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	<title>UIE Brain Sparks &#187; Technologies</title>
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	<link>http://www.uie.com/brainsparks</link>
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	<itunes:summary>The latest insights from User Interface Engineering on the world of design. Shows include the SpoolCast, Userability and Usability Tools Podcast.</itunes:summary>
	<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://www.uie.com/BSAL/Artwork/bsalart144x.jpg" />
	<itunes:owner>
		<itunes:name>Jared M. Spool and User Interface Engineering (UIE)</itunes:name>
		<itunes:email>mailbag@uie.com</itunes:email>
	</itunes:owner>
	<managingEditor>mailbag@uie.com (Jared M. Spool and User Interface Engineering (UIE))</managingEditor>
	<copyright>2006-2011</copyright>
	<itunes:subtitle>The latest insights from User Interface Engineering on the world of design, including the SpoolCast, Userability, and the Usability Tools Podcasts.</itunes:subtitle>
	<itunes:keywords>Design, web, usability, Spoolcast, information architecture, interaction design, user experience design,</itunes:keywords>
	<image>
		<title>UIE Brain Sparks &#187; Technologies</title>
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		<itunes:category text="Design" />
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		<item>
		<title>3 Reasons Why Learning To Code Makes You A Better Designer</title>
		<link>http://www.uie.com/brainsparks/2011/06/06/3-reasons-why-learning-to-code-makes-you-a-better-designer/</link>
		<comments>http://www.uie.com/brainsparks/2011/06/06/3-reasons-why-learning-to-code-makes-you-a-better-designer/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 22:26:45 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Careers]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design Teams]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[Hiring]]></category>
		<category><![CDATA[Skills]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=4462</guid>
		<description><![CDATA[[This topic has set off a firestorm of debate. That's good. You can see my original post here. There have been thoughtful responses from Jennifer Tidwell, Hillel at Jackson Fish Market, Matt Nish-Lapidus, and Michael Angeles. This is my last post on the topic for a little while.] Not every job will require that a [...]]]></description>
			<content:encoded><![CDATA[<p><em>[This topic has set off a firestorm of debate. That's good. You can <a href="http://www.uie.com/brainsparks/2011/05/31/why-the-valley-wants-designers-that-can-code/">see my original post here</a>. There have been thoughtful responses from <a href="http://designinginterfaces.com/2011/06/01/designers-that-code-a-response-to-jared-spool/">Jennifer Tidwell</a>, <a href="http://www.jacksonfish.com/blog/2011/06/02/why-does-the-valley-want-designers-that-can-code-because-the-valley-doesnt-understand-what-designers-do/">Hillel at Jackson Fish Market</a>, <a href="http://normativedesign.com/practice/coding-for-designers">Matt Nish-Lapidus</a>, and <a href="http://konigi.com/notebook/why-valley-wants-designers-can-code">Michael Angeles</a>. This is my last post on the topic for a little while.]</em></p>
<p>Not every job will require that a designer know how to code. However, there are three reasons why learning to code makes you a better designer:</p>
<ol>
<li>You&#8217;ll better understand the medium you&#8217;re working in. If you know what database queries will be faster than others, you can make the right response time tradeoffs. If you know what&#8217;s easy to code and what&#8217;s difficult to code, you can get your ideas implemented faster (and more of them, since development time is a limited resource.) Understanding what your medium does well and where isn&#8217;t as effective makes for more informed design decisions.</li>
<li>Knowing how to code helps you produce better prototypes. The best way to communicate a design idea to your teammates and clients is through an interactive prototype. Producing your own quick prototypes brings your ideas to life sooner, releasing that inner brilliance you&#8217;re carrying around and helping everyone see what your designs are really about. </li>
<li>Knowing how to code helps you identify bugs and flaws in the production code. As your team&#8217;s designs start to come to life, you can play an essential role of helping the developers isolate interaction problems, which means your end product will be the best it can be.</li>
</ol>
<p>There&#8217;s been a lot of debate as to what languages designers should learn to code in. Based on these three reasons, I think it needs to be the languages used by the rest of the team, whatever they may be.</p>
<p>It&#8217;s clear from our research that designers who can code bring more to the team and, in the long run, see more of their brilliant work making it through the development process, to the user.</p>
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		<title>SpoolCast: The History of Interaction with Bill Verplank</title>
		<link>http://www.uie.com/brainsparks/2008/09/02/spoolcast-the-history-of-interaction-with-bill-verplank/</link>
		<comments>http://www.uie.com/brainsparks/2008/09/02/spoolcast-the-history-of-interaction-with-bill-verplank/#comments</comments>
		<pubDate>Tue, 02 Sep 2008 18:05:56 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[SpoolCast]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=717</guid>
		<description><![CDATA[This week we take a walk through computing history with noted engineer and designer Bill Verplank, who was present at many of the defining points!]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://www.uie.com/brainsparks/podpress_trac/web/717/0/BSAL038SpoolCast_Verplank.mp3">SpoolCast: The History of Interaction with Bill Verplank</a></strong><br />
Recorded: August 5th, 2008<br />
Brian Christiansen, UIE Podcast Producer<br />
Duration: 38m | File size: 21.5 MB<br />
[ <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119728465">Subscribe to our podcast via iTunes.</a> This link will launch the iTunes application.]<br />
[ <a href="http://www.uie.com/podcast/">Subscribe with other podcast applications.</a>]<br />
[ <a href="http://www.uie.com/BSAL/trans/Verplank_Transcript.txt" title="in plain text format">Text Transcript Available.</a> ]<br />
</p>
<p>Have you ever thought about how many buttons should be on a mouse?</p>
<p>Bill Verplank has. Bill was part of the Xerox PARC team who was responsible for taking the mouse and many other computing paradigms from theory to indispensable.</p>
<p>I had a chance to speak with Bill about his time at PARC and all of his other influential work for this week&#8217;s podcast. If you&#8217;re interested in where many of today&#8217;s computing metaphors come from, or in design and computing history in general, this is the show for you.</p>
<p>Today&#8217;s usability, interaction design, and experience design disciplines have their roots in human factors engineering, which many, including Bill, trace back to the 1950s, when the U.S. government was investing heavily in cockpit design of jet fighters. It was  upon that foundation, Bill studied design and engineering at Stanford and did his PhD. work at MIT in man-machine systems.</p>
<p>From there, he spent considerable time with Xerox PARC, working on some of the first office systems, including the Xerox Star, which was a major influence for both the Macintosh user interface and Microsoft Windows. Bill continues to trace his history through some of the most influential design agencies of our time, like IDEO, and winds up with a question of design education: what happens when engineers and artists meet and try to create something usable for humans? Bill is seeing important schools, like the Rhode Island School of Design and Carnegie Mellon University, experimenting with programs that put engineers and artists together. We also debated the impact and interpretation of experience design and its impact on various industries.</p>
<p>Our conversation ended with a preview of Bill&#8217;s Spotlight Plenary presentation at our UI Conference this fall. Bill is known for his mesmerizing talks where he sketches his points along with the talk. (At the conference, we&#8217;ll have a camera set up so you can watch him sketch as he talks!)</p>
<p><em>[If you'd like to see <a href="http://www.uie.com/events/uiconf/2008/keynote/">Bill Verplank's Design Metaphors</a> Spotlight Plenary keynote in person, please join us at the User Interface Conference, this October in Cambridge, Massachusetts.]</em></p>
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			<itunes:subtitle>This week we take a walk through computing history with noted engineer and designer Bill Verplank, who was present at many of the defining points!</itunes:subtitle>
		<itunes:summary>This week we take a walk through computing history with noted engineer and designer Bill Verplank, who was present at many of the defining points!</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<title>Apple&#8217;s Input Device Alternatives</title>
		<link>http://www.uie.com/brainsparks/2007/08/14/apple%e2%80%99s-input-device-alternatives/</link>
		<comments>http://www.uie.com/brainsparks/2007/08/14/apple%e2%80%99s-input-device-alternatives/#comments</comments>
		<pubDate>Tue, 14 Aug 2007 19:59:19 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/08/14/apple%e2%80%99s-input-device-alternatives/</guid>
		<description><![CDATA[Luke Wroblewski has written a fun post on his blog, <i>Apple’s Input Device Alternatives</i>, documenting a number of Human-Computer Interface patents Apple has filed at the US Patent Office in recent years.]]></description>
			<content:encoded><![CDATA[<p>Our friend Luke Wroblewski has written a fun post on his blog, <a href="http://www.lukew.com/ff/entry.asp?560">Functioning Form &#8211; Apple’s Input Device Alternatives</a>, documenting a number of Human-Computer Interface patents Apple has filed at the US Patent Office in recent years. There are 11 ideas in all, all regarding the way a human physically interacts with a computing device, dating back to 2004. You&#8217;ll see a number of similarities to Apple&#8217;s current products–there are two that are clearly used in the iPhone–a few expand upon other existing ideas, and some that aren&#8217;t seen on any product on the market. For example,</p>
<p><a href="http://www.flickr.com/photos/55978445@N00/847020683/"><img src="http://farm2.static.flickr.com/1095/847020683_cce8d42bc6_o.gif" width="250" height="200" alt="Apple mechanical overlay" /></a></p>
<blockquote><p>A mechanical overlay can be an audio equalizer, musical keyboard, or video game controller that provides touch inputs to a sensing pad.</p></blockquote>
<p>An interesting occurance, Luke has a <a href="http://www.lukew.com/resources/quotes.asp">database of quotes</a> that magically appear on his blog posts, the one that happened to display while I was reading this article was particularly fitting to its context:</p>
<blockquote><p>‘It&#8217;s really hard to design products by focus groups. A lot of times, people don&#8217;t know what they want until you show it to them.’<br />
—Steve Jobs, 1998</p></blockquote>
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		<title>UIEtips Article: Web 2.0 &#8212; The Power Behind the Hype</title>
		<link>http://www.uie.com/brainsparks/2007/08/07/uietips-article-web-20-the-power-behind-the-hype-2/</link>
		<comments>http://www.uie.com/brainsparks/2007/08/07/uietips-article-web-20-the-power-behind-the-hype-2/#comments</comments>
		<pubDate>Tue, 07 Aug 2007 18:18:35 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[UI12]]></category>
		<category><![CDATA[UIE Virtual Seminar]]></category>
		<category><![CDATA[Users]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web Applications]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/08/07/uietips-article-web-20-the-power-behind-the-hype-2/</guid>
		<description><![CDATA[UIEtips 8/07/07: Web 2.0 &#8212; The Power Behind the Hype Over the past few years, the world of web application development has seen the emergence of a new set of approaches such as APIs, RSS, and Folksonomies that have come to be known collectively as Web 2.0. These new approaches allow developers to easily create [...]]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://www.uie.com/uietips/">UIEtips</a> 8/07/07:</em> <strong><a href="http://www.uie.com/articles/web_2_power/">Web 2.0 &#8212; The Power Behind the Hype</a></strong></p>
<p>Over the past few years, the world of web application development has seen the emergence of a new set of approaches such as APIs, RSS, and Folksonomies that have come to be known collectively as  Web 2.0. These new approaches allow developers to easily create innovative applications at a rapid pace from common elements found lying around the Web. </p>
<p>The speed and ease at which these new applications were built is what is keeping us very excited about the continued success of the Web 2.0 world. With a little skill and motivation, people can create new applications in almost no time at all. As the skill requirements for building these applications decreases, it opens a whole new world of possibilities for development teams.</p>
