UIE Virtual Seminar Presentation (How does this work?)
Experience Design Director, Mad*PowLength: 90 minutes
Design reviews can result in conflicting lists of stakeholder feedback and out-of-scope ideas about what the design should be. Bruised egos, longer timelines, and higher budgets are often par for the course.
But Adam Connor knows a better way. And HECK YES, he’s going to tell us about it.
Adam builds design consensus naturally by running a Studio, which structures team brainstorming early in the process, then uses sketching, presentation, and critique activities to get everyone moving toward a shared vision. Before long, you’ll be running faster among a team of happy people -- and you’ll all be building better products, too.
So if this sounds like music to your ears, then sign up now.
If you’ve ever left a design review thinking, “I feel like I’m back at square one,” then register for Adam’s seminar now.
Have you seen Discussing Design? You should; it’s a blog focused on how to lead critiques—a major component of Design Reviews—so they don’t end in tears or iterations that span years.
Adam is an experience design director at Mad*Pow and is also a renowned artist, illustrator, and digital designer. He speaks regularly on the power of critiques at industry conferences from IA Summit to Web 2.0, and his vocal support for Design Studios continues to positively influence the way designers work today.
So if you've ever felt your brow furrow when someone tells you, "Just one more thing," then you’re going to love Adam. PS: He’s @adamconnor on Twitter.
The UIE Virtual Seminars I’ve viewed have been great. Accessible format, informal delivery and excellent content. I’ve always liked UIE’s approach to and delivery of user experience research.