></a> Our friend and colleague Carolyn Snyder will be presenting, and she literally wrote the book on Paper Prototyping: <a title="Conveniently available for purchase from the UIE Bookstore." href="http://astore.amazon.com/userinterface-20/detail/1558608702/002-9989290-7197649">Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces</a>]</em></p>
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		<title>Putting the Fun in Functional &#8212; Etech Presentation by Amy Jo Kim</title>
		<link>http://www.uie.com/brainsparks/2006/12/29/putting-the-fun-in-functional-etech-presentation-by-amy-jo-kim/</link>
		<comments>http://www.uie.com/brainsparks/2006/12/29/putting-the-fun-in-functional-etech-presentation-by-amy-jo-kim/#comments</comments>
		<pubDate>Fri, 29 Dec 2006 23:57:35 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/12/29/putting-the-fun-in-functional-etech-presentation-by-amy-jo-kim/</guid>
		<description><![CDATA[This slide deck from Amy Jo Kim, Creative Director for game designer ShuffleBrain, has a great description of what makes games fun and how it could enhance your designs.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.shufflebrain.com/etech06.htm"><img src="http://www.shufflebrain.com/etech06_files/Slide0001.gif" alt="Amy Jo Kim's ETech Presentation (From Shufflebrain)" width="500" height="320" /></a></p>
<p>This <a href="http://www.shufflebrain.com/etech06.htm">slide deck</a> from Amy Jo Kim, Creative Director for game designer ShuffleBrain, has a great description of what makes games fun and how it could enhance your designs.</p>
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		<title>Good Listen &#8211; Manager Tools: Jump Starting Internal Customer Relationships</title>
		<link>http://www.uie.com/brainsparks/2006/12/26/good-listen-manager-tools-jump-starting-internal-customer-relationships/</link>
		<comments>http://www.uie.com/brainsparks/2006/12/26/good-listen-manager-tools-jump-starting-internal-customer-relationships/#comments</comments>
		<pubDate>Tue, 26 Dec 2006 20:42:47 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Team Management]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/12/26/good-listen-manager-tools-jump-starting-internal-customer-relationships/</guid>
		<description><![CDATA[User experience teams serve the various product groups within the organization, helping them create the best possible product or service. This can only happen if the team has a great relationship with the group.]]></description>
			<content:encoded><![CDATA[<p>User experience teams serve the various product groups within the organization, helping them create the best possible product or service. This can only happen if the team has a great relationship with the group.</p>
<p>The folks over at <a href="www.manager-tools.com">Manager-tools.com</a> have published <a href="http://www.manager-tools.com/2006/11/jump-starting-internal-customer-relationships/">an excellent podcast on &#8220;Jump Starting Internal Customer Relationships.&#8221;</a><br />
<em></p>
<blockquote><p>This week, we lay out a simple, systemic plan for reaching out to internal customers to find out what they want from you and your team. It builds relationships, and gets you valuable data your team won’t have. </p></blockquote>
<p></em></p>
<p><em></em></p>
<p> </p>
<p><a href="http://media.libsyn.com/media/managertools/manager-tools-2006-11-27.mp3">Part one of the Podcast</a><br />
<a href="http://media.libsyn.com/media/managertools/manager-tools-2006-12-04.mp3">Part two of the Podcast</a></p>
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<enclosure url="http://media.rawvoice.com/uie_podcasts/media.libsyn.com/media/managertools/manager-tools-2006-11-27.mp3" length="14596450" type="audio/mpeg" />
			<itunes:subtitle>User experience teams serve the various product groups within the organization, helping them create the best possible product or service. This can only happen if the team has a great relationship with the group.</itunes:subtitle>
		<itunes:summary>User experience teams serve the various product groups within the organization, helping them create the best possible product or service. This can only happen if the team has a great relationship with the group.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<title>The Task Analysis Grid</title>
		<link>http://www.uie.com/brainsparks/2006/12/21/the-task-analysis-grid/</link>
		<comments>http://www.uie.com/brainsparks/2006/12/21/the-task-analysis-grid/#comments</comments>
		<pubDate>Thu, 21 Dec 2006 22:57:20 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/12/21/the-task-analysis-grid/</guid>
		<description><![CDATA[Few people are as full of surprises as Todd Warfel, who brings us an ingenious 3-foot wide communication tool.]]></description>
			<content:encoded><![CDATA[<p>Few people are as full of surprises as Todd Warfel, who brings us <a href="http://toddwarfel.com/?p=16">this ingenious 3-foot wide communication tool</a>:</p>
<blockquote><p><em>One of the greatest challenges we face in the design field is communicating design decisions to other stakeholders (e.g. Business unit, Marketing, Engineering). We’re often forced to attempt this through a requirements document. Personally, I’ve yet to come across a requirements document that is usable and doesn’t take a couple of days to get everyone on the same page. So, we use something different &#8211; a task analysis grid.</em></p></blockquote>
<p><img src="http://toddwarfel.com/images/wpc/task-analysis-grid.png" alt="Todd Warfel's Task Analysis Grid" /></p>
<blockquote><p><em>Each column starts out with a scenario, describes a task and is followed by all the sub-tasks necessary to complete the task. The sub tasks are colour-coded and prioritized from 1 (must haves) to 4 (some day in the future).</em></p></blockquote>
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		<title>Webmaster Jam Presentation Online</title>
		<link>http://www.uie.com/brainsparks/2006/09/26/webmaster-jam-presentation-online/</link>
		<comments>http://www.uie.com/brainsparks/2006/09/26/webmaster-jam-presentation-online/#comments</comments>
		<pubDate>Tue, 26 Sep 2006 15:29:44 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=351</guid>
		<description><![CDATA[Jared's Webmaster Jam session, Why Good Content Must Suck, is now available online.]]></description>
			<content:encoded><![CDATA[<p>Last week, I spoke at the <a href="http://www.uie.com/brainsparks/2006/09/11/922-923-webmaster-jam-session-2006-dallas/">CoffeeCup Webmaster Jam Session</a>. Giovanni Gallucci was kind enough to take <a href="http://www.flickr.com/photos/theagencyblog/250654536/">lots of cool pictures</a> and record my presentation, <em>Why Good Content Must Suck</em> (<a href="http://www.quesocompuesto.com/files/2006.09.22.htm">Part 1</a> and <a href="http://www.quesocompuesto.com/files/2006.09.23.htm">Part 2</a> <em>[Thanks Joseph!]</em>).</p>
<p>You can download the slides for the presentation from <a href="http://www.uie.com/handouts/UIE_ScentOfInformation.pdf">here</a>.</p>
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		<title>Last Day to Guarantee Conference Proceedings</title>
		<link>http://www.uie.com/brainsparks/2006/09/26/last-day-to-guarantee-conference-proceedings/</link>
		<comments>http://www.uie.com/brainsparks/2006/09/26/last-day-to-guarantee-conference-proceedings/#comments</comments>
		<pubDate>Tue, 26 Sep 2006 14:44:55 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[UI11]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=350</guid>
		<description><![CDATA[We're a little more than two weeks away from the start of the UI11 Conference and we're just putting the finishing touches on everything. If you've been hearing about the conference but can't attend, you can do the next best thing and order a full set of conference proceedings on CD.]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re a little more than two weeks away from the start of the UI11 Conference and we&#8217;re just putting the finishing touches on everything. If you&#8217;ve been hearing about the conference but can&#8217;t attend, you can do the next best thing and order a full set of conference proceedings on CD.</p>
<p>Attendees tell us that the proceedings are one of their most important conference take-aways. Each of our speakers takes great care designing extremely valuable materials. As a result, each booklet contains essential tools and techniques needed to tackle your design challenges.</p>
<p>If you&#8217;ve been thinking about ordering proceedings, don&#8217;t wait much longer.  After today, Tuesday, September 26th, we can not guarantee your order. <a href="http://www.uie.com/events/uiconf/2006/proceedings">Order your proceedings today</a>.</p>
<p>Contents: The electronic set of conference proceedings is a great value at just $279. In the complete set, you&#8217;ll receive a CD that includes 11 books with approximately 1,500 pages of insight and expertise. The books include:</p>
<ul>
<li>In-depth presentation slides for each of the 8 User Interface Conference full-day seminars. You will get insights into such topics as Advanced Usability Testing, Rich Internet Applications, Experience Design, Agile Development Processes, and Information Architecture.</li>
<li>Handouts from all eight 90-minute featured talks by the conference speakers.</li>
<li>2 comprehensive presentation booklets from the UIE Showcase Seminars featuring User Interface Engineering&#8217;s most popular seminars.</li>
</ul>
<p>To order or get more information on each session, visit <a href="http://www.uie.com/events/uiconf/2006/proceedings/ ">the User Interface 11 Conference site</a> or call us at (800) 588-9855 (toll free in US and Canada) or (978) 327-5561.</p>
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		<title>Target.com May Be Deemed &#8220;Not Accessible.&#8221; Ramifications?</title>
		<link>http://www.uie.com/brainsparks/2006/09/13/targetcom-may-be-deemed-not-accessible-ramifications/</link>
		<comments>http://www.uie.com/brainsparks/2006/09/13/targetcom-may-be-deemed-not-accessible-ramifications/#comments</comments>
		<pubDate>Wed, 13 Sep 2006 18:43:29 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=340</guid>
		<description><![CDATA[In February, a blind University of California-Berkeley student sued Target over the discount retailer's web site.  last week, a judge ruled that the lawsuit could go forward. What does this mean for web site design everywhere?]]></description>
			<content:encoded><![CDATA[<h2>Judge: ADA lawsuit against Target can proceed</h2>
<blockquote><p><em>In February, a blind University of California-Berkeley student sued Target over the discount retailer&#8217;s web site. Bruce Sexton Jr., president of the California Association of Blind Students, alleges that Target&#8217;s web site violates the Americans with Disabilities Act by not making the site fully navigable by the visually impaired. His lawsuit was filed in conjunction with the National Federation of the Blind and seeks class-action status.</p>