<p>With new sites and services popping up, such as Flickr, Del.icio.us, Digg, and Twitter, it&#8217;s easy to see how we&#8217;ve entered a new era of social networking, and we&#8217;ll continue to see the Web evolve as we realize its full potential to create optimal user experiences.   </p>
<p>In this week&#8217;s UIEtips, we&#8217;re reprinting an article I wrote in 2005 where I examine how design teams and individual developers alike can harness the power of APIs, RSS technologies, Folksonomies, and Social Networking to approach hard problems in new and effective ways. I think you&#8217;ll really enjoy it. </p>
<p><a href="http://www.uie.com/articles/web_2_power/">Read today&#8217;s UIEtips article</a>.</p>
<p>Do your applications take advantage of APIs, RSS, Folksonomies, and Social Networking? Does it intrigue you? Scare you? Bore you? I&#8217;d really be interested in your thoughts. Join the discussion below about this week&#8217;s topic below.</p>
<p><em>[<strong>Want to learn more about Web 2.0?</strong> Check out the UIE Virtual Seminar, <a href="http://www.uie.com/events/virtual_seminars/web_2_power/">Web 2.0: The Power Behind the Hype</a>. In this 90-minute presentation, Jared M. Spool will outline how Web 2.0 works, and discuss how APIs, RSS, Folksonomies, and Social Networking can help designers expand and improve the user experience.]</em></p>
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		<title>Floating Headers for Tabular Data</title>
		<link>http://www.uie.com/brainsparks/2007/08/02/floating-headers-for-tabular-data/</link>
		<comments>http://www.uie.com/brainsparks/2007/08/02/floating-headers-for-tabular-data/#comments</comments>
		<pubDate>Thu, 02 Aug 2007 20:01:23 +0000</pubDate>
		<dc:creator>Ashley McKee</dc:creator>
				<category><![CDATA[Content]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web Applications]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/08/02/floating-headers-for-tabular-data/</guid>
		<description><![CDATA[Handling and presenting large amounts of data is often a challenge many organizations are faced with. There are issues such as the number of fields that must be shown, the height and width of the cells the data must fit in, visual noise and redundant content, filtering and sorting mechanisms, vertical and horizontal labeling, and, [...]]]></description>
			<content:encoded><![CDATA[<p>Handling and presenting large amounts of data is often a challenge many organizations are faced with. There are issues such as the number of fields that must be shown, the height and width of the cells the data must fit in, visual noise and redundant content, filtering and sorting mechanisms, vertical and horizontal labeling, and, of course, vertical and horizontal scrolling when tables become large.</p>
<p>The <a href="http://factfinder.census.gov/servlet/ADPTable?_bm=y&#038;-geo_id=01000US&#038;-qr_name=ACS_2005_EST_G00_DP1&#038;-ds_name=ACS_2005_EST_G00_&#038;-_lang=en&#038;-_sse=on">U.S. Census Bureau</a> has an interesting way of handling one of these complexities associated with displaying large amounts of tabular data. At the top of many of their population characteristic data sheets, the Census Bureau site designers have installed a very nice header that tells you which data sheet you are in, the population estimate for the certain characteristic you are looking at, and the margin of error. In this case I was looking at general demographic characteristics for 2005. </p>
<p><a href="http://www.flickr.com/photos/47708406@N00/964543723/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1197/964543723_9df5df6c1d.jpg" width="500" height="295" alt="Census Bureau Floating Header 1" /></a></p>
<p>As you begin to scroll down the page, the header moves along down the page with you, not only reminding you what it is you&#8217;re looking at, but also providing a mechanism to clearly read across the table without getting the different subcategory or number rows mixed up. </p>
<p><a href="http://www.flickr.com/photos/47708406@N00/964543611/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1168/964543611_80bdb43ab8.jpg" width="500" height="295" alt="Census Bureau Floating Header 2" /></a></p>
<p>How do you handle the complexities associated with large amounts of tabular data? What do you think of the floating header? What do you think about the design of the rest of the tables? </p>
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		<item>
		<title>Where to Get Transcriptions</title>
		<link>http://www.uie.com/brainsparks/2007/07/06/where-to-get-transcriptions/</link>
		<comments>http://www.uie.com/brainsparks/2007/07/06/where-to-get-transcriptions/#comments</comments>
		<pubDate>Fri, 06 Jul 2007 14:01:13 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Field Studies]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/07/06/where-to-get-transcriptions/</guid>
		<description><![CDATA[A number of our customers and podcast listeners ask us where we get our audio transcriptions done. We are using CastingWords, a company who takes a very Web 2.0 angle on producing transcripts.]]></description>
			<content:encoded><![CDATA[<p>A number of our customers and podcast listeners ask us where we get our audio transcriptions done. </p>
<p>We are using <a href="http://www.castingwords.com/">CastingWords.</a></p>
<p>They produce transcriptions in plain text, Rich Text Format and HTML formats. They give you access to a handy RSS feed which allows you to download your file when its ready. They also notify you via email when the files are complete.</p>
<p>You may find it interesting that their company is built upon Amazon.com&#8217;s technologies. The prime tool they use is the <a href="http://www.mturk.com/">Mechanical Turk</a>.</p>
<p>We use their transcription service for just about anything we have an audio file of, from podcasts to recordings we make during field research. Converting them to text makes them easily searchable, both for people on the web looking to find good content, and for ourselves to find information from a field excursion. Since we use Macs in the office, we can take great advantage of <a href="http://www.apple.com/macosx/features/spotlight/">Spotlight</a>&#8216;s ability to catalog within text documents (.txt, .html, .rtf, .doc) to find information inside hours and hours of information almost instantly. The transcriptions themselves become both our content and metadata for the audio files.</p>
<p>Are you using transcriptions to try to get a handle on your audio information? Have any tips to share?</p>
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		<title>Multi-Touch: Diving Below the Surface</title>
		<link>http://www.uie.com/brainsparks/2007/07/05/multi-touch-diving-below-the-surface/</link>
		<comments>http://www.uie.com/brainsparks/2007/07/05/multi-touch-diving-below-the-surface/#comments</comments>
		<pubDate>Thu, 05 Jul 2007 15:30:56 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/07/05/multi-touch-diving-below-the-surface/</guid>
		<description><![CDATA[A followup on Brian's Microsoft Surface post, including some background on the multi-touch interface and a few interesting and fun videos.]]></description>
			<content:encoded><![CDATA[<p>A little while back I blogged about Microsoft&#8217;s impressive <a href="http://www.surface.com/">Surface</a> multi-touch table computer demo. With the launch of the Apple iPhone <a href="http://www.apple.com/iphone/usingiphone/guidedtour.html">(have you seen the great demo video?)</a>, the world is a buzz about multi-touch.</p>
<p>There was <a href="http://lists.interactiondesigners.com/pipermail/discuss-interactiondesigners.com/2007-May/016809.html">a discussion on the IxDA email list about the origins of Surface</a>, and Chris Bernard, a UX Evangelist at Microsoft wrote in to shed some light on the topic.</p>
<blockquote><p>Some people have asked on this list how Microsoft Surface was created and who worked on it, with specific inquiries into Bill Buxton. Bill has consulting on the project since about 2004 (About a year before he came into Microsoft). The principal folks in Microsoft that made the project a reality are guys named Andy Wilson and Steve Bathiche.</p></blockquote>
<p>Bill Buxton has been one of the pioneers behind multi-touch devices, which have been advancing since the early 1980s. <a href="http://www.uie.com/brainsparks/2006/11/16/buxton-on-sketching-and-experience-design/">Jared has mentioned Bill&#8217;s influential ideas</a> around these parts before. Bill&#8217;s website has a section dedicated to all the attention multi-touch has gotten of late. He&#8217;s been deluged with inquiries so he decided an online brain dump was in order. <a href="http://www.billbuxton.com/multitouchOverview.html">Buxton gives us some of the history and tenets of multi-touch thinking</a>, like</p>
<blockquote><p>Everything is best for something and worst for something else.  The trick is knowing what is what, for what, when, for whom, where, and most importantly, why.  Those who try the replace the mouse play a fool’s game.  The mouse is great for many things.  Just not everything.  The challenge with new input is to find devices that work together, simultaneously with the mouse (such as in the other hand), or things that are strong where the mouse is weak, thereby complimenting it.</p></blockquote>
<p>Buxton&#8217;s overview of the development of multi-touch is absolutely fascinating. Did you know there was an all-touch-screen mobile smartphone developed by IBM and BellSouth <em>in 1993?</em> Wow.</p>
<p>We&#8217;ll close out our multi-touch discussion with two videos. First, here&#8217;s <a href="http://www.ted.com/index.php/talks/view/id/65">Jeff Han presenting his multi-touch device at TED 2006</a>. </p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/5JcSu7h-I40"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/5JcSu7h-I40" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p>And lastly, if you haven&#8217;t seen the parody of the Microsoft Surface video from Sarcastic Gamer, it&#8217;s well worth your time.</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/CZrr7AZ9nCY"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/CZrr7AZ9nCY" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
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		<title>CSS Frameworks for Designers</title>
		<link>http://www.uie.com/brainsparks/2007/06/18/css-frameworks-for-designers/</link>
		<comments>http://www.uie.com/brainsparks/2007/06/18/css-frameworks-for-designers/#comments</comments>
		<pubDate>Mon, 18 Jun 2007 21:25:17 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/06/18/css-frameworks-for-designers/</guid>
		<description><![CDATA[Jeff Croft, writing for A List Apart, throws out a suggestion to anyone developing web interfaces with CSS: frameworks can work for you, too.]]></description>
			<content:encoded><![CDATA[<p>Jeff Croft, writing for A List Apart, throws out a suggestion to anyone developing web interfaces with CSS: <a href="http://www.alistapart.com/articles/frameworksfordesigners">frameworks can work for you</a>, too.</p>
<p>Frameworks are a hot topic on the web today, names like Ruby on Rails, Django, Cake, and Prototype.js are all over the place. For the uninitiated, Jeff gives us a nice definition of a framework in the article,</p>
<blockquote><p>[…] a set of tools, libraries, conventions, and best practices that attempt to abstract routine tasks into generic modules that can be reused. The goal here is to allow the designer or developer to focus on tasks that are unique to a given project, rather than reinventing the wheel each time around.</p></blockquote>
<p>Jeff points out there&#8217;s no reason you can&#8217;t do this with CSS, as well. There are certainly things that you write project after project, and the use of a framework would reduce repetition and increase maintainability. It&#8217;s always nice that if someone is out sick, that another person can quickly go through their code and know where to find the part that needs a tweak. Of course, someone doesn&#8217;t need to be missing to take advantage the efficiency of a framework. Having a &#8220;self descriptive&#8221; code library provides a level of documentation to make any long term maintenance of the system far more efficient.</p>
<p>Are you using frameworks to speed up your work?</p>
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		<title>Apple Announces News for Web Developers on Many Platforms</title>
		<link>http://www.uie.com/brainsparks/2007/06/12/apple-announces-news-for-web-developers-on-many-platforms/</link>
		<comments>http://www.uie.com/brainsparks/2007/06/12/apple-announces-news-for-web-developers-on-many-platforms/#comments</comments>
		<pubDate>Tue, 12 Jun 2007 14:54:59 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web Applications]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/06/12/apple-announces-news-for-web-developers-on-many-platforms/</guid>
		<description><![CDATA[Apple CEO Steve Jobs announced during his keynote at the World Wide Developers Conference (WWDC) the answer to the question on the minds of software developers around the planet: "Can we write apps for the iPhone?"

