February 3rd, 2016
In this week’s article we reprint an article where I talk about “hunkering” as a design process.
Here’s an excerpt from the article:
Hunkering, and its subsequent visual disorientation, can be a crucial tool for the designer. Used properly, it can prevent downstream errors and give new insights into the final results.
One common trap we see designers fall into, is they don’t hunker often enough. By waiting too long to see what they are building, the resulting product gets further and further away from their concept. When the design is finally ready, it’s so far away that reconciliation becomes difficult. A common trait that all the master craftspeople we studied had was that they hunkered frequently. In some cases, multiple times per day.
Read the article: Hunkering: Putting Disorientation into the Design Process
How does hunkering help your design process? Share with us below.Tweet