Archive for the 'interaction design' topic

Chris Risdon – Shaping Behavior, by Design Live!

Mobile, ambient technology, and connected devices are about mediating people’s behavior in their environments. Uncovering the whys and hows that drive behavior takes empathy, hours of observation, and masterful prototyping skills. You’ll succeed when you make, test, iterate, and learn.

Marc Rettig – Change the Story—and the Conversation Live!

Design leaders are unsung revolutionaries. They’re often at the forefront of culture change, advocating for a new conversation about creativity and quality. The old one involved meetings, presentations, and top-down mandates, and little to no input from customers.

Hagan Rivers – Crushing Enterprise App Navigation Issues Live!

The only job of application navigation is to get users to the right screen. Ideally, all of your users should find what they need in 10 seconds or less, and with only a few clicks. But many enterprise app navigation systems fall short. If you’re facing a much-needed nav overhaul and don’t know where to start, it can be overwhelming.

Jared Spool – Beyond the UX Tipping Point Live!

For the longest time, making a great experience for the user was a business-strategy luxury item. A great product only had to work and ship. A great experience was a nice-to-have, not a requirement. Times have changed. The cost of delivering a product is no longer a barrier to entry. Quality is no longer a differentiator. What’s left? The user’s experience.

UIE Article – Focusing On What Our Users Shouldn’t Focus On

In this week’s article I talk about authentication as a microinteraction. Here’s an excerpt from the article: Authentication is a necessary evil in today’s world of trust, privacy, and security. It is designed to be selectively usable. A good authentication system needs to be unusable for unwanted intruders. However, it needs to be extremely usable […]

Designing for Sophisticated Systems—A March 10 UX Virtual Symposium

In this three-part online symposium, Designing for Sophisticated Systems, Stephen Anderson, Karl Fast, and Chris Noessel give you timeless strategies to the table for dealing with complex information, whether you are designing visual models, user interactions, or offloading tasks to an Agentive Technology. These three approaches are grounded in concepts that you can apply to your work […]

UIE Article: Deconstructing the Poor Design of a Well-Intentioned Microinteraction

In this week’s article I talk about how to evaluate microinteractions. Here’s an excerpt from the article: Session timeouts are commonplace, an artifact of how poorly our digital world integrates with our real world. If our laptops could accurately tell that someone else has sat in front of it, we could better protect our users […]

Adding New Features Can Literally be a Game Changer – UX Immersion Podcast

When we add new features, we often force them to break the habits they’ve carefully formed. That’s what makes our users upset when we change the design unexpectedly. Their old habits no longer deliver the value they once did, and now they have to form new ones.

Convince Your Boss

You know it’s worth coming to UX Immersion: Interactions, but does your boss? Use this information and cost summary to help you get the green light. Five Overall Benefits: Conquer chaos and confusion with simpler designs. Lead the team and stakeholders to dynamic collaboration. Overcome daunting requirements and functionality by tackling scale. Identify opportunities and […]

UIE Article: Designing Intuitive Microinteractions

This week we reprint an article where I talk about designing better microinteractions. Here’s an excerpt from the article: “Wait! What did you just do there?” In this case, I had just unlocked my iPhone by sliding over a notification’s icon. The person I was standing next to had never seen anyone unlock their phone […]