Archive for the 'Skills' topic

UIE’s Most Popular Resource and Content Tweets: 8/25 – 8/31

Here’s a recap of the resources and information we shared on Twitter last week. Sketching We agree! Why It’s Important to Sketch Before You Wireframe – UX Movement Infographic The Ultimate Customer Experience – infographic User Experience In case you missed @jmspool’s latest blog post, Where Do You Draw The Line Of Quality? Design Useful […]

UIE’s Most Popular Resource & Information Tweets from July 22-28

Here’s a recap of the resources and information we shared on Twitter last week. Mobile Half way down this article is a good infographic on how tablet shoppers are changing online sales. Some good stats too. Some great examples of creative design in mobile apps in this article. Defining a useful reference set for cross […]

Adam Connor & Aaron Irizarry – Discussing Design: The Art of Critique

Critique is an integral part of the design process. Contrasting from feedback, critique is more focused and specific. Often, rather than a gut reaction, it is framed within the context of a dialogue. It is centered around arriving at an understanding.

Start Full Screen: Organize, Communicate, & Annotate HTML Prototypes – A Special 3/7 Online Seminar

If your team is transitioning from static documentation to iterative HTML prototypes, then Nathan Curtis’ March 7 seminar, Start Full Screen, is right up your alley. Nathan will talk about how his team at EightShapes brought it’s renowned modular philosophy of modular components and libraries for producing PDFs to prototyping using simple HTML, CSS and […]

Presenting the UX Immersion 2012 Conference

Peer into Your Future You’re about to see a project we’ve been working on for several months. A brand new conference bringing the newest, most critical thinking around two separate and important topics: mobile design and Agile development. These experts will dive deep and get to the nitty-gritty details that will make you a stronger […]

Leaving The Bliss of Unconscious Incompetence

How did all those horrific designs in Myspace come about? Two words: Unconscious Incompetence. Unconscious incompetence is the first of the Four Stages of Competence. In this stage, someone doesn’t realize just how much they don’t know. It’s a blissful state and, frankly a place that is wonderful. Imagine not knowing what you don’t know. […]

Moving from Critical Review to Critique

We’re really good at criticizing things. We can spot the flaws instantly. But that’s different than a critical exploration of what we’re trying to do. Where we learn what it takes to make a great design. Where we explore both the problem space and the possible design solutions. I ask teams whether they do critiques. […]

UIEtips: On UX Leadership

The field of user experience has grown incredibly over the past decade. It is really quite refreshing to see the number of companies who are starting to view user experience as an essential part of their business strategy. Design skills are in high demand. It is a great time to be a UX professional. But […]

It’s A Great Time To Be A Designer

Right now, it’s a great time to be a designer, particularly a talented one. Everyday, more companies are recognizing the value of design. They are realizing they need to have strong design to compete in the marketplace. They see their competitors, even the small ones that don’t offer as full a feature set, are eating […]

Free Access to UI15 Recordings and Materials

Get all of the recordings and slide decks from last year’s User Interface 15 Conference for free. We’re celebrating this year’s User Interface 16 Conference’s fantastic program by giving everyone access to last year’s great show. The recordings and slide decks contain these great topics: Engaging team members in the design process Developing a content […]