Resource Library
When we chose the topics for our Tour, we picked areas that people told us they want more detailed information on. Here are articles from some of the presenters and interviews from a number of them. Once you peruse these resources, you’ll see why we wanted these Masters on the Tour. Think of it as a sneak peek at the presentations.
Article • Written by Jared Spool
Jared M. Spool explores some of Stephen Anderson’s thinking on how the elements of game play can serve our business requirements. Read the article
Podcast • 16 minutes • Stephen Anderson
Hear an excerpt of Stephen's talk where he explores how behavioral psychology plays into your design. He discusses three concepts: scarcity, set completion and the feedback loop and how it all effects the user's psyche and actions. Read more about it or listen now:
Podcast • 36 minutes • Stephen Anderson
How can we design systems that encourage the behaviors we want? Stephen discusses how using human psychology in web apps encourages users’ behavior. Read more about it or listen now:
Podcast • 34 minutes • Julie Zhuo
When Facebook tweaks anything, it gets coverage across the IT and design realms. If the users don’t like the changes, they form protest groups… how can a team operate under such a public microscope? Julie Zhuo shares how they do it. Read more about it or listen now:
Podcast • 34 minutes • Christian Crumlish and Erin Malone
As soon as we saw Erin Malone and Christian Crumlish’s new book, Designing Social Interfaces, we knew you’d want to hear about their rich collection of social patterns and principles. Read more about it or listen now:
Podcast • 36 minutes • Stephen Anderson
How can we design systems that encourage the behaviors we want? Stephen discusses how using human psychology in web apps encourages users’ behavior. Read more about it or listen now:
Podcast • 15 minutes • Bill Scott
Hear an excerpt from Bill's Tour talk. Bill delves into one of the principles he covers in his talk: input where there's output. He gives us great examples of patterns and anti-patterns and how it effects the user's interaction with the application. Read more about it or listen now:
Podcast • 36 minutes • Bill Scott
It’s all about rich interactions. Bill discusses his new book, and his deep history with rich interactions at Sabre, Yahoo! and now Netflix. Read more about it or listen now:
The Apple Store’s Checkout Form Redesign – Part 1 & Part 2
Article • Written by Luke Wroblewski
In part 1, Luke dissects the newly redesigned Apple.com checkout process. As always, his critique is brilliant, providing a ton of great tips for anyone designing interactive forms. Read the article
In part 2, Luke Wroblewski continues his review of the newly redesigned Apple.com checkout process. Read the article
Account Sign-in: 8 Design Mistakes to Avoid Part 1 & Part 2
Article • Written by Jared Spool
In part 1, Jared discusses 8 common design mistakes he's identified while watching users try to create accounts and sign into web sites. Read the article
In part 2, Jared continues his list of common design mistakes he's identified while watching users try to create accounts and sign into web sites. Read the article
Podcast • 35 minutes • Luke Wroblewski
Luke discusses new ways of styling forms to make them less intimidating. Read more about it or listen now:
Article • Written by Jared Spool
Jared Spool discusses how the best web app designers come up with ingenious ways to meet the business requirements while producing a delightful user experience. Read the article
Article • Written by Jared Spool
In our research, we've looked to see how the users' expectations played a role in the effectiveness of sign-in functionality. Read the article
Podcast • 29 minutes • Jason Fried
Jason Fried talks about the current work 37signals is doing around single sign on, controlling ballooning projects, and their experiment with rotating design and development teams. Read more about it or listen now: