Sketch, design, build, and test mobile-design experiences faster. Find the mobile design strategy that works best for your team, organization, and users.
Whether you use a prototyping tool online or build one in code, you’ll see how quickly and easily you can illustrate—and test—your ideas in real, interactive ways.
Consider your role and skill set within your immediate team and the larger organization. Work better with everyone by using a focused mobile strategy as your guide.
People respond positively to prototypes that look “real enough” to use. See how to sketch, prototype, and test simple interactions for the mobile web and native apps.
A cohesive mobile-design strategy
Don’t jump prematurely into design. Change the way your organization approaches mobile.
Faster feedback loops
Build designs early in your process so you can test sooner, iterate faster, and
design better.
Optimized mobile experiences
Context is everything. Design for multi-device performance with just a few lines
of code.
A mobile-testing toolkit
Use a combination of field-research techniques and technologies to get essential UX data.
Prepare to sketch and build simple interactions. With Kelly’s help, you’ll work independently on prototyping a basic project in stages and then conducting field research to elicit feedback on that prototype.
Read about Kelly’s talk on Tuesday, Mapping Emotion to Experience.
Kelly Goto is fascinated by how people adopt products and services in their daily behavior. And as a pioneer of the design ethnography field at her own consultancy, gotomedia LLC, she studies this for clients including Samsung, Nokia, Target, and Wells Fargo.
So perhaps it’s no surprise that prototyping is up her alley. After all, it gives designers the ability to build experiences faster, test them faster, and watch what happens faster—as you’ll soon learn for yourself.
Kelly is recognized globally for helping to design people-friendly interfaces for web and mobile products. She wrote Web Redesign 2.0: Workflow That Works, which many colleges and universities use in their digital curriculum. She also is an instructor and consultant in topics such as Lean processes, emotional UX, design thinking, and “getting unstuck.”
So if you want to learn how to prototype and test mobile experiences from one of the most dynamic and friendliest experts on Earth, then Kelly is just the person you’ve been waiting for.