The answer was interesting: "Yes, your SDK will be Web 2.0 + AJAX"]]></description>
			<content:encoded><![CDATA[<p>Apple CEO Steve Jobs announced during his keynote (<a href="http://www.apple.com/quicktime/qtv/keynote/">Video</a>) at the <a href="http://developer.apple.com/wwdc/">World Wide Developers Conference (WWDC)</a> the answer to the question on the minds of software developers around the planet: &#8220;Can we write apps for the <a href="http://www.apple.com/iphone">iPhone</a>?&#8221;</p>
<p>The answer was interesting: <a href="http://www.apple.com/pr/library/2007/06/11iphone.html">&#8220;Yes, your SDK will be Web 2.0 + AJAX&#8221;</a></p>
<p>The only way for third-party apps to run on the iPhone will be through the Safari engine, which is part of the OS X install that powers the iPhone. </p>
<p>Interestingly, the apps can have the iPhone look and feel. Apple showed a custom iPhone application that worked as an LDAP corporate address book, written by one person in less than a month using around 600 lines of code. Such apps can access iPhone resources, give apps the ability to make phone calls, access Google Maps, and so forth.</p>
<p>The second, and somewhat unexpected announcement, is that Apple has expanded their standards-friendly and <a href="http://webkit.org/">open-source derived browser</a> to the Windows platform. Version three is available now, in beta, <a href="http://www.apple.com/safari/">on Apple&#8217;s Safari site</a> for both XP and Vista. This has a number of implications:</p>
<ul>
<li>Easier testing of web sites for compatibility with Safari, making a Mac an option for the Windows-based developer</li>
<li>The very standards-friendly WebKit engine can now expand its user base beyond Macs and the iPhone (Safari), Linux (KHTML) and Nokia phones</li>
<li>Yet another standards-friendly browser for Windows is now available &#8211; competition is good.</li>
</ul>
<p>Mac users also can download the v.3 beta for Mac OS X 10.4.9 (Tiger) but be warned that the install will overwrite your v.2 install. Clearly, Apple believes this beta is stable.</p>
<p>Lastly, you may notice that Apple also completely revamped the look and feel of its well-regarded and <em>highly-trafficked</em> <a href="http://www.apple.com/">website</a> quietly while Steve had us distracted during the keynote. They&#8217;ve simplified the navigation panel at the top, widened the page and redefined the visuals to fall inline with the upcoming Mac and iPhone software.</p>
<p>In the Apple sphere of influence, it was a big day for web developers. And that sphere seems to grow daily.</p>
<p>[ Postscript: If you've found this post interesting, I've written a more speculative commentary on my <em>personal</em> blog, discussing <a href="http://recently.rainweb.net/hive/1078/">what impact I think Safari will have on the mobile web, check out my post on WWDC '07</a> ]</p>
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		<title>Podcast: Flickr: How a Bright Star Changed the World of Web Applications with Peter Merholz and Jared Spool</title>
		<link>http://www.uie.com/brainsparks/2007/06/11/podcast-flickr-how-a-bright-star-changed-the-world-of-web-applications-with-peter-merholz-and-jared-spool/</link>
		<comments>http://www.uie.com/brainsparks/2007/06/11/podcast-flickr-how-a-bright-star-changed-the-world-of-web-applications-with-peter-merholz-and-jared-spool/#comments</comments>
		<pubDate>Mon, 11 Jun 2007 17:16:48 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Success Stories]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web Applications]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/06/11/podcast-flickr-how-a-bright-star-changed-the-world-of-web-applications-with-peter-merholz-and-jared-spool/</guid>
		<description><![CDATA[In this audio recording from January's UIE Web App Summit, Adaptive Path's Peter Merholz and UIE's Jared Spool lead an entertaining discussion about the magic behind the scenes at Web 2.0 star Flickr.]]></description>
			<content:encoded><![CDATA[<p><strong><a title="Direct Link to MP3 Audio File" href="http://www.uie.com/BSAL/BSAL012_Merholz_Spool_Flickr.mp3">Podcast: Flickr: How a Bright Star Changed the World of Web Applications with Peter Merholz and Jared Spool</a></strong><br />
Recorded: January 23, 2007 in Monterey, California<br />
Brian Christiansen, UIE Podcast Producer<br />
Duration: 1h 25min | File size: 39 MB<br />
[ <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=119728465">Subscribe to our podcast via iTunes.</a> This link will launch the iTunes application.]<br />
[ <a href="http://www.uie.com/podcast/">Subscribe with other podcast applications.</a>]</p>
<p>Back in January we had planned to have Stewart Butterfield, co-founder of Flickr, speak at our Web App Summit. Sadly, events conspired to force Stewart to Europe at the last moment. In his stead Peter Merholz and I got together to lead an analytical interactive discussion on what makes Flickr such a success in the Web 2.0 space, and as a popular destination in general. What makes it such a draw? It can&#8217;t just be AJAX.</p>
<p>» What tools does Flickr use to foster its community?<br />
» Does the service have a personality?<br />
» How is it different from competing sites?<br />
» How does Flickr invite you to discover new tools?<br />
» How does the app leverage its API to increase its values?</p>
<p>Flickr is often mentioned in our individual talks for just a few minutes. It was really interesting to collaborate and dig deeper into the app and explore its many layers of innovation. I hope you enjoy this recording as much as I enjoyed the session.</p>
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<enclosure url="http://media.rawvoice.com/uie_podcasts/www.uie.com/BSAL/BSAL012_Merholz_Spool_Flickr.mp3" length="40954517" type="audio/mpeg" />
			<itunes:subtitle>In this audio recording from January&#039;s UIE Web App Summit, Adaptive Path&#039;s Peter Merholz and UIE&#039;s Jared Spool lead an entertaining discussion about the magic behind the scenes at Web 2.0 star Flickr.</itunes:subtitle>
		<itunes:summary>In this audio recording from January&#039;s UIE Web App Summit, Adaptive Path&#039;s Peter Merholz and UIE&#039;s Jared Spool lead an entertaining discussion about the magic behind the scenes at Web 2.0 star Flickr.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
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		<title>What&#8217;s Your Apple Made Of?</title>
		<link>http://www.uie.com/brainsparks/2007/05/29/whats-your-apple-made-of/</link>
		<comments>http://www.uie.com/brainsparks/2007/05/29/whats-your-apple-made-of/#comments</comments>
		<pubDate>Tue, 29 May 2007 15:06:52 +0000</pubDate>
		<dc:creator>Brian Christiansen</dc:creator>
				<category><![CDATA[Success Stories]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/05/29/whats-your-apple-made-of/</guid>
		<description><![CDATA[What's under your software's hood? Whether your developing for the desktop or the web, could you be borrowing more? Simson Garfinkel's piece "The 'New' Apple" in the MIT Technology Review talks about how an organization traditionally known for being proprietary has become a shining example of building upon the work of others with Open Source Software.]]></description>
			<content:encoded><![CDATA[<p>What&#8217;s under your software&#8217;s hood? Whether your developing for the desktop or the web, could you be borrowing more? <a href="http://www.technologyreview.com/Infotech/18656/">Simson Garfinkel&#8217;s piece “The ‘New’ Apple” in the MIT Technology Review</a> points out:</p>
<blockquote><p>Unlike most of its hardware and software rivals, Apple has eagerly used open standards and open-source software to develop&#8211;ironically enough&#8211;a system that combines proprietary hardware with proprietary software. Apple&#8217;s iCal was one of the first widely available desktop calendar programs to adopt the iCalendar standard; Apple embraced iCalendar so early that many people mistakenly thought Apple had invented it.</p></blockquote>
<p>Being so intimately familiar with Apple myself, sometimes I forget than many people may not know how involved in open-source software Apple is. It has a reputation for being proprietary, but since the return of Steve Jobs, UNIX and other open-source projects have become a staple upon which Apple innovates.</p>
<blockquote><p>All this borrowing is completely legal, and the result is that Apple is able to direct more of its R&#038;D dollars to developing distinguishing technology, since it doesn&#8217;t have to spend as much on the &#8220;plumbing&#8221; of today&#8217;s information infrastructure. That directly benefits customers by lowering Apple&#8217;s cost of innovation. It also benefits Apple&#8217;s third-party developers by making Macintosh development not all that different from Linux development, which is generally regarded as a lot easier than developing software for Microsoft Windows.</p></blockquote>
<p>If you&#8217;re curious how much they are leveraging this, <a href="http://images.apple.com/macosx/pdf/MacOSX_UNIX_TB_v2.pdf">Apple&#8217;s produced a 20-page PDF on the topic of open-source and UNIX in Mac OS X 10.4 (Tiger).</a> Expect more in 10.5 (Leopard) this October.</p>
<p>Could you free up some resources by using more <a href="http://www.apple.com/macosx/features/unix/">pre-fab plumbing</a> in your product?</p>
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		<title>SpoolCast Episode #4.3: Where Did The Year Go?</title>
		<link>http://www.uie.com/brainsparks/2007/03/15/spoolcast-episode-43-where-did-the-year-go/</link>
		<comments>http://www.uie.com/brainsparks/2007/03/15/spoolcast-episode-43-where-did-the-year-go/#comments</comments>
		<pubDate>Thu, 15 Mar 2007 15:00:37 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[SpoolCast]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Usability Toolbox]]></category>
		<category><![CDATA[Users]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/03/15/spoolcast-episode-43-where-did-the-year-go/</guid>
		<description><![CDATA[<p>Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.</p><p>Present for this recording were Jared M. Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt.</p>(Duration: 28m 37s)]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://uie.com/BSAL/SpoolCast_4.3.mp3">SpoolCast Episode #4.3: Where Did The Year Go?</a></strong><br />
Recorded: December 21, 2006<br />
Part 3 of 3<br />
Duration: 28m 37s</p>
<p>Present for the call were Jared Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt. You can meet the crew <a href="http://www.uie.com/brainsparks/2006/08/31/introducing-the-spoolcast-crew/">here</a>.</p>
<p>You can fin the first episode and more about what&#8217;s in this episode <a href="http://www.uie.com/brainsparks/2007/03/12/spoolcast-episode-41-where-did-the-year-go/">here</a>.</p>
<p><a href="http://www.uie.com/podcast/">Here&#8217;s a feed</a> that iTunes likes.</p>
<p>We&#8217;d love to hear what you think. Leave your comments on <a href="http://www.uie.com/brainsparks/2007/03/12/spoolcast-episode-41-where-did-the-year-go/">this page</a> or you can write us at <a href="mailto:spoolcast@uie.com">SpoolCast@uie.com</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.rawvoice.com/uie_podcasts/uie.com/BSAL/SpoolCast_4.3.mp3" length="14023198" type="audio/mpeg" />
			<itunes:subtitle>Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.Present for this recording were Jared M. Spool, DeWayne Purdy,</itunes:subtitle>
		<itunes:summary>Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.Present for this recording were Jared M. Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt.(Duration: 28m 37s)</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<item>
		<title>Spoolcast Episode #4.2: Where Did The Year Go?</title>
		<link>http://www.uie.com/brainsparks/2007/03/14/spoolcast-episode-42-where-did-the-year-go/</link>
		<comments>http://www.uie.com/brainsparks/2007/03/14/spoolcast-episode-42-where-did-the-year-go/#comments</comments>
		<pubDate>Wed, 14 Mar 2007 16:54:26 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[SpoolCast]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Usability Toolbox]]></category>
		<category><![CDATA[Users]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/03/14/spoolcast-episode-42-where-did-the-year-go/</guid>
		<description><![CDATA[<p>Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.</p><p>Present for this recording were Jared M. Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt.</p>(Duration: 27m 8s)]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://uie.com/BSAL/SpoolCast_4.2.mp3">Spoolcast Episode #4.2: Where Did The Year Go?</a></strong><br />
Recorded: December 21, 2006<br />
Part 2 of 3<br />
Duration: 27m 8s</p>
