Articles about Prototyping

  • Collaboration through the Design Studio: An Interview with Adam Connor and Aaron Irizarry 09/26/2012

    Jared M. Spool interviews Adam Connor and Aaron Irizarry on using a design studio as a process to improve team communication and achieve design goals.

  • Exploring the Problem Space Through Prototyping 09/20/2012

    Jared M. Spool discusses the difference between mockups and prototypes and how the four stages of a prototype helps you understand a design problem.

  • Looking Back on 16 Years of Paper Prototyping 07/27/2005

    Jared M. Spool discusses the lessons we've learned from practicing paper prototyping for 16 years. He'll share what's new about this valuable technique and what's still the same.

  • Five Paper Prototyping Tips 03/01/2000

    Paper prototyping is a highly effective tool for creating designs that involve an interactive user interface. We often hear questions about paper prototyping: How does it work for existing systems, or for teams proficient with HTML and rapid design tools? How can technology-driven design elements like rollovers be incorporated in paper prototyping? We have some tips.

  • Paper Prototypes: Still Our Favorite 05/01/1998

    We've been creating paper prototypes and teaching others to use them for many years. In that time, we've learned a lot about what paper prototyping is all about and we're still pleased by what an effective and easy-to-use tool it is.

  • Using Paper Prototypes to Manage Risk

    History is littered with the carcasses of failed products and the companies that built them--product development is indeed a risky business. Learn how we help companies create paper mock-ups of their product interface so that they can find out early on how to make it successful in the market.

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