Archive for the 'UX' topic

Brad Frost – Building Design Systems from Atomic Elements Live!

Have you seen style tiles, element collages, or pattern libraries? These are just a few examples of how designers are reacting to the explosion of devices and interface sizes. After all, thinking about the parts of a “page”—not just the sum of those parts—helps us create smart, scalable, maintainable designs for all those newfangled technologies.

Cyd Harrell – Techniques for Mobile Research

The so called Digital Divide is increasingly being filled with mobile devices. Because of that, you need an understanding of how your designs are appearing and behaving on smaller screens. Cyd Harrell is an expert on user research, and the one we to turn for mobile research. She says that it’s not just how your designs display on these devices but also the behavior of your users as they interact on these more personal gadgets. Users consider their mobile phones to be a much more private device than a desktop computer.

Luke Wroblewski – Mobile Behavior and Design Trends Live!

What’s going to make your whole company focus on mobile? How do people interact with their mobiles device? How can you design for this new reality and even create experiences that translate from mobile to laptop to TV?

Strengthen Your UX Skills with 9 Videos from the UI19 Conference

Lifetime Access for You and Your Team for Just $99 UI19 OnDemand brings you 9 UX experts sharing techniques, proven practices, and ideas to make you and your team stronger designers. Use these videos for team lunch and learns or get up to speed with the latest in UX. With one sign-in and password for everyone […]

UIEtips: A Definition of Content Strategy

In this week’s UIEtips article, Facebook’s Jonathon Colman offers his definition for content strategy. With the help of other content strategy experts—Brain Traffic’s Kristina Halvorson and Rachel Lovinger from Razorfish—he makes the case that content strategy is part of a triumvirate of disciplines that, when they work together, build better experiences for everyone. Here’s an […]

Free Videos on Creating Great Mobile Experiences

Eight UX Experts Tell You How to Create Great Mobile Experiences We’re celebrating the upcoming 2015 UX Immersion Mobile Conference by giving you the videos from the UXIM 2014 talks. No strings attached. Five of the videos are available now. We’ll continue to add videos weekly until you have access to all eight videos. See what you’ve […]

Jared Spool – How Do We Design Designers? Live!

Why don’t design students coming out of school know about responsive design or creating mobile apps? Why are our self-taught hackers and C.S. grads having a tough time keeping up with the pace of technology innovation? It’s not that schools or professional development programs are slow to adapt; it’s more complicated than that. But our tendency to focus on skills alone just isn’t sustainable. Instead, we need to start investing in the ways we create designers and fuel their growth.

Cyd Harrell – Doing “Pocket Research” to Learn About Your Users’ Lives Live!

Mobile phones are like research platforms in our pockets. With the right strategy, we can quickly understand our users’ behavior, wherever they are. And given the ubiquity of mobile usage — even among hard-to-reach populations — we as UX designers are especially poised to make our lives easier while designing better products. That is, if we actually do the research. Fortunately, Cyd Harrell knows how to gather data without breaking budgets or extending timelines.

Nate Schutta – Choosing Which Mobile Experience to Build Live!

By now, companies know they need to be “on mobile.” But should that experience be a native app, a mobile web app, or something in between? The answer rarely is such a simple choice. And if you’ve ever entered into mobile discussions with a series of stakeholders, it may seem impossible to reach consensus.

UIEtips: Beyond the UX Tipping Point

In this week’s UIEtips, we offer an original article. In it, I reveal the past, present, and future of the UX Tipping Point. Here’s an excerpt from the article: For an organization to move beyond the UX Tipping Point, it must first become literate in user experience, then fluent in how to produce great experiences. […]