<p>Present for the call were Jared Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt. You can meet the crew <a href="http://www.uie.com/brainsparks/2006/08/31/introducing-the-spoolcast-crew/">here</a>.</p>
<p>You can fin the first episode and more about what&#8217;s in this episode <a href="http://www.uie.com/brainsparks/2007/03/12/spoolcast-episode-41-where-did-the-year-go/">here</a>.</p>
<p><a href="http://www.uie.com/podcast/">Here&#8217;s a feed</a> that iTunes likes.</p>
<p>We&#8217;d love to hear what you think. Leave your comments on <a href="http://www.uie.com/brainsparks/2007/03/12/spoolcast-episode-41-where-did-the-year-go/">this page</a> or you can write us at <a href="mailto:spoolcast@uie.com">SpoolCast@uie.com</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.uie.com/brainsparks/2007/03/14/spoolcast-episode-42-where-did-the-year-go/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.rawvoice.com/uie_podcasts/uie.com/BSAL/SpoolCast_4.2.mp3" length="13394754" type="audio/mpeg" />
			<itunes:subtitle>Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.Present for this recording were Jared M. Spool, DeWayne Purdy,</itunes:subtitle>
		<itunes:summary>Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.Present for this recording were Jared M. Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt.(Duration: 27m 8s)</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<item>
		<title>Spoolcast Episode #4.1: Where Did The Year Go?</title>
		<link>http://www.uie.com/brainsparks/2007/03/12/spoolcast-episode-41-where-did-the-year-go/</link>
		<comments>http://www.uie.com/brainsparks/2007/03/12/spoolcast-episode-41-where-did-the-year-go/#comments</comments>
		<pubDate>Mon, 12 Mar 2007 19:38:17 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Management]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[SpoolCast]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Usability Toolbox]]></category>
		<category><![CDATA[Users]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/03/12/spoolcast-episode-41-where-did-the-year-go/</guid>
		<description><![CDATA[(Duration: 28m 15s)<p>Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.</p><p>Present for this recording were Jared M. Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt.</p>]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://uie.com/BSAL/SpoolCast_4.1.mp3">Spoolcast Episode #4.1: Where Did The Year Go?</a></strong><br />
Recorded: December 21, 2006<br />
Part 1 of 3<br />
Duration: 28m 15s</p>
<p>Present for the call were Jared Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt. You can meet the crew <a href="http://www.uie.com/brainsparks/2006/08/31/introducing-the-spoolcast-crew/">here</a>.</p>
<p>In this episode, the SpoolCast crew convened to discuss:</p>
<ul>
<li>the impact of <a href="http://www.computerworld.com/action/article.do?command=viewArticleBasic&#038;articleId=9003129">the pending Target Suit</a></li>
<li>mixing automated and in-person testing techniques</li>
<li>multi-variate testing</li>
<li>designing tasks for testing</li>
<li>moderated vs. unmoderated testing methods</li>
<li>using Flash and AJAX on home pages</li>
<li>the importance of validating inferences</li>
<li>the interface paradigm of the Nintendo Wii</li>
<li>the impact of new devices, such as the TiVo, Wii, and Guitar Hero on future interface design</li>
</ul>
<p>We&#8217;ve divided the recording into three parts to make it easier to digest&#8230;<br />
<strong>Part 2</strong> is <a href="http://www.uie.com/brainsparks/2007/03/14/spoolcast-episode-42-where-did-the-year-go/">available here</a>.<br />
<strong>Part 3</strong> is <a href="http://www.uie.com/brainsparks/2007/03/15/spoolcast-episode-43-where-did-the-year-go/">available here</a>.</p>
<p>(<a href="http://www.uie.com/podcast/">Here&#8217;s a feed</a> that iTunes likes.)</p>
<p>Sorry it&#8217;s taken so long to get this one out. It&#8217;s been crazy &#8217;round here!</p>
<p>Production assistance on this SpoolCast from Brian Christiansen.</p>
<p>We&#8217;d love to hear what you think. Leave your comments on <a href="http://www.uie.com/brainsparks/2007/03/12/spoolcast-episode-41-where-did-the-year-go/">this page</a> or you can write us at <a href="mailto:spoolcast@uie.com">SpoolCast@uie.com</a>.</p>
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			<itunes:subtitle>(Duration: 28m 15s)Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.Present for this recording were Jared M.</itunes:subtitle>
		<itunes:summary>(Duration: 28m 15s)Recorded December 21, 2006, we discuss the big user experience stories from 2006, including the Wii, the Target accessibility law suit, moderated vs. unmoderated testing techniques, and more.Present for this recording were Jared M. Spool, DeWayne Purdy, Lyle Kantrovich, Kyle Pero, and Nate Bolt.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<item>
		<title>&#8220;We are the Web&#8221;</title>
		<link>http://www.uie.com/brainsparks/2007/02/08/we-are-the-web/</link>
		<comments>http://www.uie.com/brainsparks/2007/02/08/we-are-the-web/#comments</comments>
		<pubDate>Thu, 08 Feb 2007 17:05:54 +0000</pubDate>
		<dc:creator>Ashley McKee</dc:creator>
				<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web Applications]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2007/02/08/we-are-the-web/</guid>
		<description><![CDATA[Continuing with the trend of second generation web-based applications, I just watched a brilliant video created by Michael Wesch, Assistant Professor of Cultural Anthropology at Kansas State University. It&#8217;s an under-5-minute look at how blogs, wikis, web feeds, social networking sites, and folksonomies are revolutionizing our culture. Without further ado, The Machine is Us/ing Us.]]></description>
			<content:encoded><![CDATA[<p>Continuing with the trend of second generation web-based applications, I just watched a brilliant video created by Michael Wesch, Assistant Professor of Cultural Anthropology at Kansas State University. It&#8217;s an under-5-minute look at how blogs, wikis, web feeds, social networking sites, and folksonomies are revolutionizing our culture. Without further ado, <a title="The Machine is Us/ing Us" href="http://www.youtube.com/watch?v=6gmP4nk0EOE">The Machine is Us/ing Us</a>.</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/6gmP4nk0EOE"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/6gmP4nk0EOE" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
]]></content:encoded>
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		<title>Josh &amp; Jared Show: Episode #1</title>
		<link>http://www.uie.com/brainsparks/2006/12/29/josh-jared-show-episode-1/</link>
		<comments>http://www.uie.com/brainsparks/2006/12/29/josh-jared-show-episode-1/#comments</comments>
		<pubDate>Fri, 29 Dec 2006 21:46:18 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Josh and Jared Show]]></category>
		<category><![CDATA[Our Community]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/12/29/josh-jared-show-episode-1/</guid>
		<description><![CDATA[<strong>The Josh and Jared Show: Episode #1</strong>This is the inaugural episode of a new show we're temporarily calling The Josh and Jared Show. Every few weeks, my colleague Joshua Porter and I will get together and discuss the interesting happenings in the world of experience design. This episode focused on the role of information architecture and some of the changes the discipline is undergoing.]]></description>
			<content:encoded><![CDATA[<p><img src="http://uie.com/BSAL/Artwork/JoshandJaredShow_Episode_1.jpg" alt="The Josh &#038; Jared Show - Episode #1" width=400 /><br />
<strong><a href="http://uie.com/BSAL/TheJoshJaredShow_Episode_1.mp3">The Josh and Jared Show: Episode #1</a></strong> (24mb, 47m)<br />
<strong>Joshua Porter and Jared Spool</strong><br />
Recorded on December 19, 2006 at the studios of User Interface Engineering.<br />
The producer for this episode was Brian Christiansen.</p>
<p><em>(If you&#8217;d like to get all of the Brain Sparks Audio Library in iTunes, just paste <a href="http://www.uie.com/podcast/">this link</a> into the Subscribe to Podcast feature.)</em></p>
<p>This is the inaugural episode of a new show we&#8217;re temporarily calling The Josh and Jared Show. Every few weeks, my colleague Joshua Porter and I will get together and discuss the interesting happenings in the world of experience design.</p>
<p>This episode focused on the role of information architecture and some of the changes the discipline is undergoing. Among the things Josh and I discussed in this episode are: </p>
<ul>
<li>Josh&#8217;s post: <a href="http://bokardo.com/archives/why-do-people-tag/">Why do People Tag?</a></li>
<li>Gene Smith&#8217;s <a href="http://atomiq.org/archives/2006/12/taxonomy_of_tagging_systems.html">Tagging Cheat Sheet</a></li>
<li>Differences in tagging on <a href="http://del.icio.us">Del.icio.us</a> and <a href="http://www.flickr.com">Flickr</a></li>
<li>How important is the categorization of items on Amazon?</li>
<li>The weak way <a href="http://www.bbfb.com">Best Buy for Business</a> does categories</li>
<li>Josh&#8217;s <a href="http://bokardo.com/archives/thoughts-on-the-impending-death-of-information-architecture/">war on information architecture</a></li>
<li>When is <em>completeness</em> necessary for an information taxonomy?</li>
<li>Will there be an evolutionary change in how law firms organize electronic information?</li>
<li>Would you call the people working on Netflix&#8217;s movie recommendation system Information Architects?</li>
<li>The difference between <a href="http://www.uie.com/brainsparks/2006/09/08/specialists-vs-generalists/">Specialists and Generalists</a></li>
</ul>
<p>We want this show to be interactive. Send us your thoughts and questions. You can post them as a comment to this blog, send them in <a href="mailto:mailbag@uie.com">email</a>, or use <a href="http://www.uie.com/feedback/">the feedback feature of uie.com</a>. If you&#8217;re really adventurous, send us a short (30 seconds or less) audio comment as an MP3 file and we&#8217;ll include it in a future episode.</p>
<p>One way you can help us is to suggest new names for the show. While Josh &#038; I are both fond of our names, we think the show could be named something more creative. What do you think?</p>
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<enclosure url="http://media.rawvoice.com/uie_podcasts/uie.com/BSAL/TheJoshJaredShow_Episode_1.mp3" length="24750736" type="audio/mpeg" />
			<itunes:subtitle>The Josh and Jared Show: Episode #1This is the inaugural episode of a new show we&#039;re temporarily calling The Josh and Jared Show. Every few weeks, my colleague Joshua Porter and I will get together and discuss the interesting happenings in the world of...</itunes:subtitle>
		<itunes:summary>The Josh and Jared Show: Episode #1This is the inaugural episode of a new show we&#039;re temporarily calling The Josh and Jared Show. Every few weeks, my colleague Joshua Porter and I will get together and discuss the interesting happenings in the world of experience design. This episode focused on the role of information architecture and some of the changes the discipline is undergoing.</itunes:summary>
		<itunes:author>Jared M. Spool and User Interface Engineering (UIE)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<title>UIEtips Article: Tips for Designing Powerful RIAs: An Interview with David Malouf and Bill Scott</title>
		<link>http://www.uie.com/brainsparks/2006/12/06/uietips-article-tips-for-designing-powerful-rias-an-interview-with-david-malouf-and-bill-scott/</link>
		<comments>http://www.uie.com/brainsparks/2006/12/06/uietips-article-tips-for-designing-powerful-rias-an-interview-with-david-malouf-and-bill-scott/#comments</comments>
		<pubDate>Wed, 06 Dec 2006 17:11:07 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web App Summit]]></category>
		<category><![CDATA[Web Applications]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/12/06/uietips-article-tips-for-designing-powerful-rias-an-interview-with-david-malouf-and-bill-scott/</guid>
		<description><![CDATA[<em><a href="http://www.uie.com/uietips/">UIEtips</a> 12/06/06:</em> <strong <a href="http://www.uie.com/articles/malouf_scott_interview/"></strong><strong>Tips for Designing Powerful RIAs: An Interview with David Malouf and Bill Scott</strong> In this issue of UIEtips, we've put together some of the best parts of the discussion Jared Spool and Josh Porter recently had with Bill Scott and David Malouf. You'll read what David and Bill think about choosing AJAX versus Flash, what's a good starting point for learning these technologies, and how design patterns can help with the development process. ]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://www.uie.com/uietips/">UIEtips</a> 12/06/06:</em> <a href="http://www.uie.com/articles/malouf_scott_interview/"><strong>Tips for Designing Powerful RIAs: An Interview with David Malouf and Bill Scott</strong></a></p>