<p>Late last week, a judge ruled that the lawsuit could go forward. In the case of the National Federation of the Blind v. Target, Judge Marilyn Hall Patel ruled that retailers can be sued if their websites are not accessible to the blind. In her opinion for the US District Court for the Northern District of California, Patel wrote that &#8220;the &#8216;ordinary meaning&#8217; of the ADA&#8217;s prohibition against discrimination in the enjoyment of goods, services, facilities or privileges, is that whatever goods or services the place provides, it cannot discriminate on the basis of disability in providing enjoyment of those goods and services.&#8221;</em></p></blockquote>
<p>I&#8217;m really surprised there hasn&#8217;t been more buzz about this. If the court rules against Target, every web site could be subject to the ADA. The question then becomes, &#8220;What is the definition of <em>accessible?</em>&#8221; I&#8217;m going to bet it&#8217;s more than just 508a compliance.</p>
<p><a href="http://arstechnica.com/news.ars/post/20060910-7705.html">Read the article on ArsTechnica.</a></p>
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		<title>Video: Hans Rosling Using Very Cool InfoViz to Describe World Health</title>
		<link>http://www.uie.com/brainsparks/2006/09/11/video-hans-rosling-using-very-cool-infoviz-to-describe-world-health/</link>
		<comments>http://www.uie.com/brainsparks/2006/09/11/video-hans-rosling-using-very-cool-infoviz-to-describe-world-health/#comments</comments>
		<pubDate>Mon, 11 Sep 2006 15:35:06 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=337</guid>
		<description><![CDATA[Hans Rosling is a professor of International Health at the Karolinka Institutet in Stockholm, Sweden. At TED, he presented probably one of the coolest information visualization talks you'll ever see. He really shows what you can do when you pay attention to how you describe the story with charts.]]></description>
			<content:encoded><![CDATA[<p>Hans Rosling is a professor of International Health at the Karolinka Institutet in Stockholm, Sweden. At TED, he presented probably one of the coolest information visualization talks you&#8217;ll ever see. He really shows what you can do when you pay attention to how you describe the story with charts.</p>
<p>His color commentary of the animated charts is the best. I wish I had tools to do this!</p>
<p>The video is about 20 minutes long, but you won&#8217;t regret watching it.</p>
<p><embed style="width:400px; height:326px;" id="VideoPlayback" type="application/x-shockwave-flash" src="http://video.google.com/googleplayer.swf?docId=4237353244338529080&#038;hl=en"> </embed></p>
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		<title>9/22 &#8211; 9/23: Webmaster Jam Session 2006 &#8211; Dallas</title>
		<link>http://www.uie.com/brainsparks/2006/09/11/922-923-webmaster-jam-session-2006-dallas/</link>
		<comments>http://www.uie.com/brainsparks/2006/09/11/922-923-webmaster-jam-session-2006-dallas/#comments</comments>
		<pubDate>Mon, 11 Sep 2006 15:10:29 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=336</guid>
		<description><![CDATA[If you're in Dallas on Friday 9/22 and 9/23, I'll be speaking at a <strong>free</strong>* conference called <a href="http://">WebMaster Jam Session</a> on how to <a href="http://www.webjamsession.com/sessions/why_good_content_must_suck/"> design for the Scent of Information</a>.]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re in Dallas on Friday 9/22 and 9/23, I&#8217;ll be speaking at a <strong>free</strong>* conference called <a href="http://www.webjamsession.com">WebMaster Jam Session</a> on how to <a href="http://www.webjamsession.com/sessions/why_good_content_must_suck/"> design for the Scent of Information</a>.</p>
<p>Other <a href="http://www.webjamsession.com/speakers/">cool speakers</a> at this event include former UI Conference rock star and CSS Guru, Eric Meyer; Webvisions founder and UX expert, Nick Fink; and other brilliant folks, like Derek Featherstone, Cameron Moll, and Andy Budd. I think it&#8217;s going to be a lot of fun.</p>
<p>* Free means you book a hotel room at <a href="http://www.webjamsession.com/hotel/">Adam&#8217;s Mark</a>. Otherwise it&#8217;s $199, which is still a damn good price.</p>
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		<title>Streamlining UX Increases Conversion By 20%</title>
		<link>http://www.uie.com/brainsparks/2006/09/08/streamlining-ux-increases-conversion-by-20/</link>
		<comments>http://www.uie.com/brainsparks/2006/09/08/streamlining-ux-increases-conversion-by-20/#comments</comments>
		<pubDate>Fri, 08 Sep 2006 18:55:14 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Web Applications]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=335</guid>
		<description><![CDATA[More evidence that streamlining the user experience can impact the bottom line.]]></description>
			<content:encoded><![CDATA[<p>More evidence that streamlining the user experience can impact the bottom line:</p>
<blockquote><p><em>The first phase, which went live in December, reduced booking times by up to 40% by simplifying the number of steps needed to book from eight to five. This resulted in a 10% improvement in conversion levels across all MyTravel&#8217;s websites.</p>
<p>The second phase, which went live in June, involved a complete redesign of all sites, introducing a more intuitive navigational structure and better utilisation of page real estate. This has resulted in a further 10% improvement in conversion levels.</p>
<p>&#8220;The Internet is an increasingly important channel for us,&#8221; said Russell Gould, director of Digital Marketing at MyTravel. &#8220;We have already experienced substantial growth via our digital channels over the last period with online sales growing from less than five per cent in 2004 to over 20 per cent since March this year.&#8221;</em></p></blockquote>
<p><a href="http://www.usabilitynews.com/news/article3330.asp">ROI: MyTravel Redesign increases online Booking Conversion by 20%</a> <em>(via Usability News)</em></p>
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		<title>David (Heller) Malouf Records MarketingMonger Podcast</title>
		<link>http://www.uie.com/brainsparks/2006/09/07/david-heller-malouf-records-marketingmonger-podcast/</link>
		<comments>http://www.uie.com/brainsparks/2006/09/07/david-heller-malouf-records-marketingmonger-podcast/#comments</comments>
		<pubDate>Thu, 07 Sep 2006 18:28:31 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[UI11]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=331</guid>
		<description><![CDATA[Eric Mattson has done another excellent podcast, in his quest to record 1000(!) of them, this time with <a href="http://www.uie.com/events/uiconf/2006/speakers/#malouf">UI11 speaker David (Heller) Malouf</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.uie.com/events/uiconf/2006/images/headshot_heller_75.jpg" alt="David (Heller) Malouf" /></p>
<p>Eric Mattson has done another excellent podcast, in his quest to record 1000(!) of them, this time with <a href="http://www.uie.com/events/uiconf/2006/speakers/#malouf">UI11 speaker David (Heller) Malouf</a>:</p>
<blockquote><p><em>Website and interaction is on my mind and in my podcasts a lot lately. For my 95th podcast, I continued my search for insight into this field by interviewing David Malouf of Intralinks.</p>
<p>David and I talked about rich websites, his design philosophy, the mistakes companies make, and more. </em></p></blockquote>
<p><a href="http://www.marketingmonger.com/2006/08/marketingmonger_podcast_95_david_malouf_of_interlink_user_interface_design.htm">David Malouf of Intralinks &#8211; MarketingMonger Podcast #95</a></p>
<p><em>(Josh was <a href="http://www.marketingmonger.com/2006/05/marketingmonger_podcast_26_interview_with_josh_porter_of_user_interface_engineering.htm">interviewed in podcast #26</a> and I was <a href="http://www.marketingmonger.com/2006/08/marketingmonger_podcast_71_jared_spool_of_user_interface_engineering.htm">interviewed in #71</a>, in case you missed them.)</em></p>
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		<title>Resources for Adventurous Usability Techniques</title>
		<link>http://www.uie.com/brainsparks/2006/08/30/resources-for-adventurous-usability-techniques/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/30/resources-for-adventurous-usability-techniques/#comments</comments>
		<pubDate>Wed, 30 Aug 2006 17:37:12 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

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		<description><![CDATA[In <a href="http://www.uie.com/events/virtual_seminars/vs4/">Christine Perfetti's Virtual Seminar</a> today, she mentioned some resources I thought people would want to know about.]]></description>
			<content:encoded><![CDATA[<p>In <a href="http://www.uie.com/events/virtual_seminars/vs4/">Christine Perfetti&#8217;s Virtual Seminar</a> today, she mentioned some resources I thought people would want to know about.</p>
<h3>Carolyn Snyder&#8217;s Paper Prototyping Book</h3>
<p>This is a must-have book for anyone thinking about conducting testing. Carolyn&#8217;s done a great job talking about how to conduct usability tests, both with and without paper prototypes. She also walks through the steps to create a paper prototype, which we think is the best way to start any design project. </p>
<p>More details on the book <a href="http://www.amazon.com/exec/obidos/ASIN/1558608702/userinterface-20">here</a>.</p>
<h3>Other Paper Prototyping Resources</h3>
<p><a href="http://www.uie.com/articles/prototyping_risk/"><strong>Using Paper prototypes to Manage Risk</strong></a>: An article by Carolyn Snyder about the steps to prototyping.</p>
<p><a href="http://www.uie.com/articles/prototyping_tips/"><strong>Five Paper Prototyping Tips</strong></a>: Quick tips about making prototypes out of paper.</p>
<p><a href="http://www.uie.com/events/uiconf/articles/looking_back_on_paper_prototyping/"><strong>Looking Back on 16 Years of Paper Prototyping</strong></a>: An article I wrote talking about our history with the technique and why we still think it&#8217;s a great way to do design.</p>
<p><a href="http://www.uie.com/events/uiconf/2006/sessions/perfetti/"><strong>Workshop: Product Usability Survival Technique</strong></a>: Christine&#8217;s very popular one-day workshop where you actually build and test a full working prototype. The team that has the most usable interface wins fabulous prizes!</p>
<h3>5-Second Tests</h3>
<p><a href="http://www.uie.com/articles/five_second_test/"><strong>5-Second Tests: Measuring your Site&#8217;s Content Pages</strong></a>: An excellent article Christine wrote on how to conduct a 5-second test.</p>
<h3>Inherent Value Testing</h3>
<p><strong><a href="http://www.uie.com/articles/inherent_value_testing/">Inherent Value Testing</a></strong>: An article I wrote describing the benefits of this technique.</p>
<p><a href="http://www.uie.com/articles/inherent_value_testing_part2/"><strong>Conducting Inherent Value Testing</strong></a>: Apparently, I got long-winded when I originally wrote the article above, so we broke it into two parts. This part walks, step-by-step, through the process of conducting an inherent value test.</p>
<h3>Field Studies</h3>
<p><a href="http://www.uie.com/articles/field_studies/"><strong>Field Studies: The Best Tool to Discover User Needs</strong></a>: An article I wrote discussing the value of conducting field studies.</p>
<p><a href="http://www.uie.com/articles/gomoll_interview/"><strong>Designing Products That Work the Way People Work</strong></a>: This is a great interview that Christine did with Kate Gomoll a few years back, talking about how they use field studies in their work.</p>
<p><strong><a href="http://www.amazon.com/exec/obidos/ASIN/0471178314/userinterface-20">Book: User and Task Analysis for Interface Design</a></strong>: A great book by JoAnn Hackos and Ginny Redish (both former UI Conference speakers) about conducting field studies to determine who your users are and what they do with your design.</p>
<p><strong><a href="http://www.amazon.com/exec/obidos/ASIN/1558604111/userinterface-20 ">Book: Contextual Design</a></strong>: Karen Holtzblatt and Hugh Beyer&#8217;s (also both former UI Conference speakers) landmark book about contextual inquiry &#8212; a more formal field study methodology.</p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/0123540518/userinterface-20 "><strong>Book: Rapid Contextual Design</strong></a>: Karen&#8217;s follow-on book. (I haven&#8217;t read it yet, but several people have told me it&#8217;s excellent.)</p>
<h3>Category Agreement Analysis (CAA)</h3>
<p><a href="http://www.uie.com/articles/caa/"><strong>The CAA: A Wicked Good Design Technique</strong></a>: A quick summary of what a CAA is.</p>
<h3>Personas</h3>
<p><strong><a href="https://www.uie.com/articles/personas/">Personas: Matching a Design to the Users&#8217; Goals</a></strong>: Christine&#8217;s first article on how to design with personas.</p>
<p><strong><a href="http://www.uie.com/articles/benefits_of_personas/">Three Important Benefits of Personas</a></strong>: An article I wrote talking about some oft-ignored benefits that personas bring to the organization.</p>
<p><a href="http://www.uie.com/events/roadshow/know_your_users/articles/research_to_personas/"><strong>Getting from Research to Personas: Harnessing the Power of Data</strong></a>: An article by Kim Goodwin describing  how to take research data and use it to build personas.</p>
<p><strong><a href="http://www.amazon.com/exec/obidos/ASIN/0125662513/userinterface-20">Book: The Persona Lifecycle: Keeping People in Mind Throughout Product Design</a></strong>: An excellent book by Tamara Adlin and John Pruitt describing the process of building personas and utilizing them in the design process.</p>
<h3>Recruiting Participants for Studies</h3>
<p><a href="http://www.uie.com/reports/recruiting_without_fear/"><strong>Report: Recruiting without Fear</strong></a>: A report we wrote last year to help you manage the recruitment process.</p>
<p>One last book:</p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/1558609237/userinterface-20"><strong>Observing the User Experience</strong></a>: Ex-Adaptive Pather, Mike Kuniavsky, has done an excellent job of compiling many of the most important techniques into a single volume. Another must-have for the bookshelf.</p>
<p>Christine also mentioned during the presentation that we like to use <a href="http://www.techsmith.com/morae.asp">Techsmith&#8217;s Morae</a>. It&#8217;s not the only way to record a usability test, but it&#8217;s a darn good solution.</p>
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		<title>Conference: User Friendly 2006, Hangzhou China, 11/3/06 &#8211; 11/5/2006</title>
		<link>http://www.uie.com/brainsparks/2006/08/30/conference-user-friendly-2006-hangzhou-china-11306-1152006/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/30/conference-user-friendly-2006-hangzhou-china-11306-1152006/#comments</comments>
		<pubDate>Wed, 30 Aug 2006 15:24:51 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>

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		<description><![CDATA[If you find yourself near Hangzhou in early November, you should definitely check this out.]]></description>
			<content:encoded><![CDATA[<p>Our good friend Daniel Szuc reminds us about the upcoming User Friendly 2006 conference in Hangzhou, China, sponsored by the UPA chapter out there. Lots of excellent sessions from folks like Dan Rosenberg (head of UX at SAP, formerly from Oracle), Gerry Gaffney (remind me to tell you about his excellent podcast), Paul Sherman, Whitney Quesenbery, and many others.</p>
<p>If you find yourself near Hangzhou in early November, you should definitely check this out.</p>
<p><a href="http://www.upachina.org/userfriendly2006/default_en.htm"><strong>User Friendly 2006</strong></a></p>
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		<title>OZ IA 2006 Program Looks Great</title>
		<link>http://www.uie.com/brainsparks/2006/08/29/oz-ia-2006-program-looks-great/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/29/oz-ia-2006-program-looks-great/#comments</comments>
		<pubDate>Tue, 29 Aug 2006 22:06:48 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=317</guid>
		<description><![CDATA[If you're going to be in the Sydney area at the end of September, you definitely should check this conference out.]]></description>
			<content:encoded><![CDATA[<p>The OZ-IA 2006 finally <a href="http://www.oz-ia.org/2006/program.shtml">posted their program</a>. An excellent line-up. Wish I could make it.</p>
<p>If you&#8217;re going to be in the Sydney area at the end of September, you definitely should check this conference out.</p>
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		<title>Luke Wroblewski on Refining Data Tables</title>
		<link>http://www.uie.com/brainsparks/2006/08/29/luke-wroblewski-on-refining-data-tables-2/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/29/luke-wroblewski-on-refining-data-tables-2/#comments</comments>
		<pubDate>Tue, 29 Aug 2006 21:45:35 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UI11]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/08/29/luke-wroblewski-on-refining-data-tables-2/</guid>
		<description><![CDATA[In today's <a href="http://www.uxmatters.com">UX Matters</a>, Luke Wroblewski, a <a href="http://www.uiconf.com">UI11</a> speaker, published a great article on the design of data tables in web applications.]]></description>
			<content:encoded><![CDATA[<p>In today&#8217;s <a href="http://www.uxmatters.com">UX Matters</a>, Luke Wroblewski, a <a href="http://www.uiconf.com">UI11</a> speaker, published a great article on the design of data tables in web applications:</p>
<blockquote><p><em>&#8220;Many articles have been written on what is probably the single most ubiquitous interface element within Web applications today: the form. Forms justifiably get a lot of attention because their design is critical to successfully gathering input from users. Registration forms are the gatekeepers to community membership. Checkout forms are how eCommerce vendors close deals. But what goes in must eventually come out, and the information users provide to Web applications often makes its way back to users in the form of tabular data.&#8221;</em></p></blockquote>
<p><a href="http://www.uxmatters.com/MT/archives/000119.php">Read the full article.</a></p>
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		<title>MarketingMonger Podcast</title>
		<link>http://www.uie.com/brainsparks/2006/08/26/marketingmonger-podcast/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/26/marketingmonger-podcast/#comments</comments>
		<pubDate>Sat, 26 Aug 2006 17:58:03 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE]]></category>

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		<description><![CDATA[Recently, I was interviewed by Eric Mattson as part of his MarketingMonger podcast series. It was a lot of fun and we got into some interesting discussion. You can hear the podcast here.]]></description>
			<content:encoded><![CDATA[<p>Recently, I was interviewed by Eric Mattson as part of his MarketingMonger podcast series. </p>
<p>It was a lot of fun and we got into some interesting discussion. You can hear the podcast <a href="http://www.marketingmonger.com/2006/08/marketingmonger_podcast_71_jared_spool_of_user_interface_engineering.htm ">here</a>.</p>
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		<title>Good Listen &#8212; Design Critique Podcast</title>
		<link>http://www.uie.com/brainsparks/2006/08/25/good-listen-design-critique-podcast/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/25/good-listen-design-critique-podcast/#comments</comments>
		<pubDate>Fri, 25 Aug 2006 19:59:27 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/08/25/good-listen-design-critique-podcast/</guid>
		<description><![CDATA[Tom Brink (a former <a href="http://www.uiconf.com">User Interface Conference</a> speaker) and Tim Keirnan have put together a wonderful podcast where they critique the designs of various products they've used. They do a nice job of stepping away from opinions and looking at design principles.]]></description>
			<content:encoded><![CDATA[<p>Tom Brink (a former <a href="http://www.uiconf.com">User Interface Conference</a> speaker) and Tim Keirnan have put together a wonderful podcast where they critique the designs of various products they&#8217;ve used. They do a nice job of stepping away from opinions and looking at design principles.</p>
<p>They also interview people doing interesting things in the experience design space. Their most recent interview was with Whitney Quesenbery of <a href="http://www.wqusability.com/">Whitney Interactive Design</a> who talks about the <a href="http://www.plainlanguage.gov/">plain language movement</a> and the importance of writing things so people can understand it.</p>
<p>It&#8217;s a great interview and I highly suggest you give it a listen.</p>
<p><a href="http://designcritique.net/"><strong>Design Critique: Products for People</strong></a></p>
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		<title>The Tagging Followup Discussion Video</title>
		<link>http://www.uie.com/brainsparks/2006/08/10/the-tagging-followup-discussion-video/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/10/the-tagging-followup-discussion-video/#comments</comments>
		<pubDate>Thu, 10 Aug 2006 15:59:41 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[Web 2.0]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=305</guid>
		<description><![CDATA[If listening to an MP3 with nothing to look at isn't your style, you can watch a video of <a href="http://www.uie.com/brainsparks/2006/08/10/followup-discussion-on-users-as-information-architects-is-tagging-right-for-your-site-part-1/">the podcast Josh and I just made to answer questions people had about Josh's recent UIE Virtual Seminar on Tagging</a>.]]></description>
			<content:encoded><![CDATA[<p>If listening to an MP3 with nothing to look at isn&#8217;t your style, you can watch a video of <a href="http://www.uie.com/brainsparks/2006/08/10/followup-discussion-on-users-as-information-architects-is-tagging-right-for-your-site-part-1/">the podcast Josh and I just made to answer questions people had about Josh&#8217;s recent UIE Virtual Seminar on Tagging</a>.</p>
<p>Our good friend, <a href="http://www.bourland.com">Andy Bourland</a>, kindly made the video and put it up on Google Videos for us, but you can watch it here.</p>
<p><embed style="width:400px; height:326px;" id="VideoPlayback" type="application/x-shockwave-flash" src="http://video.google.com/googleplayer.swf?docId=8700007512656704864&#038;hl=en"> </embed></p>
<p>Unfortunately, the sound quality isn&#8217;t as good as the podcast MP3s, unless you love that talking-through-a-kazoo sound. But it does have the advantage of seeing me and Josh wiggle about as we make the recording and you get to see how incredibly messy my office is.</p>
