Archive for the 'Uncategorized' topic

UIEtips: Design’s Fully-Baked Deliverables and Half-Baked Artifacts

Creating artifacts is critical to convey our design ideas and decisions. Without these artifacts the design deliverables are likely to not meet the objectives and perform poorly. Today’s article discusses how artifacts and deliverables are connected and how the artifact eventually becomes the deliverable. Both Leah Buley and Marc Stickdorn discuss the process and curation […]

9 Brand-new UX Virtual Seminars for You

During the second half of 2014, you’ll hear the latest thinking from the best speakers in the world of user experience design. Get your team into all 9 live seminars from July through December and 6 months complimentary access to UIE’s All You Can Learn. We have some great presenters and topics lined up for you. With […]

Register for UI19 by May 15 to Secure the Lowest Rate

Take advantage of the $1,395 Rate – Register by May 15 Save money and guarantee your spot in the workshops of your choice. Register for the User Interface 19 Conference, October 27–29, in Boston at the lowest rate of $1,395 by May 15. “Both the workshops and speeches were extremely useful and inspiring. The whole […]

Strengthen your UX Skills with 8 Daylong Workshops

Come to UI19 in Boston, October 27-29 for two days of hands-on workshops and one day of talks. Leave with a jolt of confidence that you can create the kinds of user experiences others will envy. We’ve put together some of the brightest, most ingenious minds of our time to help you meet the UX challenges you […]

UIEtips: New Rule – Every Desktop Design Has To Go Finger-Friendly, Part 2

In this week’s UIEtips, we offer part 2 of Josh Clark’s article New Rule: Every Desktop Design Has To Go Finger-Friendly. In it, Josh reminds us that ideally the web is a platform that can be accessed from any device, no matter what its input or output method. For now, that means opening up all […]

A Bias for Making

Today’s UIEtips article looks at the communication process designers and developers follow to bring designs to life. From the waterfall approach to an Agile method, the common goal is creating, building, and executing better designs. If you or your team struggles with communicating design objectives and process with developers and other key players, then you’ll […]

UIEtips: Designs and deliverables are haikus, not epic poems

In today’s UIEtips, we’re publishing an excerpt from the UXmatters article “Developing UX Agility: Letting Go of Perfection” by Carissa Demetris, Chris Farnum, Joanna Markel, and Serena Rosenhan. In it, Chris Farnum talks about design deliverables and their role in an incremental approach to your design. If you want to hear more about Chris’ thinking on design deliverables join […]

Workflow on Responsive Web Design Projects

The old workflow of designing for the desktop and a tablet, working up images in Photoshop or Fireworks, falls apart with responsive design. With the growing number of mobile devices, how do you design for the multitude of screen sizes? What priority will elements take on shrinking screens? How can designers make their intentions clear […]

UIEtips: Taxonomy-driven Content Publishing

The term for disorganized content throwing off your user experience is called content sprawl. To help you solve this problem, we’re publishing an excerpt from an article by Stephanie Lemieux and Michele Ann Jenkins of Dovecot Studio Inc. In it, they suggest taxonomies are perfect allies in the mission to tame the content chaos. If […]

UIEtips: Design is the Rendering of Intent

In this week’s TIPS, I’ll begin explaining design as “the rendering of intent.” Simply put, this is when the designer imagines an outcome and puts forth activities to make that outcome real. Here’s an excerpt from the article: What if the team had approached the design with a different intention? What if they had intended […]