Archive for the 'Podcasts' topic

Josh Seiden – Lean UX for Enterprise

With the widespread adoption of Agile development methods, Lean UX has grown in popularity in the user experience world. It’s built around small, collaborative, cross-functional teams and is an extremely useful approach for startups and smaller teams. However, challenges arise when trying to adapt it to a larger, enterprise organization.

Improve Your Mobile UX with These Six Podcasts

Each of these podcasts brings insights on how to improve communication and workflow with your team and users. Building Responsive Interfaces From Atomic Elements by Brad Frost A website can be made up of relatively complex pieces. You have multiple pages, images, maybe some JavaScript, and it all needs to come together to create this […]

Brad Frost – Building Responsive Interfaces From Atomic Elements

A website can be made up of relatively complex pieces. You have multiple pages, images, maybe some JavaScript, and it all needs to come together to create this larger experience. But as with things in nature, it can be broken down even further than that into more “atomic” elements.

Chris Risdon – Connecting with Customers through Experience Maps

A customer’s journey may begin on your website or maybe it begins in a physical retail location. But it more than likely won’t end there. Many organizations have a variety of touchpoints where their customers can interact with them. Understanding where, and also when and how a customer is interacting with your product or service is essential to providing them with a great experience.

Theresa Neil – Designing Native Apps

Offering a mobile design is essential in today’s web. Having an app, however, can be a hotly contested issue. The cries of, “we need to be in the app store!” are heard coming from corner offices. While having a presence there can be beneficial, you have determine how to best serve your users, and whether a native app or a web based product is the ideal.

Stephen Hay – Structured Content and Responsive Workflows

Responsive web design’s combination of fluid grids and media queries has really changed the design and development process. It’s an elegant way to ensure that one set of code can display appropriately across devices. It is, however, a bit of a problem with large legacy products and waterfall strategies.

Jason Grigsby – Real World Responsive Web Design

Media queries shape and form a web page to display on multiple screen sizes. That’s the core of responsive web design. Users can maintain the same level of experience that they get on the desktop even when they switch to a smaller device. The theory of responsive web design is great, but it’s not a silver bullet. When real world constraints and use cases arise it makes responsive design a bit trickier.

Aaron Gustafson & Jenn Lukas – Cross-device Adaptive Design

Responsive web design is widely regarded as a must when designing for multiple devices. With just one code base, instead of multiple sites, you can more efficiently make use of your resources. But, how your design looks is only a piece of the overall experience for a user. Having it be able to adapt to different browsers and technology can fully round out the interaction.

Whitney Quesenbery and Frances Harris – Researching Daily Life

Accessibility is often focused on how to design and build digital products or physical spaces. But understanding the people with disabilities who will use those products is just as important. Enter ethnography and the importance of research that goes “face to face” with real people in the real world.

Chris Risdon – Orchestrating Experiences for Complex Ecosystems

User experience, as it has come to be known and understood, is generally associated with the digital space. Designers and developers working in concert to make a site, app, or digital product more usable and well designed. However, a user’s interaction with you as an organization isn’t necessarily confined to just your digital identity. This user experience design can be applied across all channels, such as a call center or physical location.