October 7th, 2011
[Here’s another introduction to one of the folks speaking at the User Interface 16 Conference in November.]
Right now, few things are hotter topics that mobile in the design world. With the burst of smartphone and tablet technology, the mobile design landscape has just exploded.
With this new landscape comes a new way of thinking about design. It’s no longer about filling every pixel on the screen and implementing a multitude of different functionality.
The smaller screen demands that we hone our functionality down to it’s bare essentials. It means letting the content drive what we do, instead of putting the actions first. And it requires we rethink the basics of interaction, as touch gestures offer more flexibility than the mouse pointer.
Nobody has thought more about what it means to design for mobile that Luke Wroblewski. For the past few years, he’s been touring the world with a detailed explanation of what it takes do create great mobile experiences.
We’re really excited that he’s joining us for UI16. If you think mobile is in your future, you need to make sure you attend his full-day workshop. There you’ll learn everything there is to know about making a fabulous, interactive mobile web experience.Tweet