May 20th, 2009
An interaction design framework is a collection of patterns that make up an entire subsystem of your design. In your project, you’ll need to ensure you’ve got all the essential features along with those new, super-cool, hip capabilities that will dazzle your users. By using these interaction design frameworks, you’ll have a ready kit of necessary pieces so you’ll create the best possible design.
Robert is thinking about this concept more than anyone we know. So much so, that we’ve asked him to present a UIE Virtual Seminar on Wednesday, May 27 — Web Anatomy: Effective Interaction Design with Frameworks .
We’d love for you to join us at the Virtual Seminar next week, but you don’t need to wait to be exposed to this concept. Earlier this year, Robert wrote a great article on frameworks. If design patterns describe cross-application behaviors, and design components are the place within an application where the behaviors and the implementation meet, then an interaction design framework is a systemic view of a specific portion of the system. An example? Let’s say you’re developing a site where users will need to log in. You know you’ll need a “username/password” login form. But, did you also remember the “Forgot Your Password?” feature? Or what you’ll need to create the user’s account? Or the functionality to change the password? Frameworks are the place where behaviors meet enterprise-wide thinking.
Are you involved in making web-based applications a key development platform? You’ll want to understand how frameworks make large-scale projects much easier. Robert’s article is a good introduction as to why that is.
By Robert Hoekman, Miskeeto
Originally published: Feb 02, 2009