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		<title>The 2005 Internet Retailer Top 10 E-Commerce Sites</title>
		<link>http://www.uie.com/brainsparks/2006/08/03/the-2005-internet-retailer-top-10-e-commerce-sites/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/03/the-2005-internet-retailer-top-10-e-commerce-sites/#comments</comments>
		<pubDate>Thu, 03 Aug 2006 22:47:58 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=298</guid>
		<description><![CDATA[In my recent UIE Virtual Seminar on home page design, I mentioned that Staples was the 3rd ranked e-commerce site on the web. Several people wrote in to ask where I got the data for that statistic.]]></description>
			<content:encoded><![CDATA[<p>In my recent <a href="http://www.uie.com/events/virtual_seminars/">UIE Virtual Seminar</a> on home page design, I mentioned that Staples was the 3rd ranked e-commerce site on the web. Several people wrote in to ask where I got the data for that statistic.</p>
<p>I use the <a href="http://www.internetretailer.com/top500/">Internet Retailer Top 500 Guide</a> as my authority on this topic. For those of you who are interested, the 2005 Top 10 e-commerce sites are:</p>
<table>
<tr>
<td>1</td>
<td>Amazon.com</td>
<td>$8,490,000,000</td>
</tr>
<tr>
<td>2</td>
<td>Office Depot</td>
<td>$3,800,000,000</td>
</tr>
<tr>
<td>3</td>
<td>Staples</td>
<td>$3,800,000,000</td>
</tr>
<tr>
<td>4</td>
<td>Dell</td>
<td>$3,780,000,000</td>
</tr>
<tr>
<td>5</td>
<td>HP Home &#038; Home Office  </td>
<td>$2,830,000,000</td>
</tr>
<tr>
<td>6</td>
<td>Office Max</td>
<td>$2,570,000,000</td>
</tr>
<tr>
<td>7</td>
<td>Sears Holdings*</td>
<td>$2,160,000,000</td>
</tr>
<tr>
<td>8</td>
<td>CDW</td>
<td>$1,770,000,000</td>
</tr>
<tr>
<td>9</td>
<td>SonyStyle.com</td>
<td>$1,620,000,000</td>
</tr>
<tr>
<td>10</td>
<td>NewEgg.com</td>
<td>$1,300,000,000</td>
</tr>
</table>
<p>* Sears Holdings includes Sears.com, Kmart.com, and LandsEnd.com</p>
<p>If you haven&#8217;t studied how these sites work, you probably should. They are obviously doing something right&#8230;</p>
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		<title>Google Charges More for Poor Quality Landing Pages</title>
		<link>http://www.uie.com/brainsparks/2006/07/08/google-charges-more-for-poor-quality-landing-pages/</link>
		<comments>http://www.uie.com/brainsparks/2006/07/08/google-charges-more-for-poor-quality-landing-pages/#comments</comments>
		<pubDate>Sat, 08 Jul 2006 18:35:41 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=283</guid>
		<description><![CDATA[Google has <a href="http://adwords.blogspot.com/2006/07/landing-page-quality-update.html">upgraded their pricing policy</a> to <strong>charge more when the landing page quality is poor.</strong> Advertisers who direct users to pages with little or no relevant information are penalized for doing so. ]]></description>
			<content:encoded><![CDATA[<p>As Josh <a href="http://www.uie.com/articles/content_aggregators/">pointed out last year</a>, when users click on a link in a search engine, such as <a href="http://www.google.com">Google</a>, the page they end up on is likely not to be the site&#8217;s home page.</p>
<p>Users are finding, in many instances, sponsored links (such as <a href="http://www.google.com/ads/">Google&#8217;s AdWords</a>) don&#8217;t actually bring you to a page that has the information you want. When users encounter these links, they lose their confidence in the mechanism and stop paying attention to the ads.</p>
<p>That&#8217;s why it&#8217;s in the best interest of the folks selling the ad placements to ensure the advertised links actually deliver on their promise.</p>
<p>To this end, Google has <a href="http://adwords.blogspot.com/2006/07/landing-page-quality-update.html">upgraded their pricing policy</a> to <strong>charge more when the landing page quality is poor.</strong> Advertisers who direct users to pages with little or no relevant information are penalized for doing so. Interesting move on Google&#8217;s part.</p>
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		<title>Microsoft&#8217;s New Strategy for iPod&#8217;s Market Share</title>
		<link>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/</link>
		<comments>http://www.uie.com/brainsparks/2006/07/07/microsofts-new-strategy-for-ipods-market-share/#comments</comments>
		<pubDate>Fri, 07 Jul 2006 21:37:52 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=282</guid>
		<description><![CDATA[Today's NY Times has <a href="http://www.nytimes.com/2006/07/07/technology/07ipod.html?_r=2&#038;th&#038;emc=th&#038;oref=slogin&#038;oref=slogin">an interesting article</a> <em>(registration potentially required)</em> about a suspected new strategy from Microsoft to take on the Apple iPod.]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s NY Times has <a href="http://www.nytimes.com/2006/07/07/technology/07ipod.html?_r=2&#038;th&#038;emc=th&#038;oref=slogin&#038;oref=slogin">an interesting article</a> <em>(registration potentially required)</em> about a suspected new strategy from Microsoft to take on the Apple iPod.</p>
<p>As I suggested back in March when <a href="http://www.uie.com/brainsparks/2006/03/21/feature-design-or-experience-design/">SanDisk announced their intention to do the same thing</a>, any competitor to Apple is going to need something more than a device with better technology. They are going to need a better experience.</p>
<p>The iPod experience is not just the device. It&#8217;s also the iTunes software, the iTunes Music Store, 99-cent songs (and now $1.99 videos), the Apple stores (where you can get super-genius geeks to help with any problem or question), and the fashion statement that Apple has created. (People love to show off their iPod&#8230;)</p>
<p>John Markoff, the article&#8217;s author, hints at this a little:</p>
<blockquote><p><em>&#8220;If Microsoft does decide to challenge the iPod directly, it may try to gain an advantage by creating a player that matches Apple&#8217;s ease of use but, unlike current iPod models, is not dependent on a personal computer. </p>
<p>&#8220;Today, almost all media players must be connected to a PC to transfer files. But several start-up firms, including Music Gremlin and Zing, are now offering or developing services that are built around players with wireless capabilities.</p>
<p>&#8220;A person who works closely with one of the music labels said that the Microsoft device would permit users to play songs wirelessly from other Microsoft players in the vicinity. Users could &#8220;tag&#8221; music that looked interesting and then play it one or more times without paying for it, this person said, adding that the exact terms of the music rights had yet to be worked out.&#8221;</em></p></blockquote>
<p>I think it&#8217;s going to take a lot more than just tagging and wireless play. (Though, both of those would be very cool. It&#8217;s hard to imagine Apple isn&#8217;t working on those things right now.)</p>
<p>If the NY Times is accurate, I don&#8217;t think Microsoft understands this experience design thing yet.</p>
<p>Now, if they can add <a href="http://www.engadget.com/2006/07/07/ipod-equipped-teen-struck-by-lightning/">lightning-repellent to the device</a>, that might do it.</p>
<p><em><strong>Update:</strong></em> The <a href="http://news.bbc.co.uk/2/hi/technology/5157516.stm">BBC reports</a> the <a href="http://www.realtechnews.com/posts/3236">rumors</a> of the iPod&#8217;s <a href="http://gigaom.com/2006/07/08/apple-google-holding-hands/">impending</a> death to be <a href="http://www.tgdaily.com/2006/07/07/microsoft_denies_demoing_ipod_killer/">greatly exaggerated</a>.</p>
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		<title>Timeline: Look Ma, No Flash!</title>
		<link>http://www.uie.com/brainsparks/2006/07/05/timeline-look-ma-no-flash/</link>
		<comments>http://www.uie.com/brainsparks/2006/07/05/timeline-look-ma-no-flash/#comments</comments>
		<pubDate>Wed, 05 Jul 2006 22:45:51 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web Applications]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=279</guid>
		<description><![CDATA[As part of <a href="http://simile.mit.edu/about.html">MIT's SIMILE Project</a>, the <a href="http://simile.mit.edu/timeline/">Timeline demo</a> is intended to be a Google Maps, but for time-based information.]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re into learning what you can do with DHTML AJAX, here&#8217;s <a href="http://simile.mit.edu/timeline/examples/jfk/jfk.html">a nifty little demonstration</a>:</p>
<p><a href="http://simile.mit.edu/timeline/examples/jfk/jfk.html"><img src="http://www.uie.com/images/blog/Simile.MIT.edu_JFK_TimelineExample.gif" alt="Excerpt of JFK Timeline" /></a></p>
<p>The two timelines move in appropriately when you slide one (without a scrollbar). You can select keywords to filter by. It&#8217;s all very cool. </p>
<p>As part of <a href="http://simile.mit.edu/about.html">MIT&#8217;s SIMILE Project</a>, the <a href="http://simile.mit.edu/timeline/">Timeline demo</a> is intended to be a Google Maps, but for time-based information.</p>
<p>Tip o&#8217; the hat to Nina for pointing us in this direction.</p>
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		<title>Conference: OzIA 2006 Summit and Retreat</title>
		<link>http://www.uie.com/brainsparks/2006/07/05/conference-ozia-2006-summit-and-retreat/</link>
		<comments>http://www.uie.com/brainsparks/2006/07/05/conference-ozia-2006-summit-and-retreat/#comments</comments>
		<pubDate>Wed, 05 Jul 2006 22:18:17 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=278</guid>
		<description><![CDATA[I wish I could go, but the timing is all wrong to venture to the inverse hemisphere. However, if you're in that quarter of the planet, you should definitely make a plan to be there. That's my recommendation.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.oz-ia.org/2006/index.shtml"><img src="http://www.oz-ia.org/2006/glyph/all.jpg" alt="Oz-IA Summit and Retreat Banner" width=440/></a></p>
<p>The OzIA 2006 Summit and Retreat sounds like a very cool conference. <a href="http://www.flickr.com/photos/jmspool/168496897/in/set-72157594160075119/">Thomas Vander Wal</a>, <a href="http://www.flickr.com/photos/webstock06/154652148/">Donna Maurer</a>, <a href="http://www.flickr.com/photos/odannyboy/60460996/">Dan Saffer</a>, and <a href="http://www.flickr.com/photos/nealy-j/129869826/">James Robertson</a> are all cool dudes (and dudette) and on the program. And they&#8217;ve created one of the best conference banners I&#8217;ve ever seen.</p>
<p>I wish I could go, but the timing is all wrong to venture to the inverse hemisphere. However, if you&#8217;re in that quarter of the planet, you should definitely make a plan to be there. That&#8217;s my recommendation.</p>
<p>Check out OzIA 2006 <a href="http://www.oz-ia.org/2006/index.shtml">here</a>.</p>
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		<title>Good Listen &#8212; Design Strategies for Recommender Systems</title>
		<link>http://www.uie.com/brainsparks/2006/07/04/good-listen-design-strategies-for-recommender-systems/</link>
		<comments>http://www.uie.com/brainsparks/2006/07/04/good-listen-design-strategies-for-recommender-systems/#comments</comments>
		<pubDate>Tue, 04 Jul 2006 20:02:41 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=275</guid>
		<description><![CDATA[Rashmi Sinha and Kirsten Medhurst do an excellent job talking about some of the issues you need to consider when designing recommender systems and tagging systems.]]></description>
			<content:encoded><![CDATA[<p><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119162863&#038;s=143441&#038;i=7878226"><em>Rashmi Sinha and Kirsten Medhurst at AOL: Design Strategies for Recommender Systems</em></a></p>
<p>Rashmi Sinha and Kirsten Medhurst do an excellent job talking about some of the issues you need to consider when designing recommender systems and tagging systems.</p>
<p>Part of the AOL Mountain View &#8211; Behind The Scenes series. (Found in the iTunes Music Store.)</p>
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		<title>WebVisions 2006 in Portland on 7/20-21</title>
		<link>http://www.uie.com/brainsparks/2006/06/28/webvisions-2006-in-portland-on-720-21/</link>
		<comments>http://www.uie.com/brainsparks/2006/06/28/webvisions-2006-in-portland-on-720-21/#comments</comments>
		<pubDate>Wed, 28 Jun 2006 18:06:21 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=271</guid>
		<description><![CDATA[I'm going to speaking in Portland at the upcoming WebVisions conference. The conference has a great lineup at an amazing price. ]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m going to speaking in Portland at the upcoming WebVisions conference. The conference has a great lineup at an amazing price. Here&#8217;s the specs:</p>
<p><a href="http://www.webvisionsevent.com">WebVisions 2006 Conference</a><br />
July 20-21 at the Oregon Convention Center</p>
<p><em></p>
<blockquote><p>Explore the future of the Web with an all-star lineup of speakers including Jared Spool, Hillman Curtis, Kelly Goto, Luke Williams of frog design and the rock stars of design, user experience, convergence and business strategy. The two-day, multi-track  conference features sessions on &#8220;Bulletproof Web Design,&#8221; &#8220;Becoming a Professional Blogger,&#8221;  &#8220;Mobilizing Web Content: Lessons from the Pros&#8221; and more!</p>
<p>Take advantage of the Early Bird discount by <a href="http://www.webvisionsevent.com/register/">registering online</a> by June 30th.</p></blockquote>
<p></em></p>
<p>By the way, I&#8217;ll have a little time the afternoon of the 19th to visit your company if (1) you&#8217;re in the Portland area and (2) you&#8217;re interested in having me pop in. Let me know if that&#8217;s something you&#8217;re interested in.</p>
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		<title>Good Listen &#8212; Edward Castronova: Gold from Thin Air &#8211; The Economy of Virtual Worlds</title>
		<link>http://www.uie.com/brainsparks/2006/06/22/good-listen-edward-castronova-gold-from-thin-air-the-economy-of-virtual-worlds/</link>
		<comments>http://www.uie.com/brainsparks/2006/06/22/good-listen-edward-castronova-gold-from-thin-air-the-economy-of-virtual-worlds/#comments</comments>
		<pubDate>Thu, 22 Jun 2006 20:46:17 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Amusing]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=267</guid>
		<description><![CDATA[Fascinating facts about games:
<ul>
	<li>There are 4 gamers to every golfer on the planet</li>
	<li>1 in 5 people over 50 are gamers</li>
<li>According to the Bureau of Labor Statistics, the average journalist makes $47,000 per year. School teachers make $39,000 - $44,000. According to Castronova, the average gold farmer makes $57,000.</li>
	<li>35% of game players spend more time playing online than they spend at work.</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<p>In <a href="http://www.itconversations.com/shows/detail772.html">his PodTech 2005 presentation</a>, Ed Castronova, who is one of the world&#8217;s leading economists on virtual worlds (not a big list to be the top of), gave some fascinating facts about online games:</p>
<ul>
<li>There are 4 gamers to every golfer on the planet</li>
<li>1 in 5 people over 50 are gamers</li>
<li>The opening day of Star Wars III grossed $50m. The opening weekend of Spiderman II grossed $160m. Halo 2 grossed $125m on its first day. Games now generate the same revenue as Hollywood blockbusters.</li>
<li>Game industry annual revenue is about $10 billion per year. ($7.6 billion is the software component.)</li>
<li>Hollywood box office sales have been flat for 3 years. Gaming software grew exponentially over the same period.</li>
<li>More than 10 million people play in massively multi-player role playing games (MMORPGs). </li>
<li>If you look at the GDP of the world of Everquest, it comes in about $2000 per capita. China currently comes in about $500 per capita.</li>
<li>In Indonesia, people earn $1 per hour farming gold in Everquest. (Looking for dropped gold and picking it up.)</li>
<li>According to the Bureau of Labor Statistics, the average journalist makes $47,000 per year. School teachers make $39,000 &#8211; $44,000. According to Castronova, the average gold farmer makes $57,000.</li>
<li>35% of game players spend more time playing online than they spend at work.</li>
</ul>
<p>Me thinks the world of gaming is something we&#8217;re gonna have to pay more attention to.</p>
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		<title>IA Summit Redux: We Are Not Alone</title>
		<link>http://www.uie.com/brainsparks/2006/06/22/ia-summit-redux-we-are-not-alone/</link>
		<comments>http://www.uie.com/brainsparks/2006/06/22/ia-summit-redux-we-are-not-alone/#comments</comments>
		<pubDate>Thu, 22 Jun 2006 20:27:32 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=266</guid>
		<description><![CDATA[<a href="http://www.boxesandarrows.com/">Boxes and Arrows</a> and <a href="http://www.nform.ca/">nForm User Experience</a> are sponsoring a webcast version of my IA Summit presentation: We Are Not Alone: IA's Role in the Optimal Design Team. It's free, but almost filled. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.boxesandarrows.com/">Boxes and Arrows</a> and <a href="http://www.nform.ca/">nForm User Experience</a> are sponsoring a webcast version of my IA Summit presentation: We Are Not Alone: IA&#8217;s Role in the Optimal Design Team. It&#8217;s free, but almost filled. You can sign up by emailing <a href="mailto:redux@nform.ca">here</a>.</p>
<p>Here&#8217;s the details Gene Smith from nForm sent:</p>
<p><strong><em>Jared Spool</em><br />
<a href="http://iasummit.org/2006/conferencedescrip.htm#75">We Are Not Alone: IA&#8217;s Role in the Optimal Design Team</a></strong><br />
June 23, 12 pm ET (9 am PT)</p>
<h3>The Basics</h3>
<ul>
<li>Presenters will deliver their presentations using screen sharing software and a conference call line.</li>
<li>Anyone can join</li>
<li>We can have up to 20 &#8220;participants&#8221; (computers) per session</li>
<li>Seats are available on a first-come, first-served basis</li>
<li>There&#8217;s no sign-up cost, but you&#8217;ll have to dial long-distance for the conference call</li>
</ul>
<h3>Signing Up</h3>
<ul>
<li>Email *<a href="mailto:redux@nform.ca">redux@nform.ca</a>* to sign up for a session</li>
<li>Be sure to include the presenter&#8217;s name (Spool) and/or date (6/23/06)</li>
<li>If you&#8217;re one of the first 20, we&#8217;ll send you details about joining the session</li>
<li>If you&#8217;re not one of the first 20, we&#8217;ll keep your name and let you know if someone cancels</li>
</ul>
<p>If you miss it or can&#8217;t get in, Livia Labate <a href="http://livlab.com/?p=36">recorded the original presentation</a>.</p>
<p>The handouts are available <a href="http://www.uie.com/handouts/We_Are_Not_Alone.pdf">here</a>.</p>
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		<title>Good Listen &#8212; Business Week: HP&#8217;s Ecosystem</title>
		<link>http://www.uie.com/brainsparks/2006/06/21/good-listen-business-week-hps-ecosystem/</link>
		<comments>http://www.uie.com/brainsparks/2006/06/21/good-listen-business-week-hps-ecosystem/#comments</comments>
		<pubDate>Wed, 21 Jun 2006 17:40:47 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=263</guid>
		<description><![CDATA[I found <a href="http://www.businessweek.com/mediacenter/podcasts/innovation/innovation_06_13_06.htm">the podcast of Business Week's interview with Sam Lucente, VP of Design for Hewlett Packard</a>, to be very informative.]]></description>
			<content:encoded><![CDATA[<p>I found <a href="http://www.businessweek.com/mediacenter/podcasts/innovation/innovation_06_13_06.htm">the podcast of Business Week&#8217;s interview with Sam Lucente, VP of Design for Hewlett Packard</a>, to be very informative:<br />
<em><br />
<blockquote>Hewlett Packard Vice-President of Design Sam Lucente is using design to unify the vast personal-electronics company and create an ecosystem of consumer-friendly products that are simpler to use and immediately identifiable with HP&#8217;s brand. Here, he talks about his strategies for developing elegant new offerings, like a universal control system for all of HP&#8217;s devices</p></blockquote>
<p></em></p>
<p>Sam divides the business rationale for good design into three pieces:</p>
<ul>
<li>Designing to Simplify</li>
<li>Designing to Differentiate</li>
<li>Designing to Innovate</li>
</ul>
<p>I thought this was a nice, straightforward way to talk about why design pays off.</p>
<p>He also mentions HP&#8217;s use of deep ethnography and interviews to collect unmet customer needs. In addition, he talked about how they use internal newsletters from HP&#8217;s worldwide network of designers to keep everybody up to date on trends and design ideas.</p>
<p>Very interesting stuff.</p>
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		<title>Jason Fried: Less Is More</title>
		<link>http://www.uie.com/brainsparks/2006/06/20/jason-fried-less-is-more/</link>
		<comments>http://www.uie.com/brainsparks/2006/06/20/jason-fried-less-is-more/#comments</comments>
		<pubDate>Tue, 20 Jun 2006 16:06:25 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=260</guid>
		<description><![CDATA[This is worth listening to, particularly where he's talking about how he believes interfaces could be a lot simpler. I agree and think this is a natural progression from <em>feature design</em>, where we focus on having the best features, to <em>experience design</em>, where we look at having the best experience for the user.]]></description>
			<content:encoded><![CDATA[<p>Over at IT Conversations, they recently published a nice 12-minute podcast of Jason Fried entitled <em><a href="http://www.itconversations.com/shows/detail851.html">Less is More</a></em>:</p>
<blockquote><p><em>A fundamental notion in business is to outdo and go one better than the competition. Fried delves into the competitive advantage of doing less, suggesting that people start thinking about &#8220;under-doing&#8221; each other to beat the competition in this era of simple applications. He presents arguments against conventional business building practices and proposes scaling down on money, staff, and product features to make time more valued and productive. </p>
<p>Time management comes to the forefront as Fried outlines a time frame that revolves around the functional customer experience. His presentation accentuates the reality that, while in any business there are a million simple problems to solve, simplicity remains the key.</em></p></blockquote>