<p>Recently, I&#8217;ve been playing with a new feature of Google.com: Google Docs and Spreadsheets. Trying these out is a must-do activity for any interface designer.</p>
<p>At first glance, they look just like any other word processor or spreadsheet. However, that&#8217;s what makes them impressive. They are implemented completely in a browser, using only standard HTML and Javascript.</p>
<p>The line between what we do on the web and what we do at our desk has significantly blurred. This presents opportunities for application developers that were previously unthinkable. </p>
<p>Yet, it also presents challenges and puzzles to solve. We need to learn an entirely new interaction style, with new constraints and  new boundary conditions. (For example, how do you make accessible AJAX work?)</p>
<p>Two people who are at the head of this curve are Bill Scott and David Malouf. Bill is Yahoo!&#8217;s local AJAX evangelist and David has  been a major player in the founding of the Interaction Design Association. Both have been at the forefront of this new wave of  interaction design.</p>
<p>Josh Porter and I recently had a chance to talk with Bill and David about some of the challenges and changes that are happening  in the interaction design space. We were supposed to talk for only a few moments, but the discussion was so fascinating, we kept talking for almost an hour. </p>
<p>In this issue of UIEtips, we&#8217;ve put together some of the best parts of that discussion. You&#8217;ll read what David and Bill think about choosing AJAX versus Flash, what&#8217;s a good starting point for learning these technologies, and how design patterns can help with the development process. I&#8217;m sure you&#8217;ll find it as fascinating as I did.</p>
<p><a href="http://www.uie.com/articles/malouf_scott_interview/"><strong>Read today&#8217;s UIEtips article.</strong></a></p>
<p>Have you been experimenting with RIAs and AJAX? Is this an area you&#8217;re thinking of moving to? We&#8217;d love to hear your thoughts on this. Leave a comment and join the discussion below.</p>
<p><em>[If you find this article interesting, I encourage you to join us in Monterey, California this January for our UIE Web App Summit. David and Bill will present their acclaimed full-day seminar, <a href="http://www.uie.com/events/web_app_summit/2007/tutorials/#malouf"> Designing Powerful Web Applications using AJAX and RIAs</a>, as well as give their own short talks. You don't want to miss out. See the <a href="http://www.webappsummit.com">summit website</a> for more details.]</em></p>
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		<title>Tags as Trigger Words</title>
		<link>http://www.uie.com/brainsparks/2006/08/02/tags-as-trigger-words/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/02/tags-as-trigger-words/#comments</comments>
		<pubDate>Wed, 02 Aug 2006 19:56:21 +0000</pubDate>
		<dc:creator>Joshua Porter</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=294</guid>
		<description><![CDATA[An astute <a href="http://www.uie.com/events/virtual_seminars/">virtual seminar</a> attendee asks:

<blockquote><p>"We are reorganizing the content on our site (Customers continually tell us they can't find things, the context is overwhelming, etc.). I was hoping to use tagging to get an idea of how our customers look for things and then base the structure accordingly. Is this appropriate?"</p></blockquote>

Yes, this is definitely appropriate. <em>Any</em> insight into how customers look for things is valuable. If you can gain knowledge about how people value your content from the way they create and use tags, then you have a virtual obligation to do so! ;)]]></description>
			<content:encoded><![CDATA[<p>An astute <a href="http://www.uie.com/events/virtual_seminars/">virtual seminar</a> attendee asks:</p>
<blockquote><p>&#8220;We are reorganizing the content on our site (Customers continually tell us they can&#8217;t find things, the context is overwhelming, etc.). I was hoping to use tagging to get an idea of how our customers look for things and then base the structure accordingly. Is this appropriate?&#8221;</p>
</blockquote>
<p>Yes, this is definitely appropriate. <em>Any</em> insight into how customers look for things is valuable. If you can gain knowledge about how people value your content from the way they create and use tags, then you have a virtual obligation to do so! <img src='http://www.uie.com/brainsparks/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>As I mentioned in the <a href="http://www.uie.com/events/virtual_seminars/vs2/">seminar</a>, tags are simply <a href="http://www.uie.com/articles/trigger_words">trigger words</a>. As trigger words, they are triggers to action. When a person sees a trigger word, they act. If you can fill your web site with people&#8217;s trigger words, you&#8217;ll make them happy because they&#8217;ll find the content they were looking for.</p>
<p>In general, we&#8217;ve found several ways to discover people&#8217;s trigger words: </p>
<ul>
<li><strong>Search Engine Queries</strong><br />
By cataloguing the queries people enter into search engines, you can get a clear idea of the actual words people are looking for. We see it over and over again: when people can&#8217;t find their trigger words on a page, they go to search. What do they enter into the search box? Their trigger words!</li>
<li><strong>Actual Clicks</strong><br />
By looking at the actual clicks that people make, you can get a good idea of what words trigger them to action. The words might be the words in the actual link, or words nearby.</li>
<li><strong>Tags</strong><br />
Tags are a new way to uncover trigger words. Since users are the ones entering tags, we have access to their own vocabulary. This is much more valuable than just a way for users to save things for later (which is the primary reason why people tag). Information architects can gain valuable insights into what language can inform future versions of the web site.</li>
</ul>
<p>If you haven&#8217;t noticed, we&#8217;re excited by tags. One of the reasons why is that they are a source for ever-valuable trigger words. </p>
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		<title>With Tagging Messiness Means Flexibility</title>
		<link>http://www.uie.com/brainsparks/2006/08/01/with-tagging-messiness-means-flexibility/</link>
		<comments>http://www.uie.com/brainsparks/2006/08/01/with-tagging-messiness-means-flexibility/#comments</comments>
		<pubDate>Tue, 01 Aug 2006 09:00:35 +0000</pubDate>
		<dc:creator>Joshua Porter</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=291</guid>
		<description><![CDATA[In the <a href="http://www.uie.com/events/virtual_seminars/vs2/">virtual seminar I gave on tagging</a> last week we had some great questions from attendees. We had so many, in fact, that we couldn't address them all in the time we had. 

Several of the questions dealt with a common concern: tags are <em>messy</em>... ]]></description>
			<content:encoded><![CDATA[<p>In the <a href="http://www.uie.com/events/virtual_seminars/vs2/">virtual seminar I gave on tagging</a> last week we had some great questions from attendees. We had so many, in fact, that I couldn&#8217;t address them all in the time we had. </p>
<p>Several of the questions dealt with a common concern: tags are <em>messy</em>. </p>
<p>Tag are messy because there are no rules about how to create or use them. This makes it possible to do almost anything with tags, including, but not limited to: </p>
<ul>
<li>Misspell tags ( new-york-sity ) </li>
<li>Use different tags for similar things ( new-york, newyork, newyorkcity ) </li>
<li>Use slang ( bigApple )</li>
<li>Use context-specific tags ( my-hometown )</li>
</ul>
<p>The concern with tags like these is that meaning is lost when people tag this way. For example, what if someone is looking for all the information on New York City? Wouldn&#8217;t they have to look under each of these tags (and probably many more) in order to find all the useful stuff?</p>
<p>Ironically, what makes tags messy also makes them powerful. The flexibility of tagging systems to support a set of tags for each individual is powerful because people can adapt tags to their needs as they see fit. They can use them however they want to. If they want to tag something using slang, they can. If they want to use different tags over time, they can. If they want to use a cryptic language that nobody understands, they can. </p>
<p>Much of the concern about messiness, however, is about the social use of tags. How can I use someone else&#8217;s messy tags? This is an interesting question, but if we were to get away from messiness we might have to start instituting rules about tagging. One rule might be: &#8220;if you&#8217;re tagging something about New York City, use the tag NYC&#8221;. </p>
<p>So there&#8217;s a tradeoff between the flexibility of tags and their social use. The more flexible they are for users, the less valuable they are to others. The less flexible they are for users, the more valuable they are to others.</p>
<p>But instituting rules for tagging and making them more valuable to others might not be the right way to handle this because most tags are created with a personal use in mind. How can I tag this thing so it is valuable to me? As we&#8217;ve seen, people find tags valuable in different ways. This diversity requires flexibility. </p>
<p>If tagging systems weren&#8217;t so flexible, they might be less messy. But we might lose their benefits, too. </p>
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		<title>Article: Building Powerful Web Apps: An Interview with David (Heller) Malouf</title>
		<link>http://www.uie.com/brainsparks/2006/07/27/article-building-powerful-web-apps-an-interview-with-david-heller-malouf/</link>
		<comments>http://www.uie.com/brainsparks/2006/07/27/article-building-powerful-web-apps-an-interview-with-david-heller-malouf/#comments</comments>
		<pubDate>Thu, 27 Jul 2006 15:27:57 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Letters]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web Applications]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=289</guid>
		<description><![CDATA[<em><a href="http://www.uie.com/uietips/">UIEtips</a> 7/27/06:</em> <strong><a href="http://www.uie.com/events/uiconf/2006/articles/malouf_interview/">Designing Powerful Web Applications: An Interview with David Malouf</a></strong><p>UIE's Joshua recently interviewed David (Heller) Malouf, a premier Interaction Designer, to discuss the issues involved when development teams are thinking about designing web applications using AJAX and RIA.</p>]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://www.uie.com/uietips/">UIEtips</a> 7/27/06:</em> <strong><a href="http://www.uie.com/events/uiconf/2006/articles/malouf_interview/">Designing Powerful Web Applications: An Interview with David Malouf</a></strong></p>
<p>Information spaces on the Web are becoming increasingly filled with complex interactions. Even simple transactional solutions like shopping carts and document management systems are becoming more complex with richer desktop-like interaction models. Because of this, today&#8217;s designers need access to disciplines like interaction design and software design to create powerful and successful web applications.</p>
<p>One of the areas that excites us the most is that we&#8217;re now seeing Rich Internet Applications (RIAs) applications suddenly give application developers a new way to approach hard problems with surprisingly effective results. Every day, we&#8217;re seeing sites such as Google, Flickr, and Del.icio.us use new interaction models to create more powerful user experiences.</p>
<p>In this week&#8217;s UIEtips article, <a href="http://www.uie.com/events/uiconf/2006/articles/malouf_interview">UIE’s Joshua Porter has interviewed David (Heller) Malouf</a>, a premier Interaction Designer, to discuss the issues involved when development teams are thinking about designing web applications using AJAX and RIAs. </p>
<p>We&#8217;ve been so impressed with David&#8217;s commentaries on thr topic of RIAs, we&#8217;ve asked him to co-present a full-day seminar with Bill Scott at User Interface 11. David and Bill  will teach a <a href="http://www.uie.com/events/uiconf/2006/sessions/malouf/">full-day seminar</a> exploring some of the most important issues surrounding the web&#8217;s most sophisticated applications.</p>
<p>Are you currently building web-based applications? Are you tasked with adding more interactivity to your web apps? Join the discussion below.</p>
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		<title>Timeline: Look Ma, No Flash!</title>
