SpoolCast: An Interview with Cooper’s Kim Goodwin

Jared Spool

August 14th, 2007

SpoolCast: An Interview with Cooper’s Kim Goodwin
Recorded: July 5th, 2007 from the studios of UIE
Brian Christiansen, UIE Podcast Producer
Duration: 35m | File size: 16 MB
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[ Text Transcript ]


In today’s SpoolCast, Christine Perfetti, UIE’s Managing Director, sits down with Kim Goodwin, the General Manager and Vice President of Design at Cooper. The folks at Cooper are widely regarded for their design methods, including Goal-Directed Design and Personas.

In the interview, Christine and Kim discuss:

» An overview of Goal-Directed Design, an interaction design methodology based on user research
» Why personas should be fictitious user archetypes synthesized from research with actual users
» Cooper’s groundbreaking design methods for gathering user data
» The role of usability testing in the design process
» A preview of Kim’s UI12 full-day seminar, The Essentials of Interaction Design

There’s a lot of great information here and I think you’ll enjoy it. As always, we welcome your feedback in the comments.

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2 Responses to “SpoolCast: An Interview with Cooper’s Kim Goodwin”

  1. links for 2007-08-17 Says:

    […] Goal-Directed Design and Personas Interview with Kim Goodwin, General Manager and Vice President of Design at Cooper (tags: design website interface interaction) […]

  2. Oriana Love Says:

    In the podcast, you mentioned several home page design tips for both public and intranet sites. Most of my work is done for web applications, which do often have home pages as well. While I found your advice highly applicable to web application, are there any other special considerations that should be made for the design of home pages within the web application environment?

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