<p>This is worth listening to, particularly where he&#8217;s talking about how he believes interfaces could be a lot simpler. I agree and think this is a natural progression from <em>feature design</em>, where we focus on having the best features, to <em>experience design</em>, where we look at having the best experience for the user.</p>
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		<title>Book Recommendation: First, Break All The Rules</title>
		<link>http://www.uie.com/brainsparks/2006/04/19/book-recommendation-first-break-all-the-rules/</link>
		<comments>http://www.uie.com/brainsparks/2006/04/19/book-recommendation-first-break-all-the-rules/#comments</comments>
		<pubDate>Wed, 19 Apr 2006 11:47:24 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Management]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=211</guid>
		<description><![CDATA[Jared recommends that anyone looking to staff and manage a user experience team needs to read Markus Buckingham's ground-breaking book, <em>First, Break All The Rules</em>.]]></description>
			<content:encoded><![CDATA[<p>As we start talking more and more about building the optimal user experience design team, we&#8217;re realizing that many of the best practices we see are echoed in Marcus Buckingham&#8217;s <a href="http://www.amazon.com/exec/obidos/ASIN/0684852861/userinterface-20"><em>First, Break All The Rules</em></a>.</p>
<p>This book comes from the smart people at the <a href="http://gmj.gallup.com/">Gallup Management Journal</a>, who researched hundreds of organizations to find out what combination of factors produced the best teams. What they discovered was that the critical linchpin to an excellent team was a good manager. And what separated the mediocre managers from a good manager was in how the manager chose the team they worked with.</p>
<p>I recommend this book to all of our clients as they look to bring new people on board and want to get the most out of everyone in their organization. In building experience design teams, the factors discussed in the book are absolutely required for any success. Having the right people in the right positions is the only way we&#8217;ve seen anyone succeed.</p>
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		<title>IA Summit Presentation: We Are Not Alone</title>
		<link>http://www.uie.com/brainsparks/2006/03/28/ia-summit-presentation-we-are-not-alone/</link>
		<comments>http://www.uie.com/brainsparks/2006/03/28/ia-summit-presentation-we-are-not-alone/#comments</comments>
		<pubDate>Wed, 29 Mar 2006 04:24:49 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=208</guid>
		<description><![CDATA[Jared shares the details from his standing-room only IA Summit Presentation: <em>We Are Not Alone: IA's Role in Optimal Design Teams</em>]]></description>
			<content:encoded><![CDATA[<p>I just returned from the IA Summit in Vancouver, which was a great time and tons of fun.</p>
<p>On Saturday, I gave a standing-room only presentation called <em>We Are Not Alone: IA&#8217;s Role in Optimal Design Teams</em>. People spent the rest of the weekend thanking me, so I guess it was a success. Here&#8217;s the session description:</p>
<blockquote><p>In most organizations, design is not a solo activity. Different individuals, each with their own set of skills, come together to create an ideal user experience. Yet, we know very little about how to form these groups, and, more specifically, how to best do our jobs within them.</p>
<p>By studying several dozen design teams, the UIE research team has spent the last few years looking at how different compositions lead to the most effective results. How do you build a team to produce the best possible designs?</p>
<p>In this presentation, Jared will discuss the three models of design team organization: Consulting, Review &#038;Approve, and Educate &#038;Administrate. He&#8217;ll talk about the different approaches that teams take, where they succeed, and where they run into trouble. He&#8217;ll also discuss the differences UIE has found between the approach of a centralized user experience team and distributed approaches that put skilled individuals within each of the development teams. He&#8217;ll talk about the issues of scaling design to meet the needs of the enterprise once its value becomes realized and the pitfalls of specialization. </p></blockquote>
<p>LukeW wrote about it <a href="http://www.lukew.com/ff/entry.asp?313">here</a>.</p>
<p>A PDF of my presentation slides are <a href="http://www.uie.com/handouts/We_Are_Not_Alone.pdf">here</a>.</p>
<p>The folks at AOL interviewed me about it <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119162863&#038;s=143441&#038;i=3914580">here</a>. (Or go to the iTunes Music Store and search for &#8220;AOL Mountain View&#8221;)</p>
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		<title>Determining Usability from Analytics</title>
		<link>http://www.uie.com/brainsparks/2006/03/08/determining-usability-from-analytics/</link>
		<comments>http://www.uie.com/brainsparks/2006/03/08/determining-usability-from-analytics/#comments</comments>
		<pubDate>Wed, 08 Mar 2006 17:44:46 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=198</guid>
		<description><![CDATA[Can you assess the usability of a site or page by looking at the reports from you analytics tool? Jared thinks not...]]></description>
			<content:encoded><![CDATA[<p>Hats off to Ziya for pointing me to <a href="http://www.andybudd.com/archives/2006/02/mapsurface/index.php">MapSurface</a> this morning. It&#8217;s an interesting analytics tool, competing for the same mindshare as a plethora of other tools, such as <a href="http://www.google.com/analytics/">Google Analytics</a> and even <a href="http://www.measuremap.com/">MeasureMap</a>.</p>
<p>MapSurface&#8217;s interesting take is they report the results by layering it over the existing page using some very clever AJAX code. Nicely done. Seeing the link report mapped out on top of the page adds clarity that isn&#8217;t afforded by just a tabular report of the same information.</p>
<p>However, like all of today&#8217;s available analytics tools, it really can&#8217;t be too helpful in measuring whether the page or site is usable or not.</p>
<p>As I&#8217;m sure you&#8217;re aware, analytics can only measure what users do. They can&#8217;t measure what users are <em>trying</em> to do.</p>
<p>To assess the usability of a page or site, you need to know two things: (1) What the user wants to accomplish and (2) whether they accomplished it or not. Today&#8217;s analytics tools can&#8217;t tell you either of these things, making it impossible to use them to assess usability.</p>
<p>For example, in 1996, our observational studies determined about 1 out of every 7 people who tried to find a hotel in the Walt Disney World theme park at Disney.com accidentally looked in they Disneyland theme park without realizing it. It&#8217;s still pretty much that way today. Would MapSurface (or any other analytics tool) point out that 14% of users were lost or confused? While it&#8217;s obvious in our studies, it&#8217;s impossible to determine from inspecting the analytic reports.</p>
<p>Tools like this can help support observational data. For example, if we see certain behaviors in our studies, we can turn to the analytics to see if confirming patterns exist. However, that&#8217;s tricky since we can&#8217;t control the sampling process. In the Disney example, there&#8217;s no way to only look at the click patterns of people intending to stay in a WDW hotel versus everyone else who comes to the site.</p>
<p>Someday, I believe we&#8217;ll see tools that can help with these problems. We&#8217;re just not there today.</p>
<p><em>[If this is a topic that interests you, I highly recommend you check out what's happening at <a href="http://www.emetrics.org/index.html">the upcoming E-Metrics Summits</a>. Jim Sterne's put together a great lineup this year. I wish I could go.]</em></p>
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		<title>On-Site Workshops</title>
		<link>http://www.uie.com/brainsparks/2006/01/26/on-site-workshops/</link>
		<comments>http://www.uie.com/brainsparks/2006/01/26/on-site-workshops/#comments</comments>
		<pubDate>Thu, 26 Jan 2006 20:57:51 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[UIE]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/01/26/on-site-workshops/</guid>
		<description><![CDATA[Interested in having UIE show up on your doorstep to rally the troops? That's exactly what we're doing at Standard Insurance, Progress Software, and Capital One.]]></description>
			<content:encoded><![CDATA[<p>Tomorrow, I&#8217;m heading to Glen Allen, Virginia to do a one-day workshop with the great folks at <a href="http://www.capitalone.com">Capital One</a>.</p>
<p>Next month, I&#8217;ll be in Bedford, Massachusetts doing a one-day workshop with the product developers at Progress Software and Christine will be in Portland, Oregon to do a workshop with Standard Insurance.</p>
<p>For each of these, we&#8217;ll be reaching into our vast vault of design knowledge and pulling out content especially tailored for their needs. </p>
<p>We could do that for you to. All you have to do is ask.</p>
<p>We&#8217;d love to come to your place, meet with your folks, share what we know, talk about your toughest problems, and help get everyone on the same page.</p>
<p>Interested? Just pop a note. (You can use <a href="http://www.uie.com/feedback/">this form</a>.)</p>
<p>We&#8217;re especially keen on any place warm and sunny right about now.</p>
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		<title>Introduction to Web 2.0</title>
		<link>http://www.uie.com/brainsparks/2005/12/13/introduction-to-web-20/</link>
		<comments>http://www.uie.com/brainsparks/2005/12/13/introduction-to-web-20/#comments</comments>
		<pubDate>Tue, 13 Dec 2005 17:08:54 +0000</pubDate>
		<dc:creator>Joshua Porter</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=147</guid>
		<description><![CDATA[For those folks still wrapping their heads around the whole "Web 2.0 thing", Josh has created a page called simply: 

<a href="http://www.squidoo.com/introtoweb20/">Introduction to Web 2.0</a>]]></description>
			<content:encoded><![CDATA[<p>Just three months ago Jared wrote <a href="http://www.uie.com/articles/web_2_power/">Web 2.0: The Power Behind the Hype</a>, in which he explained the value gained from the new, evolving Web. With new technologies like RSS and folksonomies we can put together useful tools even faster and easier than before. </p>
<p>One problem with the whole &#8220;Web 2.0&#8243; phenomenon, however, is that some people are still uncomfortable with the term. It is easy to see why: people throw around &#8220;Web 2.0&#8243; with wild abandon. Some claim it is the cure for your Web 1.0 failings, whatever they may be. Some claim that it is the realization of the full potential of the Web. Unfortunately, the wild abandon has left us with some unecessary confusion.</p>
<p>So, for those folks still wrapping their heads around the whole &#8220;Web 2.0 thing&#8221;, I&#8217;ve created a page called simply: </p>
<p><a href="http://www.squidoo.com/introtoweb20/">Introduction to Web 2.0</a></p>