		<link>http://www.uie.com/brainsparks/2006/07/05/timeline-look-ma-no-flash/</link>
		<comments>http://www.uie.com/brainsparks/2006/07/05/timeline-look-ma-no-flash/#comments</comments>
		<pubDate>Wed, 05 Jul 2006 22:45:51 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Web Applications]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=279</guid>
		<description><![CDATA[As part of <a href="http://simile.mit.edu/about.html">MIT's SIMILE Project</a>, the <a href="http://simile.mit.edu/timeline/">Timeline demo</a> is intended to be a Google Maps, but for time-based information.]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re into learning what you can do with DHTML AJAX, here&#8217;s <a href="http://simile.mit.edu/timeline/examples/jfk/jfk.html">a nifty little demonstration</a>:</p>
<p><a href="http://simile.mit.edu/timeline/examples/jfk/jfk.html"><img src="http://www.uie.com/images/blog/Simile.MIT.edu_JFK_TimelineExample.gif" alt="Excerpt of JFK Timeline" /></a></p>
<p>The two timelines move in appropriately when you slide one (without a scrollbar). You can select keywords to filter by. It&#8217;s all very cool. </p>
<p>As part of <a href="http://simile.mit.edu/about.html">MIT&#8217;s SIMILE Project</a>, the <a href="http://simile.mit.edu/timeline/">Timeline demo</a> is intended to be a Google Maps, but for time-based information.</p>
<p>Tip o&#8217; the hat to Nina for pointing us in this direction.</p>
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		<title>Cracks In The Experience</title>
		<link>http://www.uie.com/brainsparks/2006/04/17/cracks-in-the-experience/</link>
		<comments>http://www.uie.com/brainsparks/2006/04/17/cracks-in-the-experience/#comments</comments>
		<pubDate>Mon, 17 Apr 2006 12:30:29 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2006/04/17/cracks-in-the-experience/</guid>
		<description><![CDATA[As it becomes easier and easier for designers to pack more features into the little boxes they want us to buy, it's going to become more and more important to ask the questions about <em>which</em> features should be included and how will those features <em>improve our lives</em>. This is what <em>experience design</em> is all about.]]></description>
			<content:encoded><![CDATA[<blockquote><p><em>&#8220;.NET may be considered a stunning piece of development architecture but it is yet another API that has to be learned by the developer. And based on recent history there will be another API along in a couple of years so why bother with this one? You can argue all about managed code and the like but the fact remains that, as a developer, I&#8217;m tired of having to continually refresh my knowledge for little apparent benefit to me or my employers.&#8221;</em></p></blockquote>
<blockquote><p><em>&#8220;If people need to spend all their time learning they are not going to be doing and a lot of people hit that point a while ago. From a consumer point of view Office already does just about everything they want &#8211; write a letter, build a spreadsheet and make some slides &#8211; so there is no need to upgrade.&#8221;</em></p></blockquote>
<blockquote><p><em>&#8220;Look at what Vista promised and compare to what it says it will do when it eventually arrives. The same is happening with the Xbox. How many security patches have I had to install for Windows and IE? Not to mention all the viruses and spyware. The TV ads promise me all sorts of wonderful things I can do with MS products but I&#8217;m too busy running McAfee to get around to using them. This leaves customers feeling as if they have been hit with a bait-and-switch and that builds resentment.&#8221;</em></p></blockquote>
<blockquote><p><em>&#8220;The delay on Vista is not causing all this grief for MS, it&#8217;s due to a large number of factors which have been building for the last decade. By themselves they can all be considered spot fires but when they start running into each other a lot of people will get burned.&#8221;</em></p></blockquote>
<p>These are sentiments left by a reader of <a href="http://minimsft.blogspot.com/2006/04/scobles-moderation-and-that-old-time.html">a recent post on the Mini-Microsoft blog</a>. What struck me about these remarks is they go beyond product features and talk directly about this software developer&#8217;s <em>experience</em> with Microsoft&#8217;s products and tools.</p>
<p><strong><em>Experience</em></strong> involves <em>all the touchpoints</em> your organization has with your customers and clients, not just the individual functionality delivered in a single release of a product. It&#8217;s about how what you do fits into their total life.</p>
<p>Microsoft, for the most part, seems plagued by focusing on features, not experience. We see that time and time again.</p>
<p>Take, for instance, the recent demo of some new hardware supporting Microsoft&#8217;s recently announced UMPC (codenamed Origami) tiny PC technology. <a href="http://times.hankooki.com/lpage/tech/200604/kt2006041317503911780.htm">Here</a> executives from Samsung, Microsoft Korea, and Intel Korea had <a href="http://gigaom.com/2006/04/14/origami-or-ohmygoodmi/">the experience of trying to give their PowerPoint presentations</a> from Samsung&#8217;s new Q1 machine running the UMPC operating system: <a href="http://gigaom.com/2006/04/14/origami-or-ohmygoodmi/"><em>(Thanks to Om Malik)</em></a></p>
<blockquote><p><em>Kim Hun-soo, vice president of Samsung’s PC division first tried to start the PowerPoint presentation, which was saved in his Q1. But after introducing himself, he failed to turn to the second page while his staff nervously watched him. Kim later admitted that Q1 has three hours of battery life and two hours when watching a DVD, which is comparably short to other laptops.</p>
<p>Microsoft Korea’s president Yoo Jae-sung spent several minutes figuring out how to start the presentation file.</p>
<p>Lee Hee-sung, president of Intel Korea also failed to kick off his presentation by himself, and had to be helped by the staff.&#8221;</em></p></blockquote>
<p>And it&#8217;s not just Microsoft that finds themselves in this fix. In yesterday&#8217;s Washington Post, we see <a href="http://www.washingtonpost.com/wp-dyn/content/article/2006/04/15/AR2006041500125.html">a review of the new Nokia 770 Internet Tablet</a>, packed with features, but missing the right experience for the user. Reviewer Rob Pegoraro wrote:</p>
<blockquote><p><em>&#8220;It&#8217;s not as if the Nokia 770 will be the first portable gadget somebody buys. It&#8217;s going to have to earn its way into pockets, purses, bags and backpacks already occupied by phones, Palm or Pocket PC handhelds, iPods, Sony PSP or Nintendo DS game machines or laptops &#8212; often, more than one of those. With that competition, a 770 will probably land in a different place: the shelf.&#8221;</em></p></blockquote>
<p>As it becomes easier and easier for designers to pack more features into the little boxes they want us to buy, it&#8217;s going to become more and more important to ask the questions about <em>which</em> features should be included and how will those features <em>improve our lives</em>. This is what <em>experience design</em> is all about. Now, all we have to do is figure out how to do it.</p>
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		<title>Mashup Camp: A Sign that Good Things Are To Come</title>
		<link>http://www.uie.com/brainsparks/2006/02/20/mashup-camp-a-sign-that-good-things-are-to-come/</link>
		<comments>http://www.uie.com/brainsparks/2006/02/20/mashup-camp-a-sign-that-good-things-are-to-come/#comments</comments>
		<pubDate>Tue, 21 Feb 2006 00:10:41 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=188</guid>
		<description><![CDATA[<a href="http://blogs.zdnet.com/BTL/?p=2612">MashupCamp has commenced.</a> Jared wishes he could be there.]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.zdnet.com/BTL/?p=2612">MashupCamp has commenced.</a> We wish we could be there.</p>
<p>Mashups interest us a lot these days. They are <a href="http://www.uie.com/articles/web_2_power/">a powerful part of Web 2.0</a>. Using APIs available from different applications, you can combine data and code <a href="http://www.uie.com/brainsparks/2005/11/09/great-yahoo-maps-example/">in creative ways the original designers never expected</a>.</p>
<p>One of my most recent favorites was described in today&#8217;s NY Times: <a href="http://www.nytimes.com/2006/02/20/technology/20google.html?ex=1298091600&#038;en=bad38c1c7b133d29&#038;ei=5090&#038;partner=rssuserland&#038;emc=rss"><em>Can&#8217;t Remember Who Whacked Whom? Just Check the Map on the Web Site</em></a>. HBO is using the Google Maps API to display key information about important points in <a href="http://www.hbo.com/sopranos/?ntrack_para1=feat_main_text">The Soprano&#8217;s</a> storyline. Imagine using the same technology to describe some important aspect of your business.</p>
<p>What makes MashupCamp so important is who is there. Microsoft, Google, Yahoo, Intel, Six Apart, Amazon, eBay and other large and small companies are all there to talk about how these APIs are going to change the way we think about designing.</p>
<p>All that being said, just because <em>we can</em> doesn&#8217;t always mean <em>we should.</em> Understanding how to design the mashups so users get what they need without frustration is going to take time, patience, and energy. If history is any guide, we&#8217;re in for a flood of awful designs before we start to see the truly delightful ones emerge.</p>
<p>We&#8217;re very excited about where all this is going and can&#8217;t wait see what emerges.</p>
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		<title>Introduction to Web 2.0</title>
		<link>http://www.uie.com/brainsparks/2005/12/13/introduction-to-web-20/</link>
		<comments>http://www.uie.com/brainsparks/2005/12/13/introduction-to-web-20/#comments</comments>
		<pubDate>Tue, 13 Dec 2005 17:08:54 +0000</pubDate>
		<dc:creator>Joshua Porter</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=147</guid>
		<description><![CDATA[For those folks still wrapping their heads around the whole "Web 2.0 thing", Josh has created a page called simply: 

<a href="http://www.squidoo.com/introtoweb20/">Introduction to Web 2.0</a>]]></description>
			<content:encoded><![CDATA[<p>Just three months ago Jared wrote <a href="http://www.uie.com/articles/web_2_power/">Web 2.0: The Power Behind the Hype</a>, in which he explained the value gained from the new, evolving Web. With new technologies like RSS and folksonomies we can put together useful tools even faster and easier than before. </p>
<p>One problem with the whole &#8220;Web 2.0&#8243; phenomenon, however, is that some people are still uncomfortable with the term. It is easy to see why: people throw around &#8220;Web 2.0&#8243; with wild abandon. Some claim it is the cure for your Web 1.0 failings, whatever they may be. Some claim that it is the realization of the full potential of the Web. Unfortunately, the wild abandon has left us with some unecessary confusion.</p>
<p>So, for those folks still wrapping their heads around the whole &#8220;Web 2.0 thing&#8221;, I&#8217;ve created a page called simply: </p>
<p><a href="http://www.squidoo.com/introtoweb20/">Introduction to Web 2.0</a></p>
<p>On this page I&#8217;ve included a quick explanation of the term (notice I didn&#8217;t say definition), as well as many resources for further exploration. My hope is that somewhere along this spectrum of publications you&#8217;ll find one that suits you. </p>
<p>For those interested in the service behind the page I created, it&#8217;s called <a href="http://squidoo.com">Squidoo</a>, and is a project by none other than Seth Godin, author of the <a href="http://www.amazon.com/exec/obidos/ASIN/159184021X/userinterface-20">Purple Cow</a> and <a href="http://www.amazon.com/exec/obidos/ASIN/0684856360/userinterface-20">Permission Marketing</a> books, some of our favorite reads.</p>
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		<title>Where Design Catches Up To Reality TV</title>
		<link>http://www.uie.com/brainsparks/2005/11/12/where-design-catches-up-to-reality-tv/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/12/where-design-catches-up-to-reality-tv/#comments</comments>
		<pubDate>Sat, 12 Nov 2005 12:30:49 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Amusing]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Usability Toolbox]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/11/12/where-design-catches-up-to-reality-tv/</guid>
		<description><![CDATA[Phillips has a new lab that feels like it's modelled after the TV show Big Brother]]></description>
			<content:encoded><![CDATA[<p>Consumer-electronics manufacturer, Phillips, introduces its <a href="http://www.research.philips.com/technologies/misc/homelab/">HomeLab research facility</a>:</p>
