Archive for the 'UX' topic

Dana Chisnell – Gaining Design Insights from Your Research Recruiting Process

Getting great participants for usability studies can provide invaluable insights for your design process. But if you aren’t doing your own recruiting, you could be missing out on additional important information. Dana Chisnell has learned that the best way to find great participants is to think of recruiting as bonus user research.

Karen McGrane – Mobile Strategies for Your Content

Ensuring that your site is responsive or adaptive is becoming essential to your mobile design strategy. With the plethora of devices available, users want to be able to access your site on whichever one they’re using. The days of the separate mobile site are gone. But as your design is reflowing to display perfectly across devices, what’s happening to your content?

Mobile UX Design That Delights

How often do you start researching a product, reading an article, or listening to a podcast on one device and finish up on another? Common, right? Well your users are doing it too, and if you’re not creating delightful, cross-platform experiences—you’re likely to lose them. The increasing use of mobile devices makes designing sites and […]

Cyd Harrell – The Challenges of Usability Testing Mobile Apps

As much as we may like to pretend, there is nothing natural about usability testing. There’s always a level of concentration involved that likely wouldn’t be present in a natural setting. This “unnaturalness” is magnified when testing mobile applications. Users have to focus on things like posture and how they’re holding the device while trying to interact with it realistically.

UIEtips: Designing for Breakpoints

In today’s UIEtips, we offer an article printed earlier this year on A List Apart – Designing for Breakpoints by Stephen Hay (reprinted with the permission of A List Apart, the author, and the publisher). It’s an excerpt from Chapter 7 of his book, Responsive Design Workflow, available from New Riders. If your team struggles […]

Jason Ulaszek & Brian Winters – From Research to Experience Roadmaps

Nowadays, design is an increasingly important business tool. As Jared Spool reminds us, Apple is one of the largest companies in the world, largely based upon continually engaging in good design. A great user experience can be a differentiator in the business landscape. For Jason Ulaszek, a good design starts with good research to guide and direct the organization’s decisions.

The Insider Scoop on the Must-Attend Mobile UX Conference of 2014

The mobile boom can be daunting. More and more users are accessing your site and products on their mobile devices, making a clear case for you to know how to design for those experiences. Designers must create designs that function across multiple devices. Good design practices are being changed by a need for cross-platform experiences, […]

IA Summit 2013: Karen McGrane’s Closing Plenary

Technology changes quickly. A lot of organizations struggle to keep up with this change. It’s not just mobile design that’s throwing a wrench in the spokes. Content strategy and information architecture are more important than ever in this changing, multi device landscape. Karen McGrane believes in the not too distant future IAs and UXers will be leading organizations in the face of these changes.

Jeff Gothelf: The Champion of Lean UX

Jeff Gothelf knows better than anyone the importance of validating product ideas and concepts early in the design process to ensure you’re on the right track. He also knows the value of using rapid prototyping techniques and how to focus your efforts on achieving a business outcome rather than building features. If you agree with these […]

Dan Klyn – Determining What Good Means with Performance Continuums Live!

In considering your user’s experience with your design, keep in mind that there’s a difference between something looking good and being good. But how do you determine good? How can you measure it? If, for example, you’re a print company building a digital presence, do you focus on retention or acquisition based on the shifting experience? It’s easy to ask for something that already exists, but much harder to describe something that one might want or need.