<p>On this page I&#8217;ve included a quick explanation of the term (notice I didn&#8217;t say definition), as well as many resources for further exploration. My hope is that somewhere along this spectrum of publications you&#8217;ll find one that suits you. </p>
<p>For those interested in the service behind the page I created, it&#8217;s called <a href="http://squidoo.com">Squidoo</a>, and is a project by none other than Seth Godin, author of the <a href="http://www.amazon.com/exec/obidos/ASIN/159184021X/userinterface-20">Purple Cow</a> and <a href="http://www.amazon.com/exec/obidos/ASIN/0684856360/userinterface-20">Permission Marketing</a> books, some of our favorite reads.</p>
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		<title>Design Outpost Rocks!</title>
		<link>http://www.uie.com/brainsparks/2005/11/27/design-outpost-rocks/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/27/design-outpost-rocks/#comments</comments>
		<pubDate>Sun, 27 Nov 2005 15:00:22 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=130</guid>
		<description><![CDATA[We've been using a cool graphic design site, called <a href="http://www.designoutpost.com">Design Outpost</a> for our graphical needs.]]></description>
			<content:encoded><![CDATA[<p>Here at UIE, none of us have any artistic skills whatsoever. In fact, the only thing I can draw is blood.</p>
<p>So, when we need something graphical, we&#8217;ve been turning to our friends at <a href="http://www.designoutpost.com">Design Outpost</a>.</p>
<p><a href="http://www.designoutpost.com"><img src="http://www.designoutpost.com/advertise/banners/def-8-1104836331.jpg" alt="Design Outpost" /></a></p>
<p>Most recently, they designed the logo for our new roadshow tour:</p>
<p><img src="http://www.uie.com/events/roadshow/images/roadshow-badge.gif" alt="The UIE 2006 Roadshow Logo" /></p>
<p>They&#8217;ve also designed the UIE Brain Sparks logo:</p>
<p><img src="http://www.uie.com/images/brainsparks-logo-small.gif" alt="UIE Brain Sparks logo" /></p>
<p>The way Design Outpost works is quite clever. You create a contest with a cash prize. Designers, who have all auditioned to participate in the site, submit entries. As they submit them, you critique them, saying what you like and don&#8217;t like, allowing the designers to make changes with new entries. Finally, you pick one you like (which, because so many are good, can be difficult). The winner gets the prize.</p>
<p>I highly recommend Design Outpost if you need high quality graphics done on a shoestring budget.</p>
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		<title>Bill Scott on Mouse Hover</title>
		<link>http://www.uie.com/brainsparks/2005/11/12/bill-scott-on-mouse-hover/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/12/bill-scott-on-mouse-hover/#comments</comments>
		<pubDate>Sat, 12 Nov 2005 17:18:00 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/11/12/bill-scott-on-mouse-hover/</guid>
		<description><![CDATA[A neat article that shows how mouse hovers have real power in a web interface. They still suffer from some classic problems, but those can be overcome.]]></description>
			<content:encoded><![CDATA[<p>Bill Scott has written a very impressive piece on <a href="http://looksgoodworkswell.blogspot.com/2005/11/musings-on-mouse-hover.html">mouse hovers</a>:</p>
<blockquote><p>Now that interactions are even more dense, the hover has become our friend to discoverability. We are introducing new idioms to the web space. Things like drag and drop and inline editability are not immediately expected. The hover can provide vital clues to the behavior of an application at the moment the user is curious about it. Hovers are also the lightest event for the user (they just move the mouse.)</p></blockquote>
<p>Of course, it stills suffers from a lack of <a href="http://www.uie.com/brainsparks/2005/11/01/drag-n-drop-is-invisible-to-users/">affordances</a> and doesn&#8217;t change the fact that discoverability requires that users move their mouse, something we&#8217;ve often found them <a href="http://www.uie.com/articles/users_decide_first/">reluctant to do</a>. But that all means that you need to provide some other clues, in addition to the hovers, if it is really important that people discover your functionality.</p>
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		<title>Reader Poll: What Tools Do You Use?</title>
		<link>http://www.uie.com/brainsparks/2005/11/12/reader-poll-what-tools-do-you-use/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/12/reader-poll-what-tools-do-you-use/#comments</comments>
		<pubDate>Sat, 12 Nov 2005 12:31:42 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/11/12/reader-poll-what-tools-do-you-use/</guid>
		<description><![CDATA[Jared asks our readers: What tools do you use to produce quality user experience results?]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m curious. What tools do you use to get your job done?</p>
<p>If you&#8217;re involved in user experience work, what tools, if they vanished tomorrow, would you sorely miss? Do you use Visio? Morae? Word?</p>
<p>Take a moment. Ponder the tools you use. Pop us a comment below. We&#8217;d love to know.</p>
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		<title>DUX Redux:  UX is growing up fast</title>
		<link>http://www.uie.com/brainsparks/2005/11/11/dux-redux-ux-is-growing-up-fast/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/11/dux-redux-ux-is-growing-up-fast/#comments</comments>
		<pubDate>Fri, 11 Nov 2005 12:30:41 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=114</guid>
		<description><![CDATA[The DUX 2005 conference was a gathering of 425 user experience practitioners, all hoping to learn more about their craft. Unfortunately, the conference hasn't evolved nearly as fast as the field has.]]></description>
			<content:encoded><![CDATA[<p>A week ago I attended <a href="http://www.dux2005.org">the DUX 2005 conference</a> in San Francisco. This was the second of such conferences focusing on the design of user experiences, the first happening in the same city <a href="http://www.dux2003.org/">two years ago</a>.</p>
<p>While Dan Rosenberg, SVP of User Experience for SAP, said he had felt the theme for the conference had been <em>&#8220;Twenty-year-old practices, when executed properly, still work,&#8221; </em>(we did hear <strong>a lot</strong> of stories from presenters that recently discovering how important prototyping, usability testing, and guidelines are,) I felt that the big theme really was <em>&#8220;User Experience is growing up really, really fast.&#8221;</em></p>
<p>I didn&#8217;t attend the 2003 conference, but many have told me about their experiences there. They were unanimously excited, repeating that they felt the conference was seminal in their careers as user experience and interaction designers. This was one of the main reasons I wanted to come to this year&#8217;s event.</p>
<p>In talking to folks, I think the 2003 event was at a critical period in user experience design. The field was just burgeoning. There were dozens (hundreds?) of UX and Interaction designers, but they were all working as solo artists in environments that didn&#8217;t understand their work. </p>
<p>The 2003 conference brought these folks together for the first time, allowing them to see that others, just like them, existed and faced similar challenges to what they themselves faced. The format of that event supported this time: short show-and-tell-style showcases of the work many different folks were doing &#8212; an introduction into the breadth and depth of the field. That format worked very successfully to bring this community together and make it into something.</p>
<p>Fast forward two years: DUX 2005 decides to use the same format (5-minute show-and-tell-style mini case studies) because it worked so well last time. Except, in my opinion, it didn&#8217;t work so well. </p>
<p>As <a href="http://www.uie.com/brainsparks/2005/11/04/bill-irwins-unknowing-insight-on-context/">Bill Irwin brilliantly pointed out in his keynote</a>, when the context changes, the artifact needs to change with it. We&#8217;re no longer in a context where this is a new field. </p>
<p>Sure, it&#8217;s young. But SAP, one of the largest, most conservative software companies on the planet, has a Senior Vice President of User Experience. Fully one fifth of the 425 attendees to this year&#8217;s DUX were from established industries, such as banking and insurance. </p>
<p>UX isn&#8217;t a fringe element anymore &#8212; it&#8217;s now a critical part of many organizations&#8217; strategies to success. This was a point that I think was wholly missed by the conference organizers as there wasn&#8217;t one attempt to demonstrate how important user experience has become to these mainstream organizations.</p>
<p>Amidst the many too-short case studies, there were some real gems:</p>
<ul>
<li>Jennifer Fraser from Corel talked about a innovation management system that I think is really quite groundbreaking.</li>
<li>Suzanne Pelican from Intuit talked about how rapid prototyping, while not new,  brought innovative, successful products to market in an organization that had stagnated a little too much.</li>
<li>Tracy Cohen from Avenue A/Razorfish showed how they are using collaborative tools to enhance their inter-team communication.</li>
</ul>
<p>These presentations (and their subsequent papers) were really valuable. There were some other interesting items of note:</p>
<ul>
<li>Abla Hamilton from Bank of America shared how the complexities of the business world &#8212; in her case, mergers of large banks &#8212; can make the placement of a button extremely complex. We don&#8217;t really have tools or methods to help folks design amidst massive amounts of business complexity.</li>
<li>Mike Kuniavsky, author of <a href="http://www.amazon.com/exec/obidos/ASIN/1558609237/userinterface-20"><em>Observing the User Experience: A Practitioner&#8217;s Guide to User Research</em></a>, shared how simple tools like a blog, can potentially enhance the adoption of guidelines. (Though I was wondering why he didn&#8217;t go the extra step to turn them into design patterns.)</li>
<li>Jan Chipchase from Nokia gave a very entertaining discussion on Nokia&#8217;s design process for innovating new ways to use Bluetooth.</li>
</ul>
<p>There were a few things that were notable by their absence:</p>
<ul>
<li>AJAX</li>
<li>Web 2.0</li>
<li>Multi-channel experiences</li>
<li>Strategic success of UX</li>
</ul>
<p>The UX field has moved beyond the <em>What is UX?</em> and <em>Who are UX practitioners?</em> questions. From my discussions with many of the conference attendees, they really wanted to know more about <em>How is UX done successfully?</em>, something the conference wholly missed in their program.</p>
<p>The fact that 425 people registered, thus selling out the conference a month before it&#8217;s opening session, tells us that this is a very high demand area, or in the common Silicon-Valley-VC parlance, a very under-served market. It will be interesting to see how this market changes before the next DUX conference in 2007.</p>
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		<title>What UI10 Attendees Are Reading</title>
		<link>http://www.uie.com/brainsparks/2005/11/08/what-ui10-attendees-are-reading/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/08/what-ui10-attendees-are-reading/#comments</comments>
		<pubDate>Tue, 08 Nov 2005 19:08:59 +0000</pubDate>