<blockquote><p>
<img src="http://www.research.philips.com/newscenter/pictures/downloads/misc_homelab_03-0_h.jpg" alt="Phillip's HomeLab"  width="300"/><br />
<strong>What is HomeLab?</strong></p>
<p>Philips HomeLab looks and feels like a regular home with modern furniture in every room, Van Gogh prints on the walls, and even a fully stocked kitchen. While no one lives at Philips HomeLab, temporary “residents” can stay at the facility for anywhere from 24 hours to two weeks, depending on the type of research being conducted. During their residence, individuals or families will go about life as usual, while interacting with the new technologies Philips has installed in the facility.</p>
<p><img src="http://www.research.philips.com/newscenter/pictures/downloads/misc_homelab_01-0_h.jpg" alt="HomeLab Observation Room" width="300"/>
</p></blockquote>
<p>Some innovations that Phillips is testing in the lab:</p>
<blockquote><p><strong>Interactive Mirror</strong></p>
<p>The Interactive Mirror enhances a mirror with a display function, while adding interactivity by sensing user input. The Interactive Mirror demonstrates several application concepts for domestic and professional use, supporting and enhancing our daily activities by providing new possibilities. A set of applications specifically developed for the bathroom enables you to check the latest weather forecast and traffic information, examine your weight, try on new hairstyles, and control ambient lighting. A new application called “Double Vision” allows the mirror to act as a magnifying mirror and show your back view. It also offers an intuitive user interface for adjusting light settings that simulate different lighting conditions, e.g. ‘Outdoor’, ‘Office’, etc. </p></blockquote>
<p>The lab itself sounds like something <a href="http://www.cbs.com/primetime/bigbrother4/">CBS would show during prime time</a>. Do participants get voted out?</p>
<p>(Ok. I wrote this before I saw <a href="http://www.odannyboy.com/blog/new_archives/2005/11/homelab_who_wil.html">Dan Saffer&#8217;s writeup</a>. So, I guess we think similarly&#8230;)</p>
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		<title>Great Yahoo Maps Example</title>
		<link>http://www.uie.com/brainsparks/2005/11/09/great-yahoo-maps-example/</link>
		<comments>http://www.uie.com/brainsparks/2005/11/09/great-yahoo-maps-example/#comments</comments>
		<pubDate>Wed, 09 Nov 2005 18:48:48 +0000</pubDate>
		<dc:creator>Joshua Porter</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=112</guid>
		<description><![CDATA[Josh senses another watershed moment for online mapping after seeing an amazing example of the new Yahoo Maps beta in action. ]]></description>
			<content:encoded><![CDATA[<p>Many interface elements have a watershed moment, when someone implements them in such a cool or useful way that nobody questions their worth anymore. Amazon did this with tabs, and now we have tabs everywhere on the Web. Before Amazon, the tabbed interface was mainly relegated to desktop applications. </p>
<p>A watershed moment is happening with online maps as we speak. </p>
<p>First is was <a href="http://housingmaps.com">Housingmaps</a>, created by Paul Rademacher, an application so obviously cool and useful that is started a revolution in mapping. Housingmaps was built using <a href="http://www.uie.com/articles/ajax/">Ajax</a>, the technology <em>du jour</em>, and after one look at Housingmaps you no longer needed to know why the Google Maps service is useful. The only problem is determining if it is useful in <em>your</em> projects. </p>
<p>As a result of the Google Maps watershed moment, we now have maps that can help us find <a href="http://map.spieslike.us/">schools</a>, view <a href="http://www.acme.com/metro/">subway stops in Paris</a>, and locate <a href="http://www.thrnewmedia.com/maps/gas2.html">cheap gas</a>. (check out <a href="http://googlemapsmania.blogspot.com/">Google Maps mania</a> for many, many more)</p>
<p>Now there is a watershed moment for <a href="http://maps.yahoo.com/beta/">Yahoo Maps beta</a>, released last week to great fanfare because it sports an even smoother interface than Google Maps. It&#8217;s not based on Ajax, though. It&#8217;s based on Flash, the much maligned tool that spawned the evil Flash intros that are fading all too slowly away. </p>
<p>Though the new Yahoo Maps is nice, and serves to bolster Flash&#8217;s reputation, the real watershed moment comes from a developer, <a href="http://justin.everett-church.com/">Justin Everett-Church</a>, who has manipulated the <a href="http://developer.yahoo.net/maps/">Yahoo Maps API</a> to produce something pretty amazing: a map that looks any way you want it to. In his post on the topic, Justin shows off <a href="http://justin.everett-church.com/index.php/2005/11/08/maps-that-are-consistent-with-your-design/">two very different maps</a>, both using the same underlying technology. (note that you&#8217;ll need <a href="http://www.macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash">Flash 8</a> to view it correctly) </p>
<p>Here&#8217;s a screenshot of one, a <a href="http://justin.everett-church.com/ymaps/radarMaps.html">radar map</a>: </p>
<p><img src="http://www.uie.com/images/yahoo-maps-radar.jpg" alt="Yahoo Maps Radar by Justin Everett-Church" /></p>
<p>The map behind this radar screen is the same map as on the Yahoo Maps site, it only <em>looks</em> different. Justin has taken the Yahoo Maps API and innovated beyond it by adding his own visual filters. While this is only a proof of concept, with further development you could plot coordinates, zoom in, and give folks some of the more advanced functionality that the other mapping applications have. </p>
<p>I think this is another watershed moment in the online mapping area. After seeing Justin&#8217;s work, don&#8217;t you just want to just go out and make one yourself? </p>
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		<title>Brain Sparks Browser Stats</title>
		<link>http://www.uie.com/brainsparks/2005/10/26/brain-sparks-browser-stats/</link>
		<comments>http://www.uie.com/brainsparks/2005/10/26/brain-sparks-browser-stats/#comments</comments>
		<pubDate>Wed, 26 Oct 2005 14:57:08 +0000</pubDate>
		<dc:creator>Joshua Porter</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=95</guid>
		<description><![CDATA[Browser stats for the Brain Sparks blog show that Firefox leads the way...making the question of developing for IE-only meaningless. ]]></description>
			<content:encoded><![CDATA[<p>One of the most frustrating experiences for me as a web user is when I&#8217;m happily browsing the Web and I come to a site that is designed for IE-only, meaning that it doesn&#8217;t work quite right in the browser that I&#8217;m using (<a href="http://www.apple.com/macosx/features/safari/">Safari</a> or <a href="http://www.mozilla.org/products/firefox/">Firefox</a>). It could be a dropdown that doesn&#8217;t work, or an input box that doesn&#8217;t submit. Sometimes the issue is so subtle that I don&#8217;t recognize it at first, and I struggle for several minutes (it <em>seems</em> like several minutes) before switching browsers.  </p>
<p>As you may or may not know, we develop the UIE web sites with the goal of developing equally for all major web browsers: IE, Firefox, Safari, and Opera.</p>
<p>On this note, I recently checked up on the browser statistics for the <a href="http://www.uie.com/brainsparks/">Brain Sparks blog</a>. The result was surprising:</p>
<p><img src="http://uie.com/images/brainsparks-browser-stats-10-26-2005.gif" alt="Brain Sparks Browser Stats" /></p>
<p>As you can see, Firefox is the browser of choice among the Brain Sparks crowd. This is interesting because Microsoft&#8217;s Internet Explorer is so well-entrenched in the overall web picture, with estimates of its share running from 55 to 95%, according to <a href="http://www.upsdell.com/BrowserNews/stat.htm">Chuck Upsdell&#8217;s Browser News</a>, a long running yardstick of the industry. </p>
<p>For those designers out there who are struggling with whether or not to develop for IE-only (a strategy for many banking sites, it seems), let this be another data point on your radar. Not only is Firefox growing (albeit not as fast as they were), in some circles (like ours) it is the most-used browser. </p>
<p>Thankfully, Firefox is not a closed platform, nor do they try to be. As a result, I believe the growth of Firefox and other browsers is a great step forward in how we design, because it helps make the &#8220;IE-only?&#8221; question meaningless. And that is a <em>good</em> thing. </p>
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		<title>A Very Nifty CSS Design Resource</title>
		<link>http://www.uie.com/brainsparks/2005/09/20/a-very-nifty-css-design-resource/</link>
		<comments>http://www.uie.com/brainsparks/2005/09/20/a-very-nifty-css-design-resource/#comments</comments>
		<pubDate>Tue, 20 Sep 2005 17:45:05 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/09/23/a-very-nifty-css-design-resource/</guid>
		<description><![CDATA[CSS Beauty: CSS Design Showcase I&#8217;ve talked about CSS Zen Garden here. Like Zen Garden, CSS Beauty is a nice showcase of what can be done with CSS. Unlike Zen Garden, CSS Beauty shows it with real sites and allows designers to comment and discuss the various approaches and techniques. Plus, the news and announcements [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cssbeauty.com/">CSS Beauty: CSS Design Showcase</a></p>
<p>I&#8217;ve talked about <a href="http://www.csszengarden.com">CSS Zen Garden</a> <a href="http://www.uie.com/events/uiconf/articles/iterative_design_css/">here</a>. Like Zen Garden, CSS Beauty is a nice showcase of what can be done with CSS. </p>
<p>Unlike Zen Garden, CSS Beauty shows it with real sites and allows designers to comment and discuss the various approaches and techniques. Plus, the news and announcements portion has a nice collection of useful resources for folks migrating to standards.</p>
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		<title>Writing Semantic Markup</title>
		<link>http://www.uie.com/brainsparks/2005/09/09/writing-semantic-markup/</link>
		<comments>http://www.uie.com/brainsparks/2005/09/09/writing-semantic-markup/#comments</comments>
		<pubDate>Fri, 09 Sep 2005 11:43:03 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Press]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/09/09/writing-semantic-markup/</guid>
		<description><![CDATA[In case you missed it, Josh and Richard McManus have another installment of their Web 2.0 column out on Digital Web: Let’s take a closer look. Consider the following text: Web 2.0 Design: Bootstrapping the Social Web By Richard MacManus &#038; Joshua Porter Humans can instantly recognize this as a title and authors of a [...]]]></description>
			<content:encoded><![CDATA[<p>In case you missed it, Josh and Richard McManus have <a href="http://www.digital-web.com/articles/writing_semantic_markup/">another installment of their Web 2.0 column</a> out on Digital Web:</p>
<blockquote><p>
Let’s take a closer look. Consider the following text:</p>
<p>Web 2.0 Design: Bootstrapping the Social Web<br />
By Richard MacManus &#038; Joshua Porter</p>
<p>Humans can instantly recognize this as a title and authors of a work, in this case a column here at Digital Web Magazine. We know this because of past experience. We’ve seen similar things before. It is apparent that the first line is a title and the second line is two authors. Given this information, humans are able to act on it in a meaningful way. For instance, you could answer someone if they asked you “Who wrote that?”</p>
<p>Machines, with their rigid information processing capabilities, need everything spelled out for them. To be able to do something useful with this title and byline, a machine would need to be able to parse it correctly. It would need to know that the number (2.0) in the first line is part of the title and shouldn’t be interpreted as a numeric value, that the spaces around it separate words from each other, and that the second line is made up of two names and not one. In other words, a machine would need to be able to do algorithmically what we humans do almost without thinking.</p>
<p>This would work amazingly well, and is very possible even today, except that the syntax of titles and bylines changes from person to person and from usage to usage. What if I changed my first name to just be the initial “J”? Or misspelled it? Humans would still understand the endless permutations. Machines, though, unless programmed for every single possible permutation, cannot reliably make the same decisions that we can. The human ability to adapt and interpret is special.
