Archive for the 'Content Strategy' topic

How Are You Getting Your Team on the Same Page?

While developing the topics and workshop leaders for this year’s User Interface 20 Conference in Boston, November 2–4, I realized that a general theme was emerging—getting everyone on the same page about your designs. Here’s how each workshop at UI20 contributes to this theme: Marc Stickdorn’s workshop on Service Design: Creating Delightful Cross-Channel Experiences is about […]

Testing Versions of Your Content Might Be the Missing Link for a Useful Design.

Usability in products and websites is what most organizations strive for. Through research and testing, you can root out many issues with clunky interactions that hinder the experience. What isn’t as immediately clear is if some perceived usability issues are actually understandability problems. If your content works, it goes a long way toward improving your […]

UIE Newsletter: Content-First Design

In this week’s UIE newsletter, we reprint an article from Steph Hay. In it she investigates the art of interactive storytelling in the video game industry. Here’s an excerpt from the article: Game designers start with the story. What they add to the experience complements and builds on the core story; it doesn’t distract from the […]

Steph Hay – Designing with a Content-First Approach

Usability in products and websites is what most organizations strive for. The more usable the product, the more likely that people will use it. Through research and testing, you can root out many issues with clunky interactions that hinder the experience. What isn’t as immediately clear is if some perceived usability issues are actually understandability problems. Your content could be the culprit.

UIETips: Incorporating Content Strategy into Your Information Architecture

In this week’s article, Margot Bloomstein shares examples of how organizations are successfully incorporating content strategy into their information architecture. Here’s an excerpt from the article: What’s in, and what’s out? “In my experience, it is very easy for brilliant information architects (or UX people who do information architecture) to underestimate the importance of editorial […]

Steve Fisher – Content Modelling for Responsive Projects

It’s no secret that the content on your site needs to adapt to a variety of viewing environments. Responsive and Adaptive Design have been wonderful for ensuring your design flows and displays appropriately for the multitude of devices out there. But what about your content? How can you be sure your content is in the right place, or even makes sense in these different contexts?

UIETips: Ultra-Contextual Design

In today’s UIEtips, we’re happy to publish an article on Contextual Design from Abi Jones. If you’re trying to figure out whether sensor-informed context is right for you and your users, join Abi on May 14, when she presents the next virtual seminar, Explore the Possibilities of Ultra-Contextual Design. During Abi’s seminar she’ll cover how […]

Content Modelling, an April 23 Virtual Seminar with Steve Fisher

For the 90% of people who start a task on one device and complete it on another, how do you make your site’s fundamental message remains clear? In a multi-device world where your content can live anywhere, content modelling helps content adapt consistently. Steve Fisher, UX Architect and Founder of The Republic of Quality, will […]

Improve Your Mobile UX with These Six Podcasts

Each of these podcasts brings insights on how to improve communication and workflow with your team and users. Building Responsive Interfaces From Atomic Elements by Brad Frost A website can be made up of relatively complex pieces. You have multiple pages, images, maybe some JavaScript, and it all needs to come together to create this […]

December Free Resources & Upcoming Events

UX Articles & Podcasts Recently Published Articles Beyond the UX Tipping Point Jared Spool Jared Spool reveals the past, present, and future of the UX Tipping Point. Podcasts How Do We Design Designers? Live! Jared Spool We need to start investing in the ways we create designers and fuel their growth. Un-Sucking the Touchpoint Chris Risdon Chris Risdon goes beyond […]