Archive for the 'Skills' topic

Tying Agile & UX Together

Story mapping is a way of organizing Agile user stories that communicate user experience. Agile expert Jeff Patton will show you how this technique helps you put the big picture of UX and the little pictures of Agile in one place. Users will always have an experience with your product. Story mapping will pull your UX focus into the organization’s process and ensure that experience is a great one.

Do UX teams require new skills for Content Strategy, Service Design, or Lean UX?

Content Strategy, Service Design, and Lean UX. These are what I call special collections of skills. Let me explain. We’ve identified a bunch of skills that make up user experience design. These include the core skills: Interaction Design Information Architecture Visual Design User Research Information Design Design Process Management Copywriting Editing and Curation Then there […]

UIEtips: Developing a UX Practice of Practicing

There’s a great scene in the Meryl Streep film, Julie & Julia, where Streep, playing Julia Child, is standing in her kitchen, crying as she cuts up onions. Dozens of onions, in fact, for no other reason than to practice cutting onions. Chefs who want to be at the top of their game do this. […]

3 Reasons Why Learning To Code Makes You A Better Designer

[This topic has set off a firestorm of debate. That’s good. You can see my original post here. There have been thoughtful responses from Jennifer Tidwell, Hillel at Jackson Fish Market, Matt Nish-Lapidus, and Michael Angeles. This is my last post on the topic for a little while.] Not every job will require that a […]

UIEtips: Who Is on the UX Team

In almost every organization, design is a team activity. Yet how often do we sit down and discuss how the best teams work? To understand what it takes to create great designs, we’ve spent time with dozens of teams, some of whom are great at getting creative engaging designs out the door. And some that, […]

The Choice of Two Teams

[Continuing on the theme of designers who can code.] If you’re a designer, imagine you had a chance to work with two development teams. Team 1: One team has top-notch developers who know virtually nothing about design. They can code miracles, but the designs of their applications are horrible and frustrating to use. And they […]

Convincing Your Boss to Invest in You

Go ahead. Ask the Question. You’re eager to attend the Web App Masters Tour. You know you’ll put into practice the insights that Jared Spool, Luke Wroblewski and Josh Clark share on mobile design. Your brain will be full of ideas from Stephen Anderson and Noah Iliinsky’s take on data visualization. The tips and techniques […]

Jonathan Snook and Steve Smith – Learning Experiences with Sidebar Creative

Whether it’s on the design side or development side there are tricks and techniques you can benefit from. Often, these tips can save you time and frustration. You may not even be aware of them unless someone actually shows them to you. Being able to see someone else’s approach reveals knowledge that you can’t find anywhere else. In this podcast, Jonathan Snook and Steve Smith join Jared Spool to discuss some of their best tips and techniques they learned from each other.

UIEtips: A Look Back at 3 of Our Most Popular UIE Articles of 2010

Happy New Year! We know a new year means looking forward and moving on to new adventures, challenges, and opportunities. But we’re glancing back at 2010 and sharing three of our most popular articles from 2010. Even in a few years, I think these articles will stand the test of time and still provide valuable […]

UIEtips: 5 Indispensable Skills of UX Mastery

A few weeks back, I watched a conversation on the Interaction Design Association’s (IxDA) discussion list that tried to assess whether one can call themselves a designer if they can’t draw. I’m not worried about what people call themselves, but the discussion about whether drawing is an essential skill captured my attention. I find it […]