Archive for the 'UX' topic

Service Design Thinking

This week were are taking a look back at Marc Stickdorn’s article on Service Design Thinking. Come see Marc present his workshop Service Design: Creating Delightful Cross-Channel Experiences at this year’s UI22. Here’s an excerpt from the article: Service Design or Design Thinking is often linked with terms, such as innovation (process), change, and improvement. How […]

207 Reasons to Register This Week for UI22

Hello, This is your last chance to save some money when you register at the lowest rate for the User Interface 22 Conference in Boston, MA, November 13 – 15. Aside from saving $200, here are seven other reasons to register through Saturday, September 16: Two Day-long Workshops: Choose two fantastic interactive workshops to help you […]

Emergent Principles: A Rebel Leader’s Secret to Better Team Design Decisions

In this week’s article, I discuss how “emergent principles” can become tools for teams to make tough design decisions. Here’s an excerpt from the article: …The principles came about as the team was learning, often deep in the middle of their projects. The list of principles was growing and the teams were embracing each one. […]

Reduce Chaos through Structure and Processes

Reduce Chaos through Structure and Processes A living design system will save your business money and allow your team to work more productively and cohesively across business units. To sustain your design system, teams need to be invested in its creation and maintenance, and to be communicating and sharing their work across the products and experiences that […]

Create a Cohesive Customer Experience

Designing the Customer Experience Our understanding of customers—their behaviors and needs—has grown more sophisticated, because the experiences we design demand it. Our customers routinely dip in and out of contact with our products, both offline and online. They reach across channels to contact us, to share their experiences. They fall short of converting at points along […]

Making Sense of Any Mess

Making Sense of Any Mess We’ve seen the following words sprouting across interfaces before, sometimes across a single website: Become a Member! Partner With Us! Join Us! Get Involved! Volunteer! Make a Gift! Donate! What is the distinction between a member and a partner, getting involved and volunteering, gifting and donating? It’s not uncommon for businesses […]

Empathy as a Service: Applying Service Design to the Homelessness Issue

Empathy as a Service: Applying Service Design to the Homelessness Issue Empathy. It’s an unavoidable word in the world of user experience design. Too often it is applied to designs in too narrow a fashion. Your empathy should come from the problem your design is solving, not measured in the level of frustration or delight experienced […]

Designing the Customer Experience

Designing the Customer Experience Our understanding of customers—their behaviors and needs—has grown more sophisticated, because the experiences we design demand it. Our customers routinely dip in and out of contact with our products, both offline and online. They reach across channels to contact us, to share their experiences. They fall short of converting at points along […]

Be Your Team’s UX Champion

Lead Your Organization Into The Age of Experience We’re tailoring UI22 to raise your design practice to new heights. Gain the super powers to tackle today’s most challenging design problems. Full-day workshops reveal the nuance and insight necessary to deliver great designs. Full-Day Workshop Leaders Marc Stickdorn Service Design: Creating Delightful Cross-Channel Experiences Abby Covert Heavy-Duty Information […]

Narrative Virality: Changing Course from a Simple Story

Storytelling is an essential form of human communication. You likely have a favorite story, and it’s probably something really memorable. The more that story is told and retold, the further it travels and the more influence it gains. A good story can be infectious. Stories can also come from unexpected places. LaiYee Ho is the Head […]