		<dc:creator>Christine Perfetti</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[UI10]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=109</guid>
		<description><![CDATA[At the UI10 conference, our bookseller brought all of the latest books on usability, product development, web design, development techniques, and user interface design. Christine Perfetti shares the most popular topics.]]></description>
			<content:encoded><![CDATA[<p>Last month, more than 350 designers, information architects, and usability professionals joined us for User Interface 10 in Cambridge, MA. One of the best parts of the conference was that we had the opportunity to learn  what topics and issues are most important to design teams.</p>
<p>At the conference, our bookseller brought all of the latest books on usability, product development, web design, development techniques, and user interface design. The most popular books were:</p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/1932226397/userinterface-20 ">Call to Action: Secret Formulas Improve Online Results</a><br />
Our good friends and User Interface 10 Conference speakers, Bryan and Jeffrey Eisenberg, have written an excellent book describing Persuasion Architecture, their methodology for convincing users to take action and help meet site&#8217;s business objectives.</p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/073571245X/userinterface-20">Eric Meyer on CSS: Mastering the Language of Web Design</a><br />
The always brilliant and witty Eric Meyer provides a practical, hands-on book guiding readers through several CSS projects that teach designers about each of the different aspects of CSS. </p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/0596007655/userinterface-20">Ambient Findability </a><br />
Peter Morville has written a wonderful new book that offers a great discussion of how we find things, whether in the real world or online.</p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/0060920432/userinterface-20 	">Flow: The Psychology of Optimal Experience</a><br />
Mihaly Csikszentmihalyi gave a wonderfully received spotlight plenary at UI10, outlining the main factors that contribute to a flow experience. In this seminar book, Mihaly introduces the concept of flow, describing the optimal psychological state associated with high levels of satisfaction and fulfillment. </p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/0321303474/userinterface-20">The Zen of CSS Design: Visual Enlightening for the Web</a><br />
We&#8217;ve been huge fans of the <a href="http://www.csszengarden.com/">CSS Zen Garden</a> site, so it comes as no surprise that we love Dave Shea&#8217;s and Molly Holzschlag&#8217;s book. It&#8217;s a great way to see the power of CSS and how you can solve a myriad of complex problems with straightforward techniques.</p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/0316346624/userinterface-20">The Tipping Point: How Little Things Can Make a Big Difference </a><br />
In his bestselling book, Malcolm Gladwell popularized the idea that there&#8217;s a key point where products, messages, and behaviors can spread just like viruses: <em>the tipping point</em>. At UIE, this book has provided us with huge insights into how word-of-mouth marketing works.</p>
<p>We have all of these great resources on our bookshelves at UIE. I highly recommend you check them out.</p>
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		<title>OK-Cancel: Putting Perfect Participants in Every Session</title>
		<link>http://www.uie.com/brainsparks/2005/11/06/ok-cancel-putting-perfect-participants-in-every-session/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/06/ok-cancel-putting-perfect-participants-in-every-session/#comments</comments>
		<pubDate>Sun, 06 Nov 2005 13:00:36 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=106</guid>
		<description><![CDATA[Jared guest authored a column on <a href="http://www.ok-cancel.com">OK-Cancel</a> about the best practices in recruiting participants for studies.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ok-cancel.com">OK-Cancel</a> invited me to write an article on recruiting participants for design studies. It gave me a chance to share some of the research we uncovered when we put together our popular <a href="http://www.uie.com/reports/recruiting_without_fear/">Recruiting without Fear</a> report:</p>
<blockquote><p>If you recruit an inappropriate participant, there is very little you can do with task design, session facilitating, or data analysis that will turn the results into something useful. Yet, if you get an ideal participant, you can compensate for practically any amount of poor task design, facilitation, or analysis and still see valuable findings that will improve your design.</p></blockquote>
<p><a href="http://www.ok-cancel.com"><em>OK-Cancel: Putting Perfect Participants in Every Session</em></a></p>
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		<title>Goldilocks Content Framework: DUX 2005 Submission</title>
		<link>http://www.uie.com/brainsparks/2005/11/05/goldilocks-content-framework-dux-2005-submission/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/05/goldilocks-content-framework-dux-2005-submission/#comments</comments>
		<pubDate>Sat, 05 Nov 2005 12:30:51 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/11/05/goldilocks-content-framework-dux-2005-submission/</guid>
		<description><![CDATA[Yesterday, Jared gave a presentation at the DUX 2005 conference on our work establishing a framework for determining what content should be on the site. ]]></description>
			<content:encoded><![CDATA[<p>Yesterday, I gave a presentation at the <a href="http://www.dux2005.org">DUX 2005</a> conference. (Well, it was more of an advertisement to read the paper &#8212; the DUX format doesn&#8217;t really lend itself to actually presenting information. In the session I was in, the presentations were limited to a whopping 5 minutes.)</p>
<p>For those of you who aren&#8217;t attending the conference, you can download the 21-page summary of the work from <a href="http://uie.com/handouts/Spool_TGCFIJRI_RESEARCH.pdf">here</a>.</p>
<p>If you want to see the script of my presentation (it was the only way I could keep my talk to 5 minutes), you can download the 7 pages from <a href="http://uie.com/handouts/DUX05_Script.pdf">here</a> and the slides from <a href="http://uie.com/handouts/DUX05_Slides.pdf">here</a>. (Yes, few people can cram in 39 slide transitions into a 5-minute presentation.)</p>
<p>I&#8217;m told audio will be available some day. (We didn&#8217;t record it.)</p>
<p>Did you hear the presentation? How did you think it went? I&#8217;d be curious.</p>
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		<title>Peter Morville&#8217;s New Book: Ambient Findability</title>
		<link>http://www.uie.com/brainsparks/2005/10/29/peter-morvilles-new-book-ambient-findability/</link>
		<comments>http://www.uie.com/brainsparks/2005/10/29/peter-morvilles-new-book-ambient-findability/#comments</comments>
		<pubDate>Sat, 29 Oct 2005 11:30:47 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/10/29/peter-morvilles-new-book-ambient-findability/</guid>
		<description><![CDATA[Our friend and past User Interface Conference speaker, Peter Morville, has written a wonderful new book called Ambient Findability. I had a chance to read it before release and found it to be a wonderful and insightful history and discussion of how we find things, whether in the real world or in cyberspace. It&#8217;s a [...]]]></description>
			<content:encoded><![CDATA[<p>Our friend and past User Interface Conference speaker, <a href="http://www.semanticstudios.com/">Peter Morville</a>, has written a wonderful new book called <a href="http://www.amazon.com/exec/obidos/ASIN/0596007655/userinterface-20 ">Ambient Findability</a>. I had a chance to read it before release and found it to be a wonderful and insightful history and discussion of how we find things, whether in the real world or in cyberspace.</p>
<p>It&#8217;s a great read and I highly recommend it. However, it&#8217;s not a how-to book about information architecture. For that, you want to turn to Peter&#8217;s and Lou Rosenfeld&#8217;s second edition of <a href="http://www.amazon.com/exec/obidos/ASIN/0596000359/userinterface-20 ">the &#8220;polar bear&#8221; book</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>Balancing Fidelity in Prototyping</title>
		<link>http://www.uie.com/brainsparks/2005/09/22/balancing-fidelity-in-prototyping/</link>
		<comments>http://www.uie.com/brainsparks/2005/09/22/balancing-fidelity-in-prototyping/#comments</comments>
		<pubDate>Thu, 22 Sep 2005 10:27:35 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/09/22/balancing-fidelity-in-prototyping/</guid>
		<description><![CDATA[Henrik Olsen has <a href="http://www.guuui.com/issues/03_05.php?PHPSESSID=9dd87fe0c1441fdf2ad078508035ff82">another brilliant article</a> on how to decide what fidelity your next prototype requires.]]></description>
			<content:encoded><![CDATA[<p>Henrik Olsen has <a href="http://www.guuui.com/issues/03_05.php?PHPSESSID=9dd87fe0c1441fdf2ad078508035ff82">another brilliant article</a> on how to decide what fidelity your next prototype requires.</p>
<blockquote><p>The most important quality of prototypes is that they should be easy to work with. In order to function as an effective tool in an iterative design process, they have to be quick to produce and make changes to. It&#8217;s a pity if a too resource-demanding approach to prototyping is the reason why the final product is badly designed.</p></blockquote>
<p>Prototyping is an essential skill. At UI10, both <a href="http://www.uie.com/events/uiconf/sessions/rettig/">Marc Rettig</a> and <a href="http://www.uie.com/events/uiconf/sessions/perfetti/">Christine Perfetti</a> are discussing prototyping techniques.</p>
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		<title>A Very Nifty CSS Design Resource</title>
		<link>http://www.uie.com/brainsparks/2005/09/20/a-very-nifty-css-design-resource/</link>
		<comments>http://www.uie.com/brainsparks/2005/09/20/a-very-nifty-css-design-resource/#comments</comments>
		<pubDate>Tue, 20 Sep 2005 17:45:05 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/09/23/a-very-nifty-css-design-resource/</guid>
		<description><![CDATA[CSS Beauty: CSS Design Showcase I&#8217;ve talked about CSS Zen Garden here. Like Zen Garden, CSS Beauty is a nice showcase of what can be done with CSS. Unlike Zen Garden, CSS Beauty shows it with real sites and allows designers to comment and discuss the various approaches and techniques. Plus, the news and announcements [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cssbeauty.com/">CSS Beauty: CSS Design Showcase</a></p>
<p>I&#8217;ve talked about <a href="http://www.csszengarden.com">CSS Zen Garden</a> <a href="http://www.uie.com/events/uiconf/articles/iterative_design_css/">here</a>. Like Zen Garden, CSS Beauty is a nice showcase of what can be done with CSS. </p>
<p>Unlike Zen Garden, CSS Beauty shows it with real sites and allows designers to comment and discuss the various approaches and techniques. Plus, the news and announcements portion has a nice collection of useful resources for folks migrating to standards.</p>
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