</p></blockquote>
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		<title>Drinking the Web 2.0 Kool-Aid?</title>
		<link>http://www.uie.com/brainsparks/2005/09/07/drinking-the-web-20-kool-aid/</link>
		<comments>http://www.uie.com/brainsparks/2005/09/07/drinking-the-web-20-kool-aid/#comments</comments>
		<pubDate>Wed, 07 Sep 2005 20:41:46 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Letters]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/09/07/drinking-the-web-20-kool-aid/</guid>
		<description><![CDATA[Usually, we&#8217;re not like this. We don&#8217;t get too excited about the new technologies that are introduced. After all, we never really got excited about mobile computing. Or, ubiquitous technology. Or, speech technology. Or, rich media. Or, tablet computers. None of these things excited us enough to really pay attention. When clients would come to [...]]]></description>
			<content:encoded><![CDATA[<p>Usually, we&#8217;re not like this. We don&#8217;t get too excited about the new technologies that are introduced. </p>
<p>After all, we never really got excited about mobile computing.<br />
Or, ubiquitous technology.<br />
Or, speech technology.<br />
Or, rich media.<br />
Or, tablet computers. </p>
<p>None of these things excited us enough to really pay attention. When clients would come to us and say, &#8220;What are you thinking about designing for handhelds?&#8221;, we&#8217;d just say, &#8220;That&#8217;s not our area of expertise. We haven&#8217;t looked at it yet.&#8221;</p>
<p>NASA&#8217;s a client and they have a saying about the technology they use: &#8220;It has to be old enough for the Space Program.&#8221; NASA likes proven technology for their spaceships and I guess we&#8217;re very similar. We don&#8217;t like to look at something until it&#8217;s been around and proven to be something more than hype or a fad.</p>
<p>So, why are we so excited about Web 2.0? After all, it&#8217;s really new. So new that nobody can really explain what it is. And, for something you can&#8217;t buy or touch, it&#8217;s getting a lot of attention &#8212; hype, some might even call it.</p>
<p>The thing that excites us the most is what people are doing with it. We&#8217;re seeing interesting new applications appearing out of nowhere, all because of this new platform and its capabilities.</p>
<p>It could be that we&#8217;ve drunk the Kool-Aid on this Web 2.0 stuff. It could be that we&#8217;re falling victim to yet another rush into the unknown. But, from where we stand, it looks like, as they say in the biz, this thing has legs.</p>
<p>Time will tell though. And we&#8217;ve been tricked before. We thought Flash was going to be a much bigger player in web interfaces than it currently is. It&#8217;s still strong, but not the dominant force in the marketplace.</p>
<p>In the meantime, I think it makes sense to really understand what this Web 2.0 thing is and what it could mean, if it were to catch on. It looks like it can give real advantages to people needing to get sophisticated applications running in a hurry. And that&#8217;s always a good thing.</p>
<p>Have you looked at the Web 2.0 platform yet? Are you doing anything with it? Does it intrigue you? Scare you? Bore you? I&#8217;d really be interested in your thoughts. Pop me an email at mailbag@uie.com. (Sometimes we publish these messages in UIEtips or on the Brain Sparks blog. Mention if you don&#8217;t want your name published, on the off chance we pick yours.)</p>
<p>Joshua Porter will be talking about Web 2.0 and why we need to pay attention to it as part of his presentation at the User Interface 10 Conference. This session is almost full, so you should sign up soon if you want to hear what he has to say. (I&#8217;ll be co-presenting with him. Details <a href="http://www.uie.com/events/uiconf/sessions/spool/">here</a>.)</p>
<p>Read this week&#8217;s <a href="http://www.uie.com/uietips">UIEtips</a>: <a href="http://www.uie.com/articles/web_2_power/">Web 2.0: The Power Behind the Hype</a></p>
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		<title>Experimenting with LinkedIn</title>
		<link>http://www.uie.com/brainsparks/2005/09/07/experimenting-with-linkedin/</link>
		<comments>http://www.uie.com/brainsparks/2005/09/07/experimenting-with-linkedin/#comments</comments>
		<pubDate>Wed, 07 Sep 2005 18:40:43 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/09/07/experimenting-with-linkedin/</guid>
		<description><![CDATA[To learn more about the benefits of social networking, I&#8217;m currently trying to build up my network on LinkedIn. I haven&#8217;t quite figured out exactly what it&#8217;s useful for, though it does feel like there&#8217;s something there. Right now, it mostly feels like collecting baseball cards: I have this need to get as many as [...]]]></description>
			<content:encoded><![CDATA[<p>To learn more about the benefits of social networking, I&#8217;m currently trying to build up my network on <a href="http://www.linkedin.com">LinkedIn</a>.</p>
<p>I haven&#8217;t quite figured out exactly what it&#8217;s useful for, though it does feel like there&#8217;s something there. Right now, it mostly feels like collecting baseball cards: I have this need to get as many as possible, but I&#8217;m not sure what I&#8217;m supposed to do with them once I have a complete set. (Maybe, in 30 years, I can sell all my LinkedIn connections on eBay for thousands of dollars? What&#8217;s the equivalent of a 1964 Mickey Mantle?)</p>
<p>Anyways, if you&#8217;re a member and want to join my experiment, just put me in for a connection. (You can find my email address by searching for my name on LinkedIn.)</p>
<p>Are you using a social networking site? What benefits have you seen from them?</p>
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		<title>Network World Got It Right</title>
		<link>http://www.uie.com/brainsparks/2005/09/07/network-world-got-it-right/</link>
		<comments>http://www.uie.com/brainsparks/2005/09/07/network-world-got-it-right/#comments</comments>
		<pubDate>Wed, 07 Sep 2005 11:06:17 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Press]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/2005/09/07/network-world-got-it-right/</guid>
		<description><![CDATA[John Fontana, writer for Network World, got it right when he interviewed Josh for his article, Battle Lines Drawn Again Between Browsers: &#8220;I would say going forward that AJAX is going to have a ton of focus and support behind it,&#8221; says Joshua Porter, research consultant and director of Web development for research firm User [...]]]></description>
			<content:encoded><![CDATA[<p>John Fontana, writer for Network World, got it right when he interviewed Josh for his article, <a href="http://www.networkworld.com/news/2005/090505-firefox-ie.html"><em>Battle Lines Drawn Again Between Browsers</em></a>:</p>
<blockquote><p>&#8220;I would say going forward that AJAX is going to have a ton of focus and support behind it,&#8221; says Joshua Porter, research consultant and director of Web development for research firm User Interface Engineering. &#8220;Because it is built on open standards, it is going to be the next plateau that we reach on the Web, like with HTML.&#8221; </p></blockquote>
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		<title>Becoming Comfortable with Web Applications</title>
		<link>http://www.uie.com/brainsparks/2005/08/17/becoming-comfortable-with-web-applications/</link>
		<comments>http://www.uie.com/brainsparks/2005/08/17/becoming-comfortable-with-web-applications/#comments</comments>
		<pubDate>Wed, 17 Aug 2005 13:54:20 +0000</pubDate>
		<dc:creator>Joshua Porter</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://www.uie.com/brainsparks/?p=38</guid>
		<description><![CDATA[The interest we&#8217;re seeing in web applications is tremendous. We&#8217;re seeing amazing new applications like Housingmaps.com, a synthesis of Google Maps and Craigslist that allows people to find out about and locate on a map apartments or houses on the market. We&#8217;re watching the success of the iTunes Music Store, a desktop application that allows [...]]]></description>
			<content:encoded><![CDATA[<p>The interest we&#8217;re seeing in web applications is tremendous. We&#8217;re seeing amazing new applications like <a href="http://housingmaps.com">Housingmaps.com</a>, a synthesis of <a href="http://maps.google.com">Google Maps</a> and <a href="http://www.craigslist.org">Craigslist</a> that allows people to find out about and locate on a map apartments or houses on the market. We&#8217;re watching the success of the <a href="http://apple.com/itunes/">iTunes Music Store</a>, a desktop application that allows people to purchase music from an online store with an amazing selection to choose from. And we&#8217;re hearing a lot of folks talking about <a href="http://www.uie.com/articles/ajax/">Ajax</a>, a new approach for <a href="http://www.uie.com/articles/deconstructing_web_applications/">creating web applications</a>. </p>
<p>Something is definitely in the air. But what is it? What is the source of this huge amount of energy? </p>
<p>There are many factors, of course. One of the major ones, I think, is an acceptance of the Web as a viable medium, a viable place to do business, a <em>comfort level</em>. Ten years ago it was unheard of for people to put their credit card number into an input box. It was unheard of to do banking online. It was inconceivable to download a file even approaching 1 MB in size. People were suspicious of cookies, of providing personal information, of encryption strength. </p>
<p>Now that we can do all this, however, it becomes very interesting to see exactly what people are comfortable with. Are they comfortable with providing their bank account number? How about their social security number? Or medical information? </p>
<p>With every advance in technology, there needs to be an advance in comfort. We&#8217;ve seen in countless user tests that in order to make people comfortable with new technology, they can&#8217;t simply be told to use it. They need to have experience with it, to know the incentives, to recognize the work that&#8217;s being done to keep them safe. </p>
<p>So, if you&#8217;re working on new web applications, do you know the comfort level of your users? </p>
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		<title>Testing the Materials</title>
		<link>http://www.uie.com/brainsparks/2005/07/14/testing-the-materials/</link>
		<comments>http://www.uie.com/brainsparks/2005/07/14/testing-the-materials/#comments</comments>
		<pubDate>Thu, 14 Jul 2005 14:33:45 +0000</pubDate>
		<dc:creator>Jared Spool</dc:creator>
				<category><![CDATA[Letters]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://uie.com/mailbag/?p=5</guid>
		<description><![CDATA[A friend who is an excellent artist invited me into her studio a little while ago to see some of the work she&#8217;s done. She showed me some amazing stuff, but the work that really caught my attention was a still life that she had repeatedly drawn 34 separate times. She had traditionally used oils [...]]]></description>
			<content:encoded><![CDATA[<p>A friend who is an excellent artist invited me into her studio a little while ago to see some of the work she&#8217;s done.  She showed me some amazing stuff, but the work that really caught my attention was a still life that she had repeatedly drawn 34 separate times.</p>
<p>She had traditionally used oils and acrylics in her work, but was now experimenting with pastels and charcoal. To really understand how these new tools work, she embarked on an ambitious project to see what was easy and what was hard. She chose a vase of flowers and proceeded to draw them over and over again, each time varying little things, like how she held the charcoal or how much pressure she applied when drawing.</p>
<p>It was this act of &#8220;testing the materials&#8221; that made her comfortable to take on more adventurous stuff. Without this period of experimentation, she could not have produced work she would be happy with, just because she didn&#8217;t have the experience of using the new materials.</p>
<p>As user interface designers, we do exactly the same thing when we&#8217;re faced with a new technology. The first thing we need to do is test the boundaries of our abilities and see what the tools can do. However, we have to make sure that, through all this testing, we&#8217;re still giving our users interfaces that meet their needs and minimize frustration.</p>
<p>For example, when the Flash development environment became available, designers needed to experiment and really understand what could be done. They produced all sorts of interfaces, some good and some bad. As time went on, we began to understand what made a good one work well and what made the bad ones work poorly. (For those of you who are interested in this, Christine Perfetti and Matthew Klee wrote <a href="http://www.uie.com/reports/making_the_best_with_flash/">a report</a> on just this topic back in 2001.) Today&#8217;s Flash interfaces are typically far more usable than the early ones, when we were still testing the materials.</p>
<p>The same is happening now with new technologies, such as Ajax and Eclipse. We need to experiment with these technologies to see what works and what doesn&#8217;t. A lot of what we learned with Flash still seems to be true, but these new technologies bring new challenges, so we still have a lot to learn.</p>
<p>Ajax is the topic of this week&#8217;s UIEtips featured article. Joshua Porter has steadily been watching the evolving world of Ajax development and paying attention to how designers are testing the materials. As we learn more about what people are doing with this evolving technology, we&#8217;ll be talking about what designers need to know to ensure they produce a quality interface for their users without wasting time or frustrating their customers. (Joshua will be speaking about this in detail at the <a href="http://www.uie.com/events/uiconf/sessions/spool/">User Interface 10 Conference </a>in October.)</p>
<p>Are you experimenting with Ajax and other new technologies? What are your experiences? Good? Bad? What lessons have you learned? I&#8217;d love to hear what your discovering.</p>
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